fractorium/Source/EmberAnimate/EmberAnimate.cpp
mfeemster cf9da379b6 --User changes
-Allow for pausing the renderer in the main window. This makes is more efficient when entering many parameters, such as when following a tutorial.
 -Add support for new variations: erf, gamma, jac_cn, jac_dn, jac_sn, logDB, pressure_wave, pRose3D, splits3D, w, waves2b, x, xerf, y, z.
 -Inform user of the start and stop of file parsing in EmberAnimate because the files could potentially be very large.
 -Move the follwing fields to a new table called Animation: Interpolation, Affine Interpolation, Temporal Samples, Temporal Filter Width, Temporal Filter Type.
  -These currently have no effect on the interactive renderer and instead are used when running flames through EmberGenome to generate sequences, and then animating them in Fractorium or EmberAnimate.
 -Add new parameter overrides for EmberRender and EmberAnimate which directly assign values to all flames being rendered, rather than scale:
  --quality
  --demin
  --demax

--Bug fixes
 -Left pad instead of right pad names of sequence outputs from EmberGenome.
 -Unique file naming was broken for files which already had an underscore in them.
 -Properly report that png is the default format of EmberRender and EmberAnimate output instead of erroneously claiming it was jpg.
 -Make command line programs search these folders in this order for the palette file:
  ./
  ~/.fractorium
  ~/.config/fractorium
  /usr/share/fractorium
  /usr/local/share/fractorium
 -Fix possible bad values in hexes.
 -Better assignment of Z variables.
 -Fix boarders due to use of poorly implemented rint() function from flam3. Use std::rint() now.
 -wedge_sph was completely wrong due to having accidentally swapped the mapping of two parameters.
 -Make juliascope juliascope_power parameter be of type REAL_NONZERO since it's used as a denominator.
 -Make Z assignment compatible with the originals in:
  -arch, bcircle, bCollide, bent, bent2, bisplit, blob, blur_linear, blur_square, bMod, boarders, boarders2, bSwirl, bTransform, butterfly, cardioid, cell, circleblur, circlize, circlize2, circus, collideoscope, cos, cosine, cosh, coth, cpow, cpow2, crescents, cropn, csc, csch, curl, curve, dc_gridout, deltaa, diamond, disc2, eclipse, eCollide, edisc, eJulia, elliptic, eMod, eMotion, ennepers, epispiral, ePush, eRotate, eScale, eSwirl, ex, exp, expo, exponential, fan, fdisc, fibonacci, fibonacci2, fisheye, flipcircle, flipy, flower, flux, funnel, glynnia, GlynnSim1, GlynnSim2, GlynnSim3, gridout, handkerchief, heart, hole, idisc, julia, julian2, juliaNab, kaleidoscope, lazyTravis, Lissajous, mask, MobiusN, mobius_strip, modulus, murl, murl2, npolar, ortho, oscilloscope, parabola, perspective, petal, phoenix_julia, pie (was also inconsistent between cpu and gpu), poincare, popcorn, popcorn2, power, pow_block, rational3, rays, rblur, rings, rippled, roundspher, sec, secant2, sigmoid, sin, sineblur, sinh, sinusgrid, sphericaln, spiralwing, spirograph, split, squarize, squirrel, squish, sschecks, starblur, stripes, stwin, super_shape, tan, tancos, tangent, tanh, TwinTrian, twoface, unpolar, waves, wavesn, wedge_julia, whorl, xheart, zblur, zscale.

--Code changes
 -Generalize Variation::PrecalcHelper() and rename to PrePostPrecalcHelper().
  --Do the same for the OpenCL version and rename it PrePostPrecalcOpenCLString().
 -Rename Variation::m_AssignType to m_PrePostAssignType since it's only relevant to pre/post variations.
2016-01-29 17:02:15 -08:00

497 lines
16 KiB
C++

#include "EmberCommonPch.h"
#include "EmberAnimate.h"
#include "JpegUtils.h"
/// <summary>
/// The core of the EmberAnimate.exe program.
/// Template argument expected to be float or double.
/// </summary>
/// <param name="opt">A populated EmberOptions object which specifies all program options to be used</param>
/// <returns>True if success, else false.</returns>
template <typename T>
bool EmberAnimate(EmberOptions& opt)
{
auto info = OpenCLInfo::Instance();
std::cout.imbue(std::locale(""));
if (opt.DumpArgs())
cout << opt.GetValues(eOptionUse::OPT_USE_ANIMATE) << endl;
if (opt.OpenCLInfo())
{
cout << "\nOpenCL Info: " << endl;
cout << info->DumpInfo();
return true;
}
//Regular variables.
Timing t;
bool unsorted = false;
uint channels;
streamsize padding;
size_t i, firstUnsortedIndex = 0;
string inputPath = GetPath(opt.Input());
vector<Ember<T>> embers;
XmlToEmber<T> parser;
EmberToXml<T> emberToXml;
EmberReport emberReport;
const vector<pair<size_t, size_t>> devices = Devices(opt.Devices());
std::atomic<size_t> atomfTime;
vector<std::thread> threadVec;
unique_ptr<RenderProgress<T>> progress;
vector<unique_ptr<Renderer<T, float>>> renderers;
vector<string> errorReport;
CriticalSection verboseCs;
if (opt.EmberCL())
{
renderers = CreateRenderers<T>(eRendererType::OPENCL_RENDERER, devices, false, 0, emberReport);
errorReport = emberReport.ErrorReport();
if (!errorReport.empty())
emberReport.DumpErrorReport();
if (!renderers.size() || renderers.size() != devices.size())
{
cout << "Only created " << renderers.size() << " renderers out of " << devices.size() << " requested, exiting." << endl;
return false;
}
if (opt.DoProgress())
{
progress = unique_ptr<RenderProgress<T>>(new RenderProgress<T>());
renderers[0]->Callback(progress.get());
}
cout << "Using OpenCL to render." << endl;
if (opt.Verbose())
{
for (auto& device : devices)
{
cout << "Platform: " << info->PlatformName(device.first) << endl;
cout << "Device: " << info->DeviceName(device.first, device.second) << endl;
}
}
if (opt.ThreadCount() > 1)
cout << "Cannot specify threads with OpenCL, using 1 thread." << endl;
opt.ThreadCount(1);
for (auto& r : renderers)
r->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
if (opt.BitsPerChannel() != 8)
{
cout << "Bits per channel cannot be anything other than 8 with OpenCL, setting to 8." << endl;
opt.BitsPerChannel(8);
}
}
else
{
unique_ptr<Renderer<T, float>> tempRenderer(CreateRenderer<T>(eRendererType::CPU_RENDERER, devices, false, 0, emberReport));
errorReport = emberReport.ErrorReport();
if (!errorReport.empty())
emberReport.DumpErrorReport();
if (!tempRenderer.get())
{
cout << "Renderer creation failed, exiting." << endl;
return false;
}
if (opt.DoProgress())
{
progress = unique_ptr<RenderProgress<T>>(new RenderProgress<T>());
tempRenderer->Callback(progress.get());
}
if (opt.ThreadCount() == 0)
{
cout << "Using " << Timing::ProcessorCount() << " automatically detected threads." << endl;
opt.ThreadCount(Timing::ProcessorCount());
}
else
{
cout << "Using " << opt.ThreadCount() << " manually specified threads." << endl;
}
tempRenderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
renderers.push_back(std::move(tempRenderer));
}
if (!InitPaletteList<T>(opt.PalettePath()))
return false;
cout << "Parsing ember file " << opt.Input() << endl;
if (!ParseEmberFile(parser, opt.Input(), embers))
return false;
cout << "Finished parsing.\n";
if (embers.size() <= 1)
{
cout << "Read " << embers.size() << " embers from file. At least 2 required to animate, exiting." << endl;
return false;
}
if (opt.Format() != "jpg" &&
opt.Format() != "png" &&
opt.Format() != "ppm" &&
opt.Format() != "bmp")
{
cout << "Format must be jpg, png, ppm, or bmp not " << opt.Format() << ". Setting to jpg." << endl;
}
channels = opt.Format() == "png" ? 4 : 3;
if (opt.BitsPerChannel() == 16 && opt.Format() != "png")
{
cout << "Support for 16 bits per channel images is only present for the png format. Setting to 8." << endl;
opt.BitsPerChannel(8);
}
else if (opt.BitsPerChannel() != 8 && opt.BitsPerChannel() != 16)
{
cout << "Unexpected bits per channel specified " << opt.BitsPerChannel() << ". Setting to 8." << endl;
opt.BitsPerChannel(8);
}
if (opt.InsertPalette() && opt.BitsPerChannel() != 8)
{
cout << "Inserting palette only supported with 8 bits per channel, insertion will not take place." << endl;
opt.InsertPalette(false);
}
if (opt.AspectRatio() < 0)
{
cout << "Invalid pixel aspect ratio " << opt.AspectRatio() << endl << ". Must be positive, setting to 1." << endl;
opt.AspectRatio(1);
}
if (opt.Dtime() < 1)
{
cout << "Warning: dtime must be positive, not " << opt.Dtime() << ". Setting to 1." << endl;
opt.Dtime(1);
}
if (opt.Frame())
{
if (opt.Time())
{
cout << "Cannot specify both time and frame." << endl;
return false;
}
if (opt.FirstFrame() || opt.LastFrame())
{
cout << "Cannot specify both frame and begin or end." << endl;
return false;
}
opt.FirstFrame(opt.Frame());
opt.LastFrame(opt.Frame());
}
if (opt.Time())
{
if (opt.FirstFrame() || opt.LastFrame())
{
cout << "Cannot specify both time and begin or end." << endl;
return false;
}
opt.FirstFrame(opt.Time());
opt.LastFrame(opt.Time());
}
//Prep all embers, by ensuring they:
//-Are sorted by time.
//-Do not have a dimension of 0.
//-Do not have a memory requirement greater than max uint.
//-Have quality and size scales applied, if present.
//-Have equal dimensions.
for (i = 0; i < embers.size(); i++)
{
if (i > 0 && embers[i].m_Time <= embers[i - 1].m_Time)
{
if (!unsorted)
firstUnsortedIndex = i;
unsorted = true;
}
if (i > 0 && embers[i].m_Time == embers[i - 1].m_Time)
{
cout << "Image " << i << " time of " << embers[i].m_Time << " equaled previous image time of " << embers[i - 1].m_Time << ". Adjusting up by 1." << endl;
embers[i].m_Time++;
}
if (opt.Supersample() > 0)
embers[i].m_Supersample = opt.Supersample();
if (opt.Quality() > 0)
embers[i].m_Quality = T(opt.Quality());
if (opt.DeMin() > -1)
embers[i].m_MinRadDE = T(opt.DeMin());
if (opt.DeMax() > -1)
embers[i].m_MaxRadDE = T(opt.DeMax());
if (opt.SubBatchSize() != DEFAULT_SBS)
embers[i].m_SubBatchSize = opt.SubBatchSize();
embers[i].m_Quality *= T(opt.QualityScale());
embers[i].m_FinalRasW = size_t(T(embers[i].m_FinalRasW) * opt.SizeScale());
embers[i].m_FinalRasH = size_t(T(embers[i].m_FinalRasH) * opt.SizeScale());
embers[i].m_PixelsPerUnit *= T(opt.SizeScale());
//Cast to double in case the value exceeds 2^32.
double imageMem = double(channels) * double(embers[i].m_FinalRasW)
* double(embers[i].m_FinalRasH) * double(renderers[0]->BytesPerChannel());
double maxMem = pow(2.0, double((sizeof(void*) * 8) - 1));
if (imageMem > maxMem)//Ensure the max amount of memory for a process isn't exceeded.
{
cout << "Image " << i << " size > " << maxMem << ". Setting to 1920 x 1080." << endl;
embers[i].m_FinalRasW = 1920;
embers[i].m_FinalRasH = 1080;
}
if (embers[i].m_FinalRasW == 0 || embers[i].m_FinalRasH == 0)
{
cout << "Warning: Output image " << i << " has dimension 0: " << embers[i].m_FinalRasW << ", " << embers[i].m_FinalRasH << ". Setting to 1920 x 1080." << endl;
embers[i].m_FinalRasW = 1920;
embers[i].m_FinalRasH = 1080;
}
if ((embers[i].m_FinalRasW != embers[0].m_FinalRasW) ||
(embers[i].m_FinalRasH != embers[0].m_FinalRasH))
{
cout << "Warning: flame " << i << " at time " << embers[i].m_Time << " size mismatch. (" << embers[i].m_FinalRasW << ", " << embers[i].m_FinalRasH <<
") should be (" << embers[0].m_FinalRasW << ", " << embers[0].m_FinalRasH << "). Setting to " << embers[0].m_FinalRasW << ", " << embers[0].m_FinalRasH << "." << endl;
embers[i].m_FinalRasW = embers[0].m_FinalRasW;
embers[i].m_FinalRasH = embers[0].m_FinalRasH;
}
}
if (unsorted)
{
cout << "Embers were unsorted by time. First out of order index was " << firstUnsortedIndex << ". Sorting." << endl;
std::sort(embers.begin(), embers.end(), &CompareEmbers<T>);
}
if (!opt.Time() && !opt.Frame())
{
if (opt.FirstFrame() == UINT_MAX)
opt.FirstFrame(size_t(embers[0].m_Time));
if (opt.LastFrame() == UINT_MAX)
opt.LastFrame(ClampGte<size_t>(size_t(embers.back().m_Time),//Make sure time - 1 is positive before converting to size_t.
opt.FirstFrame() + opt.Dtime()));//Make sure the final value is at least first frame + dtime.
}
if (!opt.Out().empty())
{
cout << "Single output file " << opt.Out() << " specified for multiple images. They would be all overwritten and only the last image will remain, exiting." << endl;
return false;
}
//Final setup steps before running.
padding = uint(std::log10(double(embers.size()))) + 1;
for (auto& r : renderers)
{
r->SetEmber(embers);
r->EarlyClip(opt.EarlyClip());
r->YAxisUp(opt.YAxisUp());
r->LockAccum(opt.LockAccum());
r->InsertPalette(opt.InsertPalette());
r->PixelAspectRatio(T(opt.AspectRatio()));
r->Transparency(opt.Transparency());
r->NumChannels(channels);
r->BytesPerChannel(opt.BitsPerChannel() / 8);
r->Priority(eThreadPriority(Clamp<intmax_t>(intmax_t(opt.Priority()), intmax_t(eThreadPriority::LOWEST), intmax_t(eThreadPriority::HIGHEST))));
}
std::function<void (vector<byte>&, string, EmberImageComments, size_t, size_t, size_t)> saveFunc = [&](vector<byte>& finalImage,
string filename,//These are copies because this will be launched in a thread.
EmberImageComments comments,
size_t w,
size_t h,
size_t chan)
{
bool writeSuccess = false;
byte* finalImagep = finalImage.data();
if ((opt.Format() == "jpg" || opt.Format() == "bmp") && chan == 4)
RgbaToRgb(finalImage, finalImage, w, h);
if (opt.Format() == "png")
writeSuccess = WritePng(filename.c_str(), finalImagep, w, h, opt.BitsPerChannel() / 8, opt.PngComments(), comments, opt.Id(), opt.Url(), opt.Nick());
else if (opt.Format() == "jpg")
writeSuccess = WriteJpeg(filename.c_str(), finalImagep, w, h, int(opt.JpegQuality()), opt.JpegComments(), comments, opt.Id(), opt.Url(), opt.Nick());
else if (opt.Format() == "ppm")
writeSuccess = WritePpm(filename.c_str(), finalImagep, w, h);
else if (opt.Format() == "bmp")
writeSuccess = WriteBmp(filename.c_str(), finalImagep, w, h);
if (!writeSuccess)
cout << "Error writing " << filename << endl;
};
atomfTime.store(opt.FirstFrame());
std::function<void(size_t)> iterFunc = [&](size_t index)
{
size_t ftime, finalImageIndex = 0;
string filename, flameName;
RendererBase* renderer = renderers[index].get();
ostringstream fnstream, os;
EmberStats stats;
EmberImageComments comments;
Ember<T> centerEmber;
vector<byte> finalImages[2];
std::thread writeThread;
os.imbue(std::locale(""));
while (atomfTime.fetch_add(opt.Dtime()), ((ftime = atomfTime.load()) <= opt.LastFrame()))
{
T localTime = T(ftime) - 1;
if (opt.Verbose() && ((opt.LastFrame() - opt.FirstFrame()) / opt.Dtime() >= 1))
{
verboseCs.Enter();
cout << "Time = " << ftime << " / " << opt.LastFrame() << " / " << opt.Dtime() << endl;
verboseCs.Leave();
}
renderer->Reset();
if ((renderer->Run(finalImages[finalImageIndex], localTime) != eRenderStatus::RENDER_OK) || renderer->Aborted() || finalImages[finalImageIndex].empty())
{
cout << "Error: image rendering failed, skipping to next image." << endl;
renderer->DumpErrorReport();//Something went wrong, print errors.
atomfTime.store(opt.LastFrame() + 1);//Abort all threads if any of them encounter an error.
break;
}
fnstream << inputPath << opt.Prefix() << setfill('0') << setw(padding) << ftime << opt.Suffix() << "." << opt.Format();
filename = fnstream.str();
fnstream.str("");
if (opt.WriteGenome())
{
flameName = filename.substr(0, filename.find_last_of('.')) + ".flam3";
if (opt.Verbose())
{
verboseCs.Enter();
cout << "Writing " << flameName << endl;
verboseCs.Leave();
}
Interpolater<T>::Interpolate(embers, localTime, 0, centerEmber);//Get center flame.
emberToXml.Save(flameName, centerEmber, opt.PrintEditDepth(), true, opt.IntPalette(), opt.HexPalette(), true, false, false);
centerEmber.Clear();
}
stats = renderer->Stats();
comments = renderer->ImageComments(stats, opt.PrintEditDepth(), opt.IntPalette(), opt.HexPalette());
os.str("");
size_t iterCount = renderer->TotalIterCount(1);
os << comments.m_NumIters << " / " << iterCount << " (" << std::fixed << std::setprecision(2) << ((double(stats.m_Iters) / double(iterCount)) * 100) << "%)";
if (opt.Verbose())
{
verboseCs.Enter();
cout << "\nIters ran/requested: " + os.str() << endl;
if (!opt.EmberCL()) cout << "Bad values: " << stats.m_Badvals << endl;
cout << "Render time: " << t.Format(stats.m_RenderMs) << endl;
cout << "Pure iter time: " << t.Format(stats.m_IterMs) << endl;
cout << "Iters/sec: " << size_t(stats.m_Iters / (stats.m_IterMs / 1000.0)) << endl;
cout << "Writing " << filename << endl << endl;
verboseCs.Leave();
}
//Run image writing in a thread. Although doing it this way duplicates the final output memory, it saves a lot of time
//when running with OpenCL. Call join() to ensure the previous thread call has completed.
if (writeThread.joinable())
writeThread.join();
auto threadVecIndex = finalImageIndex;//Cache before launching thread.
if (opt.ThreadedWrite())//Copies are passed of all but the first parameter to saveFunc(), to avoid conflicting with those values changing when starting the render for the next image.
{
writeThread = std::thread(saveFunc, std::ref(finalImages[threadVecIndex]), filename, comments, renderer->FinalRasW(), renderer->FinalRasH(), renderer->NumChannels());
finalImageIndex ^= 1;//Toggle the index.
}
else
saveFunc(finalImages[threadVecIndex], filename, comments, renderer->FinalRasW(), renderer->FinalRasH(), renderer->NumChannels());//Will always use the first index, thereby not requiring more memory.
}
if (writeThread.joinable())//One final check to make sure all writing is done before exiting this thread.
writeThread.join();
};
threadVec.reserve(renderers.size());
for (size_t r = 0; r < renderers.size(); r++)
{
threadVec.push_back(std::thread([&](size_t dev)
{
iterFunc(dev);
}, r));
}
for (auto& th : threadVec)
if (th.joinable())
th.join();
t.Toc("\nFinished in: ", true);
return true;
}
/// <summary>
/// Main program entry point for EmberAnimate.exe.
/// </summary>
/// <param name="argc">The number of command line arguments passed</param>
/// <param name="argv">The command line arguments passed</param>
/// <returns>0 if successful, else 1.</returns>
int _tmain(int argc, _TCHAR* argv[])
{
bool b = false;
EmberOptions opt;
//Required for large allocs, else GPU memory usage will be severely limited to small sizes.
//This must be done in the application and not in the EmberCL DLL.
#ifdef WIN32
_putenv_s("GPU_MAX_ALLOC_PERCENT", "100");
#else
putenv(const_cast<char*>("GPU_MAX_ALLOC_PERCENT=100"));
#endif
if (!opt.Populate(argc, argv, eOptionUse::OPT_USE_ANIMATE))
{
#ifdef DO_DOUBLE
if (opt.Bits() == 64)
{
b = EmberAnimate<double>(opt);
}
else
#endif
if (opt.Bits() == 33)
{
b = EmberAnimate<float>(opt);
}
else if (opt.Bits() == 32)
{
cout << "Bits 32/int histogram no longer supported. Using bits == 33 (float)." << endl;
b = EmberAnimate<float>(opt);
}
}
return b ? 0 : 1;
}