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	-Always force times of each flame to increase from zero when saving a file. -Remove check for times when doing a sequence in EmberGenome because the original times are never used there. --Bug fixes -Multi-GPU synchronization was not actually thread safe and was likely doing less iters than requested. It is now properly synchronized. --Code changes -Optimize Interpolater by making it a non-static class by adding some members used for caching values during interpolation. -Cache values in SheepTools as well, which was already a non-static class. -General cleanup.