fractorium/Source/EmberCL/EmberCLStructs.h
mfeemster b29bedec38 0.4.1.5 Beta 11/28/2014
--User Changes
 Remove limit on the number of xforms allowable on the GPU. This was previously 21.
 Show actual strips count to be used in parens outside of user specified strips count on final render dialog.
 Allow for adjustment of iteration depth and fuse count per ember and save/read these values with the xml.
 Iteration optimizations on both CPU and GPU.
 Automatically adjust default quality spinner value when using CPU/GPU to 10/30, respectively.

--Bug Fixes
 Fix severe randomization bug with OpenCL.
 Fix undo list off by one error when doing a new edit anywhere but the end of the undo list.
 Make integer variation parameters use 4 decimal places in the variations list like all the others.
 New build of the latest Qt to fix scroll bar drawing bug.
 Prevent grid from showing as much when pressing control to increase a spinner's increment speed. Still shows sometimes, but better than before.

--Code Changes
 Pass count and fuse to iterator as a structure now to allow for passing more params in the future.
 Slightly different grid/block logic when running DE filtering on the GPU.
 Attempt a different way of doing DE, but #define out because it ended up not being faster.
 Restructure some things to allow for a variable length xforms buffer to be passed to the GPU.
 Add sub batch size and fuse count as ember members, and remove them from the renderer classes.
 Remove m_LastPass from Renderer. It should have been removed with passes.
 Pass seeds as a buffer to the OpenCL iteration kernel, rather than a single seed that gets modified.
 Slight optimization on CPU accum.
 Use case statement instead of if/else for xform chosing in OpenCL for a 2% speedup on params with large numbers of xforms.
 Add SizeOf() wrapper around sizeof(vec[0]) * vec.size().
 Remove LogScaleSum() functions from the CPU and GPU because they're no longer used since passes were removed.
 Make some OpenCLWrapper getters const.
 Better ogranize RendererCL methods that return grid dimensions.
2014-11-28 01:37:51 -08:00

381 lines
11 KiB
C++

#pragma once
#include "EmberCLPch.h"
/// <summary>
/// Various data structures defined for the CPU and OpenCL.
/// These are stripped down versions of THE classes in Ember, for use with OpenCL.
/// Their sole purpose is to pass values from the host to the device.
/// They retain most of the member variables, but do not contain the functions.
/// Visual Studio defaults to alighment of 16, but it's made explicit in case another compiler is used.
/// This must match the alignment specified in the kernel.
/// </summary>
namespace EmberCLns
{
#define ALIGN __declspec(align(16))//These two must always match.
#define ALIGN_CL "((aligned (16)))"//The extra parens are necessary.
/// <summary>
/// Various constants needed for rendering.
/// </summary>
static string ConstantDefinesString(bool doublePrecision)
{
ostringstream os;
if (doublePrecision)
{
os << "#if defined(cl_amd_fp64)\n"//AMD extension available?
<< " #pragma OPENCL EXTENSION cl_amd_fp64 : enable\n"
<< "#endif\n"
<< "#if defined(cl_khr_fp64)\n"//Khronos extension available?
<< " #pragma OPENCL EXTENSION cl_khr_fp64 : enable\n"
<< "#endif\n"
<< "#pragma OPENCL EXTENSION cl_khr_int64_base_atomics : enable\n"//Only supported on nVidia.
<< "typedef long intPrec;\n"
<< "typedef ulong atomi;\n"
<< "typedef double real_t;\n"
<< "typedef double4 real4;\n"
<< "#define EPS (DBL_EPSILON)\n"
;
}
else
{
os << "typedef int intPrec;\n"
"typedef unsigned int atomi;\n"
"typedef float real_t;\n"
"typedef float4 real4;\n"
"#define EPS (FLT_EPSILON)\n"
;
}
os <<
"typedef long int int64;\n"
"typedef unsigned long int uint64;\n"
"\n"
"#define EPS6 ((1e-6))\n"
"\n"
"//The number of threads per block used in the iteration function. Don't change\n"
"//it lightly; the block size is hard coded to be exactly 32 x 8.\n"
"#define NTHREADS 256u\n"
"#define THREADS_PER_WARP 32u\n"
"#define NWARPS (NTHREADS / THREADS_PER_WARP)\n"
"#define COLORMAP_LENGTH 256u\n"
"#define COLORMAP_LENGTH_MINUS_1 255u\n"
"#define DE_THRESH 100u\n"
"#define BadVal(x) (((x) != (x)) || ((x) > 1e10) || ((x) < -1e10))\n"
"#define Rint(A) floor((A) + (((A) < 0) ? -0.5 : 0.5))\n"
"#define SQR(x) ((x) * (x))\n"
"#define CUBE(x) ((x) * (x) * (x))\n"
"#define M_2PI (M_PI * 2)\n"
"#define M_3PI (M_PI * 3)\n"
"#define SQRT5 2.2360679774997896964091736687313\n"
"#define M_PHI 1.61803398874989484820458683436563\n"
"#define DEG_2_RAD (M_PI / 180)\n"
"\n"
"//Index in each dimension of a thread within a block.\n"
"#define THREAD_ID_X (get_local_id(0))\n"
"#define THREAD_ID_Y (get_local_id(1))\n"
"#define THREAD_ID_Z (get_local_id(2))\n"
"\n"
"//Index in each dimension of a block within a grid.\n"
"#define BLOCK_ID_X (get_group_id(0))\n"
"#define BLOCK_ID_Y (get_group_id(1))\n"
"#define BLOCK_ID_Z (get_group_id(2))\n"
"\n"
"//Absolute index in each dimension of a thread within a grid.\n"
"#define GLOBAL_ID_X (get_global_id(0))\n"
"#define GLOBAL_ID_Y (get_global_id(1))\n"
"#define GLOBAL_ID_Z (get_global_id(2))\n"
"\n"
"//Dimensions of a block.\n"
"#define BLOCK_SIZE_X (get_local_size(0))\n"
"#define BLOCK_SIZE_Y (get_local_size(1))\n"
"#define BLOCK_SIZE_Z (get_local_size(2))\n"
"\n"
"//Dimensions of a grid, in terms of blocks.\n"
"#define GRID_SIZE_X (get_num_groups(0))\n"
"#define GRID_SIZE_Y (get_num_groups(1))\n"
"#define GRID_SIZE_Z (get_num_groups(2))\n"
"\n"
"//Dimensions of a grid, in terms of threads.\n"
"#define GLOBAL_SIZE_X (get_global_size(0))\n"
"#define GLOBAL_SIZE_Y (get_global_size(1))\n"
"#define GLOBAL_SIZE_Z (get_global_size(2))\n"
"\n"
"#define INDEX_IN_BLOCK_2D (THREAD_ID_Y * BLOCK_SIZE_X + THREAD_ID_X)\n"
"#define INDEX_IN_BLOCK_3D ((BLOCK_SIZE_X * BLOCK_SIZE_Y * THREAD_ID_Z) + INDEX_IN_BLOCK_2D)\n"
"\n"
"#define INDEX_IN_GRID_2D (GLOBAL_ID_Y * GLOBAL_SIZE_X + GLOBAL_ID_X)\n"
"#define INDEX_IN_GRID_3D ((GLOBAL_SIZE_X * GLOBAL_SIZE_Y * GLOBAL_ID_Z) + INDEX_IN_GRID_2D)\n"
"\n";
return os.str();
}
/// <summary>
/// A point structure on the host that maps to the one used on the device to iterate in OpenCL.
/// It might seem better to use vec4, however 2D palettes and even 3D coordinates may eventually
/// be supported, which will make it more than 4 members.
/// </summary>
template <typename T>
struct ALIGN PointCL
{
T m_X;
T m_Y;
T m_Z;
T m_ColorX;
unsigned int m_LastXfUsed;
};
/// <summary>
/// The point structure used to iterate in OpenCL.
/// It might seem better to use float4, however 2D palettes and even 3D coordinates may eventually
/// be supported, which will make it more than 4 members.
/// </summary>
static const char* PointCLStructString =
"typedef struct __attribute__ " ALIGN_CL " _Point\n"
"{\n"
" real_t m_X;\n"
" real_t m_Y;\n"
" real_t m_Z;\n"
" real_t m_ColorX;\n"
" uint m_LastXfUsed;\n"
"} Point;\n"
"\n";
#define MAX_CL_VARS 8//These must always match.
#define MAX_CL_VARS_STRING "8"
/// <summary>
/// A structure on the host used to hold all of the needed information for an xform used on the device to iterate in OpenCL.
/// Template argument expected to be float or double.
/// </summary>
template <typename T>
struct ALIGN XformCL
{
T m_A, m_B, m_C, m_D, m_E, m_F;//24 (48)
T m_VariationWeights[MAX_CL_VARS];//56 (112)
T m_PostA, m_PostB, m_PostC, m_PostD, m_PostE, m_PostF;//80 (160)
T m_DirectColor;//84 (168)
T m_ColorSpeedCache;//88 (176)
T m_OneMinusColorCache;//92 (184)
T m_Opacity;//96 (192)
T m_VizAdjusted;//100 (200)
};
/// <summary>
/// The xform structure used to iterate in OpenCL.
/// </summary>
static const char* XformCLStructString =
"typedef struct __attribute__ " ALIGN_CL " _XformCL\n"
"{\n"
" real_t m_A, m_B, m_C, m_D, m_E, m_F;\n"
" real_t m_VariationWeights[" MAX_CL_VARS_STRING "];\n"
" real_t m_PostA, m_PostB, m_PostC, m_PostD, m_PostE, m_PostF;\n"
" real_t m_DirectColor;\n"
" real_t m_ColorSpeedCache;\n"
" real_t m_OneMinusColorCache;\n"
" real_t m_Opacity;\n"
" real_t m_VizAdjusted;\n"
"} XformCL;\n"
"\n";
/// <summary>
/// A structure on the host used to hold all of the needed information for an ember used on the device to iterate in OpenCL.
/// Template argument expected to be float or double.
/// </summary>
template <typename T>
struct ALIGN EmberCL
{
T m_CamZPos;
T m_CamPerspective;
T m_CamYaw;
T m_CamPitch;
T m_CamDepthBlur;
T m_BlurCoef;
m3T m_CamMat;
T m_CenterX, m_CenterY;
T m_RotA, m_RotB, m_RotD, m_RotE;
};
/// <summary>
/// The ember structure used to iterate in OpenCL.
/// </summary>
static const char* EmberCLStructString =
"typedef struct __attribute__ " ALIGN_CL " _EmberCL\n"
"{\n"
" real_t m_CamZPos;\n"
" real_t m_CamPerspective;\n"
" real_t m_CamYaw;\n"
" real_t m_CamPitch;\n"
" real_t m_CamDepthBlur;\n"
" real_t m_BlurCoef;\n"
" real_t m_C00;\n"
" real_t m_C01;\n"
" real_t m_C02;\n"
" real_t m_C10;\n"
" real_t m_C11;\n"
" real_t m_C12;\n"
" real_t m_C20;\n"
" real_t m_C21;\n"
" real_t m_C22;\n"
" real_t m_CenterX, m_CenterY;\n"
" real_t m_RotA, m_RotB, m_RotD, m_RotE;\n"
"} EmberCL;\n"
"\n";
/// <summary>
/// A structure on the host used to hold all of the needed information for cartesian to raster mapping used on the device to iterate in OpenCL.
/// Template argument expected to be float or double.
/// </summary>
template <typename T>
struct ALIGN CarToRasCL
{
T m_PixPerImageUnitW, m_RasLlX;
unsigned int m_RasWidth;
T m_PixPerImageUnitH, m_RasLlY;
T m_CarLlX, m_CarUrX, m_CarUrY, m_CarLlY;
};
/// <summary>
/// The cartesian to raster structure used to iterate in OpenCL.
/// </summary>
static const char* CarToRasCLStructString =
"typedef struct __attribute__ " ALIGN_CL " _CarToRasCL\n"
"{\n"
" real_t m_PixPerImageUnitW, m_RasLlX;\n"
" uint m_RasWidth;\n"
" real_t m_PixPerImageUnitH, m_RasLlY;\n"
" real_t m_CarLlX, m_CarUrX, m_CarUrY, m_CarLlY;\n"
"} CarToRasCL;\n"
"\n";
/// <summary>
/// A structure on the host used to hold all of the needed information for density filtering used on the device to iterate in OpenCL.
/// Note that the actual filter buffer is held elsewhere.
/// Template argument expected to be float or double.
/// </summary>
template <typename T>
struct ALIGN DensityFilterCL
{
T m_Curve;
T m_K1;
T m_K2;
unsigned int m_Supersample;
unsigned int m_SuperRasW;
unsigned int m_SuperRasH;
unsigned int m_KernelSize;
unsigned int m_MaxFilterIndex;
unsigned int m_MaxFilteredCounts;
unsigned int m_FilterWidth;
};
/// <summary>
/// The density filtering structure used to iterate in OpenCL.
/// Note that the actual filter buffer is held elsewhere.
/// </summary>
static const char* DensityFilterCLStructString =
"typedef struct __attribute__ " ALIGN_CL " _DensityFilterCL\n"
"{\n"
" real_t m_Curve;\n"
" real_t m_K1;\n"
" real_t m_K2;\n"
" uint m_Supersample;\n"
" uint m_SuperRasW;\n"
" uint m_SuperRasH;\n"
" uint m_KernelSize;\n"
" uint m_MaxFilterIndex;\n"
" uint m_MaxFilteredCounts;\n"
" uint m_FilterWidth;\n"
"} DensityFilterCL;\n"
"\n";
/// <summary>
/// A structure on the host used to hold all of the needed information for spatial filtering used on the device to iterate in OpenCL.
/// Note that the actual filter buffer is held elsewhere.
/// </summary>
template <typename T>
struct ALIGN SpatialFilterCL
{
unsigned int m_SuperRasW;
unsigned int m_SuperRasH;
unsigned int m_FinalRasW;
unsigned int m_FinalRasH;
unsigned int m_Supersample;
unsigned int m_FilterWidth;
unsigned int m_NumChannels;
unsigned int m_BytesPerChannel;
unsigned int m_DensityFilterOffset;
unsigned int m_Transparency;
unsigned int m_YAxisUp;
T m_Vibrancy;
T m_HighlightPower;
T m_Gamma;
T m_LinRange;
Color<T> m_Background;
};
/// <summary>
/// The spatial filtering structure used to iterate in OpenCL.
/// Note that the actual filter buffer is held elsewhere.
/// </summary>
static const char* SpatialFilterCLStructString =
"typedef struct __attribute__ ((aligned (16))) _SpatialFilterCL\n"
"{\n"
" uint m_SuperRasW;\n"
" uint m_SuperRasH;\n"
" uint m_FinalRasW;\n"
" uint m_FinalRasH;\n"
" uint m_Supersample;\n"
" uint m_FilterWidth;\n"
" uint m_NumChannels;\n"
" uint m_BytesPerChannel;\n"
" uint m_DensityFilterOffset;\n"
" uint m_Transparency;\n"
" uint m_YAxisUp;\n"
" real_t m_Vibrancy;\n"
" real_t m_HighlightPower;\n"
" real_t m_Gamma;\n"
" real_t m_LinRange;\n"
" real_t m_Background[4];\n"//For some reason, using float4/double4 here does not align no matter what. So just use an array of 4.
"} SpatialFilterCL;\n"
"\n";
/// <summary>
/// EmberCL makes extensive use of the build in vector types, however accessing
/// their members as a buffer is not natively supported.
/// Declaring them in a union with a buffer resolves this problem.
/// </summary>
static const char* UnionCLStructString =
"typedef union\n"
"{\n"
" uchar3 m_Uchar3;\n"
" uchar m_Uchars[3];\n"
"} uchar3uchars;\n"
"\n"
"typedef union\n"
"{\n"
" uchar4 m_Uchar4;\n"
" uchar m_Uchars[4];\n"
"} uchar4uchars;\n"
"\n"
"typedef union\n"
"{\n"
" uint4 m_Uint4;\n"
" uint m_Uints[4];\n"
"} uint4uints;\n"
"\n"
"typedef union\n"//Use in places where float is required.
"{\n"
" float4 m_Float4;\n"
" float m_Floats[4];\n"
"} float4floats;\n"
"\n"
"typedef union\n"//Use in places where float or double can be used depending on the template type.
"{\n"
" real4 m_Real4;\n"
" real_t m_Reals[4];\n"
"} real4reals;\n"
"\n";
}