mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-21 21:20:07 -05:00
e978e63d5a
Fix crash on startup when no GPU present.
832 lines
31 KiB
C++
832 lines
31 KiB
C++
#include "FractoriumPch.h"
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#include "FinalRenderDialog.h"
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#include "Fractorium.h"
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/// <summary>
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/// Constructor which sets up the GUI for the final rendering dialog.
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/// Settings used to populate widgets with initial values.
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/// This function contains the render function as a lambda.
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/// </summary>
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/// <param name="settings">Pointer to the global settings object to use</param>
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/// <param name="p">The parent widget</param>
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/// <param name="f">The window flags. Default: 0.</param>
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FractoriumFinalRenderDialog::FractoriumFinalRenderDialog(FractoriumSettings* settings, QWidget* p, Qt::WindowFlags f)
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: QDialog(p, f),
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m_Info(OpenCLInfo::Instance())
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{
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ui.setupUi(this);
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int row = 0, spinHeight = 20;
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uint i;
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double dmax = numeric_limits<double>::max();
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QTableWidget* table = ui.FinalRenderParamsTable;
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QTableWidgetItem* item = nullptr;
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m_Fractorium = qobject_cast<Fractorium*>(p);
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m_Settings = settings;
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ui.FinalRenderThreadCountSpin->setRange(1, Timing::ProcessorCount());
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connect(ui.FinalRenderEarlyClipCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnEarlyClipCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderYAxisUpCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnYAxisUpCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderTransparencyCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnTransparencyCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderOpenCLCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnOpenCLCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderDoublePrecisionCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnDoublePrecisionCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderDoAllCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnDoAllCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderDoSequenceCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnDoSequenceCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderCurrentSpin, SIGNAL(valueChanged(int)), this, SLOT(OnCurrentSpinChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderApplyToAllCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnApplyAllCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderKeepAspectCheckBox, SIGNAL(stateChanged(int)), this, SLOT(OnKeepAspectCheckBoxStateChanged(int)), Qt::QueuedConnection);
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connect(ui.FinalRenderScaleNoneRadioButton, SIGNAL(toggled(bool)), this, SLOT(OnScaleRadioButtonChanged(bool)), Qt::QueuedConnection);
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connect(ui.FinalRenderScaleWidthRadioButton, SIGNAL(toggled(bool)), this, SLOT(OnScaleRadioButtonChanged(bool)), Qt::QueuedConnection);
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connect(ui.FinalRenderScaleHeightRadioButton, SIGNAL(toggled(bool)), this, SLOT(OnScaleRadioButtonChanged(bool)), Qt::QueuedConnection);
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connect(ui.DeviceTable, SIGNAL(cellChanged(int, int)), this, SLOT(OnDeviceTableCellChanged(int, int)), Qt::QueuedConnection);
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SetupSpinner<DoubleSpinBox, double>(ui.FinalRenderSizeTable, this, row, 1, m_WidthScaleSpin, spinHeight, 0.001, 99.99, 0.1, SIGNAL(valueChanged(double)), SLOT(OnWidthScaleChanged(double)), true, 1.0, 1.0, 1.0);
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SetupSpinner<DoubleSpinBox, double>(ui.FinalRenderSizeTable, this, row, 1, m_HeightScaleSpin, spinHeight, 0.001, 99.99, 0.1, SIGNAL(valueChanged(double)), SLOT(OnHeightScaleChanged(double)), true, 1.0, 1.0, 1.0);
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m_WidthScaleSpin->setDecimals(3);
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m_HeightScaleSpin->setDecimals(3);
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m_WidthScaleSpin->setSuffix(" ( )");
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m_HeightScaleSpin->setSuffix(" ( )");
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m_WidthScaleSpin->SmallStep(0.001);
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m_HeightScaleSpin->SmallStep(0.001);
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row = 0;
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SetupSpinner<DoubleSpinBox, double>(table, this, row, 1, m_QualitySpin, spinHeight, 1, dmax, 50, SIGNAL(valueChanged(double)), SLOT(OnQualityChanged(double)), true, 1000, 1000, 1000);
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SetupSpinner<SpinBox, int> (table, this, row, 1, m_TemporalSamplesSpin, spinHeight, 1, 5000, 50, SIGNAL(valueChanged(int)), SLOT(OnTemporalSamplesChanged(int)), true, 1000, 1000, 1000);
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SetupSpinner<SpinBox, int> (table, this, row, 1, m_SupersampleSpin, spinHeight, 1, 4, 1, SIGNAL(valueChanged(int)), SLOT(OnSupersampleChanged(int)), true, 2, 1, 1);
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SetupSpinner<SpinBox, int> (table, this, row, 1, m_StripsSpin, spinHeight, 1, 64, 1, SIGNAL(valueChanged(int)), SLOT(OnStripsChanged(int)), true, 1, 1, 1);
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m_MemoryCellIndex = row++;//Memory usage.
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m_ItersCellIndex = row++;//Iters.
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m_PathCellIndex = row;
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QStringList comboList;
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comboList.append("jpg");
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comboList.append("png");
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m_Tbcw = new TwoButtonComboWidget("...", "Open", comboList, 22, 40, 22, table);
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table->setCellWidget(row, 1, m_Tbcw);
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table->item(row++, 1)->setTextAlignment(Qt::AlignRight | Qt::AlignVCenter);
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connect(m_Tbcw->m_Button1, SIGNAL(clicked(bool)), this, SLOT(OnFileButtonClicked(bool)), Qt::QueuedConnection);
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connect(m_Tbcw->m_Button2, SIGNAL(clicked(bool)), this, SLOT(OnShowFolderButtonClicked(bool)), Qt::QueuedConnection);
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connect(m_Tbcw->m_Combo, SIGNAL(currentIndexChanged(int)), this, SLOT(OnExtIndexChanged(int)), Qt::QueuedConnection);
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m_PrefixEdit = new QLineEdit(table);
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table->setCellWidget(row++, 1, m_PrefixEdit);
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m_SuffixEdit = new QLineEdit(table);
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table->setCellWidget(row++, 1, m_SuffixEdit);
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connect(m_PrefixEdit, SIGNAL(textChanged(const QString&)), this, SLOT(OnPrefixChanged(const QString&)), Qt::QueuedConnection);
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connect(m_SuffixEdit, SIGNAL(textChanged(const QString&)), this, SLOT(OnSuffixChanged(const QString&)), Qt::QueuedConnection);
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ui.StartRenderButton->disconnect(SIGNAL(clicked(bool)));
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connect(ui.StartRenderButton, SIGNAL(clicked(bool)), this, SLOT(OnRenderClicked(bool)), Qt::QueuedConnection);
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connect(ui.StopRenderButton, SIGNAL(clicked(bool)), this, SLOT(OnCancelRenderClicked(bool)), Qt::QueuedConnection);
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table = ui.DeviceTable;
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table->clearContents();
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table->setRowCount(0);
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if (m_Info.Ok() && !m_Info.Devices().empty())
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{
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SetupDeviceTable(table, m_Settings->FinalDevices());
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for (int i = 0; i < table->rowCount(); i++)
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if (auto radio = qobject_cast<QRadioButton*>(table->cellWidget(i, 1)))
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connect(radio, SIGNAL(toggled(bool)), this, SLOT(OnDeviceTableRadioToggled(bool)), Qt::QueuedConnection);
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ui.FinalRenderOpenCLCheckBox->setChecked(m_Settings->FinalOpenCL());
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}
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else
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{
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table->setEnabled(false);
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ui.FinalRenderOpenCLCheckBox->setChecked(false);
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ui.FinalRenderOpenCLCheckBox->setEnabled(false);
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}
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ui.FinalRenderEarlyClipCheckBox->setChecked( m_Settings->FinalEarlyClip());
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ui.FinalRenderYAxisUpCheckBox->setChecked( m_Settings->FinalYAxisUp());
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ui.FinalRenderTransparencyCheckBox->setChecked( m_Settings->FinalTransparency());
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ui.FinalRenderDoublePrecisionCheckBox->setChecked( m_Settings->FinalDouble());
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ui.FinalRenderSaveXmlCheckBox->setChecked( m_Settings->FinalSaveXml());
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ui.FinalRenderDoAllCheckBox->setChecked( m_Settings->FinalDoAll());
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ui.FinalRenderDoSequenceCheckBox->setChecked( m_Settings->FinalDoSequence());
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ui.FinalRenderKeepAspectCheckBox->setChecked( m_Settings->FinalKeepAspect());
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ui.FinalRenderThreadCountSpin->setValue( m_Settings->FinalThreadCount());
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#ifdef _WIN32
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ui.FinalRenderThreadPriorityComboBox->setCurrentIndex(m_Settings->FinalThreadPriority() + 2);
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#else
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auto tpc = ui.FinalRenderThreadPriorityComboBox->count() - 1;
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if (m_Settings->FinalThreadPriority() == THREAD_PRIORITY_LOWEST)
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ui.FinalRenderThreadPriorityComboBox->setCurrentIndex(0);
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else if (m_Settings->FinalThreadPriority() == THREAD_PRIORITY_HIGHEST)
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ui.FinalRenderThreadPriorityComboBox->setCurrentIndex(tpc);
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else
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ui.FinalRenderThreadPriorityComboBox->setCurrentIndex(Clamp<int>(m_Settings->FinalThreadPriority() / 25, 0, tpc));
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#endif
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m_QualitySpin->setValue(m_Settings->FinalQuality());
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m_TemporalSamplesSpin->setValue(m_Settings->FinalTemporalSamples());
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m_SupersampleSpin->setValue(m_Settings->FinalSupersample());
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m_StripsSpin->setValue(m_Settings->FinalStrips());
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Scale(eScaleType(m_Settings->FinalScale()));
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if (m_Settings->FinalExt() == "jpg")
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m_Tbcw->m_Combo->setCurrentIndex(0);
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else
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m_Tbcw->m_Combo->setCurrentIndex(1);
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//Explicitly call these to enable/disable the appropriate controls.
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OnOpenCLCheckBoxStateChanged(ui.FinalRenderOpenCLCheckBox->isChecked());
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OnDoAllCheckBoxStateChanged(ui.FinalRenderDoAllCheckBox->isChecked());
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OnDoSequenceCheckBoxStateChanged(ui.FinalRenderDoSequenceCheckBox->isChecked());
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QSize s = size();
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int desktopHeight = qApp->desktop()->availableGeometry().height();
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s.setHeight(std::min(s.height(), int(double(desktopHeight * 0.90))));
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setGeometry(QStyle::alignedRect(Qt::LeftToRight, Qt::AlignCenter, s, qApp->desktop()->availableGeometry()));
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ui.FinalRenderThreadHorizontalLayout->setAlignment(Qt::AlignLeft);
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ui.FinalRenderThreadHorizontalLayout->setAlignment(ui.FinalRenderThreadCountSpin, Qt::AlignLeft);
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ui.FinalRenderThreadHorizontalLayout->setAlignment(ui.FinalRenderThreadPriorityLabel, Qt::AlignLeft);
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ui.FinalRenderThreadHorizontalLayout->setAlignment(ui.FinalRenderThreadPriorityComboBox, Qt::AlignLeft);
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QWidget* w = SetTabOrder(this, ui.FinalRenderEarlyClipCheckBox, ui.FinalRenderYAxisUpCheckBox);
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//Update these with new controls.
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w = SetTabOrder(this, w, ui.FinalRenderTransparencyCheckBox);
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w = SetTabOrder(this, w, ui.FinalRenderOpenCLCheckBox);
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w = SetTabOrder(this, w, ui.FinalRenderDoublePrecisionCheckBox);
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w = SetTabOrder(this, w, ui.FinalRenderSaveXmlCheckBox);
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w = SetTabOrder(this, w, ui.FinalRenderDoAllCheckBox);
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w = SetTabOrder(this, w, ui.FinalRenderDoSequenceCheckBox);
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w = SetTabOrder(this, w, ui.FinalRenderCurrentSpin);
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w = SetTabOrder(this, w, ui.DeviceTable);
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w = SetTabOrder(this, w, ui.FinalRenderThreadCountSpin);
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w = SetTabOrder(this, w, ui.FinalRenderThreadPriorityComboBox);
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w = SetTabOrder(this, w, ui.FinalRenderApplyToAllCheckBox);
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w = SetTabOrder(this, w, m_WidthScaleSpin);
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w = SetTabOrder(this, w, m_HeightScaleSpin);
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w = SetTabOrder(this, w, ui.FinalRenderScaleNoneRadioButton);
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w = SetTabOrder(this, w, ui.FinalRenderScaleWidthRadioButton);
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w = SetTabOrder(this, w, ui.FinalRenderScaleHeightRadioButton);
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w = SetTabOrder(this, w, ui.FinalRenderKeepAspectCheckBox);
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w = SetTabOrder(this, w, m_QualitySpin);
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w = SetTabOrder(this, w, m_TemporalSamplesSpin);
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w = SetTabOrder(this, w, m_SupersampleSpin);
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w = SetTabOrder(this, w, m_StripsSpin);
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w = SetTabOrder(this, w, m_Tbcw);
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w = SetTabOrder(this, w, m_Tbcw->m_Combo);
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w = SetTabOrder(this, w, m_Tbcw->m_Button1);
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w = SetTabOrder(this, w, m_Tbcw->m_Button2);
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w = SetTabOrder(this, w, m_PrefixEdit);
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w = SetTabOrder(this, w, m_SuffixEdit);
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w = SetTabOrder(this, w, ui.FinalRenderTextOutput);
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w = SetTabOrder(this, w, ui.StartRenderButton);
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w = SetTabOrder(this, w, ui.StopRenderButton);
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w = SetTabOrder(this, w, ui.CloseButton);
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}
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/// <summary>
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/// GUI settings wrapper functions, getters only.
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/// </summary>
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bool FractoriumFinalRenderDialog::EarlyClip() { return ui.FinalRenderEarlyClipCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::YAxisUp() { return ui.FinalRenderYAxisUpCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::Transparency() { return ui.FinalRenderTransparencyCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::OpenCL() { return ui.FinalRenderOpenCLCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::Double() { return ui.FinalRenderDoublePrecisionCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::SaveXml() { return ui.FinalRenderSaveXmlCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::DoAll() { return ui.FinalRenderDoAllCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::DoSequence() { return ui.FinalRenderDoSequenceCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::KeepAspect() { return ui.FinalRenderKeepAspectCheckBox->isChecked(); }
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bool FractoriumFinalRenderDialog::ApplyToAll() { return ui.FinalRenderApplyToAllCheckBox->isChecked(); }
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QString FractoriumFinalRenderDialog::Ext() { return m_Tbcw->m_Combo->currentIndex() == 0 ? "jpg" : "png"; }
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QString FractoriumFinalRenderDialog::Path() { return ui.FinalRenderParamsTable->item(m_PathCellIndex, 1)->text(); }
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void FractoriumFinalRenderDialog::Path(const QString& s) { ui.FinalRenderParamsTable->item(m_PathCellIndex, 1)->setText(s); }
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QString FractoriumFinalRenderDialog::Prefix() { return m_PrefixEdit->text(); }
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QString FractoriumFinalRenderDialog::Suffix() { return m_SuffixEdit->text(); }
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uint FractoriumFinalRenderDialog::Current() { return ui.FinalRenderCurrentSpin->value(); }
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uint FractoriumFinalRenderDialog::ThreadCount() { return ui.FinalRenderThreadCountSpin->value(); }
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#ifdef _WIN32
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int FractoriumFinalRenderDialog::ThreadPriority() { return ui.FinalRenderThreadPriorityComboBox->currentIndex() - 2; }
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#else
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int FractoriumFinalRenderDialog::ThreadPriority()
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{
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if (ui.FinalRenderThreadPriorityComboBox->currentIndex() == 0)
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return THREAD_PRIORITY_LOWEST;
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else if (ui.FinalRenderThreadPriorityComboBox->currentIndex() == (ui.FinalRenderThreadPriorityComboBox->count() - 1))
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return THREAD_PRIORITY_HIGHEST;
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else
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return ui.FinalRenderThreadPriorityComboBox->currentIndex() * 25;
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}
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#endif
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double FractoriumFinalRenderDialog::WidthScale() { return m_WidthScaleSpin->value(); }
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double FractoriumFinalRenderDialog::HeightScale() { return m_HeightScaleSpin->value(); }
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double FractoriumFinalRenderDialog::Quality() { return m_QualitySpin->value(); }
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uint FractoriumFinalRenderDialog::TemporalSamples() { return m_TemporalSamplesSpin->value(); }
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uint FractoriumFinalRenderDialog::Supersample() { return m_SupersampleSpin->value(); }
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uint FractoriumFinalRenderDialog::Strips() { return m_StripsSpin->value(); }
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QList<QVariant> FractoriumFinalRenderDialog::Devices() { return DeviceTableToSettings(ui.DeviceTable); }
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/// <summary>
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/// Capture the current state of the Gui.
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/// Used to hold options for performing the final render.
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/// </summary>
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/// <returns>The state of the Gui as a struct</returns>
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FinalRenderGuiState FractoriumFinalRenderDialog::State()
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{
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FinalRenderGuiState state;
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state.m_EarlyClip = EarlyClip();
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state.m_YAxisUp = YAxisUp();
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state.m_Transparency = Transparency();
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state.m_OpenCL = OpenCL();
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state.m_Double = Double();
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state.m_SaveXml = SaveXml();
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state.m_DoAll = DoAll();
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state.m_DoSequence = DoSequence();
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state.m_KeepAspect = KeepAspect();
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state.m_Scale = Scale();
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state.m_Path = Path();
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state.m_Ext = Ext();
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state.m_Prefix = Prefix();
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state.m_Suffix = Suffix();
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state.m_Devices = Devices();
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state.m_ThreadCount = ThreadCount();
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state.m_ThreadPriority = ThreadPriority();
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state.m_WidthScale = WidthScale();
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state.m_HeightScale = HeightScale();
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state.m_Quality = Quality();
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state.m_TemporalSamples = TemporalSamples();
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state.m_Supersample = Supersample();
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state.m_Strips = Strips();
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return state;
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}
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/// <summary>
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/// Return the type of scaling desired based on what radio button has been selected.
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/// </summary>
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/// <returns>The type of scaling as an eScaleType enum</returns>
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eScaleType FractoriumFinalRenderDialog::Scale()
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{
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if (ui.FinalRenderScaleNoneRadioButton->isChecked())
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return SCALE_NONE;
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else if (ui.FinalRenderScaleWidthRadioButton->isChecked())
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return SCALE_WIDTH;
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else if (ui.FinalRenderScaleHeightRadioButton->isChecked())
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return SCALE_HEIGHT;
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else
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return SCALE_NONE;
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}
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/// <summary>
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/// Set the type of scaling desired which will select the corresponding radio button.
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/// </summary>
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/// <param name="scale">The type of scaling to use</param>
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void FractoriumFinalRenderDialog::Scale(eScaleType scale)
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{
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ui.FinalRenderScaleNoneRadioButton->blockSignals(true);
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if (scale == SCALE_NONE)
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ui.FinalRenderScaleNoneRadioButton->setChecked(true);
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else if (scale == SCALE_WIDTH)
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ui.FinalRenderScaleWidthRadioButton->setChecked(true);
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else if (scale == SCALE_HEIGHT)
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ui.FinalRenderScaleHeightRadioButton->setChecked(true);
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else
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ui.FinalRenderScaleNoneRadioButton->setChecked(true);
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ui.FinalRenderScaleNoneRadioButton->blockSignals(false);
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}
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/// <summary>
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/// Simple wrapper to put moving the cursor to the end in a signal
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/// so it can be called from a thread.
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/// </summary>
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void FractoriumFinalRenderDialog::MoveCursorToEnd()
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{
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ui.FinalRenderTextOutput->moveCursor(QTextCursor::End, QTextCursor::MoveAnchor);
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}
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/// <summary>
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/// Whether to use early clipping before spatial filtering.
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/// </summary>
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/// <param name="index">True to early clip, else don't.</param>
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void FractoriumFinalRenderDialog::OnEarlyClipCheckBoxStateChanged(int state)
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{
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SetMemory();
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}
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/// <summary>
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/// Whether the positive Y axis of the final output image is up.
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/// </summary>
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/// <param name="yup">True if the positive y axis is up, else false.</param>
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void FractoriumFinalRenderDialog::OnYAxisUpCheckBoxStateChanged(int state)
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{
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SetMemory();
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}
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/// <summary>
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/// Whether to use transparency in png images.
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/// </summary>
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/// <param name="index">True to use transparency, else don't.</param>
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void FractoriumFinalRenderDialog::OnTransparencyCheckBoxStateChanged(int state)
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{
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SetMemory();
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}
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/// <summary>
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/// Set whether to use OpenCL in the rendering process or not.
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/// Also disable or enable the CPU and OpenCL related controls based on the state passed in.
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/// </summary>
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/// <param name="state">Use OpenCL if state == Qt::Checked, else don't.</param>
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void FractoriumFinalRenderDialog::OnOpenCLCheckBoxStateChanged(int state)
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{
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bool checked = state == Qt::Checked;
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ui.DeviceTable->setEnabled(checked);
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ui.FinalRenderThreadCountSpin->setEnabled(!checked);
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ui.FinalRenderThreadPriorityComboBox->setEnabled(!checked);
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SetMemory();
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}
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/// <summary>
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/// Set whether to use double or single precision in the rendering process or not.
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/// This will recreate the entire controller.
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/// </summary>
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/// <param name="state">Use double if state == Qt::Checked, else float.</param>
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void FractoriumFinalRenderDialog::OnDoublePrecisionCheckBoxStateChanged(int state)
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{
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SetMemory();
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}
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/// <summary>
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/// The do all checkbox was changed.
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/// If checked, render all embers available in the currently opened file, else
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/// only render the current ember.
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/// </summary>
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/// <param name="state">The state of the checkbox</param>
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void FractoriumFinalRenderDialog::OnDoAllCheckBoxStateChanged(int state)
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{
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if (!state)
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ui.FinalRenderDoSequenceCheckBox->setChecked(false);
|
|
|
|
ui.FinalRenderDoSequenceCheckBox->setEnabled(ui.FinalRenderDoAllCheckBox->isChecked());
|
|
}
|
|
|
|
/// <summary>
|
|
/// The do sequence checkbox was changed.
|
|
/// If checked, render all embers available in the currently opened file as an animation sequence, else
|
|
/// render them individually.
|
|
/// </summary>
|
|
/// <param name="state">The state of the checkbox</param>
|
|
void FractoriumFinalRenderDialog::OnDoSequenceCheckBoxStateChanged(int state)
|
|
{
|
|
bool checked = ui.FinalRenderDoSequenceCheckBox->isChecked();
|
|
|
|
m_TemporalSamplesSpin->setEnabled(checked);
|
|
|
|
if (checked)
|
|
m_StripsSpin->setValue(1);
|
|
|
|
m_StripsSpin->setEnabled(!checked);
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The current ember spinner was changed, update fields.
|
|
/// </summary>
|
|
/// <param name="d">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnCurrentSpinChanged(int d)
|
|
{
|
|
m_Controller->SetEmber(d - 1);
|
|
m_Controller->SyncCurrentToGui();
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The apply all checkbox was changed.
|
|
/// If checked, set values for all embers in the file to the values specified in the GUI.
|
|
/// </summary>
|
|
/// <param name="state">The state of the checkbox</param>
|
|
void FractoriumFinalRenderDialog::OnApplyAllCheckBoxStateChanged(int state)
|
|
{
|
|
if (state && m_Controller.get())
|
|
m_Controller->SyncGuiToEmbers();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The width spinner was changed, recompute required memory.
|
|
/// If the aspect ratio checkbox is checked, set the value of
|
|
/// the height spinner as well to be in proportion.
|
|
/// </summary>
|
|
/// <param name="d">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnWidthScaleChanged(double d)
|
|
{
|
|
if (ui.FinalRenderKeepAspectCheckBox->isChecked() && m_Controller.get())
|
|
m_HeightScaleSpin->SetValueStealth(m_WidthScaleSpin->value());
|
|
|
|
if (SetMemory())
|
|
m_Controller->SyncCurrentToSizeSpinners(false, true);
|
|
}
|
|
|
|
/// <summary>
|
|
/// The height spinner was changed, recompute required memory.
|
|
/// If the aspect ratio checkbox is checked, set the value of
|
|
/// the width spinner as well to be in proportion.
|
|
/// </summary>
|
|
/// <param name="d">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnHeightScaleChanged(double d)
|
|
{
|
|
if (ui.FinalRenderKeepAspectCheckBox->isChecked() && m_Controller.get())
|
|
m_WidthScaleSpin->SetValueStealth(m_HeightScaleSpin->value());
|
|
|
|
if (SetMemory())
|
|
m_Controller->SyncCurrentToSizeSpinners(false, true);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Whether to keep the aspect ratio of the desired width and height the same
|
|
/// as that of the original width and height.
|
|
/// </summary>
|
|
/// <param name="checked">The state of the checkbox</param>
|
|
void FractoriumFinalRenderDialog::OnKeepAspectCheckBoxStateChanged(int state)
|
|
{
|
|
if (state && m_Controller.get())
|
|
m_HeightScaleSpin->SetValueStealth(m_WidthScaleSpin->value());
|
|
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The scaling method radio button selection was changed.
|
|
/// </summary>
|
|
/// <param name="checked">The state of the radio button</param>
|
|
void FractoriumFinalRenderDialog::OnScaleRadioButtonChanged(bool checked)
|
|
{
|
|
if (checked)
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The check state of one of the OpenCL devices was changed.
|
|
/// This does a special check to always ensure at least one device,
|
|
/// as well as one primary is checked.
|
|
/// </summary>
|
|
/// <param name="row">The row of the cell</param>
|
|
/// <param name="col">The column of the cell</param>
|
|
void FractoriumFinalRenderDialog::OnDeviceTableCellChanged(int row, int col)
|
|
{
|
|
if (auto item = ui.DeviceTable->item(row, col))
|
|
{
|
|
HandleDeviceTableCheckChanged(ui.DeviceTable, row, col);
|
|
SetMemory();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// The primary device radio button selection was changed.
|
|
/// If the device was specified as primary, but was not selected
|
|
/// for inclusion, it will automatically be selected for inclusion.
|
|
/// </summary>
|
|
/// <param name="checked">The state of the radio button</param>
|
|
void FractoriumFinalRenderDialog::OnDeviceTableRadioToggled(bool checked)
|
|
{
|
|
int row;
|
|
auto s = sender();
|
|
auto table = ui.DeviceTable;
|
|
QRadioButton* radio = nullptr;
|
|
|
|
if (s)
|
|
{
|
|
for (row = 0; row < table->rowCount(); row++)
|
|
if (radio = qobject_cast<QRadioButton*>(table->cellWidget(row, 1)))
|
|
if (s == radio)
|
|
{
|
|
HandleDeviceTableCheckChanged(ui.DeviceTable, row, 1);
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (checked)
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The quality spinner was changed, recompute required memory.
|
|
/// </summary>
|
|
/// <param name="d">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnQualityChanged(double d)
|
|
{
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The temporal samples spinner was changed, recompute required memory.
|
|
/// </summary>
|
|
/// <param name="d">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnTemporalSamplesChanged(int d)
|
|
{
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The supersample spinner was changed, recompute required memory.
|
|
/// </summary>
|
|
/// <param name="d">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnSupersampleChanged(int d)
|
|
{
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// The supersample spinner was changed, recompute required memory.
|
|
/// </summary>
|
|
/// <param name="d">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnStripsChanged(int d)
|
|
{
|
|
SetMemory();
|
|
}
|
|
|
|
/// <summary>
|
|
/// If a single ember is being rendered, show the save file dialog.
|
|
/// If a more than one is being rendered, show the save folder dialog.
|
|
/// Called when the ... file button is clicked.
|
|
/// </summary>
|
|
/// <param name="checked">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnFileButtonClicked(bool checked)
|
|
{
|
|
bool doAll = ui.FinalRenderDoAllCheckBox->isChecked();
|
|
QString s = m_Fractorium->SetupSaveFolderDialog();
|
|
|
|
if (Exists(s))
|
|
{
|
|
m_Settings->SaveFolder(s);//Any time they exit the box with a valid value, preserve it in the settings.
|
|
Path(m_Controller->ComposePath(m_Controller->Name()));//And update the GUI.
|
|
SetMemory();
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Show the folder where the last rendered image was saved to.
|
|
/// </summary>
|
|
/// <param name="checked">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnShowFolderButtonClicked(bool checked)
|
|
{
|
|
QString s = m_Settings->SaveFolder();
|
|
|
|
if (Exists(s))
|
|
QDesktopServices::openUrl(QUrl::fromLocalFile(s));
|
|
else
|
|
QDesktopServices::openUrl(QStandardPaths::standardLocations(QStandardPaths::DesktopLocation)[0]);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Change the extension of the output image, which also may change the
|
|
/// number of channels used in the final output buffer.
|
|
/// </summary>
|
|
/// <param name="d">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnExtIndexChanged(int d)
|
|
{
|
|
if (SetMemory())
|
|
Path(m_Controller->ComposePath(m_Controller->Name()));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Change the prefix prepended to the output file name.
|
|
/// </summary>
|
|
/// <param name="s">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnPrefixChanged(const QString& s)
|
|
{
|
|
Path(m_Controller->ComposePath(m_Controller->Name()));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Change the suffix appended to the output file name.
|
|
/// </summary>
|
|
/// <param name="s">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnSuffixChanged(const QString& s)
|
|
{
|
|
Path(m_Controller->ComposePath(m_Controller->Name()));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Start the render process.
|
|
/// </summary>
|
|
/// <param name="checked">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnRenderClicked(bool checked)
|
|
{
|
|
if (CreateControllerFromGUI(true))
|
|
m_Controller->Render();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Cancel the render.
|
|
/// </summary>
|
|
/// <param name="checked">Ignored</param>
|
|
void FractoriumFinalRenderDialog::OnCancelRenderClicked(bool checked)
|
|
{
|
|
if (m_Controller.get())
|
|
m_Controller->CancelRender();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Uses the options and the ember to populate widgets.
|
|
/// Called when the dialog is initially shown.
|
|
/// </summary>
|
|
/// <param name="e">The event</param>
|
|
void FractoriumFinalRenderDialog::showEvent(QShowEvent* e)
|
|
{
|
|
if (CreateControllerFromGUI(true))
|
|
{
|
|
int index = m_Fractorium->m_Controller->Index() + 1;
|
|
#ifdef DO_DOUBLE
|
|
Ember<double> ed;
|
|
EmberFile<double> efi;
|
|
m_Fractorium->m_Controller->CopyEmberFile(efi, [&](Ember<double>& ember)
|
|
{
|
|
ember.SyncSize();
|
|
ember.m_Quality = m_Settings->FinalQuality();
|
|
ember.m_Supersample = m_Settings->FinalSupersample();
|
|
});//Copy the whole file, will take about 0.2ms per ember in the file.
|
|
#else
|
|
Ember<float> ed;
|
|
EmberFile<float> efi;
|
|
m_Fractorium->m_Controller->CopyEmberFile(efi, [&](Ember<float>& ember)
|
|
{
|
|
ember.SyncSize();
|
|
ember.m_Quality = m_Settings->FinalQuality();
|
|
ember.m_Supersample = m_Settings->FinalSupersample();
|
|
ember.m_TemporalSamples = m_Settings->FinalTemporalSamples();
|
|
});//Copy the whole file, will take about 0.2ms per ember in the file.
|
|
#endif
|
|
m_Controller->SetEmberFile(efi);//Copy the temp file into the final render controller.
|
|
ui.FinalRenderCurrentSpin->setMaximum(efi.Size());
|
|
ui.FinalRenderCurrentSpin->blockSignals(true);
|
|
ui.FinalRenderCurrentSpin->setValue(index);//Set the currently selected ember to the one that was being edited.
|
|
ui.FinalRenderCurrentSpin->blockSignals(false);
|
|
OnCurrentSpinChanged(index);//Force update in case the ember was new, but at the same index as the previous one.
|
|
m_Controller->m_ImageCount = 0;
|
|
SetMemory();
|
|
m_Controller->ResetProgress();
|
|
|
|
QString s = m_Settings->SaveFolder();
|
|
|
|
if (Exists(s))
|
|
Path(m_Controller->ComposePath(m_Controller->Name()));//Update the GUI.
|
|
}
|
|
|
|
ui.FinalRenderTextOutput->clear();
|
|
QDialog::showEvent(e);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Close the dialog without running, or if running, cancel and exit.
|
|
/// Settings will not be saved.
|
|
/// Control will be returned to Fractorium::OnActiOn().
|
|
/// </summary>
|
|
void FractoriumFinalRenderDialog::reject()
|
|
{
|
|
if (m_Controller.get())
|
|
{
|
|
m_Controller->CancelRender();
|
|
m_Controller->DeleteRenderer();
|
|
}
|
|
|
|
QDialog::reject();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create the controller from the options and optionally its underlying renderer.
|
|
/// </summary>
|
|
/// <returns>True if successful, else false.</returns>
|
|
bool FractoriumFinalRenderDialog::CreateControllerFromGUI(bool createRenderer)
|
|
{
|
|
bool ok = true;
|
|
int index = Current() - 1;
|
|
|
|
#ifdef DO_DOUBLE
|
|
size_t elementSize = Double() ? sizeof(double) : sizeof(float);
|
|
#else
|
|
size_t elementSize = sizeof(float);
|
|
#endif
|
|
|
|
if (!m_Controller.get() || (m_Controller->SizeOfT() != elementSize))
|
|
{
|
|
#ifdef DO_DOUBLE
|
|
Ember<double> ed;
|
|
Ember<double> orig;
|
|
EmberFile<double> efd;
|
|
#else
|
|
Ember<float> ed;
|
|
Ember<float> orig;
|
|
EmberFile<float> efd;
|
|
#endif
|
|
|
|
//First check if a controller has already been created, and if so, save its embers and gracefully shut it down.
|
|
if (m_Controller.get())
|
|
{
|
|
#ifdef DO_DOUBLE
|
|
m_Controller->CopyEmberFile(efd, [&](Ember<double>& ember) { });//Convert float to double or save double verbatim;
|
|
#else
|
|
m_Controller->CopyEmberFile(efd, [&](Ember<float>& ember) { });//Convert float to double or save double verbatim;
|
|
#endif
|
|
m_Controller->Shutdown();
|
|
}
|
|
|
|
//Create a float or double controller based on the GUI.
|
|
#ifdef DO_DOUBLE
|
|
if (Double())
|
|
m_Controller = unique_ptr<FinalRenderEmberControllerBase>(new FinalRenderEmberController<double>(this));
|
|
else
|
|
#endif
|
|
m_Controller = unique_ptr<FinalRenderEmberControllerBase>(new FinalRenderEmberController<float>(this));
|
|
|
|
//Restore the ember and ember file.
|
|
if (m_Controller.get())
|
|
{
|
|
m_Controller->SetEmberFile(efd);//Convert float to double or set double verbatim;
|
|
m_Controller->SetEmber(index);
|
|
}
|
|
}
|
|
|
|
if (m_Controller.get())
|
|
{
|
|
if (createRenderer)
|
|
return m_Controller->CreateRendererFromGUI();
|
|
else
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Compute the amount of memory needed via call to SyncAndComputeMemory(), then
|
|
/// assign the result to the table cell as text.
|
|
/// Report errors if not enough memory is available for any of the selected devices.
|
|
/// </summary>
|
|
/// <returns>True devices and a controller is present, else false.</returns>
|
|
bool FractoriumFinalRenderDialog::SetMemory()
|
|
{
|
|
if (isVisible() && CreateControllerFromGUI(true))
|
|
{
|
|
bool error = false;
|
|
tuple<size_t, size_t, size_t> p = m_Controller->SyncAndComputeMemory();
|
|
QString s;
|
|
|
|
ui.FinalRenderParamsTable->item(m_MemoryCellIndex, 1)->setText(ToString<qulonglong>(get<1>(p)));
|
|
ui.FinalRenderParamsTable->item(m_ItersCellIndex, 1)->setText(ToString<qulonglong>(get<2>(p)));
|
|
|
|
if (OpenCL() && !m_Wrappers.empty())
|
|
{
|
|
auto devices = Devices();
|
|
|
|
for (size_t i = 0; i < m_Wrappers.size(); i++)
|
|
{
|
|
if (devices.contains(int(i)))
|
|
{
|
|
size_t histSize = get<0>(p);
|
|
size_t totalSize = get<1>(p);
|
|
size_t maxAlloc = m_Wrappers[i].MaxAllocSize();
|
|
size_t totalAvail = m_Wrappers[i].GlobalMemSize();
|
|
QString temp;
|
|
|
|
if (histSize > maxAlloc)
|
|
{
|
|
temp = "Histogram/Accumulator memory size of " + ToString<qulonglong>(histSize) +
|
|
" is greater than the max OpenCL allocation size of " + ToString<qulonglong>(maxAlloc);
|
|
}
|
|
|
|
if (totalSize > totalAvail)
|
|
{
|
|
temp += "\n\nTotal required memory size of " + ToString<qulonglong>(totalSize) +
|
|
" is greater than the max OpenCL available memory of " + ToString<qulonglong>(totalAvail);
|
|
}
|
|
|
|
if (!temp.isEmpty())
|
|
{
|
|
error = true;
|
|
s += QString::fromStdString(m_Wrappers[i].DeviceName()) + ":\n" + temp + "\n\n";
|
|
}
|
|
}
|
|
}
|
|
|
|
if (!s.isEmpty())
|
|
s += "Rendering will most likely fail.";
|
|
|
|
ui.FinalRenderTextOutput->setText(s);
|
|
}
|
|
|
|
if (!error)
|
|
ui.FinalRenderTextOutput->clear();
|
|
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|