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b690bf8071
-Remove the option --intpalette to format the palette in the xml as ints. If they are not hex formatted, then they should always be float. This option was pointless. -Cleanup some options text for the command line programs. -Allow for dragging around flames in the library tab. This is useful for setting up the order of an animation. -Make the opening of large files in Fractorium much more efficient when not-appending. -Make the opening of large files in all EmberRender and EmberAnimate more efficient. -Better error reporting when opening files. --Bug fixes -Get rid of leftover artifacts that would appear on preview thumbnails when either switching SP/DP or re-rendering previews. -Filename extension was not being appended on Linux when saving as Xml, thus making it impossible to drag that file back in becase drop is filtered on extension. --Code changes -Move GCC compiler spec to C++14. Building with 5.3 now on linux. -Use inline member data initializers. -Make a #define for static for use in Utils.h to make things a little cleaner. -Make various functions able to take arbitrary collections as their parameters rather than just vectors. -Make library collection a list rather than vector. This alleviates the need to re-sync pointers whenever the collection changes. -Subclass QTreeWidget for the library tree. Two new files added for this. -Remove all usage of #ifdef ROW_ONLY_DE in DEOpenCLKernelCreator, it was never used. -Add move constructor and assignment operator to EmberFile. -Add the ability to use a pointer to outside memory in the renderer for the vector of Ember<T>. -Make a lot more functions const where they should be.
23 lines
483 B
C++
23 lines
483 B
C++
#pragma once
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#include "ui_AboutDialog.h"
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/// <summary>
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/// FractoriumAboutDialog class.
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/// </summary>
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/// <summary>
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/// The about dialog displays several group boxes showing the
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/// code and icons used in this project and their respective authors
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/// and licenses. It performs no other function.
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/// </summary>
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class FractoriumAboutDialog : public QDialog
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{
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Q_OBJECT
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public:
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FractoriumAboutDialog(QWidget* p = nullptr, Qt::WindowFlags f = 0);
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private:
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Ui::AboutDialog ui;
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};
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