fractorium/Source/Ember/PaletteList.h
Person 5cdfe0b6b9 1.0.0.2 12/05/2016
--User changes
 -Add many tooltips to help clarify functionality.
 -Select multiple flames in library for del/move. Still only one allowed to be set as the current.
 -Show checkbox for current flame. Remember this is not necessarily what's selected.
 -User can now drag a square to select xforms, which keeps in sync with checkboxes.
 -Remove --nframes from command line. Replace with new params: --loopframes, --interpframes, --interploops.
 -Add two new options to EmberGenome: --cwloops --cwinterploops to specify whether rotation should go clockwise instead of the default counter clockwise.
 -Add these to Fractorium as checkboxes.
 -Apply All now also works for toggling animate flag on xforms.
 -Options dialog now allows user to set whether double click toggles spinners, or right click does.

--Bug fixes
 -Selecting final and non-final xforms, and then dragging the non-final did not drag the final with it.
 -Selecting all xforms when a final was present, then deleting crashed the program.
 -Remove support for ppm files in the command line programs, it's an outdated format.
 -Switching between SP and DP kept reapplying the palette adjustments.

--Code changes
 -Move build system to Visual Studio 2015 and Qt 5.6.
 -SSE used during addition of points to the histogram.
 -Remove last remnants of old flam3 C code and replace with C++.
 -Remove unused code involving tbb::task_group.
 -Make settings object a global shared_ptr singleton, so it doesn't have to be passed around.
2016-12-05 19:04:33 -08:00

315 lines
9.0 KiB
C++

#pragma once
#include "Palette.h"
/// <summary>
/// PaletteList class.
/// </summary>
namespace EmberNs
{
/// <summary>
/// Holds a list of palettes read from an Xml file. Since the default list from flam3-palettes.xml is fairly large at 700 palettes,
/// the list member is kept as a static. This class derives from EmberReport in order to report any errors that occurred while reading the Xml.
/// Note that although the Xml color values are expected to be 0-255, they are converted and stored as normalized colors, with values from 0-1.
/// Template argument expected to be float or double.
/// </summary>
template <typename T>
class EMBER_API PaletteList : public EmberReport
{
public:
static const char* m_DefaultFilename;
/// <summary>
/// Empty constructor which initializes the palette map with the default palette file.
/// </summary>
PaletteList()
{
Add(string(m_DefaultFilename));
}
~PaletteList() = default;
PaletteList(const PaletteList<T>& paletteList) = delete;
/// <summary>
/// Read an Xml palette file into memory.
/// This must be called before any palette file usage.
/// </summary>
/// <param name="filename">The full path to the file to read</param>
/// <param name="force">If true, override the initialization state and force a read, else observe the initialization state.</param>
/// <returns>Whether anything was read</returns>
bool Add(const string& filename, bool force = false)
{
bool added = true;
auto palettes = s_Palettes.insert(make_pair(filename, vector<Palette<T>>()));
if (force || palettes.second)
{
string buf;
const char* loc = __FUNCTION__;
if (ReadFile(filename.c_str(), buf))
{
xmlDocPtr doc = xmlReadMemory(static_cast<const char*>(buf.data()), int(buf.size()), filename.c_str(), nullptr, XML_PARSE_NONET);
if (doc)
{
auto rootNode = xmlDocGetRootElement(doc);
auto pfilename = shared_ptr<string>(new string(filename));
palettes.first->second.clear();
palettes.first->second.reserve(buf.size() / 2048);//Roughly what it takes per palette.
ParsePalettes(rootNode, pfilename, palettes.first->second);
xmlFreeDoc(doc);
if (palettes.first->second.empty())
{
added = false;//Reading failed, likely not a valid palette file.
s_Palettes.erase(filename);
AddToReport(string(loc) + " : Couldn't parse xml doc");
}
}
else
{
added = false;
s_Palettes.erase(filename);
AddToReport(string(loc) + " : Couldn't load xml doc");
}
}
else
{
added = false;
s_Palettes.erase(filename);
AddToReport(string(loc) + " : Couldn't read palette file " + filename);
}
}
return added;
}
/// <summary>
/// Get the palette at a random index in a random file in the map.
/// </summary>
Palette<T>* GetRandomPalette()
{
auto p = s_Palettes.begin();
size_t i = 0, paletteFileIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::LockedRand() % Size();
//Move p forward i elements.
while (i < paletteFileIndex && p != s_Palettes.end())
{
++i;
++p;
}
if (i < Size())
{
size_t paletteIndex = QTIsaac<ISAAC_SIZE, ISAAC_INT>::LockedRand() % p->second.size();
if (paletteIndex < p->second.size())
return &p->second[paletteIndex];
}
return nullptr;
}
/// <summary>
/// Get the palette at a specified index in the specified file in the map.
/// </summary>
/// <param name="filename">The filename of the palette to retrieve</param>
/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
/// <returns>A pointer to the requested palette if the index was in range, else nullptr.</returns>
Palette<T>* GetPalette(const string& filename, size_t i)
{
auto& palettes = s_Palettes[filename];
if (!palettes.empty() && i < palettes.size())
return &palettes[i];
return nullptr;
}
/// <summary>
/// Get a pointer to a palette with a specified name in the specified file in the map.
/// </summary>
/// <param name="filename">The filename of the palette to retrieve</param>
/// <param name="name">The name of the palette to retrieve</param>
/// <returns>A pointer to the palette if found, else nullptr</returns>
Palette<T>* GetPaletteByName(const string& filename, const string& name)
{
for (auto& palettes : s_Palettes)
if (palettes.first == filename)
for (auto& palette : palettes.second)
if (palette.m_Name == name)
return &palette;
return nullptr;
}
/// <summary>
/// Get a copy of the palette at a specified index in the specified file in the map
/// with its hue adjusted by the specified amount.
/// </summary>
/// <param name="filename">The filename of the palette to retrieve</param>
/// <param name="i">The index of the palette to read.</param>
/// <param name="hue">The hue adjustment to apply</param>
/// <param name="palette">The palette to store the output</param>
/// <returns>True if successful, else false.</returns>
bool GetHueAdjustedPalette(const string& filename, size_t i, T hue, Palette<T>& palette)
{
bool b = false;
if (Palette<T>* unadjustedPal = GetPalette(filename, i))
{
unadjustedPal->MakeHueAdjustedPalette(palette, hue);
b = true;
}
return b;
}
/// <summary>
/// Clear the palette list and reset the initialization state.
/// </summary>
void Clear()
{
s_Palettes.clear();
}
/// <summary>
/// Get the size of the palettes map.
/// This will be the number of files read.
/// </summary>
/// <returns>The size of the palettes map</returns>
size_t Size() { return s_Palettes.size(); }
/// <summary>
/// Get the size of specified palette vector in the palettes map.
/// </summary>
/// <param name="index">The index of the palette in the map to retrieve</param>
/// <returns>The size of the palette vector at the specified index in the palettes map</returns>
size_t Size(size_t index)
{
size_t i = 0;
auto p = s_Palettes.begin();
while (i < index && p != s_Palettes.end())
{
++i;
++p;
}
return p->second.size();
}
/// <summary>
/// Get the size of specified palette vector in the palettes map.
/// </summary>
/// <param name="s">The filename of the palette in the map to retrieve</param>
/// <returns>The size of the palette vector at the specified index in the palettes map</returns>
size_t Size(const string& s)
{
return s_Palettes[s].size();
}
/// <summary>
/// Get the name of specified palette in the palettes map.
/// </summary>
/// <param name="index">The index of the palette in the map to retrieve</param>
/// <returns>The name of the palette vector at the specified index in the palettes map</returns>
const string& Name(size_t index)
{
size_t i = 0;
auto p = s_Palettes.begin();
while (i < index && p != s_Palettes.end())
{
++i;
++p;
}
return p->first;
}
private:
/// <summary>
/// Parses an Xml node for all palettes present and stores them in the passed in palette vector.
/// Note that although the Xml color values are expected to be 0-255, they are converted and
/// stored as normalized colors, with values from 0-1.
/// </summary>
/// <param name="node">The parent note of all palettes in the Xml file.</param>
/// <param name="filename">The name of the Xml file.</param>
/// <param name="palettes">The vector to store the paresed palettes associated with this file in.</param>
void ParsePalettes(xmlNode* node, const shared_ptr<string>& filename, vector<Palette<T>>& palettes)
{
char* val;
const char* loc = __FUNCTION__;
xmlAttrPtr attr;
while (node)
{
if (node->type == XML_ELEMENT_NODE && !Compare(node->name, "palette"))
{
attr = node->properties;
Palette<T> palette;
while (attr)
{
val = reinterpret_cast<char*>(xmlGetProp(node, attr->name));
if (!Compare(attr->name, "data"))
{
string s1, s;
size_t tmp, colorCount = 0, colorIndex = 0;
stringstream ss, temp(val); ss >> std::hex;
s.reserve(2048);
while (temp >> s1)
s += s1;
auto length = s.size();
for (size_t strIndex = 0; strIndex < length;)
{
strIndex += 2;//Skip past the 00 at the beginning of each RGB.
for (glm::length_t i = 0; i < 3 && colorCount < palette.Size(); i++)
{
const char tmpStr[3] = { s[strIndex++], s[strIndex++], 0 };//Read out and convert the string two characters at a time.
ss.clear();//Reset and fill the string stream.
ss.str(tmpStr);
ss >> tmp;//Do the conversion.
palette.m_Entries[colorCount][i] = T(tmp) / T(255);//Hex palette is [0..255], convert to [0..1].
}
colorCount++;
}
}
else if (!Compare(attr->name, "number"))
{
palette.m_Index = atoi(val);
}
else if (!Compare(attr->name, "name"))
{
palette.m_Name = string(val);
}
xmlFree(val);
attr = attr->next;
}
palette.m_Filename = filename;
palettes.push_back(palette);
}
else
{
ParsePalettes(node->children, filename, palettes);
}
node = node->next;
}
}
static map<string, vector<Palette<T>>> s_Palettes;//The map of filenames to vectors that store the palettes.
};
}