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https://bitbucket.org/mfeemster/fractorium.git
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6ff8aa0722
-Available memory size checking in the final render dialog was accidentally removed during the multi-gpu work last year. Add it back in.
59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#include "EmberCLPch.h"
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#include "RendererClDevice.h"
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namespace EmberCLns
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{
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/// <summary>
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/// Constructor that assigns members.
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/// The object is not fully initialized at this point, the caller
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/// must manually call Init().
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/// </summary>
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/// <param name="platform">The index of the platform to use</param>
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/// <param name="device">The index device of the device to use</param>
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/// <param name="shared">True if shared with OpenGL, else false.</param>
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/// <returns>True if success, else false.</returns>
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RendererClDevice::RendererClDevice(bool doublePrec, size_t platform, size_t device, bool shared)
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{
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m_Init = false;
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m_Shared = shared;
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m_NVidia = false;
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m_WarpSize = 0;
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m_Calls = 0;
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m_PlatformIndex = platform;
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m_DeviceIndex = device;
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m_Info = OpenCLInfo::Instance();
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}
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/// <summary>
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/// Initialization of the OpenCLWrapper member.
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/// </summary>
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/// <returns>True if success, else false.</returns>
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bool RendererClDevice::Init()
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{
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bool b = true;
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if (!m_Wrapper.Ok())
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{
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m_Init = false;
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b = m_Wrapper.Init(m_PlatformIndex, m_DeviceIndex, m_Shared);
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}
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if (b && m_Wrapper.Ok() && !m_Init)
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{
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m_NVidia = ToLower(m_Info->PlatformName(m_PlatformIndex)).find_first_of("nvidia") != string::npos && m_Wrapper.LocalMemSize() > (32 * 1024);
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m_WarpSize = m_NVidia ? 32 : 64;
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m_Init = true;
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}
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return b;
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}
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/// <summary>
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/// OpenCL property accessors, getters only.
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/// </summary>
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bool RendererClDevice::Ok() const { return m_Init; }
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bool RendererClDevice::Shared() const { return m_Shared; }
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bool RendererClDevice::Nvidia() const { return m_NVidia; }
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size_t RendererClDevice::WarpSize() const { return m_WarpSize; }
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}
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