mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-21 21:20:07 -05:00
6ba16888e3
-Add new variations: crackle, dc_perlin. -Make default palette interp mode be linear instead of step. -Make summary tab the selected one in the Info tab. -Allow for highlight power of up to 10. It was previously limited to 2. --Bug fixes -Direct color calculations were wrong. -Flattening was not applied to final xform. -Fix "pure virtual function call" error on shutdown. --Code changes -Allow for array precalc params in variations by adding a size member to the ParamWithName class. -In IterOpenCLKernelCreator, memcpy precalc params instead of a direct assign since they can now be of variable length. -Add new file VarFuncs to consolidate some functions that are common to multiple variations. This also contains texture data for crackle and dc_perlin. -Place OpenCL versions of these functions in the FunctionMapper class in the EmberCL project. -Add new Singleton class that uses CRTP, is thread safe, and deletes after the last reference goes away. This fixes the usual "delete after main()" problem with singletons that use the static local function variable pattern. -Began saving files with AStyle autoformatter turned on. This will eventually touch all files as they are worked on. -Add missing backslash to CUDA include and library paths for builds on Nvidia systems. -Add missing gl.h include for Windows. -Remove glew include paths from Fractorium, it's not used. -Remove any Nvidia specific #defines and build targets, they are no longer needed with OpenCL 1.2. -Fix bad paths on linux build. -General cleanup.
941 lines
38 KiB
C++
941 lines
38 KiB
C++
#include "FractoriumPch.h"
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#include "FractoriumEmberController.h"
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#include "FinalRenderEmberController.h"
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#include "FinalRenderDialog.h"
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#include "Fractorium.h"
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/// <summary>
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/// Constructor which accepts a pointer to the final render dialog.
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/// It passes a pointer to the main window to the base and initializes members.
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/// </summary>
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/// <param name="finalRender">Pointer to the final render dialog</param>
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FinalRenderEmberControllerBase::FinalRenderEmberControllerBase(FractoriumFinalRenderDialog* finalRenderDialog)
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: FractoriumEmberControllerBase(finalRenderDialog->m_Fractorium)
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{
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m_Run = false;
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m_PreviewRun = false;
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m_ImageCount = 0;
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m_FinishedImageCount.store(0);
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m_FinalRenderDialog = finalRenderDialog;
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m_Settings = m_Fractorium->m_Settings;
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}
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/// <summary>
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/// Cancel the render by calling Abort().
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/// This will block until the cancelling is actually finished.
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/// It should never take longer than a few milliseconds because the
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/// renderer checks the m_Abort flag in many places during the process.
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/// </summary>
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template <typename T>
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void FinalRenderEmberController<T>::CancelRender()
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{
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if (m_Result.isRunning())
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{
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tbb::task_group g;
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g.run([&]
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{
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m_Run = false;
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if (m_Renderer.get())
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{
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m_Renderer->Abort();
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while (m_Renderer->InRender())
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QApplication::processEvents();
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m_Renderer->EnterRender();
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m_Renderer->EnterFinalAccum();
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m_Renderer->LeaveFinalAccum();
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m_Renderer->LeaveRender();
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}
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else
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{
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for (auto& renderer : m_Renderers)
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{
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renderer->Abort();
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while (renderer->InRender())
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QApplication::processEvents();
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renderer->EnterRender();
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renderer->EnterFinalAccum();
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renderer->LeaveFinalAccum();
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renderer->LeaveRender();
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}
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}
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});
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g.wait();
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while (m_Result.isRunning())
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QApplication::processEvents();
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m_FinalRenderDialog->ui.FinalRenderTextOutput->append("Render canceled.");
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}
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}
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/// <summary>
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/// Create a new renderer based on the options selected on the GUI.
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/// If a renderer matching the options has already been created, no action is taken.
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/// </summary>
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/// <returns>True if a valid renderer is created or if no action is taken, else false.</returns>
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bool FinalRenderEmberControllerBase::CreateRendererFromGUI()
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{
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bool useOpenCL = m_Info->Ok() && m_FinalRenderDialog->OpenCL();
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auto v = Devices(m_FinalRenderDialog->Devices());
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return CreateRenderer((useOpenCL && !v.empty()) ? OPENCL_RENDERER : CPU_RENDERER,
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v,
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false);//Not shared.
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}
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/// <summary>
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/// Thin wrapper around invoking a call to append text to the output.
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/// </summary>
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/// <param name="s">The string to append</param>
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void FinalRenderEmberControllerBase::Output(const QString& s)
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{
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QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderTextOutput, "append", Qt::QueuedConnection, Q_ARG(const QString&, s));
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}
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/// <summary>
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/// Constructor which accepts a pointer to the final render dialog and passes it to the base.
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/// The main final rendering lambda function is constructed here.
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/// </summary>
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/// <param name="finalRender">Pointer to the final render dialog</param>
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template<typename T>
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FinalRenderEmberController<T>::FinalRenderEmberController(FractoriumFinalRenderDialog* finalRender)
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: FinalRenderEmberControllerBase(finalRender)
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{
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m_FinalPreviewRenderer = unique_ptr<EmberNs::Renderer<T, float>>(new EmberNs::Renderer<T, float>());
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m_FinalPreviewRenderer->Callback(nullptr);
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m_FinalPreviewRenderer->NumChannels(4);
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m_FinalPreviewRenderFunc = [&]()
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{
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m_PreviewCs.Enter();//Thread prep.
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m_PreviewRun = true;
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m_FinalPreviewRenderer->Abort();
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T scalePercentage;
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size_t maxDim = 100;
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QLabel* widget = m_FinalRenderDialog->ui.FinalRenderPreviewLabel;
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//Determine how to scale the scaled ember to fit in the label with a max of 100x100.
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if (m_Ember->m_FinalRasW >= m_Ember->m_FinalRasH)
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scalePercentage = T(maxDim) / m_Ember->m_FinalRasW;
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else
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scalePercentage = T(maxDim) / m_Ember->m_FinalRasH;
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m_PreviewEmber = *m_Ember;
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m_PreviewEmber.m_Quality = 100;
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m_PreviewEmber.m_TemporalSamples = 1;
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m_PreviewEmber.m_FinalRasW = std::max<size_t>(1, std::min<size_t>(maxDim, size_t(scalePercentage * m_Ember->m_FinalRasW)));//Ensure neither is zero.
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m_PreviewEmber.m_FinalRasH = std::max<size_t>(1, std::min<size_t>(maxDim, size_t(scalePercentage * m_Ember->m_FinalRasH)));
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m_PreviewEmber.m_PixelsPerUnit = scalePercentage * m_Ember->m_PixelsPerUnit;
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m_FinalPreviewRenderer->EarlyClip(m_FinalRenderDialog->EarlyClip());
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m_FinalPreviewRenderer->YAxisUp(m_FinalRenderDialog->YAxisUp());
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m_FinalPreviewRenderer->Transparency(m_FinalRenderDialog->Transparency());
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m_FinalPreviewRenderer->SetEmber(m_PreviewEmber);
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m_FinalPreviewRenderer->PrepFinalAccumVector(m_PreviewFinalImage);//Must manually call this first because it could be erroneously made smaller due to strips if called inside Renderer::Run().
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auto strips = VerifyStrips(m_PreviewEmber.m_FinalRasH, m_FinalRenderDialog->Strips(),
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[&](const string & s) { }, [&](const string & s) { }, [&](const string & s) { });
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StripsRender<T>(m_FinalPreviewRenderer.get(), m_PreviewEmber, m_PreviewFinalImage, 0, strips, m_FinalRenderDialog->YAxisUp(),
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[&](size_t strip) { },//Pre strip.
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[&](size_t strip) { },//Post strip.
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[&](size_t strip) { },//Error.
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[&](Ember<T>& finalEmber)//Final strip.
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{
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QImage image(finalEmber.m_FinalRasW, finalEmber.m_FinalRasH, QImage::Format_RGBA8888);//The label wants RGBA.
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memcpy(image.scanLine(0), m_PreviewFinalImage.data(), finalEmber.m_FinalRasW * finalEmber.m_FinalRasH * 4);//Memcpy the data in.
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QPixmap pixmap = QPixmap::fromImage(image);
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QMetaObject::invokeMethod(widget, "setPixmap", Qt::QueuedConnection, Q_ARG(QPixmap, pixmap));
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});
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m_PreviewRun = false;
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m_PreviewCs.Leave();
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};
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//The main rendering function which will be called in a Qt thread.
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//A backup Xml is made before the rendering process starts just in case it crashes before finishing.
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//If it finishes successfully, delete the backup file.
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m_FinalRenderFunc = [&]()
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{
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m_Run = true;
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m_TotalTimer.Tic();//Begin timing for progress of all operations.
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m_GuiState = m_FinalRenderDialog->State();//Cache render settings from the GUI before running.
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size_t i;
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bool doAll = m_GuiState.m_DoAll && m_EmberFile.Size() > 1;
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size_t currentStripForProgress = 0;//Sort of a hack to get the strip value to the progress function.
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QString path = doAll ? ComposePath(QString::fromStdString(m_EmberFile.m_Embers[0].m_Name)) : ComposePath(Name());
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QString backup = path + "_backup.flame";
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//Save backup Xml.
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if (doAll)
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m_XmlWriter.Save(backup.toStdString().c_str(), m_EmberFile.m_Embers, 0, true, false, true);
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else
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m_XmlWriter.Save(backup.toStdString().c_str(), *m_Ember, 0, true, false, true);
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m_FinishedImageCount.store(0);
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SyncGuiToRenderer();
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FirstOrDefaultRenderer()->m_ProgressParameter = reinterpret_cast<void*>(¤tStripForProgress);//When animating, only the first (primary) device has a progress parameter.
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m_GuiState.m_Strips = VerifyStrips(m_Ember->m_FinalRasH, m_GuiState.m_Strips,
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[&](const string & s) { Output(QString::fromStdString(s)); }, //Greater than height.
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[&](const string & s) { Output(QString::fromStdString(s)); }, //Mod height != 0.
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[&](const string & s) { Output(QString::fromStdString(s) + "\n"); }); //Final strips value to be set.
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ResetProgress();
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//The rendering process is different between doing a single image, and doing multiple.
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if (doAll)
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{
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m_ImageCount = m_EmberFile.Size();
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//Different action required for rendering as animation or not.
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if (m_GuiState.m_DoSequence && !m_Renderers.empty())
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{
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Ember<T>* firstEmber = &m_EmberFile.m_Embers[0];
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//Need to loop through and set all w, h, q, ts, ss and t vals.
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for (i = 0; i < m_EmberFile.Size() && m_Run; i++)
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{
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SyncGuiToEmber(m_EmberFile.m_Embers[i], firstEmber->m_FinalRasW, firstEmber->m_FinalRasH);
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if (i > 0)
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{
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if (m_EmberFile.m_Embers[i].m_Time <= m_EmberFile.m_Embers[i - 1].m_Time)
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m_EmberFile.m_Embers[i].m_Time = m_EmberFile.m_Embers[i - 1].m_Time + 1;
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}
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else if (i == 0)
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{
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m_EmberFile.m_Embers[i].m_Time = 0;
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}
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m_EmberFile.m_Embers[i].m_TemporalSamples = m_GuiState.m_TemporalSamples;
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}
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std::atomic<size_t> atomfTime;
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vector<std::thread> threadVec;
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//Not supporting strips with animation.
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//Shouldn't be a problem because animations will be at max 4k x 2k which will take about 1GB
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//even when using double precision, which most cards at the time of this writing already exceed.
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m_GuiState.m_Strips = 1;
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atomfTime.store(0);
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std::function<void(size_t)> iterFunc = [&](size_t index)
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{
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size_t ftime;
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size_t finalImageIndex = 0;
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std::thread writeThread;
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vector<byte> finalImages[2];
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EmberStats stats;
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EmberImageComments comments;
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Timing renderTimer;
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auto renderer = m_Renderers[index].get();
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renderer->SetEmber(m_EmberFile.m_Embers);//Copy all embers to the local storage inside the renderer.
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//Render each image, cancelling if m_Run ever gets set to false.
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while (atomfTime.fetch_add(1), ((ftime = atomfTime.load() - 1) < m_EmberFile.Size()) && m_Run)//Needed to set 1 to claim this iter from other threads, so decrement it to be zero-indexed here.
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{
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T localTime = T(ftime);
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Output("Image " + ToString(ftime + 1ULL) + ":\n" + ComposePath(QString::fromStdString(m_EmberFile.m_Embers[ftime].m_Name)));
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renderer->Reset();//Have to manually set this since the ember is not set each time through.
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renderTimer.Tic();//Toc() is called in RenderComplete().
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//Can't use strips render here. Run() must be called directly for animation.
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if (renderer->Run(finalImages[finalImageIndex], localTime) != RENDER_OK)
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{
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Output("Rendering failed.\n");
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m_Fractorium->ErrorReportToQTextEdit(renderer->ErrorReport(), m_FinalRenderDialog->ui.FinalRenderTextOutput, false);//Internally calls invoke.
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atomfTime.store(m_EmberFile.Size() + 1);//Abort all threads if any of them encounter an error.
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break;
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}
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else
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{
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if (writeThread.joinable())
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writeThread.join();
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stats = renderer->Stats();
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comments = renderer->ImageComments(stats, 0, false, true);
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writeThread = std::thread([&](size_t tempTime, size_t threadFinalImageIndex)
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{
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SaveCurrentRender(m_EmberFile.m_Embers[tempTime],
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comments,//These all don't change during the renders, so it's ok to access them in the thread.
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finalImages[threadFinalImageIndex],
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renderer->FinalRasW(),
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renderer->FinalRasH(),
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renderer->NumChannels(),
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renderer->BytesPerChannel());
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}, ftime, finalImageIndex);
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m_FinishedImageCount.fetch_add(1);
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RenderComplete(m_EmberFile.m_Embers[ftime], stats, renderTimer);
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if (!index)//Only first device has a progress callback, so it also makes sense to only manually set the progress on the first device as well.
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HandleFinishedProgress();
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}
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finalImageIndex ^= 1;//Toggle the index.
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}
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if (writeThread.joinable())//One final check to make sure all writing is done before exiting this thread.
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writeThread.join();
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};
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threadVec.reserve(m_Renderers.size());
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for (size_t r = 0; r < m_Renderers.size(); r++)
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{
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threadVec.push_back(std::thread([&](size_t index)
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{
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iterFunc(index);
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}, r));
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}
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for (auto& th : threadVec)
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if (th.joinable())
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th.join();
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HandleFinishedProgress();//One final check that all images were finished.
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}
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else if (m_Renderer.get())//Make sure a renderer was created and render all images, but not as an animation sequence (without temporal samples motion blur).
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{
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//Render each image, cancelling if m_Run ever gets set to false.
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for (i = 0; i < m_EmberFile.Size() && m_Run; i++)
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{
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Output("Image " + ToString<qulonglong>(m_FinishedImageCount.load() + 1) + ":\n" + ComposePath(QString::fromStdString(m_EmberFile.m_Embers[i].m_Name)));
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m_EmberFile.m_Embers[i].m_TemporalSamples = 1;//No temporal sampling.
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m_Renderer->SetEmber(m_EmberFile.m_Embers[i]);
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m_Renderer->PrepFinalAccumVector(m_FinalImage);//Must manually call this first because it could be erroneously made smaller due to strips if called inside Renderer::Run().
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m_Stats.Clear();
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Memset(m_FinalImage);
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m_RenderTimer.Tic();//Toc() is called in RenderComplete().
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StripsRender<T>(m_Renderer.get(), m_EmberFile.m_Embers[i], m_FinalImage, 0, m_GuiState.m_Strips, m_GuiState.m_YAxisUp,
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[&](size_t strip) { currentStripForProgress = strip; },//Pre strip.
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[&](size_t strip) { m_Stats += m_Renderer->Stats(); },//Post strip.
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[&](size_t strip)//Error.
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{
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Output("Rendering failed.\n");
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m_Fractorium->ErrorReportToQTextEdit(m_Renderer->ErrorReport(), m_FinalRenderDialog->ui.FinalRenderTextOutput, false);//Internally calls invoke.
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},
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[&](Ember<T>& finalEmber)
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{
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m_FinishedImageCount.fetch_add(1);
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SaveCurrentRender(finalEmber);
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RenderComplete(finalEmber);
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HandleFinishedProgress();
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});//Final strip.
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}
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}
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else
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{
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Output("No renderer present, aborting.");
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}
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}
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else if (m_Renderer.get())//Render a single image.
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{
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m_ImageCount = 1;
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m_Ember->m_TemporalSamples = 1;
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m_Renderer->SetEmber(*m_Ember);
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m_Renderer->PrepFinalAccumVector(m_FinalImage);//Must manually call this first because it could be erroneously made smaller due to strips if called inside Renderer::Run().
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m_Stats.Clear();
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Memset(m_FinalImage);
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Output(ComposePath(QString::fromStdString(m_Ember->m_Name)));
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m_RenderTimer.Tic();//Toc() is called in RenderComplete().
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StripsRender<T>(m_Renderer.get(), *m_Ember, m_FinalImage, 0, m_GuiState.m_Strips, m_GuiState.m_YAxisUp,
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[&](size_t strip) { currentStripForProgress = strip; },//Pre strip.
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[&](size_t strip) { m_Stats += m_Renderer->Stats(); },//Post strip.
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[&](size_t strip)//Error.
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{
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Output("Rendering failed.\n");
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m_Fractorium->ErrorReportToQTextEdit(m_Renderer->ErrorReport(), m_FinalRenderDialog->ui.FinalRenderTextOutput, false);//Internally calls invoke.
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},
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[&](Ember<T>& finalEmber)
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{
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m_FinishedImageCount.fetch_add(1);
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SaveCurrentRender(finalEmber);
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RenderComplete(finalEmber);
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HandleFinishedProgress();
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});//Final strip.
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}
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else
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{
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Output("No renderer present, aborting.");
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}
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QString totalTimeString = "All renders completed in: " + QString::fromStdString(m_TotalTimer.Format(m_TotalTimer.Toc())) + ".";
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Output(totalTimeString);
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QFile::remove(backup);
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m_Run = false;
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};
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}
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/// <summary>
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/// Virtual functions overridden from FractoriumEmberControllerBase.
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/// </summary>
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/// <summary>
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/// Setters for embers and ember files which convert between float and double types.
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/// These are used to preserve the current ember/file when switching between renderers.
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/// Note that some precision will be lost when going from double to float.
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/// </summary>
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template <typename T> void FinalRenderEmberController<T>::SetEmberFile(const EmberFile<float>& emberFile)
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{
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m_EmberFile = emberFile;
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if (m_EmberFile.Size())
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m_Ember = &(m_EmberFile.m_Embers[0]);
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}
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template <typename T> void FinalRenderEmberController<T>::CopyEmberFile(EmberFile<float>& emberFile, std::function<void(Ember<float>& ember)> perEmberOperation)
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{
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emberFile.m_Filename = m_EmberFile.m_Filename;
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CopyVec(emberFile.m_Embers, m_EmberFile.m_Embers, perEmberOperation);
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}
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#ifdef DO_DOUBLE
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template <typename T> void FinalRenderEmberController<T>::SetEmberFile(const EmberFile<double>& emberFile)
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{
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m_EmberFile = emberFile;
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if (m_EmberFile.Size())
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m_Ember = &(m_EmberFile.m_Embers[0]);
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}
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template <typename T> void FinalRenderEmberController<T>::CopyEmberFile(EmberFile<double>& emberFile, std::function<void(Ember<double>& ember)> perEmberOperation)
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{
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emberFile.m_Filename = m_EmberFile.m_Filename;
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CopyVec(emberFile.m_Embers, m_EmberFile.m_Embers, perEmberOperation);
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}
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#endif
|
|
|
|
/// <summary>
|
|
/// Set the ember at the specified index from the currently opened file as the current Ember.
|
|
/// Clears the undo state.
|
|
/// Resets the rendering process.
|
|
/// </summary>
|
|
/// <param name="index">The index in the file from which to retrieve the ember</param>
|
|
template <typename T>
|
|
void FinalRenderEmberController<T>::SetEmber(size_t index)
|
|
{
|
|
if (index < m_EmberFile.Size())
|
|
{
|
|
m_Ember = &(m_EmberFile.m_Embers[index]);
|
|
SyncCurrentToGui();
|
|
}
|
|
else if (m_EmberFile.Size() > 1)
|
|
{
|
|
m_Ember = &(m_EmberFile.m_Embers[0]);//Should never happen.
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Start the final rendering process.
|
|
/// Create the needed renderer from the GUI if it has not been created yet.
|
|
/// </summary>
|
|
/// <returns></returns>
|
|
template<typename T>
|
|
bool FinalRenderEmberController<T>::Render()
|
|
{
|
|
QString filename = m_FinalRenderDialog->Path();
|
|
|
|
if (filename == "")
|
|
{
|
|
m_Fractorium->ShowCritical("File Error", "Please enter a valid path and filename for the output.");
|
|
return false;
|
|
}
|
|
|
|
if (CreateRendererFromGUI())
|
|
{
|
|
m_FinalRenderDialog->ui.FinalRenderTextOutput->setText("Preparing all parameters.\n");
|
|
//Note that a Qt thread must be used, rather than a tbb task.
|
|
//This is because tbb does a very poor job of allocating thread resources
|
|
//and dedicates an entire core just to this thread which does nothing waiting for the
|
|
//parallel iteration loops inside of the CPU renderer to finish. The result is that
|
|
//the renderer ends up using ThreadCount - 1 to iterate, instead of ThreadCount.
|
|
//By using a Qt thread here, and tbb inside the renderer, all cores can be maxed out.
|
|
m_Result = QtConcurrent::run(m_FinalRenderFunc);
|
|
m_Settings->sync();
|
|
return true;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stop rendering and initialize a new renderer, using the specified type and the options on the final render dialog.
|
|
/// </summary>
|
|
/// <param name="renderType">The type of render to create</param>
|
|
/// <param name="devices">The platform,device index pairs of the devices to use</param>
|
|
/// <param name="shared">True if shared with OpenGL, else false. Always false in this case.</param>
|
|
/// <returns>True if nothing went wrong, else false.</returns>
|
|
template <typename T>
|
|
bool FinalRenderEmberController<T>::CreateRenderer(eRendererType renderType, const vector<pair<size_t, size_t>>& devices, bool shared)
|
|
{
|
|
bool ok = true;
|
|
bool deviceDiff = false;
|
|
//uint channels = m_FinalRenderDialog->Ext().endsWith("png", Qt::CaseInsensitive) ? 4 : 3;
|
|
bool renderTypeMismatch = (m_Renderer.get() && (m_Renderer->RendererType() != renderType)) ||
|
|
(!m_Renderers.empty() && (m_Renderers[0]->RendererType() != renderType));
|
|
CancelRender();
|
|
|
|
if ((!m_FinalRenderDialog->DoSequence() && (!m_Renderer.get() || !m_Renderer->Ok())) ||
|
|
(m_FinalRenderDialog->DoSequence() && m_Renderers.empty()) ||
|
|
renderTypeMismatch ||
|
|
!Equal(m_Devices, devices))
|
|
{
|
|
EmberReport emberReport;
|
|
vector<string> errorReport;
|
|
m_Devices = devices;//Store values for re-creation later on.
|
|
m_OutputTexID = 0;//Don't care about tex ID when doing final render.
|
|
m_Shared = shared;//So shared is of course false.
|
|
|
|
if (m_FinalRenderDialog->DoSequence())
|
|
{
|
|
m_Renderer.reset();
|
|
m_Renderers = ::CreateRenderers<T>(renderType, m_Devices, shared, m_OutputTexID, emberReport);
|
|
}
|
|
else
|
|
{
|
|
m_Renderers.clear();
|
|
m_Renderer = unique_ptr<EmberNs::RendererBase>(::CreateRenderer<T>(renderType, m_Devices, shared, m_OutputTexID, emberReport));
|
|
}
|
|
|
|
errorReport = emberReport.ErrorReport();
|
|
|
|
if (!errorReport.empty())
|
|
{
|
|
ok = false;
|
|
m_Fractorium->ShowCritical("Renderer Creation Error", "Could not create requested renderer, fallback CPU renderer created. See info tab for details.");
|
|
m_Fractorium->ErrorReportToQTextEdit(errorReport, m_Fractorium->ui.InfoRenderingTextEdit);
|
|
}
|
|
}
|
|
|
|
return SyncGuiToRenderer() && ok;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Progress function.
|
|
/// Take special action to sync options upon finishing.
|
|
/// Note this is only called on the primary renderer.
|
|
/// </summary>
|
|
/// <param name="ember">The ember currently being rendered</param>
|
|
/// <param name="foo">An extra dummy parameter</param>
|
|
/// <param name="fraction">The progress fraction from 0-100</param>
|
|
/// <param name="stage">The stage of iteration. 1 is iterating, 2 is density filtering, 2 is final accumulation.</param>
|
|
/// <param name="etaMs">The estimated milliseconds to completion of the current stage</param>
|
|
/// <returns>0 if the user has clicked cancel, else 1 to continue rendering.</returns>
|
|
template <typename T>
|
|
int FinalRenderEmberController<T>::ProgressFunc(Ember<T>& ember, void* foo, double fraction, int stage, double etaMs)
|
|
{
|
|
static int count = 0;
|
|
size_t strip = *(reinterpret_cast<size_t*>(FirstOrDefaultRenderer()->m_ProgressParameter));
|
|
double fracPerStrip = ceil(100.0 / m_GuiState.m_Strips);
|
|
double stripsfrac = ceil(fracPerStrip * strip) + ceil(fraction / m_GuiState.m_Strips);
|
|
int intFract = int(stripsfrac);
|
|
|
|
if (stage == 0)
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderIterationProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, intFract));
|
|
else if (stage == 1)
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderFilteringProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, intFract));
|
|
else if (stage == 2)
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderAccumProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, intFract));
|
|
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderImageCountLabel, "setText", Qt::QueuedConnection, Q_ARG(const QString&, ToString<qulonglong>(m_FinishedImageCount.load() + 1) + " / " + ToString<qulonglong>(m_ImageCount) + " Eta: " + QString::fromStdString(m_RenderTimer.Format(etaMs))));
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderTextOutput, "update", Qt::QueuedConnection);
|
|
return m_Run ? 1 : 0;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Virtual functions overridden from FinalRenderEmberControllerBase.
|
|
/// </summary>
|
|
|
|
/// <summary>
|
|
/// Copy current ember values to widgets.
|
|
/// </summary>
|
|
template <typename T>
|
|
void FinalRenderEmberController<T>::SyncCurrentToGui()
|
|
{
|
|
SyncCurrentToSizeSpinners(true, true);
|
|
m_FinalRenderDialog->ui.FinalRenderCurrentSpin->setSuffix(" " + Name());
|
|
m_FinalRenderDialog->Scale(m_Ember->ScaleType());
|
|
m_FinalRenderDialog->m_QualitySpin->SetValueStealth(m_Ember->m_Quality);
|
|
m_FinalRenderDialog->m_SupersampleSpin->SetValueStealth(m_Ember->m_Supersample);
|
|
m_FinalRenderDialog->Path(ComposePath(Name()));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Copy GUI values to either the current ember, or all embers in the file
|
|
/// depending on whether Render All is checked.
|
|
/// </summary>
|
|
/// <param name="widthOverride">Width override to use instead of scaling the original width</param>
|
|
/// <param name="heightOverride">Height override to use instead of scaling the original height</param>
|
|
template <typename T>
|
|
void FinalRenderEmberController<T>::SyncGuiToEmbers(size_t widthOverride, size_t heightOverride)
|
|
{
|
|
if (m_FinalRenderDialog->ApplyToAll())
|
|
{
|
|
for (auto& ember : m_EmberFile.m_Embers)
|
|
SyncGuiToEmber(ember, widthOverride, heightOverride);
|
|
}
|
|
else
|
|
{
|
|
SyncGuiToEmber(*m_Ember, widthOverride, heightOverride);
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Copy GUI values to the renderers.
|
|
/// </summary>
|
|
template <typename T>
|
|
bool FinalRenderEmberController<T>::SyncGuiToRenderer()
|
|
{
|
|
bool ok = true;
|
|
uint channels = m_FinalRenderDialog->Ext().endsWith("png", Qt::CaseInsensitive) ? 4 : 3;
|
|
|
|
if (m_Renderer.get())
|
|
{
|
|
if (m_Renderer->RendererType() == OPENCL_RENDERER)
|
|
channels = 4;//Always using 4 since the GL texture is RGBA.
|
|
|
|
m_Renderer->Callback(this);
|
|
m_Renderer->NumChannels(channels);
|
|
m_Renderer->EarlyClip(m_FinalRenderDialog->EarlyClip());
|
|
m_Renderer->YAxisUp(m_FinalRenderDialog->YAxisUp());
|
|
m_Renderer->ThreadCount(m_FinalRenderDialog->ThreadCount());
|
|
m_Renderer->Priority((eThreadPriority)m_FinalRenderDialog->ThreadPriority());
|
|
m_Renderer->Transparency(m_FinalRenderDialog->Transparency());
|
|
}
|
|
else if (!m_Renderers.empty())
|
|
{
|
|
for (size_t i = 0; i < m_Renderers.size(); i++)
|
|
{
|
|
if (m_Renderers[i]->RendererType() == OPENCL_RENDERER)
|
|
channels = 4;//Always using 4 since the GL texture is RGBA.
|
|
|
|
m_Renderers[i]->Callback(!i ? this : nullptr);
|
|
m_Renderers[i]->NumChannels(channels);
|
|
m_Renderers[i]->EarlyClip(m_FinalRenderDialog->EarlyClip());
|
|
m_Renderers[i]->YAxisUp(m_FinalRenderDialog->YAxisUp());
|
|
m_Renderers[i]->ThreadCount(m_FinalRenderDialog->ThreadCount());
|
|
m_Renderers[i]->Priority((eThreadPriority)m_FinalRenderDialog->ThreadPriority());
|
|
m_Renderers[i]->Transparency(m_FinalRenderDialog->Transparency());
|
|
}
|
|
}
|
|
else
|
|
{
|
|
ok = false;
|
|
m_Fractorium->ShowCritical("Renderer Creation Error", "No renderer present, aborting. See info tab for details.");
|
|
}
|
|
|
|
return ok;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set values for scale spinners based on the ratio of the original dimensions to the current dimensions
|
|
/// of the current ember. Also update the size suffix text.
|
|
/// </summary>
|
|
/// <param name="scale">Whether to update the scale values</param>
|
|
/// <param name="size">Whether to update the size suffix text</param>
|
|
template <typename T>
|
|
void FinalRenderEmberController<T>::SyncCurrentToSizeSpinners(bool scale, bool size)
|
|
{
|
|
if (scale)
|
|
{
|
|
m_FinalRenderDialog->m_WidthScaleSpin->SetValueStealth(double(m_Ember->m_FinalRasW) / m_Ember->m_OrigFinalRasW);//Work backward to determine the scale.
|
|
m_FinalRenderDialog->m_HeightScaleSpin->SetValueStealth(double(m_Ember->m_FinalRasH) / m_Ember->m_OrigFinalRasH);
|
|
}
|
|
|
|
if (size)
|
|
{
|
|
m_FinalRenderDialog->m_WidthScaleSpin->setSuffix(" (" + ToString<qulonglong>(m_Ember->m_FinalRasW) + ")");
|
|
m_FinalRenderDialog->m_HeightScaleSpin->setSuffix(" (" + ToString<qulonglong>(m_Ember->m_FinalRasH) + ")");
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reset the progress bars.
|
|
/// </summary>
|
|
/// <param name="total">True to reset render image and total progress bars, else false to only do iter, filter and accum bars.</param>
|
|
template <typename T>
|
|
void FinalRenderEmberController<T>::ResetProgress(bool total)
|
|
{
|
|
if (total)
|
|
{
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderImageCountLabel, "setText", Qt::QueuedConnection, Q_ARG(const QString&, "0 / " + ToString<qulonglong>(m_ImageCount)));
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderTotalProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, 0));
|
|
}
|
|
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderIterationProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, 0));
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderFilteringProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, 0));
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderAccumProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, 0));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set various parameters in the renderers and current ember with the values
|
|
/// specified in the widgets and compute the amount of memory required to render.
|
|
/// This includes the memory needed for the final output image.
|
|
/// </summary>
|
|
/// <returns>If successful, memory required in bytes, else zero.</returns>
|
|
template <typename T>
|
|
tuple<size_t, size_t, size_t> FinalRenderEmberController<T>::SyncAndComputeMemory()
|
|
{
|
|
size_t iterCount;
|
|
pair<size_t, size_t> p(0, 0);
|
|
size_t strips;
|
|
bool b = false;
|
|
uint channels = m_FinalRenderDialog->Ext() == "png" ? 4 : 3;//4 channels for Png, else 3.
|
|
SyncGuiToEmbers();
|
|
|
|
if (m_Renderer.get())
|
|
{
|
|
strips = VerifyStrips(m_Ember->m_FinalRasH, m_FinalRenderDialog->Strips(),
|
|
[&](const string & s) {}, [&](const string & s) {}, [&](const string & s) {});
|
|
m_Renderer->SetEmber(*m_Ember);
|
|
m_Renderer->CreateSpatialFilter(b);
|
|
m_Renderer->CreateTemporalFilter(b);
|
|
m_Renderer->NumChannels(channels);
|
|
m_Renderer->ComputeBounds();
|
|
m_Renderer->ComputeQuality();
|
|
m_Renderer->ComputeCamera();
|
|
CancelPreviewRender();
|
|
m_FinalPreviewRenderFunc();
|
|
p = m_Renderer->MemoryRequired(strips, true, m_FinalRenderDialog->DoSequence());
|
|
iterCount = m_Renderer->TotalIterCount(strips);
|
|
}
|
|
else if (!m_Renderers.empty())
|
|
{
|
|
for (auto& renderer : m_Renderers)
|
|
{
|
|
renderer->SetEmber(*m_Ember);
|
|
renderer->CreateSpatialFilter(b);
|
|
renderer->CreateTemporalFilter(b);
|
|
renderer->NumChannels(channels);
|
|
renderer->ComputeBounds();
|
|
renderer->ComputeQuality();
|
|
renderer->ComputeCamera();
|
|
}
|
|
|
|
CancelPreviewRender();
|
|
m_FinalPreviewRenderFunc();
|
|
strips = 1;
|
|
p = m_Renderers[0]->MemoryRequired(1, true, m_FinalRenderDialog->DoSequence());
|
|
iterCount = m_Renderers[0]->TotalIterCount(strips);
|
|
}
|
|
|
|
m_FinalRenderDialog->m_StripsSpin->setSuffix(" (" + ToString<qulonglong>(strips) + ")");
|
|
return tuple<size_t, size_t, size_t>(p.first, p.second, iterCount);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Compose a final output path given a base name.
|
|
/// This includes the base path, the prefix, the name, the suffix and the
|
|
/// extension.
|
|
/// </summary>
|
|
/// <param name="name">The base filename to compose a full path for</param>
|
|
/// <returns>The fully composed path</returns>
|
|
template <typename T>
|
|
QString FinalRenderEmberController<T>::ComposePath(const QString& name)
|
|
{
|
|
QString path = MakeEnd(m_Settings->SaveFolder(), '/');//Base path.
|
|
QString full = path + m_FinalRenderDialog->Prefix() + name + m_FinalRenderDialog->Suffix() + "." + m_FinalRenderDialog->Ext();
|
|
return EmberFile<T>::UniqueFilename(full);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Non-virtual functions declared in FinalRenderEmberController<T>.
|
|
/// </summary>
|
|
|
|
/// <summary>
|
|
/// Return either m_Renderer in the case of running a CPU renderer, else
|
|
/// m_Renderers[0] in the case of running OpenCL.
|
|
/// </summary>
|
|
/// <returns>The primary renderer</returns>
|
|
template <typename T>
|
|
EmberNs::Renderer<T, float>* FinalRenderEmberController<T>::FirstOrDefaultRenderer()
|
|
{
|
|
if (m_Renderer.get())
|
|
return dynamic_cast<EmberNs::Renderer<T, float>*>(m_Renderer.get());
|
|
else if (!m_Renderers.empty())
|
|
return dynamic_cast<EmberNs::Renderer<T, float>*>(m_Renderers[0].get());
|
|
else
|
|
{
|
|
throw "No final renderer, exiting.";
|
|
return nullptr;
|
|
}
|
|
}
|
|
|
|
/// <summary>
|
|
/// Stop the preview renderer.
|
|
/// This is meant to only be called programatically and never by the user.
|
|
/// </summary>
|
|
template <typename T>
|
|
void FinalRenderEmberController<T>::CancelPreviewRender()
|
|
{
|
|
m_FinalPreviewRenderer->Abort();
|
|
|
|
while (m_FinalPreviewRenderer->InRender()) { QApplication::processEvents(); }
|
|
|
|
while (m_PreviewRun) { QApplication::processEvents(); }
|
|
|
|
while (m_FinalPreviewResult.isRunning()) { QApplication::processEvents(); }
|
|
}
|
|
|
|
/// <summary>
|
|
/// Save the output of the render.
|
|
/// </summary>
|
|
/// <param name="ember">The ember whose rendered output will be saved</param>
|
|
template<typename T>
|
|
void FinalRenderEmberController<T>::SaveCurrentRender(Ember<T>& ember)
|
|
{
|
|
auto comments = m_Renderer->ImageComments(m_Stats, 0, false, true);
|
|
SaveCurrentRender(ember, comments, m_FinalImage, m_Renderer->FinalRasW(), m_Renderer->FinalRasH(), m_Renderer->NumChannels(), m_Renderer->BytesPerChannel());
|
|
}
|
|
|
|
/// <summary>
|
|
/// Save the output of the render.
|
|
/// </summary>
|
|
/// <param name="ember">The ember whose rendered output will be saved</param>
|
|
/// <param name="comments">The comments to save in the png or jpg</param>
|
|
/// <param name="pixels">The buffer containing the pixels</param>
|
|
/// <param name="width">The width in pixels of the image</param>
|
|
/// <param name="height">The height in pixels of the image</param>
|
|
/// <param name="channels">The number of channels, 3 or 4.</param>
|
|
/// <param name="bpc">The bytes per channel, almost always 1.</param>
|
|
template<typename T>
|
|
void FinalRenderEmberController<T>::SaveCurrentRender(Ember<T>& ember, const EmberImageComments& comments, vector<byte>& pixels, size_t width, size_t height, size_t channels, size_t bpc)
|
|
{
|
|
QString filename = ComposePath(QString::fromStdString(ember.m_Name));
|
|
FractoriumEmberControllerBase::SaveCurrentRender(filename, comments, pixels, width, height, channels, bpc);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Action to take when rendering an image completes.
|
|
/// Thin wrapper around the function of the same name that takes more arguments.
|
|
/// Just passes m_Renderer and m_FinalImage.
|
|
/// </summary>
|
|
/// <param name="ember">The ember currently being rendered</param>
|
|
template<typename T>
|
|
void FinalRenderEmberController<T>::RenderComplete(Ember<T>& ember)
|
|
{
|
|
if (auto renderer = dynamic_cast<EmberNs::Renderer<T, float>*>(m_Renderer.get()))
|
|
RenderComplete(ember, m_Stats, m_RenderTimer);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Handle setting the appropriate progress bar values when an image render has finished.
|
|
/// This handles single image, animations, and strips.
|
|
/// </summary>
|
|
template<typename T>
|
|
void FinalRenderEmberController<T>::HandleFinishedProgress()
|
|
{
|
|
auto finishedCountCached = m_FinishedImageCount.load();//Make sure to use the same value throughout this function even if the atomic is changing.
|
|
|
|
if (m_FinishedImageCount.load() != m_ImageCount)
|
|
ResetProgress(false);
|
|
else
|
|
SetProgressComplete(100);//Just to be safe.
|
|
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderTotalProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, int((float(finishedCountCached) / float(m_ImageCount)) * 100)));
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderImageCountLabel, "setText", Qt::QueuedConnection, Q_ARG(const QString&, ToString<qulonglong>(finishedCountCached) + " / " + ToString<qulonglong>(m_ImageCount)));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Action to take when rendering an image completes.
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/// </summary>
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/// <param name="ember">The ember currently being rendered</param>
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/// <param name="stats">The renderer stats</param>
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/// <param name="pixels">The timer which was started at the beginning of the render</param>
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template<typename T>
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void FinalRenderEmberController<T>::RenderComplete(Ember<T>& ember, const EmberStats& stats, Timing& renderTimer)
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{
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m_ProgressCs.Enter();
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string renderTimeString = renderTimer.Format(renderTimer.Toc()), totalTimeString;
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QString status, filename = ComposePath(QString::fromStdString(ember.m_Name));
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QString itersString = ToString<qulonglong>(stats.m_Iters);
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QString itersPerSecString = ToString<qulonglong>(size_t(stats.m_Iters / (stats.m_IterMs / 1000.0)));
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if (m_GuiState.m_SaveXml)
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{
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QFileInfo xmlFileInfo(filename);//Create another one in case it was modified for batch rendering.
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QString newPath = xmlFileInfo.absolutePath() + '/' + xmlFileInfo.completeBaseName() + ".flame";
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xmlDocPtr tempEdit = ember.m_Edits;
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ember.m_Edits = m_XmlWriter.CreateNewEditdoc(&ember, nullptr, "edit", m_Settings->Nick().toStdString(), m_Settings->Url().toStdString(), m_Settings->Id().toStdString(), "", 0, 0);
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m_XmlWriter.Save(newPath.toStdString().c_str(), ember, 0, true, false, true);//Note that the ember passed is used, rather than m_Ember because it's what was actually rendered.
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if (tempEdit)
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xmlFreeDoc(tempEdit);
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}
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status = "Pure render time: " + QString::fromStdString(renderTimeString);
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Output(status);
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totalTimeString = renderTimer.Format(renderTimer.Toc());
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status = "Total time: " + QString::fromStdString(totalTimeString) + "\nTotal iters: " + itersString + "\nIters/second: " + itersPerSecString + "\n";
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Output(status);
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QMetaObject::invokeMethod(m_FinalRenderDialog, "MoveCursorToEnd", Qt::QueuedConnection);
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|
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if (m_FinishedImageCount.load() == m_ImageCount)//Finished, save whatever options were specified on the GUI to the settings.
|
|
{
|
|
m_Settings->FinalEarlyClip(m_GuiState.m_EarlyClip);
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m_Settings->FinalYAxisUp(m_GuiState.m_YAxisUp);
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|
m_Settings->FinalTransparency(m_GuiState.m_Transparency);
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|
m_Settings->FinalOpenCL(m_GuiState.m_OpenCL);
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m_Settings->FinalDouble(m_GuiState.m_Double);
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m_Settings->FinalDevices(m_GuiState.m_Devices);
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m_Settings->FinalSaveXml(m_GuiState.m_SaveXml);
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m_Settings->FinalDoAll(m_GuiState.m_DoAll);
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m_Settings->FinalDoSequence(m_GuiState.m_DoSequence);
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m_Settings->FinalKeepAspect(m_GuiState.m_KeepAspect);
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|
m_Settings->FinalScale(m_GuiState.m_Scale);
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|
m_Settings->FinalExt(m_GuiState.m_Ext);
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|
m_Settings->FinalThreadCount(m_GuiState.m_ThreadCount);
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|
m_Settings->FinalThreadPriority(m_GuiState.m_ThreadPriority);
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|
m_Settings->FinalQuality(m_GuiState.m_Quality);
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|
m_Settings->FinalTemporalSamples(m_GuiState.m_TemporalSamples);
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m_Settings->FinalSupersample(m_GuiState.m_Supersample);
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|
m_Settings->FinalStrips(m_GuiState.m_Strips);
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|
}
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|
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QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderTextOutput, "update", Qt::QueuedConnection);
|
|
m_ProgressCs.Leave();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Copy widget values to the ember passed in.
|
|
/// </summary>
|
|
/// <param name="ember">The ember whose values will be modified</param>
|
|
/// <param name="widthOverride">Width override to use instead of scaling the original width</param>
|
|
/// <param name="heightOverride">Height override to use instead of scaling the original height</param>
|
|
template <typename T>
|
|
void FinalRenderEmberController<T>::SyncGuiToEmber(Ember<T>& ember, size_t widthOverride, size_t heightOverride)
|
|
{
|
|
size_t w;
|
|
size_t h;
|
|
|
|
if (widthOverride && heightOverride)
|
|
{
|
|
w = widthOverride;
|
|
h = heightOverride;
|
|
}
|
|
else
|
|
{
|
|
double wScale = m_FinalRenderDialog->m_WidthScaleSpin->value();
|
|
double hScale = m_FinalRenderDialog->m_HeightScaleSpin->value();
|
|
w = ember.m_OrigFinalRasW * wScale;
|
|
h = ember.m_OrigFinalRasH * hScale;
|
|
}
|
|
|
|
w = std::max<size_t>(w, 10);
|
|
h = std::max<size_t>(h, 10);
|
|
ember.SetSizeAndAdjustScale(w, h, false, m_FinalRenderDialog->Scale());
|
|
ember.m_Quality = m_FinalRenderDialog->m_QualitySpin->value();
|
|
ember.m_Supersample = m_FinalRenderDialog->m_SupersampleSpin->value();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set the iteration, density filter, and final accumulation progress bars to the same value.
|
|
/// Usually 0 or 100.
|
|
/// </summary>
|
|
/// <param name="val">The value to set them to</param>
|
|
template <typename T>
|
|
void FinalRenderEmberController<T>::SetProgressComplete(int val)
|
|
{
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderIterationProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, val));//Just to be safe.
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderFilteringProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, val));
|
|
QMetaObject::invokeMethod(m_FinalRenderDialog->ui.FinalRenderAccumProgress, "setValue", Qt::QueuedConnection, Q_ARG(int, val));
|
|
}
|
|
|
|
template class FinalRenderEmberController<float>;
|
|
|
|
#ifdef DO_DOUBLE
|
|
template class FinalRenderEmberController<double>;
|
|
#endif
|