fractorium/Source/Fractorium/VariationTreeWidgetItem.h
mfeemster a800b08b67 --User changes
-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab.
 -Allow for graphical affine adjustments to apply to multiple selected xforms.
 -Slight optimization of the pie variation.
 -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging.
 -Add some keyboard shortcuts for toolbar and menu items.
 -Make info tab tree always expanded.

--Bug fixes
 -Make precalcs for all hypertile variations safer by using Zeps() for denominators.
 -Changing the current xform with more than one selected would set all xform's color index value that of the current one.
 -Use hard found palette path information for randoms as well.
 -OpenCL build and assignment errors for Z value in epispiral variation.
 -Unitialized local variables in hexaplay3D, crob, pRose3D.

--Code changes
 -Change static member variables from m_ to s_.
 -Get rid of excessive endl and replace with "\n".
 -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2.
 -Remove old CriticalSection code and use std::recursive_mutex.
 -Make Affine2D Rotate() and RotateTrans() take radians instead of angles.
 -More C++11 work.
 -General cleanup.
2016-02-11 21:38:21 -08:00

91 lines
2.9 KiB
C++

#pragma once
#include "FractoriumPch.h"
#include "DoubleSpinBox.h"
/// <summary>
/// VariationTreeWidgetItem class.
/// </summary>
/// <summary>
/// A derivation of QTreeWidgetItem which helps us with sorting.
/// This is used when the user chooses to sort the variations tree
/// by index or by weight. It supports weights less than, equal to, or
/// greater than zero.
/// </summary>
class VariationTreeWidgetItem : public QTreeWidgetItem
{
public:
/// <summary>
/// Constructor that takes a pointer to a QTreeWidget as the parent
/// and passes it to the base.
/// </summary>
/// <param name="id">The ID of the variation this widget will represent</param>
/// <param name="p">The parent widget</param>
VariationTreeWidgetItem(eVariationId id, QTreeWidget* p = 0)
: QTreeWidgetItem(p)
{
m_Id = id;
}
/// <summary>
/// Constructor that takes a pointer to a QTreeWidgetItem as the parent
/// and passes it to the base.
/// This is used for making sub items for parametric variation parameters.
/// </summary>
/// <param name="id">The ID of the variation this widget will represent</param>
/// <param name="p">The parent widget</param>
VariationTreeWidgetItem(eVariationId id, QTreeWidgetItem* p = 0)
: QTreeWidgetItem(p)
{
m_Id = id;
}
virtual ~VariationTreeWidgetItem() { }
eVariationId Id() { return m_Id; }
private:
/// <summary>
/// Less than operator used for sorting.
/// </summary>
/// <param name="other">The QTreeWidgetItem to compare against for sorting</param>
/// <returns>True if this is less than other, else false.</returns>
bool operator < (const QTreeWidgetItem& other) const
{
int column = treeWidget()->sortColumn();
auto itemWidget1 = treeWidget()->itemWidget(const_cast<VariationTreeWidgetItem*>(this), 1);//Get the widget for the second column.
if (auto spinBox1 = dynamic_cast<VariationTreeDoubleSpinBox*>(itemWidget1))//Cast the widget to the VariationTreeDoubleSpinBox type.
{
auto itemWidget2 = treeWidget()->itemWidget(const_cast<QTreeWidgetItem*>(&other), 1);//Get the widget for the second column of the widget item passed in.
if (auto spinBox2 = dynamic_cast<VariationTreeDoubleSpinBox*>(itemWidget2))//Cast the widget to the VariationTreeDoubleSpinBox type.
{
if (spinBox1->IsParam() || spinBox2->IsParam())//Do not sort params, their order will always remain the same.
return false;
auto weight1 = spinBox1->value();
auto weight2 = spinBox2->value();
auto index1 = spinBox1->GetVariationId();
auto index2 = spinBox2->GetVariationId();
if (column == 0)//First column clicked, sort by variation index.
{
return index1 < index2;
}
else if (column == 1)//Second column clicked, sort by weight.
{
if (IsNearZero(weight1) && IsNearZero(weight2))
return index1 > index2;
else
return std::abs(weight1) < fabs(weight2);
}
}
}
return false;
}
eVariationId m_Id;
};