fractorium/Source/EmberCL/RendererClDevice.h
Person 92e9836151 --User changes
-Add two new variations, hyperbolic and hypershift2.
 -Allow for animating final xforms.
 -More detailed diagnostics when any action in the OpenCL renderer fails.
 -Allow for creating an OpenCL renderer which does not share a texture with the main window, and instead manually copies its final output image from GPU to CPU then back to GPU.

--Bug fixes
 -Text was not properly being copied out of the Info | Bounds text box.

--Code changes
 -Remove Renderer::AccumulatorToFinalImage(v4F* pixels, size_t finalOffset), it's no longer needed or makes sense.
 -Controllers no longer keep track of shared status, it's kept inside the renderers.
 -Make getter functions in FractoriumOptionsDialog be public.
2018-04-28 22:28:05 -07:00

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1.0 KiB
C++

#pragma once
#include "EmberCLPch.h"
#include "OpenCLWrapper.h"
#include "IterOpenCLKernelCreator.h"
/// <summary>
/// RendererClDevice class.
/// </summary>
namespace EmberCLns
{
/// <summary>
/// Class to manage a device that does the iteration portion of
/// the rendering process. Having a separate class for this purpose
/// enables multi-GPU support.
/// </summary>
class EMBERCL_API RendererClDevice : public EmberReport
{
public:
RendererClDevice(size_t platform, size_t device, bool shared);
bool Init();
bool Ok() const;
bool Shared() const;
bool Nvidia() const;
size_t WarpSize() const;
size_t PlatformIndex() const;
size_t DeviceIndex() const;
//Public virtual functions overridden from base classes.
virtual void ClearErrorReport() override;
virtual string ErrorReportString() override;
virtual vector<string> ErrorReport() override;
size_t m_Calls;
OpenCLWrapper m_Wrapper;
private:
bool m_Init;
bool m_Shared;
bool m_NVidia;
size_t m_WarpSize;
size_t m_PlatformIndex;
size_t m_DeviceIndex;
shared_ptr<OpenCLInfo> m_Info;
};
}