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https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 05:30:06 -05:00
3e70b8eec6
Fix broken state of ember during failed render with strips.
387 lines
11 KiB
C++
387 lines
11 KiB
C++
#pragma once
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#include "EmberCommonPch.h"
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/// <summary>
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/// Global utility classes and functions that are common to all programs that use
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/// Ember and its derivatives.
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/// </summary>
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/// <summary>
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/// Derivation of the RenderCallback class to do custom printing action
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/// whenever the progress function is internally called inside of Ember
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/// and its derivatives.
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/// Template argument expected to be float or double.
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/// </summary>
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template <typename T>
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class RenderProgress : public RenderCallback
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{
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public:
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/// <summary>
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/// Constructor that initializes the state to zero.
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/// </summary>
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RenderProgress()
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{
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Clear();
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}
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/// <summary>
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/// The progress function which will be called from inside the renderer.
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/// </summary>
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/// <param name="ember">The ember currently being rendered</param>
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/// <param name="foo">An extra dummy parameter</param>
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/// <param name="fraction">The progress fraction from 0-100</param>
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/// <param name="stage">The stage of iteration. 1 is iterating, 2 is density filtering, 2 is final accumulation.</param>
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/// <param name="etaMs">The estimated milliseconds to completion of the current stage</param>
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/// <returns>1 since this is intended to run in an environment where the render runs to completion, unlike interactive rendering.</returns>
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virtual int ProgressFunc(Ember<T>& ember, void* foo, double fraction, int stage, double etaMs)
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{
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if (stage == 0 || stage == 1)
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{
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if (m_LastStage != stage)
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cout << endl;
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cout << "\r" << string(m_S.length() * 2, ' ');//Clear what was previously here, * 2 just to be safe because the end parts of previous strings might be longer.
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m_SS.str("");//Begin new output.
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m_SS << "\rStage = " << (stage ? "filtering" : "chaos");
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m_SS << ", progress = " << int(fraction) << "%";
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m_SS << ", eta = " << t.Format(etaMs);
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m_S = m_SS.str();
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cout << m_S;
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}
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m_LastStage = stage;
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return 1;
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}
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/// <summary>
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/// Reset the state.
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/// </summary>
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void Clear()
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{
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m_LastStage = 0;
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m_LastLength = 0;
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m_SS.clear();
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m_S.clear();
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}
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private:
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int m_LastStage;
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int m_LastLength;
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stringstream m_SS;
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string m_S;
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Timing t;
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};
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/// <summary>
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/// Wrapper for parsing an ember Xml file, storing the embers in a vector and printing
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/// any errors that occurred.
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/// Template argument expected to be float or double.
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/// </summary>
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/// <param name="parser">The parser to use</param>
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/// <param name="filename">The full path and name of the file</param>
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/// <param name="embers">Storage for the embers read from the file</param>
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/// <returns>True if success, else false.</returns>
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template <typename T>
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static bool ParseEmberFile(XmlToEmber<T>& parser, string filename, vector<Ember<T>>& embers)
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{
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if (!parser.Parse(filename.c_str(), embers))
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{
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cout << "Error parsing flame file " << filename << ", returning without executing." << endl;
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return false;
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}
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if (embers.empty())
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{
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cout << "Error: No data present in file " << filename << ". Aborting." << endl;
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return false;
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}
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return true;
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}
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/// <summary>
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/// Wrapper for parsing palette Xml file and initializing it's private static members,
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/// and printing any errors that occurred.
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/// Template argument expected to be float or double.
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/// </summary>
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/// <param name="filename">The full path and name of the file</param>
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/// <returns>True if success, else false.</returns>
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template <typename T>
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static bool InitPaletteList(const string& filename)
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{
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PaletteList<T> paletteList;//Even though this is local, the members are static so they will remain.
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if (!paletteList.Init(filename))
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{
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cout << "Error parsing palette file " << filename << ". Reason: " << endl;
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cout << paletteList.ErrorReportString() << endl << "Returning without executing." << endl;
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return false;
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}
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return true;
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}
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/// <summary>
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/// Convert an RGBA buffer to an RGB buffer.
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/// </summary>
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/// <param name="rgba">The RGBA buffer</param>
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/// <param name="rgb">The RGB buffer</param>
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/// <param name="width">The width of the image in pixels</param>
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/// <param name="height">The height of the image in pixels</param>
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static void RgbaToRgb(vector<byte>& rgba, vector<byte>& rgb, size_t width, size_t height)
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{
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rgb.resize(width * height * 3);
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for (uint i = 0, j = 0; i < (width * height * 4); i += 4, j += 3)
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{
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rgb[j] = rgba[i];
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rgb[j + 1] = rgba[i + 1];
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rgb[j + 2] = rgba[i + 2];
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}
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}
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/// <summary>
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/// Calculate the number of strips required if the needed amount of memory
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/// is greater than the system memory, or greater than what the user wants to allow.
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/// </summary>
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/// <param name="mem">Amount of memory required</param>
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/// <param name="memAvailable">Amount of memory available on the system</param>
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/// <param name="useMem">The maximum amount of memory to use. Use max if 0.</param>
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/// <returns>The number of strips to use</returns>
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static uint CalcStrips(double memRequired, double memAvailable, double useMem)
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{
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uint strips;
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if (useMem > 0)
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memAvailable = useMem;
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else
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memAvailable *= 0.8;
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if (memAvailable >= memRequired)
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return 1;
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strips = uint(ceil(memRequired / memAvailable));
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return strips;
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}
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/// <summary>
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/// Given a numerator and a denominator, find the next highest denominator that divides
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/// evenly into the numerator.
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/// </summary>
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/// <param name="numerator">The numerator</param>
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/// <param name="denominator">The denominator</param>
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/// <returns>The next highest divisor if found, else 1.</returns>
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template <typename T>
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static T NextHighestEvenDiv(T numerator, T denominator)
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{
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T result = 1;
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T numDiv2 = numerator / 2;
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do
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{
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denominator++;
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if (numerator % denominator == 0)
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{
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result = denominator;
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break;
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}
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}
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while (denominator <= numDiv2);
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return result;
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}
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/// <summary>
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/// Given a numerator and a denominator, find the next lowest denominator that divides
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/// evenly into the numerator.
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/// </summary>
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/// <param name="numerator">The numerator</param>
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/// <param name="denominator">The denominator</param>
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/// <returns>The next lowest divisor if found, else 1.</returns>
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template <typename T>
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static T NextLowestEvenDiv(T numerator, T denominator)
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{
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T result = 1;
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T numDiv2 = numerator / 2;
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denominator--;
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if (denominator > numDiv2)
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denominator = numDiv2;
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while (denominator >= 1)
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{
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if (numerator % denominator == 0)
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{
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result = denominator;
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break;
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}
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denominator--;
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}
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return result;
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}
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/// <summary>
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/// Wrapper for creating a renderer of the specified type.
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/// First template argument expected to be float or double for CPU renderer,
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/// Second argument expected to be float or double for CPU renderer, and only float for OpenCL renderer.
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/// </summary>
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/// <param name="renderType">Type of renderer to create</param>
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/// <param name="platform">The index platform of the platform to use</param>
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/// <param name="device">The index device of the device to use</param>
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/// <param name="shared">True if shared with OpenGL, else false.</param>
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/// <param name="texId">The texture ID of the shared OpenGL texture if shared</param>
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/// <param name="errorReport">The error report for holding errors if anything goes wrong</param>
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/// <returns>A pointer to the created renderer if successful, else false.</returns>
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template <typename T, typename bucketT>
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static Renderer<T, bucketT>* CreateRenderer(eRendererType renderType, uint platform, uint device, bool shared, GLuint texId, EmberReport& errorReport)
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{
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string s;
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unique_ptr<Renderer<T, bucketT>> renderer;
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try
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{
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if (renderType == CPU_RENDERER)
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{
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s = "CPU";
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renderer = unique_ptr<Renderer<T, bucketT>>(new Renderer<T, bucketT>());
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}
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else if (renderType == OPENCL_RENDERER)
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{
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s = "OpenCL";
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renderer = unique_ptr<Renderer<T, bucketT>>(new RendererCL<T>(platform, device, shared, texId));
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if (!renderer.get() || !renderer->Ok())
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{
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if (renderer.get())
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errorReport.AddToReport(renderer->ErrorReport());
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errorReport.AddToReport("Error initializing OpenCL renderer, using CPU renderer instead.");
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renderer = unique_ptr<Renderer<T, bucketT>>(new Renderer<T, bucketT>());
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}
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}
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}
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catch (...)
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{
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errorReport.AddToReport("Error creating " + s + " renderer.\n");
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}
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return renderer.release();
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}
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template <typename T>
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static bool StripsRender(RendererBase* renderer, Ember<T>& ember, vector<byte>& finalImage, double time, size_t strips, bool yAxisUp,
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std::function<void(size_t strip)> perStripStart,
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std::function<void(size_t strip)> perStripFinish,
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std::function<void(size_t strip)> perStripError,
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std::function<void(Ember<T>& finalEmber)> allStripsFinished)
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{
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bool success = false;
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size_t origHeight, realHeight = ember.m_FinalRasH;
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T centerY = ember.m_CenterY;
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T floatStripH = T(ember.m_FinalRasH) / T(strips);
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T zoomScale = pow(T(2), ember.m_Zoom);
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T centerBase = centerY - ((strips - 1) * floatStripH) / (2 * ember.m_PixelsPerUnit * zoomScale);
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vector<QTIsaac<ISAAC_SIZE, ISAAC_INT>> randVec;
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ember.m_Quality *= strips;
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ember.m_FinalRasH = size_t(ceil(floatStripH));
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if (strips > 1)
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randVec = renderer->RandVec();
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for (size_t strip = 0; strip < strips; strip++)
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{
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size_t stripOffset;
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if (yAxisUp)
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stripOffset = ember.m_FinalRasH * ((strips - strip) - 1) * renderer->FinalRowSize();
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else
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stripOffset = ember.m_FinalRasH * strip * renderer->FinalRowSize();
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ember.m_CenterY = centerBase + ember.m_FinalRasH * T(strip) / (ember.m_PixelsPerUnit * zoomScale);
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if ((ember.m_FinalRasH * (strip + 1)) > realHeight)
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{
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origHeight = ember.m_FinalRasH;
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ember.m_FinalRasH = realHeight - origHeight * strip;
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ember.m_CenterY -= (origHeight - ember.m_FinalRasH) * T(0.5) / (ember.m_PixelsPerUnit * zoomScale);
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}
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perStripStart(strip);
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if (strips > 1)
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{
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renderer->RandVec(randVec);//Use the same vector of ISAAC rands for each strip.
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renderer->SetEmber(ember);//Set one final time after modifications for strips.
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}
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if ((renderer->Run(finalImage, time, 0, false, stripOffset) == RENDER_OK) && !renderer->Aborted() && !finalImage.empty())
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{
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perStripFinish(strip);
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}
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else
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{
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perStripError(strip);
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break;
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}
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if (strip == strips - 1)
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success = true;
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}
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//Restore the ember values to their original values.
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ember.m_Quality /= strips;
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ember.m_FinalRasH = realHeight;
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ember.m_CenterY = centerY;
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renderer->SetEmber(ember);//Further processing will require the dimensions to match the original ember, so re-assign.
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if (success)
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allStripsFinished(ember);
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Memset(finalImage);
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return success;
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}
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static size_t VerifyStrips(size_t height, size_t strips,
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std::function<void(const string& s)> stripError1,
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std::function<void(const string& s)> stripError2,
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std::function<void(const string& s)> stripError3)
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{
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ostringstream os;
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if (strips > height)
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{
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os << "Cannot have more strips than rows: " << strips << " > " << height << ". Setting strips = rows.";
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stripError1(os.str()); os.str("");
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strips = height;
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}
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if (height % strips != 0)
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{
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os << "A strips value of " << strips << " does not divide evenly into a height of " << height << ".";
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stripError2(os.str()); os.str("");
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strips = NextHighestEvenDiv(height, strips);
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if (strips == 1)//No higher divisor, check for a lower one.
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strips = NextLowestEvenDiv(height, strips);
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os << "Setting strips to " << strips << ".";
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stripError3(os.str()); os.str("");
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}
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return strips;
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}
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/// <summary>
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/// Simple macro to print a string if the --verbose options has been specified.
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/// </summary>
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#define VerbosePrint(s) if (opt.Verbose()) cout << s << endl
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