fractorium/Source/EmberAnimate/EmberAnimate.cpp
Person 66a597df39 06/04/2017
--User changes
 -Make all fonts be MS Shell Dlg 2. This will require reloading dark.qss if users are already using it.
 -Limit size of the left side of the palette editor.
 -Disable create from image buttons in the palette editor when working on a fixed palette.

--Bug fixes
 -The following variations were wrong: coshq, cothq.
 -During iteration, the color index could become nan if all xform color speeds were negative. This could lead to bad results on the GPU. Fix to check for nan. Minimal speed difference.

--Code changes
 -Make the following variations safer by using Zeps(): sinq, sinhq, secq, sechq, tanq, tanhq, cosq, coshq, cotq, cothq, cscq, cschq, estiq.
 -Always pass -cl-no-signed-zeros -cl-denorms-are-zero to kernel compiles for both single and double.
 -Flush all denormals to zero for all executable programs. This will likely lead to a speedup for badly behaving programs.
2017-06-04 17:37:29 -07:00

496 lines
16 KiB
C++

#include "EmberCommonPch.h"
#include "EmberAnimate.h"
#include "JpegUtils.h"
using namespace EmberCommon;
/// <summary>
/// The core of the EmberAnimate.exe program.
/// Template argument expected to be float or double.
/// </summary>
/// <param name="opt">A populated EmberOptions object which specifies all program options to be used</param>
/// <returns>True if success, else false.</returns>
template <typename T>
bool EmberAnimate(EmberOptions& opt)
{
auto info = OpenCLInfo::Instance();
std::cout.imbue(std::locale(""));
if (opt.DumpArgs())
cout << opt.GetValues(eOptionUse::OPT_USE_ANIMATE) << "\n";
if (opt.OpenCLInfo())
{
cout << "\nOpenCL Info: \n";
cout << info->DumpInfo();
return true;
}
VerbosePrint("Using " << (sizeof(T) == sizeof(float) ? "single" : "double") << " precision.");
//Regular variables.
Timing t;
bool unsorted = false;
uint channels;
streamsize padding;
size_t i, firstUnsortedIndex = 0;
string inputPath = GetPath(opt.Input());
vector<Ember<T>> embers;
XmlToEmber<T> parser;
EmberToXml<T> emberToXml;
Interpolater<T> interpolater;
EmberReport emberReport;
const vector<pair<size_t, size_t>> devices = Devices(opt.Devices());
std::atomic<size_t> atomfTime;
vector<std::thread> threadVec;
auto progress = make_unique<RenderProgress<T>>();
vector<unique_ptr<Renderer<T, float>>> renderers;
vector<string> errorReport;
std::recursive_mutex verboseCs;
if (opt.EmberCL())
{
renderers = CreateRenderers<T>(eRendererType::OPENCL_RENDERER, devices, false, 0, emberReport);
errorReport = emberReport.ErrorReport();
if (!errorReport.empty())
emberReport.DumpErrorReport();
if (!renderers.size() || renderers.size() != devices.size())
{
cout << "Only created " << renderers.size() << " renderers out of " << devices.size() << " requested, exiting.\n";
return false;
}
if (opt.DoProgress())
renderers[0]->Callback(progress.get());
cout << "Using OpenCL to render.\n";
if (opt.Verbose())
{
for (auto& device : devices)
{
cout << "Platform: " << info->PlatformName(device.first) << "\n";
cout << "Device: " << info->DeviceName(device.first, device.second) << "\n";
}
}
if (opt.ThreadCount() > 1)
cout << "Cannot specify threads with OpenCL, using 1 thread.\n";
opt.ThreadCount(1);
if (opt.IsaacSeed().empty())
{
for (auto& r : renderers)
r->ThreadCount(opt.ThreadCount(), nullptr);
}
else
{
for (i = 0; i < renderers.size(); i++)
{
string ns;
auto& is = opt.IsaacSeed();
ns.reserve(is.size());
for (auto& c : is)
ns.push_back(c + char(i * opt.ThreadCount()));
renderers[i]->ThreadCount(opt.ThreadCount(), ns.c_str());
}
}
if (opt.BitsPerChannel() != 8)
{
cout << "Bits per channel cannot be anything other than 8 with OpenCL, setting to 8.\n";
opt.BitsPerChannel(8);
}
}
else
{
unique_ptr<Renderer<T, float>> tempRenderer(CreateRenderer<T>(eRendererType::CPU_RENDERER, devices, false, 0, emberReport));
errorReport = emberReport.ErrorReport();
if (!errorReport.empty())
emberReport.DumpErrorReport();
if (!tempRenderer.get())
{
cout << "Renderer creation failed, exiting.\n";
return false;
}
if (opt.DoProgress())
tempRenderer->Callback(progress.get());
if (opt.ThreadCount() == 0)
{
cout << "Using " << Timing::ProcessorCount() << " automatically detected threads.\n";
opt.ThreadCount(Timing::ProcessorCount());
}
else
{
cout << "Using " << opt.ThreadCount() << " manually specified threads.\n";
}
tempRenderer->ThreadCount(opt.ThreadCount(), opt.IsaacSeed() != "" ? opt.IsaacSeed().c_str() : nullptr);
renderers.push_back(std::move(tempRenderer));
}
if (!InitPaletteList<float>(opt.PalettePath()))//For any modern flames, the palette isn't used. This is for legacy purposes and should be removed.
return false;
cout << "Parsing ember file " << opt.Input() << "\n";
if (!ParseEmberFile(parser, opt.Input(), embers))
return false;
cout << "Finished parsing.\n";
if (embers.size() <= 1)
{
cout << "Read " << embers.size() << " embers from file. At least 2 required to animate, exiting.\n";
return false;
}
if (opt.Format() != "jpg" &&
opt.Format() != "png" &&
opt.Format() != "bmp")
{
cout << "Format must be jpg, png, or bmp not " << opt.Format() << ". Setting to jpg.\n";
}
channels = opt.Format() == "png" ? 4 : 3;
if (opt.BitsPerChannel() == 16 && opt.Format() != "png")
{
cout << "Support for 16 bits per channel images is only present for the png format. Setting to 8.\n";
opt.BitsPerChannel(8);
}
else if (opt.BitsPerChannel() != 8 && opt.BitsPerChannel() != 16)
{
cout << "Unexpected bits per channel specified " << opt.BitsPerChannel() << ". Setting to 8.\n";
opt.BitsPerChannel(8);
}
if (opt.AspectRatio() < 0)
{
cout << "Invalid pixel aspect ratio " << opt.AspectRatio() << "\n. Must be positive, setting to 1.\n";
opt.AspectRatio(1);
}
if (opt.Dtime() < 1)
{
cout << "Warning: dtime must be positive, not " << opt.Dtime() << ". Setting to 1.\n";
opt.Dtime(1);
}
if (opt.Frame() != UINT_MAX)
{
if (opt.FirstFrame() != UINT_MAX || opt.LastFrame() != UINT_MAX)
{
cout << "Cannot specify both frame and begin or end.\n";
return false;
}
opt.FirstFrame(opt.Frame());
opt.LastFrame(opt.Frame() + 1);
}
//Prep all embers, by ensuring they:
//-Are sorted by time.
//-Do not have a dimension of 0.
//-Do not have a memory requirement greater than max uint.
//-Have quality and size scales applied, if present.
//-Have equal dimensions.
for (i = 0; i < embers.size(); i++)
{
auto& ember = embers[i];
auto& emberm1 = embers[i - 1];
if (i > 0 && ember.m_Time <= emberm1.m_Time)
{
if (!unsorted)
firstUnsortedIndex = i;
unsorted = true;
}
if (i > 0 && ember.m_Time == emberm1.m_Time)
{
cout << "Image " << i << " time of " << ember.m_Time << " equaled previous image time of " << emberm1.m_Time << ". Adjusting up by 1.\n";
ember.m_Time++;
}
if (opt.Supersample() > 0)
ember.m_Supersample = opt.Supersample();
if (opt.TemporalSamples() > 0)
ember.m_TemporalSamples = opt.TemporalSamples();
if (opt.Quality() > 0)
ember.m_Quality = T(opt.Quality());
if (opt.DeMin() > -1)
ember.m_MinRadDE = T(opt.DeMin());
if (opt.DeMax() > -1)
ember.m_MaxRadDE = T(opt.DeMax());
ember.m_Quality *= T(opt.QualityScale());
if (opt.SizeScale() != 1.0)
{
ember.m_FinalRasW = size_t(T(ember.m_FinalRasW) * opt.SizeScale());
ember.m_FinalRasH = size_t(T(ember.m_FinalRasH) * opt.SizeScale());
ember.m_PixelsPerUnit *= T(opt.SizeScale());
}
else if (opt.WidthScale() != 1.0 || opt.HeightScale() != 1.0)
{
auto scaleType = eScaleType::SCALE_NONE;
if (ToLower(opt.ScaleType()) == "width")
scaleType = eScaleType::SCALE_WIDTH;
else if (ToLower(opt.ScaleType()) == "height")
scaleType = eScaleType::SCALE_HEIGHT;
else if (ToLower(opt.ScaleType()) != "none")
cout << "Scale type must be width height or none. Setting to none.\n";
auto w = std::max<size_t>(size_t(ember.m_OrigFinalRasW * opt.WidthScale()), 10);
auto h = std::max<size_t>(size_t(ember.m_OrigFinalRasH * opt.HeightScale()), 10);
ember.SetSizeAndAdjustScale(w, h, false, scaleType);
}
//Cast to double in case the value exceeds 2^32.
double imageMem = double(channels) * double(ember.m_FinalRasW)
* double(ember.m_FinalRasH) * double(renderers[0]->BytesPerChannel());
double maxMem = pow(2.0, double((sizeof(void*) * 8) - 1));
if (imageMem > maxMem)//Ensure the max amount of memory for a process isn't exceeded.
{
cout << "Image " << i << " size > " << maxMem << ". Setting to 1920 x 1080.\n";
ember.m_FinalRasW = 1920;
ember.m_FinalRasH = 1080;
}
if (ember.m_FinalRasW == 0 || ember.m_FinalRasH == 0)
{
cout << "Warning: Output image " << i << " has dimension 0: " << ember.m_FinalRasW << ", " << ember.m_FinalRasH << ". Setting to 1920 x 1080.\n";
ember.m_FinalRasW = 1920;
ember.m_FinalRasH = 1080;
}
if ((ember.m_FinalRasW != embers[0].m_FinalRasW) ||
(ember.m_FinalRasH != embers[0].m_FinalRasH))
{
cout << "Warning: flame " << i << " at time " << ember.m_Time << " size mismatch. (" << ember.m_FinalRasW << ", " << ember.m_FinalRasH <<
") should be (" << embers[0].m_FinalRasW << ", " << embers[0].m_FinalRasH << "). Setting to " << embers[0].m_FinalRasW << ", " << embers[0].m_FinalRasH << ".\n";
ember.m_FinalRasW = embers[0].m_FinalRasW;
ember.m_FinalRasH = embers[0].m_FinalRasH;
}
}
if (unsorted)
{
cout << "Embers were unsorted by time. First out of order index was " << firstUnsortedIndex << ". Sorting.\n";
std::sort(embers.begin(), embers.end(), &CompareEmbers<T>);
}
if (opt.Frame() == UINT_MAX)
{
if (opt.FirstFrame() == UINT_MAX)
opt.FirstFrame(size_t(embers[0].m_Time));
if (opt.LastFrame() == UINT_MAX)
opt.LastFrame(ClampGte<size_t>(size_t(embers.back().m_Time),
opt.FirstFrame() + opt.Dtime()));//Make sure the final value is at least first frame + dtime.
}
//Final setup steps before running.
padding = uint(std::log10(double(embers.size()))) + 1;
for (auto& r : renderers)
{
r->SetExternalEmbersPointer(&embers);//All will share a pointer to the original vector to conserve memory with large files. Ok because the vec doesn't get modified.
r->EarlyClip(opt.EarlyClip());
r->YAxisUp(opt.YAxisUp());
r->LockAccum(opt.LockAccum());
r->PixelAspectRatio(T(opt.AspectRatio()));
r->Transparency(opt.Transparency());
r->NumChannels(channels);
r->BytesPerChannel(opt.BitsPerChannel() / 8);
r->Priority(eThreadPriority(Clamp<intmax_t>(intmax_t(opt.Priority()), intmax_t(eThreadPriority::LOWEST), intmax_t(eThreadPriority::HIGHEST))));
}
std::function<void (vector<byte>&, string, EmberImageComments, size_t, size_t, size_t)> saveFunc = [&](vector<byte>& finalImage,
string filename,//These are copies because this will be launched in a thread.
EmberImageComments comments,
size_t w,
size_t h,
size_t chan)
{
bool writeSuccess = false;
byte* finalImagep = finalImage.data();
if ((opt.Format() == "jpg" || opt.Format() == "bmp") && chan == 4)
RgbaToRgb(finalImage, finalImage, w, h);
if (opt.Format() == "png")
writeSuccess = WritePng(filename.c_str(), finalImagep, w, h, opt.BitsPerChannel() / 8, opt.PngComments(), comments, opt.Id(), opt.Url(), opt.Nick());
else if (opt.Format() == "jpg")
writeSuccess = WriteJpeg(filename.c_str(), finalImagep, w, h, int(opt.JpegQuality()), opt.JpegComments(), comments, opt.Id(), opt.Url(), opt.Nick());
else if (opt.Format() == "bmp")
writeSuccess = WriteBmp(filename.c_str(), finalImagep, w, h);
if (!writeSuccess)
cout << "Error writing " << filename << "\n";
};
atomfTime.store(opt.FirstFrame());
std::function<void(size_t)> iterFunc = [&](size_t index)
{
size_t ftime, finalImageIndex = 0;
string filename, flameName;
RendererBase* renderer = renderers[index].get();
ostringstream fnstream, os;
EmberStats stats;
EmberImageComments comments;
Ember<T> centerEmber;
vector<byte> finalImages[2];
std::thread writeThread;
os.imbue(std::locale(""));
//The conditions of this loop use atomics to synchronize when running on multiple GPUs.
//The order is reversed from the usual loop: rather than compare and increment the counter,
//it's incremented, then compared. This is done to ensure the GPU on this thread "claims" this
//frame before working on it.
//The mechanism for incrementing is:
// Do an atomic add, which returns the previous value.
// Add the time increment Dtime() to the return value to mimic what the new atomic value should be.
// Assign the result to the ftime counter.
// Do a <= comparison to LastFrame().
// If true, enter the loop and immediately decrement the counter by Dtime() to make up for the fact
// that it was first incremented before comparing.
while ((ftime = (atomfTime.fetch_add(opt.Dtime()) + opt.Dtime())) <= opt.LastFrame())
{
T localTime = T(ftime) - opt.Dtime();
if (opt.Verbose() && ((opt.LastFrame() - opt.FirstFrame()) / opt.Dtime() >= 1))
{
rlg l(verboseCs);
cout << "Time = " << ftime << " / " << opt.LastFrame() << " / " << opt.Dtime() << "\n";
}
renderer->Reset();
if ((renderer->Run(finalImages[finalImageIndex], localTime) != eRenderStatus::RENDER_OK) || renderer->Aborted() || finalImages[finalImageIndex].empty())
{
cout << "Error: image rendering failed, aborting.\n";
renderer->DumpErrorReport();//Something went wrong, print errors.
atomfTime.store(opt.LastFrame() + 1);//Abort all threads if any of them encounter an error.
break;
}
fnstream << inputPath << opt.Prefix() << setfill('0') << setprecision(0) << fixed << setw(padding) << ftime << opt.Suffix() << "." << opt.Format();
filename = fnstream.str();
fnstream.str("");
if (opt.WriteGenome())
{
flameName = filename.substr(0, filename.find_last_of('.')) + ".flame";
if (opt.Verbose())
{
rlg l(verboseCs);
cout << "Writing " << flameName << "\n";
}
interpolater.Interpolate(embers, localTime, 0, centerEmber);//Get center flame.
emberToXml.Save(flameName, centerEmber, opt.PrintEditDepth(), true, opt.HexPalette(), true, false, false);
centerEmber.Clear();
}
stats = renderer->Stats();
comments = renderer->ImageComments(stats, opt.PrintEditDepth(), true);
os.str("");
size_t iterCount = renderer->TotalIterCount(1);
os << comments.m_NumIters << " / " << iterCount << " (" << std::fixed << std::setprecision(2) << ((double(stats.m_Iters) / double(iterCount)) * 100) << "%)";
if (opt.Verbose())
{
rlg l(verboseCs);
cout << "\nIters ran/requested: " + os.str() << "\n";
if (!opt.EmberCL()) cout << "Bad values: " << stats.m_Badvals << "\n";
cout << "Render time: " << t.Format(stats.m_RenderMs) << "\n";
cout << "Pure iter time: " << t.Format(stats.m_IterMs) << "\n";
cout << "Iters/sec: " << size_t(stats.m_Iters / (stats.m_IterMs / 1000.0)) << "\n";
cout << "Writing " << filename << "\n\n";
}
//Run image writing in a thread. Although doing it this way duplicates the final output memory, it saves a lot of time
//when running with OpenCL. Call join() to ensure the previous thread call has completed.
Join(writeThread);
auto threadVecIndex = finalImageIndex;//Cache before launching thread.
if (opt.ThreadedWrite())//Copies are passed of all but the first parameter to saveFunc(), to avoid conflicting with those values changing when starting the render for the next image.
{
writeThread = std::thread(saveFunc, std::ref(finalImages[threadVecIndex]), filename, comments, renderer->FinalRasW(), renderer->FinalRasH(), renderer->NumChannels());
finalImageIndex ^= 1;//Toggle the index.
}
else
saveFunc(finalImages[threadVecIndex], filename, comments, renderer->FinalRasW(), renderer->FinalRasH(), renderer->NumChannels());//Will always use the first index, thereby not requiring more memory.
}
Join(writeThread);//One final check to make sure all writing is done before exiting this thread.
};
threadVec.reserve(renderers.size());
for (size_t r = 0; r < renderers.size(); r++)
{
threadVec.push_back(std::thread([&](size_t dev)
{
iterFunc(dev);
}, r));
}
Join(threadVec);
t.Toc("\nFinished in: ", true);
return true;
}
/// <summary>
/// Main program entry point for EmberAnimate.exe.
/// </summary>
/// <param name="argc">The number of command line arguments passed</param>
/// <param name="argv">The command line arguments passed</param>
/// <returns>0 if successful, else 1.</returns>
int _tmain(int argc, _TCHAR* argv[])
{
bool b = false;
EmberOptions opt;
//Required for large allocs, else GPU memory usage will be severely limited to small sizes.
//This must be done in the application and not in the EmberCL DLL.
#ifdef _WIN32
_putenv_s("GPU_MAX_ALLOC_PERCENT", "100");
#else
putenv(const_cast<char*>("GPU_MAX_ALLOC_PERCENT=100"));
#endif
_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
_MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
if (!opt.Populate(argc, argv, eOptionUse::OPT_USE_ANIMATE))
{
auto palf = PaletteList<float>::Instance();
#ifdef DO_DOUBLE
if (!opt.Sp())
b = EmberAnimate<double>(opt);
else
#endif
b = EmberAnimate<float>(opt);
}
return b ? 0 : 1;
}