mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 05:30:06 -05:00
018ba26b5f
-Add support for multiple GPU devices. --These options are present in the command line and in Fractorium. -Change scheme of specifying devices from platform,device to just total device index. --Single number on the command line. --Change from combo boxes for device selection to a table of all devices in Fractorium. -Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Bug fixes -EmberAnimate, EmberRender, FractoriumSettings, FinalRenderDialog: Fix wrong order of arguments to Clamp() when assigning thread priority. -VariationsDC.h: Fix NVidia OpenCL compilation error in DCTriangleVariation. -FractoriumXformsColor.cpp: Checking for null pixmap pointer is not enough, must also check if the underlying buffer is null via call to QPixmap::isNull(). --Code changes -Ember.h: Add case for FLAME_MOTION_NONE and default in ApplyFlameMotion(). -EmberMotion.h: Call base constructor. -EmberPch.h: #pragma once only on Windows. -EmberToXml.h: --Handle different types of exceptions. --Add default cases to ToString(). -Isaac.h: Remove unused variable in constructor. -Point.h: Call base constructor in Color(). -Renderer.h/cpp: --Add bool to Alloc() to only allocate memory for the histogram. Needed for multi-GPU. --Make CoordMap() return a const ref, not a pointer. -SheepTools.h: --Use 64-bit types like the rest of the code already does. --Fix some comment misspellings. -Timing.h: Make BeginTime(), EndTime(), ElapsedTime() and Format() be const functions. -Utils.h: --Add new functions Equal() and Split(). --Handle more exception types in ReadFile(). --Get rid of most legacy blending of C and C++ argument parsing. -XmlToEmber.h: --Get rid of most legacy blending of C and C++ code from flam3. --Remove some unused variables. -EmberAnimate: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --If a render fails, exit since there is no point in continuing an animation with a missing frame. --Pass variables to threaded save better, which most likely fixes a very subtle bug that existed before. --Remove some unused variables. -EmberGenome, EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. -EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --Only print values when not rendering with OpenCL, since they're always 0 in that case. -EmberCLPch.h: --#pragma once only on Windows. --#include <atomic>. -IterOpenCLKernelCreator.h: Add new kernel for summing two histograms. This is needed for multi-GPU. -OpenCLWrapper.h: --Move all OpenCL info related code into its own class OpenCLInfo. --Add members to cache the values of global memory size and max allocation size. -RendererCL.h/cpp: --Redesign to accomodate multi-GPU. --Constructor now takes a vector of devices. --Remove DumpErrorReport() function, it's handled in the base. --ClearBuffer(), ReadPoints(), WritePoints(), ReadHist() and WriteHist() now optionally take a device index as a parameter. --MakeDmap() override and m_DmapCL member removed because it no longer applies since the histogram is always float since the last commit. --Add new function SumDeviceHist() to sum histograms from two devices by first copying to a temporary on the host, then a temporary on the device, then summing. --m_Calls member removed, as it's now per-device. --OpenCLWrapper removed. --m_Seeds member is now a vector of vector of seeds, to accomodate a separate and different array of seeds for each device. --Added member m_Devices, a vector of unique_ptr of RendererCLDevice. -EmberCommon.h --Added Devices() function to convert from a vector of device indices to a vector of platform,device indices. --Changed CreateRenderer() to accept a vector of devices to create a single RendererCL which will split work across multiple devices. --Added CreateRenderers() function to accept a vector of devices to create multiple RendererCL, each which will render on a single device. --Add more comments to some existing functions. -EmberCommonPch.h: #pragma once only on Windows. -EmberOptions.h: --Remove --platform option, it's just sequential device number now with the --device option. --Make --out be OPT_USE_RENDER instead of OPT_RENDER_ANIM since it's an error condition when animating. It makes no sense to write all frames to a single image. --Add Devices() function to parse comma separated --device option string and return a vector of device indices. --Make int and uint types be 64-bit, so intmax_t and size_t. --Make better use of macros. -JpegUtils.h: Make string parameters to WriteJpeg() and WritePng() be const ref. -All project files: Turn off buffer security check option in Visual Studio (/Gs-) -deployment.pri: Remove the line OTHER_FILES +=, it's pointless and was causing problems. -Ember.pro, EmberCL.pro: Add CONFIG += plugin, otherwise it wouldn't link. -EmberCL.pro: Add new files for multi-GPU support. -build_all.sh: use -j4 and QMAKE=${QMAKE:/usr/bin/qmake} -shared_settings.pri: -Add version string. -Remove old DESTDIR definitions. -Add the following lines or else nothing would build: CONFIG(release, debug|release) { CONFIG += warn_off DESTDIR = ../../../Bin/release } CONFIG(debug, debug|release) { DESTDIR = ../../../Bin/debug } QMAKE_POST_LINK += $$quote(cp --update ../../../Data/flam3-palettes.xml $${DESTDIR}$$escape_expand(\n\t)) LIBS += -L/usr/lib -lpthread -AboutDialog.ui: Another futile attempt to make it look correct on Linux. -FinalRenderDialog.h/cpp: --Add support for multi-GPU. --Change from combo boxes for device selection to a table of all devices. --Ensure device selection makes sense. --Remove "FinalRender" prefix of various function names, it's implied given the context. -FinalRenderEmberController.h/cpp: --Add support for multi-GPU. --Change m_FinishedImageCount to be atomic. --Move CancelRender() from the base to FinalRenderEmberController<T>. --Refactor RenderComplete() to omit any progress related functionality or image saving since it can be potentially ran in a thread. --Consolidate setting various renderer fields into SyncGuiToRenderer(). -Fractorium.cpp: Allow for resizing of the options dialog to show the entire device table. -FractoriumCommon.h: Add various functions to handle a table showing the available OpenCL devices on the system. -FractoriumEmberController.h/cpp: Remove m_FinalImageIndex, it's no longer needed. -FractoriumRender.cpp: Scale the interactive sub batch count and quality by the number of devices used. -FractoriumSettings.h/cpp: --Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Add multi-GPU support, remove old device,platform pair. -FractoriumToolbar.cpp: Disable OpenCL toolbar button if there are no devices present on the system. -FractoriumOptionsDialog.h/cpp: --Add support for multi-GPU. --Consolidate more assignments in DataToGui(). --Enable/disable CPU/OpenCL items in response to OpenCL checkbox event. -Misc: Convert almost everything to size_t for unsigned, intmax_t for signed.
1032 lines
33 KiB
C++
1032 lines
33 KiB
C++
#include "EmberCLPch.h"
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#include "OpenCLWrapper.h"
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namespace EmberCLns
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{
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/// <summary>
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/// Constructor that sets everything to an uninitialized state.
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/// No OpenCL setup is done here other than what's done in the
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/// global OpenCLInfo object. The caller must explicitly do it.
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/// </summary>
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OpenCLWrapper::OpenCLWrapper()
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: m_Info(OpenCLInfo::Instance())
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{
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m_Init = false;
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m_Shared = false;
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m_PlatformIndex = 0;
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m_DeviceIndex = 0;
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m_LocalMemSize = 0;
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//Pre-allocate some space to avoid temporary copying.
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m_Programs.reserve(4);
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m_Buffers.reserve(4);
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m_Images.reserve(4);
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m_GLImages.reserve(4);
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}
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/// <summary>
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/// Initialize the specified platform and device.
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/// This can be shared with OpenGL.
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/// </summary>
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/// <param name="platform">The index platform of the platform to use</param>
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/// <param name="device">The index device of the device to use</param>
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/// <param name="shared">True if shared with OpenGL, else false.</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::Init(size_t platformIndex, size_t deviceIndex, bool shared)
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{
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cl_int err;
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auto& platforms = m_Info.Platforms();
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auto& devices = m_Info.Devices();
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m_Init = false;
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m_ErrorReport.clear();
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if (m_Info.Ok())
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{
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if (platformIndex < platforms.size() && platformIndex < devices.size())
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{
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cl::Context context;
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if (m_Info.CreateContext(platforms[platformIndex], context, shared))//Platform index is within range, now do context.
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{
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if (deviceIndex < devices[platformIndex].size())//Context is ok, now do device.
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{
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auto q = cl::CommandQueue(context, devices[platformIndex][deviceIndex], 0, &err);//At least one GPU device is present, so create a command queue.
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if (m_Info.CheckCL(err, "cl::CommandQueue()"))//Everything was successful so assign temporaries to members.
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{
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m_Platform = platforms[platformIndex];
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m_Device = devices[platformIndex][deviceIndex];
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m_Context = context;
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m_Queue = q;
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m_PlatformIndex = platformIndex;
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m_DeviceIndex = deviceIndex;
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m_DeviceVec.clear();
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m_DeviceVec.push_back(m_Device);
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m_LocalMemSize = size_t(m_Info.GetInfo<cl_ulong>(m_PlatformIndex, m_DeviceIndex, CL_DEVICE_LOCAL_MEM_SIZE));
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m_GlobalMemSize = size_t(m_Info.GetInfo<cl_ulong>(m_PlatformIndex, m_DeviceIndex, CL_DEVICE_GLOBAL_MEM_SIZE));
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m_MaxAllocSize = size_t(m_Info.GetInfo<cl_ulong>(m_PlatformIndex, m_DeviceIndex, CL_DEVICE_MAX_MEM_ALLOC_SIZE));
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m_Shared = shared;
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m_Init = true;//Command queue is ok, it's now ok to begin building and running programs.
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}
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}
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}
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}
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}
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return m_Init;
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}
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/// <summary>
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/// Compile and add the program, using the specified entry point.
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/// If a program with the same name already exists then it will be replaced.
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/// </summary>
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/// <param name="name">The name of the program</param>
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/// <param name="program">The program source</param>
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/// <param name="entryPoint">The name of the entry point kernel function in the program</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::AddProgram(const string& name, const string& program, const string& entryPoint, bool doublePrecision)
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{
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Spk spk;
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if (CreateSPK(name, program, entryPoint, spk, doublePrecision))
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{
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for (auto& p : m_Programs)
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{
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if (name == p.m_Name)
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{
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p = spk;
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return true;
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}
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}
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//Nothing was found, so add.
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m_Programs.push_back(spk);
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return true;
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}
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return false;
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}
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/// <summary>
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/// Clear the programs.
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/// </summary>
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void OpenCLWrapper::ClearPrograms()
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{
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m_Programs.clear();
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}
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/// <summary>
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/// Add a buffer with the specified size and name.
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/// Three possible actions to take:
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/// Buffer didn't exist, so create and add.
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/// Buffer existed, but was a different size. Replace.
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/// Buffer existed with the same size, do nothing.
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/// </summary>
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/// <param name="name">The name of the buffer</param>
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/// <param name="size">The size in bytes of the buffer</param>
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/// <param name="flags">The buffer flags. Default: CL_MEM_READ_WRITE.</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::AddBuffer(const string& name, size_t size, cl_mem_flags flags)
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{
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cl_int err;
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if (m_Init)
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{
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int bufferIndex = FindBufferIndex(name);
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if (bufferIndex == -1)//If the buffer didn't exist, create and add.
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{
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cl::Buffer buff(m_Context, flags, size, nullptr, &err);
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if (!m_Info.CheckCL(err, "cl::Buffer()"))
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return false;
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NamedBuffer nb(buff, name);
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m_Buffers.push_back(nb);
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}
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else if (GetBufferSize(bufferIndex) != size)//If it did exist, only create and add if the sizes were different.
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{
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m_Buffers[bufferIndex] = NamedBuffer(cl::Buffer(m_Context, flags, 0, nullptr, &err), "emptybuffer");//First clear out the original so the two don't exist in memory at once.
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cl::Buffer buff(m_Context, flags, size, nullptr, &err);//Create the new buffer.
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if (!m_Info.CheckCL(err, "cl::Buffer()"))
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return false;
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NamedBuffer nb(buff, name);//Make a named buffer out of the new buffer.
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m_Buffers[bufferIndex] = nb;//Finally, assign.
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}
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//If the buffer existed and the sizes were the same, take no action.
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return true;
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}
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return false;
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}
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/// <summary>
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/// Add and/or write a buffer of data with the specified name to the list of buffers.
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/// Three possible actions to take:
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/// Buffer didn't exist, so create and add.
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/// Buffer existed, but was a different size. Replace.
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/// Buffer existed with the same size, copy data.
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/// </summary>
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/// <param name="name">The name of the buffer</param>
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/// <param name="data">A pointer to the buffer</param>
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/// <param name="size">The size in bytes of the buffer</param>
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/// <param name="flags">The buffer flags. Default: CL_MEM_READ_WRITE.</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::AddAndWriteBuffer(const string& name, void* data, size_t size, cl_mem_flags flags)
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{
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bool b = false;
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if (AddBuffer(name, size, flags))
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b = WriteBuffer(name, data, size);
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return b;
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}
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/// <summary>
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/// Write data to an existing buffer with the specified name.
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/// </summary>
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/// <param name="name">The name of the buffer</param>
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/// <param name="data">A pointer to the buffer</param>
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/// <param name="size">The size in bytes of the buffer</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::WriteBuffer(const string& name, void* data, size_t size)
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{
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int bufferIndex = FindBufferIndex(name);
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return bufferIndex != -1 ? WriteBuffer(bufferIndex, data, size) : false;
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}
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/// <summary>
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/// Write data to an existing buffer at the specified index.
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/// </summary>
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/// <param name="bufferIndex">The index of the buffer</param>
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/// <param name="data">A pointer to the buffer</param>
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/// <param name="size">The size in bytes of the buffer</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::WriteBuffer(size_t bufferIndex, void* data, size_t size)
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{
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if (m_Init && (bufferIndex < m_Buffers.size()) && (GetBufferSize(bufferIndex) == size))
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{
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cl::Event e;
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cl_int err = m_Queue.enqueueWriteBuffer(m_Buffers[bufferIndex].m_Buffer, CL_TRUE, 0, size, data, nullptr, &e);
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e.wait();
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m_Queue.finish();
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if (m_Info.CheckCL(err, "cl::CommandQueue::enqueueWriteBuffer()"))
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return true;
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}
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return false;
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}
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/// <summary>
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/// Read data from an existing buffer with the specified name.
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/// </summary>
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/// <param name="name">The name of the buffer</param>
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/// <param name="data">A pointer to a buffer to copy the data to</param>
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/// <param name="size">The size in bytes of the buffer</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::ReadBuffer(const string& name, void* data, size_t size)
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{
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int bufferIndex = FindBufferIndex(name);
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return bufferIndex != -1 ? ReadBuffer(bufferIndex, data, size) : false;
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}
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/// <summary>
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/// Read data from an existing buffer at the specified index.
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/// </summary>
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/// <param name="bufferIndex">The index of the buffer</param>
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/// <param name="data">A pointer to a buffer to copy the data to</param>
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/// <param name="size">The size in bytes of the buffer</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::ReadBuffer(size_t bufferIndex, void* data, size_t size)
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{
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if (m_Init && (bufferIndex < m_Buffers.size()) && (GetBufferSize(bufferIndex) == size))
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{
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cl::Event e;
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cl_int err = m_Queue.enqueueReadBuffer(m_Buffers[bufferIndex].m_Buffer, CL_TRUE, 0, size, data, nullptr, &e);
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e.wait();
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m_Queue.finish();
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if (m_Info.CheckCL(err, "cl::CommandQueue::enqueueReadBuffer()"))
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return true;
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}
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return false;
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}
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/// <summary>
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/// Find the index of the buffer with the specified name.
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/// </summary>
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/// <param name="name">The name of the buffer to search for</param>
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/// <returns>The index if found, else -1.</returns>
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int OpenCLWrapper::FindBufferIndex(const string& name)
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{
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for (size_t i = 0; i < m_Buffers.size(); i++)
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if (m_Buffers[i].m_Name == name)
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return int(i);
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return -1;
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}
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/// <summary>
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/// Get the size of the buffer with the specified name.
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/// </summary>
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/// <param name="name">The name of the buffer to search for</param>
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/// <returns>The size of the buffer if found, else 0.</returns>
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size_t OpenCLWrapper::GetBufferSize(const string& name)
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{
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int bufferIndex = FindBufferIndex(name);
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return bufferIndex != -1 ? GetBufferSize(bufferIndex) : 0;
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}
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/// <summary>
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/// Get the size of the buffer at the specified index.
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/// </summary>
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/// <param name="name">The index of the buffer to get the size of</param>
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/// <returns>The size of the buffer if found, else 0.</returns>
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size_t OpenCLWrapper::GetBufferSize(size_t bufferIndex)
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{
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if (m_Init && (bufferIndex < m_Buffers.size()))
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return m_Buffers[bufferIndex].m_Buffer.getInfo<CL_MEM_SIZE>(nullptr);
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return 0;
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}
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/// <summary>
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/// Clear all buffers.
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/// </summary>
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void OpenCLWrapper::ClearBuffers()
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{
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m_Buffers.clear();
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}
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/// <summary>
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/// Add and/or write a new 2D image.
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/// Three possible actions to take:
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/// Image didn't exist, so create and add.
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/// Image existed, but was a different size. Replace.
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/// Image existed with the same size, copy data.
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/// </summary>
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/// <param name="name">The name of the image to add/replace</param>
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/// <param name="flags">The memory flags</param>
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/// <param name="format">The image format</param>
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/// <param name="width">The width in pixels of the image</param>
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/// <param name="height">The height in pixels of the image</param>
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/// <param name="row_pitch">The row pitch (usually zero)</param>
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/// <param name="data">The image data. Default: NULL.</param>
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/// <param name="shared">True if shared with an OpenGL texture, else false. Default: false.</param>
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/// <param name="texName">The texture ID of the shared OpenGL texture if shared. Default: 0.</param>
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/// <returns>True if success, else false.</returns>
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bool OpenCLWrapper::AddAndWriteImage(const string& name, cl_mem_flags flags, const cl::ImageFormat& format, ::size_t width, ::size_t height, ::size_t row_pitch, void* data, bool shared, GLuint texName)
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{
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cl_int err;
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if (m_Init)
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{
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int imageIndex = FindImageIndex(name, shared);
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if (imageIndex == -1)//If the image didn't exist, create and add.
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{
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if (shared)
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{
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//::wglMakeCurrent(wglGetCurrentDC(), wglGetCurrentContext());
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IMAGEGL2D imageGL(m_Context, flags, GL_TEXTURE_2D, 0, texName, &err);
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NamedImage2DGL namedImageGL(imageGL, name);
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if (m_Info.CheckCL(err, "cl::ImageGL()"))
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{
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m_GLImages.push_back(namedImageGL);
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if (data)
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return WriteImage2D(m_GLImages.size() - 1, true, width, height, row_pitch, data);//OpenGL images/textures require a separate write.
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else
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return true;
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}
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}
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else
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{
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NamedImage2D namedImage(cl::Image2D(m_Context, flags, format, width, height, row_pitch, data, &err), name);
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if (m_Info.CheckCL(err, "cl::Image2D()"))
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{
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m_Images.push_back(namedImage);
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return true;
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}
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}
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}
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else//It did exist, so create new if sizes are different. Write if data is not NULL.
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{
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if (shared)
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{
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IMAGEGL2D imageGL = m_GLImages[imageIndex].m_Image;
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if (!CompareImageParams(imageGL, flags, format, width, height, row_pitch))
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|
{
|
|
NamedImage2DGL namedImageGL(IMAGEGL2D(m_Context, flags, GL_TEXTURE_2D, 0, texName, &err), name);//Sizes are different, so create new.
|
|
|
|
if (m_Info.CheckCL(err, "cl::ImageGL()"))
|
|
{
|
|
m_GLImages[imageIndex] = namedImageGL;
|
|
}
|
|
else
|
|
return false;
|
|
}
|
|
|
|
//Write data to new image since OpenGL images/textures require a separate write, must match new size.
|
|
if (data)
|
|
return WriteImage2D(imageIndex, true, width, height, row_pitch, data);
|
|
else
|
|
return true;
|
|
}
|
|
else
|
|
{
|
|
if (!CompareImageParams(m_Images[imageIndex].m_Image, flags, format, width, height, row_pitch))
|
|
{
|
|
m_Images[imageIndex] = NamedImage2D();//First clear out the original so the two don't exist in memory at once.
|
|
|
|
NamedImage2D namedImage(cl::Image2D(m_Context, flags, format, width, height, row_pitch, data, &err), name);
|
|
|
|
if (m_Info.CheckCL(err, "cl::Image2D()"))
|
|
{
|
|
m_Images[imageIndex] = namedImage;
|
|
return true;
|
|
}
|
|
}
|
|
else if (data)
|
|
return WriteImage2D(imageIndex, false, width, height, row_pitch, data);
|
|
else//Strange case: images were same dimensions but no data was passed in, so do nothing.
|
|
return true;
|
|
}
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Write data to an existing 2D image at the specified index.
|
|
/// </summary>
|
|
/// <param name="index">The index of the image</param>
|
|
/// <param name="shared">True if shared with an OpenGL texture, else false.</param>
|
|
/// <param name="width">The width in pixels of the image</param>
|
|
/// <param name="height">The height in pixels of the image</param>
|
|
/// <param name="row_pitch">The row pitch (usually zero)</param>
|
|
/// <param name="data">The image data</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::WriteImage2D(size_t index, bool shared, ::size_t width, ::size_t height, ::size_t row_pitch, void* data)
|
|
{
|
|
if (m_Init)
|
|
{
|
|
cl_int err;
|
|
cl::Event e;
|
|
cl::size_t<3> origin, region;
|
|
|
|
origin[0] = 0;
|
|
origin[1] = 0;
|
|
origin[2] = 0;
|
|
|
|
region[0] = width;
|
|
region[1] = height;
|
|
region[2] = 1;
|
|
|
|
if (shared && index < m_GLImages.size())
|
|
{
|
|
IMAGEGL2D imageGL = m_GLImages[index].m_Image;
|
|
|
|
if (EnqueueAcquireGLObjects(imageGL))
|
|
{
|
|
err = m_Queue.enqueueWriteImage(imageGL, CL_TRUE, origin, region, row_pitch, 0, data, nullptr, &e);
|
|
e.wait();
|
|
m_Queue.finish();
|
|
|
|
bool b = EnqueueReleaseGLObjects(imageGL);
|
|
return m_Info.CheckCL(err, "cl::enqueueWriteImage()") && b;
|
|
}
|
|
}
|
|
else if (!shared && index < m_Images.size())
|
|
{
|
|
err = m_Queue.enqueueWriteImage(m_Images[index].m_Image, CL_TRUE, origin, region, row_pitch, 0, data, nullptr, &e);
|
|
e.wait();
|
|
m_Queue.finish();
|
|
return m_Info.CheckCL(err, "cl::enqueueWriteImage()");
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read data from an existing 2D image with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name of the image</param>
|
|
/// <param name="width">The width in pixels of the image</param>
|
|
/// <param name="height">The height in pixels of the image</param>
|
|
/// <param name="row_pitch">The row pitch (usually zero)</param>
|
|
/// <param name="shared">True if shared with an OpenGL texture, else false.</param>
|
|
/// <param name="data">A pointer to a buffer to copy the data to</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::ReadImage(const string& name, ::size_t width, ::size_t height, ::size_t row_pitch, bool shared, void* data)
|
|
{
|
|
if (m_Init)
|
|
{
|
|
int imageIndex = FindImageIndex(name, shared);
|
|
|
|
if (imageIndex != -1)
|
|
return ReadImage(imageIndex, width, height, row_pitch, shared, data);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Read data from an existing 2D image at the specified index.
|
|
/// </summary>
|
|
/// <param name="name">The name of the image</param>
|
|
/// <param name="width">The width in pixels of the image</param>
|
|
/// <param name="height">The height in pixels of the image</param>
|
|
/// <param name="row_pitch">The row pitch (usually zero)</param>
|
|
/// <param name="shared">True if shared with an OpenGL texture, else false.</param>
|
|
/// <param name="data">A pointer to a buffer to copy the data to</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::ReadImage(size_t imageIndex, ::size_t width, ::size_t height, ::size_t row_pitch, bool shared, void* data)
|
|
{
|
|
if (m_Init)
|
|
{
|
|
cl_int err;
|
|
cl::Event e;
|
|
cl::size_t<3> origin, region;
|
|
|
|
origin[0] = 0;
|
|
origin[1] = 0;
|
|
origin[2] = 0;
|
|
|
|
region[0] = width;
|
|
region[1] = height;
|
|
region[2] = 1;
|
|
|
|
if (shared && imageIndex < m_GLImages.size())
|
|
{
|
|
IMAGEGL2D imageGL = m_GLImages[imageIndex].m_Image;
|
|
|
|
if (EnqueueAcquireGLObjects(imageGL))
|
|
{
|
|
err = m_Queue.enqueueReadImage(m_GLImages[imageIndex].m_Image, true, origin, region, row_pitch, 0, data);
|
|
bool b = EnqueueReleaseGLObjects(m_GLImages[imageIndex].m_Image);
|
|
return m_Info.CheckCL(err, "cl::enqueueReadImage()") && b;
|
|
}
|
|
}
|
|
else if (!shared && imageIndex < m_Images.size())
|
|
{
|
|
err = m_Queue.enqueueReadImage(m_Images[imageIndex].m_Image, true, origin, region, row_pitch, 0, data);
|
|
return m_Info.CheckCL(err, "cl::enqueueReadImage()");
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Find the index of the 2D image with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name of the image to search for</param>
|
|
/// <param name="shared">True if shared with an OpenGL texture, else false.</param>
|
|
/// <returns>The index if found, else -1.</returns>
|
|
int OpenCLWrapper::FindImageIndex(const string& name, bool shared)
|
|
{
|
|
if (shared)
|
|
{
|
|
for (size_t i = 0; i < m_GLImages.size(); i++)
|
|
if (m_GLImages[i].m_Name == name)
|
|
return int(i);
|
|
}
|
|
else
|
|
{
|
|
for (size_t i = 0; i < m_Images.size(); i++)
|
|
if (m_Images[i].m_Name == name)
|
|
return int(i);
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the size of the 2D image with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name of the image to search for</param>
|
|
/// <param name="shared">True if shared with an OpenGL texture, else false.</param>
|
|
/// <returns>The size of the 2D image if found, else 0.</returns>
|
|
size_t OpenCLWrapper::GetImageSize(const string& name, bool shared)
|
|
{
|
|
int imageIndex = FindImageIndex(name, shared);
|
|
return GetImageSize(imageIndex, shared);
|
|
}
|
|
|
|
/// <summary>
|
|
/// Get the size of the 2D image at the specified index.
|
|
/// </summary>
|
|
/// <param name="imageIndex">Index of the image to search for</param>
|
|
/// <param name="shared">True if shared with an OpenGL texture, else false.</param>
|
|
/// <returns>The size of the 2D image if found, else 0.</returns>
|
|
size_t OpenCLWrapper::GetImageSize(size_t imageIndex, bool shared)
|
|
{
|
|
size_t size = 0;
|
|
|
|
if (m_Init)
|
|
{
|
|
if (shared && imageIndex < m_GLImages.size())
|
|
{
|
|
vector<cl::Memory> images;
|
|
|
|
images.push_back(m_GLImages[imageIndex].m_Image);
|
|
IMAGEGL2D image = m_GLImages[imageIndex].m_Image;
|
|
|
|
if (EnqueueAcquireGLObjects(&images))
|
|
size = image.getImageInfo<CL_IMAGE_WIDTH>(nullptr) * image.getImageInfo<CL_IMAGE_HEIGHT>(nullptr) * image.getImageInfo<CL_IMAGE_ELEMENT_SIZE>(nullptr);//Should pitch be checked here?
|
|
|
|
EnqueueReleaseGLObjects(&images);
|
|
}
|
|
else if (!shared && imageIndex < m_Images.size())
|
|
{
|
|
cl::Image2D image = m_Images[imageIndex].m_Image;
|
|
size = image.getImageInfo<CL_IMAGE_WIDTH>(nullptr) * image.getImageInfo<CL_IMAGE_HEIGHT>(nullptr) * image.getImageInfo<CL_IMAGE_ELEMENT_SIZE>(nullptr);//Should pitch be checked here?
|
|
}
|
|
}
|
|
|
|
return size;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Compare the passed in image with the specified parameters.
|
|
/// </summary>
|
|
/// <param name="image">The image to compare</param>
|
|
/// <param name="flags">The memory flags to compare (ommitted)</param>
|
|
/// <param name="format">The format to compare</param>
|
|
/// <param name="width">The width to compare</param>
|
|
/// <param name="height">The height to compare</param>
|
|
/// <param name="row_pitch">The row_pitch to compare (omitted)</param>
|
|
/// <returns>True if all parameters matched, else false.</returns>
|
|
bool OpenCLWrapper::CompareImageParams(cl::Image& image, cl_mem_flags flags, const cl::ImageFormat& format, ::size_t width, ::size_t height, ::size_t row_pitch)
|
|
{
|
|
cl_image_format tempFormat = image.getImageInfo<CL_IMAGE_FORMAT>(nullptr);
|
|
|
|
return (/*image.getImageInfo<CL_MEM_FLAGS>() == flags &&*/
|
|
tempFormat.image_channel_data_type == format.image_channel_data_type &&
|
|
tempFormat.image_channel_order == format.image_channel_order &&
|
|
image.getImageInfo<CL_IMAGE_WIDTH>(nullptr) == width &&
|
|
image.getImageInfo<CL_IMAGE_HEIGHT>(nullptr) == height/* &&
|
|
image.getImageInfo<CL_IMAGE_ROW_PITCH>() == row_pitch*/);//Pitch will be (width * bytes per pixel) + padding.
|
|
}
|
|
|
|
/// <summary>
|
|
/// Clear all images.
|
|
/// </summary>
|
|
/// <param name="shared">True to clear shared images, else clear regular images.</param>
|
|
void OpenCLWrapper::ClearImages(bool shared)
|
|
{
|
|
if (shared)
|
|
m_GLImages.clear();
|
|
else
|
|
m_Images.clear();
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a 2D image and store in the image passed in.
|
|
/// </summary>
|
|
/// <param name="image2D">The 2D image to store the newly created image in</param>
|
|
/// <param name="flags">The memory flags to use</param>
|
|
/// <param name="format">The format to use</param>
|
|
/// <param name="width">The width in pixels of the image</param>
|
|
/// <param name="height">The height in pixels of the image</param>
|
|
/// <param name="row_pitch">The row pitch (usually zero)</param>
|
|
/// <param name="data">The image data. Default: NULL.</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::CreateImage2D(cl::Image2D& image2D, cl_mem_flags flags, cl::ImageFormat format, ::size_t width, ::size_t height, ::size_t row_pitch, void* data)
|
|
{
|
|
if (m_Init)
|
|
{
|
|
cl_int err;
|
|
|
|
image2D = cl::Image2D(m_Context,
|
|
flags,
|
|
format,
|
|
width,
|
|
height,
|
|
row_pitch,
|
|
data,
|
|
&err);
|
|
|
|
return m_Info.CheckCL(err, "cl::Image2D()");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a 2D image shared with an OpenGL texture and store in the image passed in.
|
|
/// </summary>
|
|
/// <param name="image2DGL">The 2D image to store the newly created image in</param>
|
|
/// <param name="flags">The memory flags to use</param>
|
|
/// <param name="target">The target</param>
|
|
/// <param name="miplevel">The mip map level</param>
|
|
/// <param name="texobj">The texture ID of the shared OpenGL texture</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::CreateImage2DGL(IMAGEGL2D& image2DGL, cl_mem_flags flags, GLenum target, GLint miplevel, GLuint texobj)
|
|
{
|
|
if (m_Init)
|
|
{
|
|
cl_int err;
|
|
|
|
image2DGL = IMAGEGL2D(m_Context,
|
|
flags,
|
|
target,
|
|
miplevel,
|
|
texobj,
|
|
&err);
|
|
|
|
return m_Info.CheckCL(err, "cl::ImageGL()");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Acquire the shared 2D image with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name of the image to acquire</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::EnqueueAcquireGLObjects(const string& name)
|
|
{
|
|
int index = FindImageIndex(name, true);
|
|
|
|
if (index != -1)
|
|
return EnqueueAcquireGLObjects(m_GLImages[index].m_Image);
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Acquire the shared 2D image.
|
|
/// </summary>
|
|
/// <param name="image">The image to acquire</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::EnqueueAcquireGLObjects(IMAGEGL2D& image)
|
|
{
|
|
if (m_Init && m_Shared)
|
|
{
|
|
vector<cl::Memory> images;
|
|
|
|
images.push_back(image);
|
|
cl_int err = m_Queue.enqueueAcquireGLObjects(&images);
|
|
m_Queue.finish();
|
|
return m_Info.CheckCL(err, "cl::CommandQueue::enqueueAcquireGLObjects()");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Reelease the shared 2D image with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name of the image to release</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::EnqueueReleaseGLObjects(const string& name)
|
|
{
|
|
int index = FindImageIndex(name, true);
|
|
|
|
if (index != -1)
|
|
return EnqueueReleaseGLObjects(m_GLImages[index].m_Image);
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Release the shared 2D image.
|
|
/// </summary>
|
|
/// <param name="image">The image to release</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::EnqueueReleaseGLObjects(IMAGEGL2D& image)
|
|
{
|
|
if (m_Init && m_Shared)
|
|
{
|
|
vector<cl::Memory> images;
|
|
|
|
images.push_back(image);
|
|
cl_int err = m_Queue.enqueueReleaseGLObjects(&images);
|
|
m_Queue.finish();
|
|
return m_Info.CheckCL(err, "cl::CommandQueue::enqueueReleaseGLObjects()");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Acquire a vector of shared OpenGL memory objects.
|
|
/// </summary>
|
|
/// <param name="memObjects">The memory objects to acquire</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::EnqueueAcquireGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects)
|
|
{
|
|
if (m_Init && m_Shared)
|
|
{
|
|
cl_int err = m_Queue.enqueueAcquireGLObjects(memObjects);
|
|
|
|
m_Queue.finish();
|
|
return m_Info.CheckCL(err, "cl::CommandQueue::enqueueAcquireGLObjects()");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Release a vector of shared OpenGL memory objects.
|
|
/// </summary>
|
|
/// <param name="memObjects">The memory objects to release</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::EnqueueReleaseGLObjects(const VECTOR_CLASS<cl::Memory>* memObjects)
|
|
{
|
|
if (m_Init && m_Shared)
|
|
{
|
|
cl_int err = m_Queue.enqueueReleaseGLObjects(memObjects);
|
|
|
|
m_Queue.finish();
|
|
return m_Info.CheckCL(err, "cl::CommandQueue::enqueueReleaseGLObjects()");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create a texture sampler.
|
|
/// </summary>
|
|
/// <param name="sampler">The sampler to store the newly created sampler in</param>
|
|
/// <param name="normalizedCoords">True to use normalized coordinates, else don't.</param>
|
|
/// <param name="addressingMode">The addressing mode to use</param>
|
|
/// <param name="filterMode">The filter mode to use</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::CreateSampler(cl::Sampler& sampler, cl_bool normalizedCoords, cl_addressing_mode addressingMode, cl_filter_mode filterMode)
|
|
{
|
|
cl_int err;
|
|
|
|
sampler = cl::Sampler(m_Context,
|
|
normalizedCoords,
|
|
addressingMode,
|
|
filterMode,
|
|
&err);
|
|
|
|
return m_Info.CheckCL(err, "cl::Sampler()");
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set the argument at the specified index for the kernel at the specified index to be
|
|
/// the buffer with the specified name.
|
|
/// </summary>
|
|
/// <param name="kernelIndex">Index of the kernel</param>
|
|
/// <param name="argIndex">Index of the argument</param>
|
|
/// <param name="name">The name of the buffer</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::SetBufferArg(size_t kernelIndex, cl_uint argIndex, const string& name)
|
|
{
|
|
int bufferIndex = OpenCLWrapper::FindBufferIndex(name);
|
|
|
|
return bufferIndex != -1 ? SetBufferArg(kernelIndex, argIndex, bufferIndex) : false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set the argument at the specified index for the kernel at the specified index to be
|
|
/// the buffer at the specified index.
|
|
/// </summary>
|
|
/// <param name="kernelIndex">Index of the kernel</param>
|
|
/// <param name="argIndex">Index of the argument</param>
|
|
/// <param name="bufferIndex">Index of the buffer</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::SetBufferArg(size_t kernelIndex, cl_uint argIndex, size_t bufferIndex)
|
|
{
|
|
if (m_Init && bufferIndex < m_Buffers.size())
|
|
return SetArg<cl::Buffer>(kernelIndex, argIndex, m_Buffers[bufferIndex].m_Buffer);
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set the argument at the specified index for the kernel at the specified index to be
|
|
/// the 2D image with the specified name.
|
|
/// </summary>
|
|
/// <param name="kernelIndex">Index of the kernel</param>
|
|
/// <param name="argIndex">Index of the argument</param>
|
|
/// <param name="shared">True if shared with an OpenGL texture, else false</param>
|
|
/// <param name="name">The name of the 2D image</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::SetImageArg(size_t kernelIndex, cl_uint argIndex, bool shared, const string& name)
|
|
{
|
|
if (m_Init)
|
|
{
|
|
int imageIndex = FindImageIndex(name, shared);
|
|
return SetImageArg(kernelIndex, argIndex, shared, imageIndex);
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Set the argument at the specified index for the kernel at the specified index to be
|
|
/// the 2D image at the specified index.
|
|
/// </summary>
|
|
/// <param name="kernelIndex">Index of the kernel</param>
|
|
/// <param name="argIndex">Index of the argument</param>
|
|
/// <param name="shared">True if shared with an OpenGL texture, else false</param>
|
|
/// <param name="imageIndex">Index of the 2D image</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::SetImageArg(size_t kernelIndex, cl_uint argIndex, bool shared, size_t imageIndex)
|
|
{
|
|
cl_int err;
|
|
|
|
if (m_Init)
|
|
{
|
|
if (shared && imageIndex < m_GLImages.size())
|
|
{
|
|
err = m_Programs[kernelIndex].m_Kernel.setArg(argIndex, m_GLImages[imageIndex].m_Image);
|
|
return m_Info.CheckCL(err, "cl::Kernel::setArg()");
|
|
}
|
|
else if (!shared && imageIndex < m_Images.size())
|
|
{
|
|
err = m_Programs[kernelIndex].m_Kernel.setArg(argIndex, m_Images[imageIndex].m_Image);
|
|
return m_Info.CheckCL(err, "cl::Kernel::setArg()");
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Find the index of the kernel with the specified name.
|
|
/// </summary>
|
|
/// <param name="name">The name of the kernel to search for</param>
|
|
/// <returns>The index if found, else -1.</returns>
|
|
int OpenCLWrapper::FindKernelIndex(const string& name)
|
|
{
|
|
for (size_t i = 0; i < m_Programs.size(); i++)
|
|
if (m_Programs[i].m_Name == name)
|
|
return int(i);
|
|
|
|
return -1;
|
|
}
|
|
|
|
/// <summary>
|
|
/// Run the kernel at the specified index, using the specified grid and block dimensions.
|
|
/// </summary>
|
|
/// <param name="kernelIndex">Index of the kernel to run</param>
|
|
/// <param name="totalGridWidth">Total width of the grid</param>
|
|
/// <param name="totalGridHeight">Total height of the grid</param>
|
|
/// <param name="totalGridDepth">The total depth grid</param>
|
|
/// <param name="blockWidth">Width of each block</param>
|
|
/// <param name="blockHeight">Height of each block</param>
|
|
/// <param name="blockDepth">Depth of each block</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::RunKernel(size_t kernelIndex, size_t totalGridWidth, size_t totalGridHeight, size_t totalGridDepth,
|
|
size_t blockWidth, size_t blockHeight, size_t blockDepth)
|
|
{
|
|
if (m_Init && kernelIndex < m_Programs.size())
|
|
{
|
|
cl::Event e;
|
|
cl_int err = m_Queue.enqueueNDRangeKernel(m_Programs[kernelIndex].m_Kernel,
|
|
cl::NullRange,
|
|
cl::NDRange(totalGridWidth, totalGridHeight, totalGridDepth),
|
|
cl::NDRange(blockWidth, blockHeight, blockDepth),
|
|
nullptr,
|
|
&e);
|
|
|
|
e.wait();
|
|
m_Queue.finish();
|
|
return m_Info.CheckCL(err, "cl::CommandQueue::enqueueNDRangeKernel()");
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
/// <summary>
|
|
/// OpenCL properties, getters only.
|
|
/// </summary>
|
|
bool OpenCLWrapper::Ok() const { return m_Init; }
|
|
bool OpenCLWrapper::Shared() const { return m_Shared; }
|
|
const cl::Context& OpenCLWrapper::Context() const { return m_Context; }
|
|
size_t OpenCLWrapper::PlatformIndex() const { return m_PlatformIndex; }
|
|
size_t OpenCLWrapper::DeviceIndex() const { return m_DeviceIndex; }
|
|
const string& OpenCLWrapper::DeviceName() const { return m_Info.DeviceName(m_PlatformIndex, m_DeviceIndex); }
|
|
size_t OpenCLWrapper::LocalMemSize() const { return m_LocalMemSize; }
|
|
size_t OpenCLWrapper::GlobalMemSize() const { return m_GlobalMemSize; }
|
|
size_t OpenCLWrapper::MaxAllocSize() const { return m_MaxAllocSize; }
|
|
|
|
/// <summary>
|
|
/// Makes the even grid dims.
|
|
/// </summary>
|
|
/// <param name="blockW">The block w.</param>
|
|
/// <param name="blockH">The block h.</param>
|
|
/// <param name="gridW">The grid w.</param>
|
|
/// <param name="gridH">The grid h.</param>
|
|
void OpenCLWrapper::MakeEvenGridDims(size_t blockW, size_t blockH, size_t& gridW, size_t& gridH)
|
|
{
|
|
if (gridW % blockW != 0)
|
|
gridW += (blockW - (gridW % blockW));
|
|
|
|
if (gridH % blockH != 0)
|
|
gridH += (blockH - (gridH % blockH));
|
|
}
|
|
|
|
/// <summary>
|
|
/// Create an Spk object created by compiling the program arguments passed in.
|
|
/// </summary>
|
|
/// <param name="name">The name of the program</param>
|
|
/// <param name="program">The source of the program</param>
|
|
/// <param name="entryPoint">The name of the entry point kernel function in the program</param>
|
|
/// <param name="spk">The Spk object to store the resulting compiled program in</param>
|
|
/// <returns>True if success, else false.</returns>
|
|
bool OpenCLWrapper::CreateSPK(const string& name, const string& program, const string& entryPoint, Spk& spk, bool doublePrecision)
|
|
{
|
|
if (m_Init)
|
|
{
|
|
cl_int err;
|
|
|
|
spk.m_Name = name;
|
|
spk.m_Source = cl::Program::Sources(1, std::make_pair(program.c_str(), program.length() + 1));
|
|
spk.m_Program = cl::Program(m_Context, spk.m_Source);
|
|
|
|
if (doublePrecision)
|
|
err = spk.m_Program.build(m_DeviceVec, "-cl-mad-enable");//Tinker with other options later.
|
|
else
|
|
err = spk.m_Program.build(m_DeviceVec, "-cl-mad-enable -cl-no-signed-zeros -cl-single-precision-constant");
|
|
//err = spk.m_Program.build(m_DeviceVec, "-cl-single-precision-constant");
|
|
//err = spk.m_Program.build(m_DeviceVec, "-cl-mad-enable -cl-single-precision-constant");
|
|
//err = spk.m_Program.build(m_DeviceVec, "-cl-mad-enable -cl-no-signed-zeros -cl-fast-relaxed-math -cl-single-precision-constant");//This can cause some rounding.
|
|
//err = spk.m_Program.build(m_DeviceVec, "-cl-mad-enable -cl-single-precision-constant");
|
|
|
|
if (m_Info.CheckCL(err, "cl::Program::build()"))
|
|
{
|
|
//Building of program is ok, now create kernel with the specified entry point.
|
|
spk.m_Kernel = cl::Kernel(spk.m_Program, entryPoint.c_str(), &err);
|
|
|
|
if (m_Info.CheckCL(err, "cl::Kernel()"))
|
|
return true;//Everything is ok.
|
|
}
|
|
else
|
|
{
|
|
for (auto& i : m_DeviceVec)
|
|
m_ErrorReport.push_back(spk.m_Program.getBuildInfo<CL_PROGRAM_BUILD_LOG>(i, nullptr));
|
|
}
|
|
}
|
|
|
|
return false;
|
|
}
|
|
}
|