fractorium/Source/Ember/PaletteList.h
2014-09-09 22:41:26 -07:00

227 lines
5.9 KiB
C++

#pragma once
#include "Palette.h"
/// <summary>
/// PaletteList class.
/// </summary>
namespace EmberNs
{
/// <summary>
/// Holds a list of palettes read from an Xml file. Since the default list from flam3-palettes.xml is fairly large at 700 palettes,
/// the list member is kept as a static. This class derives from EmberReport in order to report any errors that occurred while reading the Xml.
/// Note that although the Xml color values are expected to be 0-255, they are converted and stored as normalized colors, with values from 0-1.
/// Template argument expected to be float or double.
/// </summary>
template <typename T>
class EMBER_API PaletteList : public EmberReport
{
public:
/// <summary>
/// Empty constructor which does nothing.
/// </summary>
PaletteList()
{
}
/// <summary>
/// Read an Xml palette file into memory.
/// This must be called before any palette file usage.
/// </summary>
/// <param name="filename">The full path to the file to read</param>
/// <param name="force">If true, override the initialization state and force a read, else observe the initialization state.</param>
/// <returns>The initialization state</returns>
bool Init(string filename, bool force = false)
{
if (!m_Init || force)
{
const char* loc = __FUNCTION__;
m_Init = false;
m_Palettes.clear();
m_ErrorReport.clear();
string buf;
if (ReadFile(filename.c_str(), buf))
{
xmlDocPtr doc = xmlReadMemory((const char*)buf.data(), (int)buf.size(), filename.c_str(), nullptr, XML_PARSE_NONET);
if (doc != nullptr)
{
xmlNode* rootNode = xmlDocGetRootElement(doc);
m_Palettes.reserve(buf.size() / 2048);//Roughly what it takes per palette.
ParsePalettes(rootNode);
xmlFreeDoc(doc);
m_Init = m_ErrorReport.empty();
}
else
{
m_ErrorReport.push_back(string(loc) + " : Couldn't load xml doc");
}
}
else
{
m_ErrorReport.push_back(string(loc) + " : Couldn't read palette file " + filename);
}
}
return m_Init;
}
/// <summary>
/// Gets the palette at a specified index.
/// </summary>
/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
/// <returns>A pointer to the requested palette if the index was in range, else nullptr.</returns>
Palette<T>* GetPalette(int i)
{
if (!m_Palettes.empty())
{
if (i == -1)
return &m_Palettes[QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % Count()];
else if (i < (int)m_Palettes.size())
return &m_Palettes[i];
}
return nullptr;
}
/// <summary>
/// Gets a pointer to a palette with a specified name.
/// </summary>
/// <param name="name">The name of the palette to retrieve</param>
/// <returns>A pointer to the palette if found, else nullptr</returns>
Palette<T>* GetPaletteByName(string& name)
{
for (unsigned int i = 0; i < Count(); i++)
if (m_Palettes[i].m_Name == name)
return &m_Palettes[i];
return nullptr;
}
/// <summary>
/// Gets a copy of the palette at a specified index with its hue adjusted by the specified amount.
/// </summary>
/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
/// <param name="hue">The hue adjustment to apply</param>
/// <param name="palette">The palette to store the output</param>
/// <returns>True if successful, else false.</returns>
bool GetHueAdjustedPalette(int i, T hue, Palette<T>& palette)
{
bool b = false;
Palette<T>* unadjustedPal = GetPalette(i);
if (unadjustedPal)
{
unadjustedPal->MakeHueAdjustedPalette(palette, hue);
b = true;
}
return b;
}
/// <summary>
/// Clear the palette list and reset the initialization state.
/// </summary>
void Clear()
{
m_Palettes.clear();
m_Init = false;
}
/// <summary>
/// Accessors.
/// </summary>
bool Init() { return m_Init; }
unsigned int Count() { return (unsigned int)m_Palettes.size(); }
private:
/// <summary>
/// Parses an Xml node for all palettes present and stores in the palette list.
/// Note that although the Xml color values are expected to be 0-255, they are converted and
/// stored as normalized colors, with values from 0-1.
/// </summary>
/// <param name="node">The parent note of all palettes in the Xml file.</param>
void ParsePalettes(xmlNode* node)
{
bool hexError = false;
char* val;
const char* loc = __FUNCTION__;
xmlAttrPtr attr;
while (node)
{
if (node->type == XML_ELEMENT_NODE && !Compare(node->name, "palette"))
{
attr = node->properties;
Palette<T> palette;
while (attr)
{
val = (char*)xmlGetProp(node, attr->name);
if (!Compare(attr->name, "data"))
{
int colorIndex = 0;
unsigned int r, g, b;
int colorCount = 0;
hexError = false;
do
{
int ret = sscanf_s((char*)&(val[colorIndex]),"00%2x%2x%2x", &r, &g, &b);
if (ret != 3)
{
m_ErrorReport.push_back(string(loc) + " : Problem reading hexadecimal color data " + string(&val[colorIndex]));
hexError = true;
break;
}
colorIndex += 8;
while (isspace((int)val[colorIndex]))
colorIndex++;
palette[colorCount].r = T(r) / T(255);//Store as normalized colors in the range of 0-1.
palette[colorCount].g = T(g) / T(255);
palette[colorCount].b = T(b) / T(255);
colorCount++;
} while (colorCount < COLORMAP_LENGTH);
}
else if (!Compare(attr->name, "number"))
{
palette.m_Index = atoi(val);
}
else if (!Compare(attr->name, "name"))
{
palette.m_Name = string(val);
}
xmlFree(val);
attr = attr->next;
}
if (!hexError)
{
m_Palettes.push_back(palette);
}
}
else
{
ParsePalettes(node->children);
}
node = node->next;
}
}
static bool m_Init;//Initialized to false in Ember.cpp, and will be set to true upon successful reading of an Xml palette file.
static vector<Palette<T>> m_Palettes;//The vector that stores the palettes.
};
}