mirror of
https://bitbucket.org/mfeemster/fractorium.git
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177 lines
6.2 KiB
XML
177 lines
6.2 KiB
XML
<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
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<CodeBlocks_project_file>
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<FileVersion major="1" minor="6" />
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<Project>
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<Option title="EmberRender" />
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<Option compiler="gcc" />
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<Build>
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<Target title="Debug x64">
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<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Compiler>
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<Add directory="../../../tbb/include" />
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<Add directory="../../../libjpeg" />
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<Add directory="../../../libpng" />
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<Add directory="../../../libxml2/include" />
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<Add directory="$(AMDAPPSDKROOT)/include" />
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<Add directory="$(CUDA_PATH)include" />
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</Compiler>
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</Target>
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<Target title="ReleaseNvidia Win32">
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<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Option use_console_runner="0" />
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<Compiler>
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<Add directory="../../Source/Ember" />
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<Add directory="../../Source/EmberCommon" />
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<Add directory="../../Source/EmberCL" />
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<Add directory="../../../glm" />
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<Add directory="../../../tbb/include" />
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<Add directory="../../../libjpeg" />
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<Add directory="../../../libpng" />
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<Add directory="../../../libxml2/include" />
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<Add directory="$(AMDAPPSDKROOT)/include" />
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<Add directory="$(CUDA_PATH)include" />
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</Compiler>
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</Target>
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<Target title="ReleaseNvidia x64">
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<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Option use_console_runner="0" />
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<Compiler>
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<Add directory="../../Source/Ember" />
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<Add directory="../../Source/EmberCommon" />
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<Add directory="../../Source/EmberCL" />
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<Add directory="../../../glm" />
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<Add directory="../../../tbb/include" />
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<Add directory="../../../libjpeg" />
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<Add directory="../../../libpng" />
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<Add directory="../../../libxml2/include" />
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<Add directory="$(CUDA_PATH)include" />
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</Compiler>
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</Target>
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<Target title="Release x64">
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<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Option use_console_runner="0" />
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<Compiler>
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<Add option="-O2" />
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<Add option="-D_M_X64" />
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<Add option="-D_CONSOLE" />
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</Compiler>
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<Linker>
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<Target title="Release Win32">
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<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Option use_console_runner="0" />
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<Compiler>
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<Add directory="../../Source/Ember" />
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<Add directory="../../Source/EmberCommon" />
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<Add directory="../../Source/EmberCL" />
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<Add directory="../../../glm" />
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<Add directory="../../../tbb/include" />
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<Add directory="../../../libjpeg" />
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<Add directory="../../../libpng" />
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<Add directory="../../../libxml2/include" />
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<Add directory="$(AMDAPPSDKROOT)/include" />
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<Add directory="$(CUDA_PATH)include" />
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</Compiler>
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</Target>
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<Target title="Debug Win32">
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<Option output="EmberRender" prefix_auto="1" extension_auto="1" />
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<Option type="1" />
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<Option compiler="gcc" />
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<Option use_console_runner="0" />
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<Compiler>
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<Add directory="../../Source/Ember" />
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<Add directory="../../Source/EmberCommon" />
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<Add directory="../../Source/EmberCL" />
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<Add directory="../../../glm" />
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<Add directory="../../../tbb/include" />
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<Add directory="../../../libjpeg" />
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<Add directory="../../../libpng" />
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<Add directory="../../../libxml2/include" />
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<Add directory="$(AMDAPPSDKROOT)/include" />
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<Add directory="$(CUDA_PATH)include" />
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</Compiler>
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<Linker>
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</Target>
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</Build>
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<Compiler>
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<Add option="-march=k8" />
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<Add option="-Winit-self" />
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<Add option="-Wredundant-decls" />
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<Add option="-Wcast-align" />
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<Add option="-Wunreachable-code" />
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<Add option="-Wswitch-enum" />
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<Add option="-Wswitch-default" />
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<Add option="-Wmain" />
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<Add option="-Wzero-as-null-pointer-constant" />
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<Add option="-std=c++11" />
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<Add option="-Wfatal-errors" />
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<Add option="-Wall" />
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<Add option="-fpermissive" />
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<Add option="-fPIC" />
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<Add option="-Wno-unused-function" />
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<Add option="-Wold-style-cast" />
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<Add directory="/usr/include/libxml2" />
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<Add directory="../../Source/Ember" />
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<Add directory="../../Source/EmberCL" />
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<Add directory="../../Source/EmberCommon" />
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</Compiler>
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<Linker>
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<Add library="jpeg" />
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<Add library="libpng" />
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<Add library="Ember" />
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<Add library="libxml2" />
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<Add library="OpenCL" />
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<Add library="tbb" />
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<Add directory="./" />
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</Linker>
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<ExtraCommands>
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<Add after="cp --update ../../Data/flam3-palettes.xml ./flam3-palettes.xml" />
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<Mode after="always" />
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</ExtraCommands>
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<Unit filename="../../Fractorium/Icons/Fractorium.ico" />
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<Unit filename="../../Source/EmberCommon/EmberCommon.h" />
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<Unit filename="../../Source/EmberCommon/EmberCommonPch.cpp" />
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<Unit filename="../../Source/EmberCommon/EmberCommonPch.h" />
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<Unit filename="../../Source/EmberCommon/EmberOptions.h" />
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<Unit filename="../../Source/EmberCommon/JpegUtils.h" />
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<Unit filename="../../Source/EmberCommon/SimpleGlob.h" />
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<Unit filename="../../Source/EmberCommon/SimpleOpt.h" />
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<Unit filename="../../Source/EmberRender/EmberRender.cpp" />
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<Unit filename="../../Source/EmberRender/EmberRender.h" />
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<Unit filename="../../Source/EmberRender/resource.h" />
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<Extensions>
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<code_completion />
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<debugger />
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</Extensions>
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</Project>
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</CodeBlocks_project_file>
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