mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 13:40:06 -05:00
5354e96fe2
--User changes Use actual strips count when computing memory requirements in the final render dialog. Output CL_DEVICE_ADDRESS_BITS when passing --openclinfo to command line programs. Warn if single/total allocations are greater than the max allowed for OpenCL in the final render dialog. Make about box properly sized for different fonts. Dock widget is slightly resizable now. Center scroll area when loading a new ember. --Bug Fixes Fix bad values left in an ember when a render with strips > 1 fails in the final render dialog. Fix incorrect calculation in dc_cube variation when using OpenCL. --Code Changes Major work to get it running on Linux. Migrate from QGLWidget to QOpenGLWidget. Delayed init due to QOpenGLWidget. Break RendererBase::MemoryRequired() into two functions, it and HistMemRequired() and return a tuple. Add GlobalMemSize() and MaxAllocSize() functions in OpenCLWrapper. Change CHOOSE_XFORM_GRAIN to be 16384, so we can & with 16383 instead of using modulo when selecting an xform. This results in a 9% speed increase on the CPU. Save each newly loaded ember in a file called "last.flame" in the executable folder. This will help diagnose crashes that occur when switching embers. Use nullptr instead of NULL in the Fractorium project. It had previously been done in all other places.
369 lines
13 KiB
C++
369 lines
13 KiB
C++
#include "FractoriumPch.h"
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#include "Fractorium.h"
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/// <summary>
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/// Initialize the xforms UI.
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/// </summary>
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void Fractorium::InitXformsUI()
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{
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int spinHeight = 20, row = 0;
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connect(ui.AddXformButton, SIGNAL(clicked(bool)), this, SLOT(OnAddXformButtonClicked(bool)), Qt::QueuedConnection);
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connect(ui.DuplicateXformButton, SIGNAL(clicked(bool)), this, SLOT(OnDuplicateXformButtonClicked(bool)), Qt::QueuedConnection);
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connect(ui.ClearXformButton, SIGNAL(clicked(bool)), this, SLOT(OnClearXformButtonClicked(bool)), Qt::QueuedConnection);
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connect(ui.DeleteXformButton, SIGNAL(clicked(bool)), this, SLOT(OnDeleteXformButtonClicked(bool)), Qt::QueuedConnection);
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connect(ui.AddFinalXformButton, SIGNAL(clicked(bool)), this, SLOT(OnAddFinalXformButtonClicked(bool)), Qt::QueuedConnection);
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connect(ui.CurrentXformCombo, SIGNAL(currentIndexChanged(int)), this, SLOT(OnCurrentXformComboChanged(int)), Qt::QueuedConnection);
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SetFixedTableHeader(ui.XformWeightNameTable->horizontalHeader());
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//Use SetupSpinner() just to create the spinner, but use col of -1 to prevent it from being added to the table.
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SetupSpinner<DoubleSpinBox, double>(ui.XformWeightNameTable, this, row, -1, m_XformWeightSpin, spinHeight, 0, 1000, 0.05, SIGNAL(valueChanged(double)), SLOT(OnXformWeightChanged(double)), false, 0, 1, 0);
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m_XformWeightSpin->setDecimals(3);
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m_XformWeightSpin->SmallStep(0.001);
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m_XformWeightSpinnerButtonWidget = new SpinnerButtonWidget(m_XformWeightSpin, "=", 20, 19, ui.XformWeightNameTable);
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m_XformWeightSpinnerButtonWidget->m_Button->setToolTip("Equalize weights");
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m_XformWeightSpinnerButtonWidget->m_Button->setStyleSheet("text-align: center center");
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connect(m_XformWeightSpinnerButtonWidget->m_Button, SIGNAL(clicked(bool)), this, SLOT(OnEqualWeightButtonClicked(bool)), Qt::QueuedConnection);
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ui.XformWeightNameTable->setCellWidget(0, 0, m_XformWeightSpinnerButtonWidget);
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ui.XformWeightNameTable->setItem(0, 1, new QTableWidgetItem());
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connect(ui.XformWeightNameTable, SIGNAL(cellChanged(int, int)), this, SLOT(OnXformNameChanged(int, int)), Qt::QueuedConnection);
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ui.CurrentXformCombo->setProperty("soloxform", -1);
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#ifndef WIN32
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//For some reason linux makes these 24x24, even though the designer explicitly says 16x16.
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ui.AddXformButton->setIconSize(QSize(16, 16));
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ui.DuplicateXformButton->setIconSize(QSize(16, 16));
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ui.ClearXformButton->setIconSize(QSize(16, 16));
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ui.DeleteXformButton->setIconSize(QSize(16, 16));
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ui.AddFinalXformButton->setIconSize(QSize(16, 16));
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ui.CurrentXformCombo->setIconSize(QSize(16, 16));
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#endif
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}
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/// <summary>
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/// Get the current xform.
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/// </summary>
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/// <returns>The current xform as specified by the current xform combo box index. nullptr if out of range (should never happen).</returns>
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template <typename T>
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Xform<T>* FractoriumEmberController<T>::CurrentXform()
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{
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return m_Ember.GetTotalXform(m_Fractorium->ui.CurrentXformCombo->currentIndex());
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}
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/// <summary>
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/// Set the current xform to the index passed in.
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/// </summary>
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/// <param name="i">The index to set the current xform to</param>
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void Fractorium::CurrentXform(uint i)
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{
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if (i < uint(ui.CurrentXformCombo->count()))
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ui.CurrentXformCombo->setCurrentIndex(i);
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}
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/// <summary>
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/// Set the current xform and populate all GUI widgets.
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/// Called when the current xform combo box index changes.
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/// </summary>
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/// <param name="index">The selected combo box index</param>
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template <typename T>
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void FractoriumEmberController<T>::CurrentXformComboChanged(int index)
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{
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if (Xform<T>* xform = m_Ember.GetTotalXform(index))
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{
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FillWithXform(xform);
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m_GLController->SetSelectedXform(xform);
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int solo = m_Fractorium->ui.CurrentXformCombo->property("soloxform").toInt();
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m_Fractorium->ui.SoloXformCheckBox->blockSignals(true);
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m_Fractorium->ui.SoloXformCheckBox->setChecked(solo == index);
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m_Fractorium->ui.SoloXformCheckBox->blockSignals(false);
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bool enable = !IsFinal(CurrentXform());
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m_Fractorium->ui.DuplicateXformButton->setEnabled(enable);
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m_Fractorium->m_XformWeightSpin->setEnabled(enable);
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m_Fractorium->ui.SoloXformCheckBox->setEnabled(enable);
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m_Fractorium->ui.AddFinalXformButton->setEnabled(enable);
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}
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}
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void Fractorium::OnCurrentXformComboChanged(int index) { m_Controller->CurrentXformComboChanged(index); }
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/// <summary>
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/// Add an empty xform in the current ember and set it as the current xform.
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/// Called when the add xform button is clicked.
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/// Resets the rendering process.
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/// </summary>
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/// <param name="checked">Ignored</param>
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template <typename T>
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void FractoriumEmberController<T>::AddXform()
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{
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UpdateCurrentXform([&] (Xform<T>* xform)
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{
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Xform<T> newXform;
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QComboBox* combo = m_Fractorium->ui.CurrentXformCombo;
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newXform.m_Weight = 0.25;
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newXform.m_ColorX = m_Rand.Frand01<T>();
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m_Ember.AddXform(newXform);
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m_Fractorium->FillXforms();
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combo->setCurrentIndex(combo->count() - (m_Fractorium->HaveFinal() ? 2 : 1));//Set index to the last item before final.
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});
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}
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void Fractorium::OnAddXformButtonClicked(bool checked) { m_Controller->AddXform(); }
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/// <summary>
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/// Duplicate the current xform in the current ember, and set it as the current xform.
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/// Called when the duplicate xform button is clicked.
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/// Resets the rendering process.
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/// </summary>
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/// <param name="checked">Ignored</param>
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template <typename T>
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void FractoriumEmberController<T>::DuplicateXform()
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{
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UpdateCurrentXform([&] (Xform<T>* xform)
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{
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QComboBox* combo = m_Fractorium->ui.CurrentXformCombo;
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if (xform && !IsFinal(xform))
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{
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m_Ember.AddXform(*xform);
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m_Fractorium->FillXforms();
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combo->setCurrentIndex(combo->count() - (m_Fractorium->HaveFinal() ? 2 : 1));//Set index to the last item before final.
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}
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});
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}
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void Fractorium::OnDuplicateXformButtonClicked(bool checked) { m_Controller->DuplicateXform(); }
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/// <summary>
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/// Clear all variations from the current xform, affine, palette and xaos are left untouched.
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/// Called when the clear xform button is clicked.
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/// Resets the rendering process.
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/// </summary>
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/// <param name="checked">Ignored</param>
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template <typename T>
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void FractoriumEmberController<T>::ClearCurrentXform()
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{
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UpdateCurrentXform([&] (Xform<T>* xform)
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{
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xform->ClearAndDeleteVariations();
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//Note xaos is left alone.
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FillVariationTreeWithXform(xform);
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});
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}
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void Fractorium::OnClearXformButtonClicked(bool checked) { m_Controller->ClearCurrentXform(); }
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/// <summary>
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/// Delete the current xform.
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/// Will not delete the last remaining non-final xform.
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/// Called when the delete xform button is clicked.
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/// Resets the rendering process.
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/// </summary>
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/// <param name="checked">Ignored</param>
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template <typename T>
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void FractoriumEmberController<T>::DeleteCurrentXform()
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{
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UpdateCurrentXform([&] (Xform<T>* xform)
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{
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bool haveFinal = m_Fractorium->HaveFinal();
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QComboBox* combo = m_Fractorium->ui.CurrentXformCombo;
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int count = combo->count();
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int index = combo->currentIndex();
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//Do not allow deleting the only remaining non-final xform.
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if (haveFinal && count <= 2 && index == 0)
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return;
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if (!haveFinal && count == 1)
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return;
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m_Ember.DeleteTotalXform(index);
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m_Fractorium->FillXforms();
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combo->setCurrentIndex(combo->count() - (haveFinal ? 2 : 1));//Set index to the last item before final.
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});
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}
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void Fractorium::OnDeleteXformButtonClicked(bool checked) { m_Controller->DeleteCurrentXform(); }
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/// <summary>
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/// Add a final xform to the ember and set it as the current xform.
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/// Will only take action if a final xform is not already present.
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/// Called when the add final xform button is clicked.
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/// Resets the rendering process.
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/// </summary>
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/// <param name="checked">Ignored</param>
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template <typename T>
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void FractoriumEmberController<T>::AddFinalXform()
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{
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QComboBox* combo = m_Fractorium->ui.CurrentXformCombo;
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//Check to see if a final xform is already present.
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if (!m_Fractorium->HaveFinal())
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{
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Xform<T> xform;
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xform.AddVariation(new LinearVariation<T>());//Just a placeholder so other parts of the code don't see it as being empty.
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m_Ember.SetFinalXform(xform);
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combo->addItem("Final");
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combo->setItemIcon(combo->count() - 1, m_Fractorium->m_FinalXformComboIcon);
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combo->setCurrentIndex(combo->count() - 1);//Set index to the last item.
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UpdateRender();
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}
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}
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void Fractorium::OnAddFinalXformButtonClicked(bool checked) { m_Controller->AddFinalXform(); }
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/// <summary>
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/// Set the weight of the current xform.
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/// Called when weight spinner changes.
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/// Resets the rendering process.
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/// </summary>
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/// <param name="d">The weight</param>
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template <typename T>
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void FractoriumEmberController<T>::XformWeightChanged(double d)
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{
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UpdateCurrentXform([&] (Xform<T>* xform)
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{
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xform->m_Weight = d;
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SetNormalizedWeightText(xform);
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});
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}
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void Fractorium::OnXformWeightChanged(double d) { m_Controller->XformWeightChanged(d); }
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/// <summary>
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/// Equalize the weights of all xforms in the ember.
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/// </summary>
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template <typename T>
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void FractoriumEmberController<T>::EqualizeWeights()
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{
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UpdateCurrentXform([&] (Xform<T>* xform)
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{
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m_Ember.EqualizeWeights();
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m_Fractorium->m_XformWeightSpin->setValue(xform->m_Weight);//Will trigger an update, so pass false to updateRender below.
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}, false);
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}
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void Fractorium::OnEqualWeightButtonClicked(bool checked) { m_Controller->EqualizeWeights(); }
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/// <summary>
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/// Set the name of the current xform.
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/// Called when the user types in the name cell of the table.
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/// </summary>
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/// <param name="row">The row of the cell</param>
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/// <param name="col">The col of the cell</param>
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template <typename T>
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void FractoriumEmberController<T>::XformNameChanged(int row, int col)
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{
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UpdateCurrentXform([&] (Xform<T>* xform)
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{
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int index = m_Ember.GetXformIndex(xform);
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xform->m_Name = m_Fractorium->ui.XformWeightNameTable->item(row, col)->text().toStdString();
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if (index != -1)
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{
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if (QTableWidgetItem* xformNameItem = m_Fractorium->ui.XaosTable->item(index, 0))
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xformNameItem->setText(MakeXaosNameString(index));
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}
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}, false);
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}
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void Fractorium::OnXformNameChanged(int row, int col) { m_Controller->XformNameChanged(row, col); }
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/// <summary>
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/// Fill all GUI widgets with values from the passed in xform.
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/// </summary>
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/// <param name="xform">The xform whose values will be used to populate the widgets</param>
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template <typename T>
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void FractoriumEmberController<T>::FillWithXform(Xform<T>* xform)
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{
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m_Fractorium->m_XformWeightSpin->SetValueStealth(xform->m_Weight);
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SetNormalizedWeightText(xform);
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if (QTableWidgetItem* item = m_Fractorium->ui.XformWeightNameTable->item(0, 1))
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{
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m_Fractorium->ui.XformWeightNameTable->blockSignals(true);
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item->setText(QString::fromStdString(xform->m_Name));
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m_Fractorium->ui.XformWeightNameTable->blockSignals(false);
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}
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FillVariationTreeWithXform(xform);
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FillColorWithXform(xform);
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FillAffineWithXform(xform, true);
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FillAffineWithXform(xform, false);
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FillXaosWithCurrentXform();
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}
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/// <summary>
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/// Set the normalized weight of the current xform as the suffix text of the weight spinner.
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/// </summary>
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/// <param name="xform">The current xform whose normalized weight will be shown</param>
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template <typename T>
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void FractoriumEmberController<T>::SetNormalizedWeightText(Xform<T>* xform)
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{
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if (xform)
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{
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int index = m_Ember.GetXformIndex(xform);
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m_Ember.CalcNormalizedWeights(m_NormalizedWeights);
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if (index != -1 && index < m_NormalizedWeights.size())
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m_Fractorium->m_XformWeightSpin->setSuffix(QString(" (") + QLocale::system().toString(double(m_NormalizedWeights[index]), 'g', 3) + ")");
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}
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}
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/// <summary>
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/// Determine whether the specified xform is the final xform in the ember.
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/// </summary>
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/// <param name="xform">The xform to examine</param>
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/// <returns>True if final, else false.</returns>
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template <typename T>
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bool FractoriumEmberController<T>::IsFinal(Xform<T>* xform)
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{
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return (m_Fractorium->HaveFinal() && (xform == m_Ember.FinalXform()));
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}
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/// <summary>
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/// Fill the xforms combo box with the xforms in the current ember.
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/// Select the first one and fill all widgets with its values.
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/// </summary>
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void Fractorium::FillXforms()
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{
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int i = 0, spinHeight = 20;
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QComboBox* combo = ui.CurrentXformCombo;
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combo->blockSignals(true);
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combo->clear();
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for (i = 0; i < int(m_Controller->XformCount()); i++)
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{
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combo->addItem(ToString(i + 1));
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combo->setItemIcon(i, m_XformComboIcons[i % XFORM_COLOR_COUNT]);
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}
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if (m_Controller->UseFinalXform())
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{
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combo->addItem("Final");
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combo->setItemIcon(i, m_FinalXformComboIcon);
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}
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combo->blockSignals(false);
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combo->setCurrentIndex(0);
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FillXaosTable();
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OnSoloXformCheckBoxStateChanged(Qt::Unchecked);
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OnCurrentXformComboChanged(0);//Make sure the event gets called, because it won't if the zero index is already selected.
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}
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template class FractoriumEmberController<float>;
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#ifdef DO_DOUBLE
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template class FractoriumEmberController<double>;
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#endif
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