fractorium/Source/Ember/EmberToXml.cpp
Person 8086cfa731 22.21.4.2 4/19/2021
--User changes
 -Allow users to set the Exp value when using the Exp temporal filter type.
 -Set the default temporal filter type to be Box, which does not alter the palette values at all during animation. This is done to avoid confusion when using Gaussian or Exp which can produce darkened images.

--Bug fixes
 -Sending a sequence to the final render dialog when the keyframes had non zero rotate and center Y values would produce off center animations when rendered.
 -Temporal filters were being unnecessarily recreated many times when rendering or generating sequences.
 -Exp filter was always treated like a Box filter.

--Code changes
 -Add a new member function SaveCurrentAsXml(QString filename = "") to the controllers which is only used for testing.
 -Modernize some C++ code.
2021-04-19 21:07:24 -06:00

925 lines
29 KiB
C++

#include "EmberPch.h"
#include "EmberToXml.h"
namespace EmberNs
{
/// <summary>
/// Save the ember to the specified file.
/// </summary>
/// <param name="filename">Full path and filename</param>
/// <param name="ember">The ember to save</param>
/// <param name="printEditDepth">How deep the edit depth goes</param>
/// <param name="doEdits">If true included edit tags, else don't.</param>
/// <param name="hexPalette">If true, embed a hexadecimal palette instead of Xml Color tags, else use Xml color tags.</param>
/// <param name="append">If true, append to the file if it already exists, else create a new file.</param>
/// <param name="start">Whether a new file is to be started</param>
/// <param name="finish">Whether an existing file is to be ended</param>
/// <returns>True if successful, else false</returns>
template <typename T>
bool EmberToXml<T>::Save(const string& filename, Ember<T>& ember, size_t printEditDepth, bool doEdits, bool hexPalette, bool append, bool start, bool finish)
{
vector<Ember<T>> vec;
vec.push_back(ember);
return Save(filename, vec, printEditDepth, doEdits, hexPalette, append, start, finish);
}
/// <summary>
/// Save a container of embers to the specified file.
/// </summary>
/// <param name="filename">Full path and filename</param>
/// <param name="embers">The container of embers to save</param>
/// <param name="printEditDepth">How deep the edit depth goes</param>
/// <param name="doEdits">If true included edit tags, else don't.</param>
/// <param name="hexPalette">If true, embed a hexadecimal palette instead of Xml Color tags, else use Xml color tags.</param>
/// <param name="append">If true, append to the file if it already exists, else create a new file.</param>
/// <param name="start">Whether a new file is to be started</param>
/// <param name="finish">Whether an existing file is to be ended</param>
/// <returns>True if successful, else false</returns>
template <typename T>
template <typename Alloc, template <typename, typename> class C>
bool EmberToXml<T>::Save(const string& filename, C<Ember<T>, Alloc>& embers, size_t printEditDepth, bool doEdits, bool hexPalette, bool append, bool start, bool finish)
{
bool b = false;
T t = 0;
string temp;
ofstream f;
try
{
if (append)
f.open(filename, std::ofstream::out | std::ofstream::app);//Appending allows us to write multiple embers to a single file.
else
f.open(filename);
if (f.is_open())
{
const auto prev = embers.begin();
//Always ensure times make sense.
for (auto& ember : embers)
ember.m_Time = t++;
if ((append && start) || !append)
{
temp = "<flames>\n";
//temp = "<?xml version=\"1.0\" encoding=\"ISO-8859-1\"?>\n<flames>\n";
f.write(temp.c_str(), temp.size());
}
for (auto& ember : embers)
{
string s = ToString(ember, "", printEditDepth, doEdits, hexPalette);
f.write(s.c_str(), s.size());
}
if ((append && finish) || !append)
{
temp = "</flames>\n";
f.write(temp.c_str(), temp.size());
}
f.close();
b = true;
}
else
{
cout << "Error: Writing flame " << filename << " failed.\n";
b = false;
}
}
catch (const std::exception& e)
{
cout << "Error: Writing flame " << filename << " failed: " << e.what() << "\n";
b = false;
}
catch (...)
{
cout << "Error: Writing flame " << filename << " failed.\n";
b = false;
}
return b;
}
/// <summary>
/// Return the Xml string representation of an ember.
/// </summary>
/// <param name="ember">The ember to create the Xml with</param>
/// <param name="extraAttributes">If true, add extra attributes, else don't</param>
/// <param name="printEditDepth">How deep the edit depth goes</param>
/// <param name="doEdits">If true included edit tags, else don't.</param>
/// <param name="hexPalette">If true, embed a hexadecimal palette instead of Xml Color tags, else use Xml color tags.</param>
/// <returns>The Xml string representation of the passed in ember</returns>
template <typename T>
string EmberToXml<T>::ToString(Ember<T>& ember, const string& extraAttributes, size_t printEditDepth, bool doEdits, bool hexPalette)
{
size_t i, j;
string s;
ostringstream os;
vector<Variation<T>*> variations;
os << "<flame version=\"EMBER-" << EmberVersion() << "\" time=\"" << ember.m_Time << "\"";
if (!ember.m_Name.empty())
os << " name=\"" << ember.m_Name << "\"";
os << " size=\"" << ember.m_FinalRasW << " " << ember.m_FinalRasH << "\"";
os << " center=\"" << ember.m_CenterX << " " << ember.m_CenterY << "\"";
os << " scale=\"" << ember.m_PixelsPerUnit << "\"";
if (ember.m_Zoom != 0)
os << " zoom=\"" << ember.m_Zoom << "\"";
os << " rotate=\"" << ember.m_Rotate << "\"";
os << " supersample=\"" << std::max<size_t>(1, ember.m_Supersample) << "\"";
os << " filter=\"" << ember.m_SpatialFilterRadius << "\"";
os << " filter_shape=\"" << ToLower(SpatialFilterCreator<T>::ToString(ember.m_SpatialFilterType)) << "\"";
os << " temporal_filter_type=\"" << ToLower(TemporalFilterCreator<T>::ToString(ember.m_TemporalFilterType)) << "\"";
if (ember.m_TemporalFilterType == eTemporalFilterType::EXP_TEMPORAL_FILTER)
os << " temporal_filter_exp=\"" << ember.m_TemporalFilterExp << "\"";
os << " temporal_filter_width=\"" << ember.m_TemporalFilterWidth << "\"";
os << " quality=\"" << ember.m_Quality << "\"";
os << " temporal_samples=\"" << ember.m_TemporalSamples << "\"";
os << " sub_batch_size=\"" << ember.m_SubBatchSize << "\"";
os << " fuse=\"" << ember.m_FuseCount << "\"";
os << " rand_range=\"" << ember.m_RandPointRange << "\"";
os << " background=\"" << ember.m_Background.r << " " << ember.m_Background.g << " " << ember.m_Background.b << "\"";
os << " brightness=\"" << ember.m_Brightness << "\"";
os << " gamma=\"" << ember.m_Gamma << "\"";
os << " highlight_power=\"" << ember.m_HighlightPower << "\"";
os << " logscale_k2=\"" << ember.m_K2 << "\"";
os << " vibrancy=\"" << ember.m_Vibrancy << "\"";
os << " estimator_radius=\"" << ember.m_MaxRadDE << "\"";
os << " estimator_minimum=\"" << ember.m_MinRadDE << "\"";
os << " estimator_curve=\"" << ember.m_CurveDE << "\"";
os << " gamma_threshold=\"" << ember.m_GammaThresh << "\"";
os << " cam_zpos=\"" << ember.m_CamZPos << "\"";
os << " cam_persp=\"" << ember.m_CamPerspective << "\"";
os << " cam_yaw=\"" << ember.m_CamYaw << "\"";
os << " cam_pitch=\"" << ember.m_CamPitch << "\"";
os << " cam_dof=\"" << ember.m_CamDepthBlur << "\"";
os << " blur_curve=\"" << ember.m_BlurCurve << "\"";
if (ember.m_PaletteMode == ePaletteMode::PALETTE_STEP)
os << " palette_mode=\"step\"";
else if (ember.m_PaletteMode == ePaletteMode::PALETTE_LINEAR)
os << " palette_mode=\"linear\"";
if (ember.m_Interp == eInterp::EMBER_INTERP_LINEAR)
os << " interpolation=\"linear\"";
else if (ember.m_Interp == eInterp::EMBER_INTERP_SMOOTH)
os << " interpolation=\"smooth\"";
if (ember.m_AffineInterp == eAffineInterp::AFFINE_INTERP_LINEAR)
os << " interpolation_type=\"linear\"";
else if (ember.m_AffineInterp == eAffineInterp::AFFINE_INTERP_LOG)
os << " interpolation_type=\"log\"";
else if (ember.m_AffineInterp == eAffineInterp::AFFINE_INTERP_COMPAT)
os << " interpolation_type=\"old\"";
else if (ember.m_AffineInterp == eAffineInterp::AFFINE_INTERP_OLDER)
os << " interpolation_type=\"older\"";
if (ember.m_PaletteInterp == ePaletteInterp::INTERP_SWEEP)
os << " palette_interpolation=\"sweep\"";
if (!extraAttributes.empty())
os << " " << extraAttributes;
os << " plugins=\"";
ember.GetPresentVariations(variations, false);
if (!variations.empty())
for (auto var : variations) os << var->Name() << (var != variations.back() ? " " : "\"");
else
os << "\"";
os << " new_linear=\"1\"";
os << " curves=\"";
for (glm::length_t ci = 0; ci < 4; ci++)
{
for (glm::length_t cj = 0; cj < 4; cj++)
{
os << ember.m_Curves.m_Points[ci][cj].x << " ";
os << ember.m_Curves.m_Points[ci][cj].y << " ";
os << "1 ";
}
}
os << "\" overall_curve=\"";
for (glm::length_t cj = 0; cj < ember.m_Curves.m_Points[0].size(); cj++)
{
os << ember.m_Curves.m_Points[0][cj].x << " ";
os << ember.m_Curves.m_Points[0][cj].y << " ";
}
os << "\" red_curve=\"";
for (glm::length_t cj = 0; cj < ember.m_Curves.m_Points[1].size(); cj++)
{
os << ember.m_Curves.m_Points[1][cj].x << " ";
os << ember.m_Curves.m_Points[1][cj].y << " ";
}
os << "\" green_curve=\"";
for (glm::length_t cj = 0; cj < ember.m_Curves.m_Points[2].size(); cj++)
{
os << ember.m_Curves.m_Points[2][cj].x << " ";
os << ember.m_Curves.m_Points[2][cj].y << " ";
}
os << "\" blue_curve=\"";
for (glm::length_t cj = 0; cj < ember.m_Curves.m_Points[3].size(); cj++)
{
os << ember.m_Curves.m_Points[3][cj].x << " ";
os << ember.m_Curves.m_Points[3][cj].y << " ";
}
os << "\">\n";
for (i = 0; i < ember.m_EmberMotionElements.size(); ++i)
os << " " << ToString(ember.m_EmberMotionElements[i]);
//This is a grey area, what to do about symmetry to avoid duplicating the symmetry xforms when reading back?//TODO//BUG.
//if (ember.m_Symmetry)
// os << " <symmetry kind=\"" << ember.m_Symmetry << "\"/>\n";
for (i = 0; i < ember.XformCount(); i++)
os << ToString(*ember.GetXform(i), ember.XformCount(), false, false);//Not final, don't do motion.
if (ember.UseFinalXform())
os << ToString(*ember.NonConstFinalXform(), ember.XformCount(), true, false);//Final, don't do motion.
//Note that only embedded palettes are saved. The old style of specifying a palette index to look up in a default palette file
//is no longer supported, as it makes no sense when using multiple palette files. The only way it could work is if the index was
//always meant to refer to the default file, or if the filename was embedded as well. It's easier, more straightforward and
//less error prone to just embed the palette.
if (hexPalette)
{
os << " <palette count=\"" << ember.m_Palette.Size() << "\" format=\"RGB\"";
if (!ember.m_Palette.m_SourceColors.empty())
{
os << " source_colors=\"";
for (auto& sc : ember.m_Palette.m_SourceColors)
{
os <<
Clamp(sc.first, 0.0f, 1.0f) << "," <<
Clamp(sc.second.r, 0.0f, 1.0f) << "," <<
Clamp(sc.second.g, 0.0f, 1.0f) << "," <<
Clamp(sc.second.b, 0.0f, 1.0f) << " ";
}
os << "\"";
}
os << ">\n";
os << std::uppercase;
const auto rows = ember.m_Palette.Size() / 8;
for (i = 0; i < rows; i++)
{
os << " ";
for (j = 0; j < 8; j++)
{
size_t idx = 8 * i + j;
os << hex << setw(2) << setfill('0') << static_cast<int>(std::rint(ember.m_Palette[idx][0] * 255));
os << hex << setw(2) << setfill('0') << static_cast<int>(std::rint(ember.m_Palette[idx][1] * 255));
os << hex << setw(2) << setfill('0') << static_cast<int>(std::rint(ember.m_Palette[idx][2] * 255));
}
os << "\n";
}
os << std::nouppercase;
os << " </palette>\n";
}
else
{
for (i = 0; i < ember.m_Palette.Size(); i++)
{
const double r = ember.m_Palette[i][0] * 255;
const double g = ember.m_Palette[i][1] * 255;
const double b = ember.m_Palette[i][2] * 255;
const double a = ember.m_Palette[i][3] * 255;
os << " ";
//The original used a precision of 6 which is totally unnecessary, use 2.
if (IsClose(a, 255.0))
os << "<color index=\"" << i << "\" rgb=\"" << std::fixed << std::setprecision(2) << r << " " << g << " " << b << "\"/>";
else
os << " <color index=\"" << i << "\" rgba=\"" << std::fixed << std::setprecision(2) << r << " " << g << " " << b << " " << a << "\"/>";
os << "\n";
}
}
if (doEdits && ember.m_Edits)
os << ToString(xmlDocGetRootElement(ember.m_Edits), 1, true, printEditDepth);
os << "</flame>\n";
return os.str();
}
/// <summary>
/// Create a new editdoc optionally based on parents passed in.
/// This is used when an ember is made out of some mutation or edit from one or two existing embers and
/// the user wants to capture the genetic lineage history information in the edit doc of the new ember.
/// </summary>
/// <param name="parent0">The first parent, optionally nullptr.</param>
/// <param name="parent1">The second parent, optionally nullptr.</param>
/// <param name="action">The action that was taken to create the new ember</param>
/// <param name="nick">The nickname of the author</param>
/// <param name="url">The Url of the author</param>
/// <param name="id">The id of the author</param>
/// <param name="comment">The comment to include</param>
/// <param name="sheepGen">The sheep generation used if > 0. Default: 0.</param>
/// <param name="sheepId">The sheep id used if > 0. Default: 0.</param>
/// <returns></returns>
template <typename T>
xmlDocPtr EmberToXml<T>::CreateNewEditdoc(Ember<T>* parent0, Ember<T>* parent1, const string& action, const string& nick, const string& url, const string& id, const string& comment, intmax_t sheepGen, intmax_t sheepId)
{
char timeString[128];
time_t myTime;
string s;
xmlDocPtr commentDoc = nullptr;
xmlDocPtr doc = xmlNewDoc(XC("1.0"));
xmlNodePtr rootNode = nullptr, node = nullptr, nodeCopy = nullptr;
xmlNodePtr rootComment = nullptr;
ostringstream os;
//Create the root node, called "edit".
rootNode = xmlNewNode(nullptr, XC("edit"));
xmlDocSetRootElement(doc, rootNode);
//Add the edit attributes.
//Date.
myTime = time(nullptr);
#ifdef _WIN32
tm localt;
localtime_s(&localt, &myTime);
strftime(timeString, 128, "%a %b %d %H:%M:%S %z %Y", &localt);//XXX use standard time format including timezone.
#else
tm* localt;
localt = localtime(&myTime);
strftime(timeString, 128, "%a %b %d %H:%M:%S %z %Y", localt);//XXX use standard time format including timezone.
#endif
xmlNewProp(rootNode, XC("date"), XC(timeString));
//Nick.
if (nick != "")
xmlNewProp(rootNode, XC("nick"), XC(nick.c_str()));
//Url.
if (url != "")
xmlNewProp(rootNode, XC("url"), XC(url.c_str()));
if (id != "")
xmlNewProp(rootNode, XC("id"), XC(id.c_str()));
//Action.
xmlNewProp(rootNode, XC("action"), XC(action.c_str()));
//Sheep info.
if (sheepGen > 0 && sheepId > 0)
{
//Create a child node of the root node called sheep.
node = xmlNewChild(rootNode, nullptr, XC("sheep"), nullptr);
//Create the sheep attributes.
os << sheepGen;
s = os.str();
xmlNewProp(node, XC("generation"), XC(s.c_str()));
os.str("");
os << sheepId;
s = os.str();
xmlNewProp(node, XC("id"), XC(s.c_str()));
os.str("");
}
//Check for the parents.
//If parent 0 not specified, this is a randomly generated genome.
if (parent0)
{
os << parent0->m_Index;
s = os.str();
if (parent0->m_Edits)
{
//Copy the node from the parent.
node = xmlDocGetRootElement(parent0->m_Edits);
nodeCopy = xmlCopyNode(node, 1);
AddFilenameWithoutAmpersand(nodeCopy, parent0->m_ParentFilename);
xmlNewProp(nodeCopy, XC("index"), XC(s.c_str()));
xmlAddChild(rootNode, nodeCopy);
}
else
{
//Insert a (parent has no edit) message.
nodeCopy = xmlNewChild(rootNode, nullptr, XC("edit"), nullptr);
AddFilenameWithoutAmpersand(nodeCopy, parent0->m_ParentFilename);
xmlNewProp(nodeCopy, XC("index"), XC(s.c_str()));
}
os.str("");
}
if (parent1)
{
os << parent1->m_Index;
s = os.str();
if (parent1->m_Edits)
{
//Copy the node from the parent.
node = xmlDocGetRootElement(parent1->m_Edits);
nodeCopy = xmlCopyNode(node, 1);
AddFilenameWithoutAmpersand(nodeCopy, parent1->m_ParentFilename);
xmlNewProp(nodeCopy, XC("index"), XC(s.c_str()));
xmlAddChild(rootNode, nodeCopy);
}
else
{
//Insert a (parent has no edit) message.
nodeCopy = xmlNewChild(rootNode, nullptr, XC("edit"), nullptr);
AddFilenameWithoutAmpersand(nodeCopy, parent1->m_ParentFilename);
xmlNewProp(nodeCopy, XC("index"), XC(s.c_str()));
}
os.str("");
}
//Comment string:
//This one's hard, since the comment string must be treated as
//a valid XML document. Create a new document using the comment
//string as the in-memory document, and then copy all children of
//the root node into the edit structure
//Parsing the comment string should be done once and then copied
//for each new edit doc, but that's for later.
if (comment != "")
{
os << "<comm>" << comment << "</comm>";
s = os.str();
commentDoc = xmlReadMemory(s.c_str(), static_cast<int>(s.length()), "comment.env", nullptr, XML_PARSE_NONET);
os.str("");
//Check for errors.
if (commentDoc)
{
//Loop through the children of the new document and copy them into the rootNode.
rootComment = xmlDocGetRootElement(commentDoc);
for (node = rootComment->children; node; node = node->next)
{
nodeCopy = xmlCopyNode(node, 1);
xmlAddChild(rootNode, nodeCopy);
}
//Free the created document.
xmlFreeDoc(commentDoc);
}
else
{
cout << "Failed to parse comment into Xml.\n";
}
}
//Return the Xml doc.
return doc;
}
/// <summary>
/// Return the Xml string representation of an xform.
/// </summary>
/// <param name="xform">The xform to create the Xml with</param>
/// <param name="xformCount">The number of non-final xforms in the ember to which this xform belongs. Used for xaos.</param>
/// <param name="isFinal">True if the xform is the final xform in the ember, else false.</param>
/// <param name="doMotion">If true, include motion elements in the Xml string, else omit.</param>
/// <returns>The Xml string representation of the passed in xform</returns>
template <typename T>
string EmberToXml<T>::ToString(Xform<T>& xform, size_t xformCount, bool isFinal, bool doMotion)
{
size_t i, j;
ostringstream os;
if (doMotion)
{
os << " <motion motion_frequency=\"" << xform.m_MotionFreq << "\" ";
if (xform.m_MotionFunc == eMotion::MOTION_SIN)
os << "motion_function=\"sin\" ";
else if (xform.m_MotionFunc == eMotion::MOTION_TRIANGLE)
os << "motion_function=\"triangle\" ";
else if (xform.m_MotionFunc == eMotion::MOTION_HILL)
os << "motion_function=\"hill\" ";
else if (xform.m_MotionFunc == eMotion::MOTION_SAW)
os << "motion_function=\"saw\" ";
if (xform.m_MotionOffset != 0)
os << "motion_offset=\"" << xform.m_MotionOffset << "\" ";
}
else
{
if (isFinal)
os << " <finalxform ";
else
os << " <xform weight=\"" << xform.m_Weight << "\" ";
}
if (!doMotion || xform.m_ColorX != EMPTYFIELD) os << "color=\"" << xform.m_ColorX << "\" ";
//if (!doMotion || xform.m_ColorY != EMPTYFIELD) os << "color=\"" << xform.m_ColorX << " " << xform.m_ColorY << "\" ";
if (!doMotion || xform.m_DirectColor != EMPTYFIELD) os << "var_color=\"" << xform.m_DirectColor << "\" ";
if (!doMotion || xform.m_ColorSpeed != EMPTYFIELD) os << "color_speed=\"" << xform.m_ColorSpeed << "\" ";
//Legacy support.
os << "symmetry=\"" << 1 - (xform.m_ColorSpeed * 2) << "\" ";
if (!doMotion)
{
string s = xform.m_Name;
std::replace(s.begin(), s.end(), ' ', '_');
os << "name=\"" << s << "\" ";//Flam3 didn't do this, but Apo does.
os << "animate=\"" << xform.m_Animate << "\" ";//Flam3 only did this for non-final. Ember supports animating final.
}
//Variation writing order differs slightly from the original to make it a bit more readable.
//The original wrote out all of the variation names and weights. Then wrote out the parameters for
//the parametric variations. Here, write out the params immediately after each parametric variation
//so they are more closely grouped with the variation they apply to, rather than being all grouped at the end.
for (i = 0; i < xform.TotalVariationCount(); i++)
{
Variation<T>* var = xform.GetVariation(i);
ParametricVariation<T>* parVar = dynamic_cast<ParametricVariation<T>*>(var);
if (var->m_Weight != 0)
{
os << var->Name() << "=\"" << var->m_Weight << "\" ";
if (parVar)
{
auto params = parVar->Params();
for (j = 0; j < parVar->ParamCount(); j++)
{
if ((!doMotion || (doMotion && (params[j].ParamVal() != 0))) && !params[j].IsPrecalc())
os << params[j].Name() << "=\"" << params[j].ParamVal() << "\" ";
}
}
}
}
if (!doMotion || (doMotion && !xform.m_Affine.IsZero() && !xform.m_Affine.IsEmpty()))
{
os << "coefs=\"" << xform.m_Affine.A() << " " << xform.m_Affine.D() << " " << xform.m_Affine.B() << " "
<< xform.m_Affine.E() << " " << xform.m_Affine.C() << " " << xform.m_Affine.F() << "\"";
}
if ((!doMotion && !xform.m_Post.IsID()) || (doMotion && !xform.m_Post.IsZero() && !xform.m_Post.IsEmpty()))
{
os << " post=\"" << xform.m_Post.A() << " " << xform.m_Post.D() << " " << xform.m_Post.B() << " "
<< xform.m_Post.E() << " " << xform.m_Post.C() << " " << xform.m_Post.F() << "\"";
}
//Original only printed xaos values that were not 1. Here, print them all out if any are present.
if (!isFinal && !doMotion && xform.XaosPresent())//Applying motion to xaos not supported.
{
os << " chaos=\"";
for (i = 0; i < xformCount; i++)
os << xform.Xaos(i) << " ";
os << "\"";
}
if (!doMotion || xform.m_Opacity != EMPTYFIELD) os << " opacity=\"" << xform.m_Opacity << "\"";
if (!doMotion && !xform.m_Motion.empty())
{
os << ">\n";
for (i = 0; i < xform.m_Motion.size(); i++)
os << ToString(xform.m_Motion[i], 0, false, true);
if (isFinal)//Fixed to properly close final.//SMOULDER
os << " </finalxform>\n";
else
os << " </xform>\n";
}
else
os << "/>\n";
return os.str();
}
/// <summary>
/// Return an edit node Xml string.
/// </summary>
/// <param name="editNode">The edit node to get the string for</param>
/// <param name="tabs">How many tabs to use</param>
/// <param name="formatting">If true, include newlines and tabs, else don't.</param>
/// <param name="printEditDepth">How deep the edit depth goes</param>
/// <returns>The edit node Xml string</returns>
template <typename T>
string EmberToXml<T>::ToString(xmlNodePtr editNode, size_t tabs, bool formatting, size_t printEditDepth)
{
bool indentPrinted = false;
const char* tabString = " ", *attStr;
const char* editString = "edit";
const char* sheepString = "sheep";
size_t ti;//, editOrSheep = 0;
xmlAttrPtr attPtr = nullptr, curAtt = nullptr;
xmlNodePtr childPtr = nullptr, curChild = nullptr;
ostringstream os;
if (printEditDepth > 0 && tabs > printEditDepth)
return "";
//If this node is an XML_ELEMENT_NODE, print it and its attributes.
if (editNode->type == XML_ELEMENT_NODE)
{
//Print the node at the tab specified.
if (formatting)
for (ti = 0; ti < tabs; ti++)
os << tabString;
os << "<" << editNode->name;
//This can either be an edit node or a sheep node.
//If it's an edit node, add one to the tab.
if (!Compare(editNode->name, editString))
{
//editOrSheep = 1;
tabs++;
}
else if (!Compare(editNode->name, sheepString)) {}
//editOrSheep = 2;
else {}
//editOrSheep = 0;
//Print the attributes.
attPtr = editNode->properties;
for (curAtt = attPtr; curAtt; curAtt = curAtt->next)
{
attStr = CX(xmlGetProp(editNode, curAtt->name));
os << " " << curAtt->name << "=\"" << attStr << "\"";
xmlFree(reinterpret_cast<void*>(const_cast<char*>(attStr)));
}
//Does this node have children?
if (!editNode->children || (printEditDepth > 0 && tabs > printEditDepth))
{
//Close the tag and subtract the tab.
os << "/>";
if (formatting)
os << "\n";
tabs--;
}
else
{
//Close the tag.
os << ">";
if (formatting)
os << "\n";
//Loop through the children and print them.
childPtr = editNode->children;
indentPrinted = false;
for (curChild = childPtr; curChild; curChild = curChild->next)
{
//If child is an element, indent first and then print it.
if (curChild->type == XML_ELEMENT_NODE &&
(!Compare(curChild->name, editString) || !Compare(curChild->name, sheepString)))
{
if (indentPrinted)
{
indentPrinted = false;
os << "\n";
}
os << ToString(curChild, tabs, true, printEditDepth);
}
else
{
//Child is a text node, don't want to indent more than once.
if (xmlIsBlankNode(curChild))
continue;
if (!indentPrinted && formatting)
{
for (ti = 0; ti < tabs; ti++)
os << tabString;
indentPrinted = true;
}
//Print nodes without formatting.
os << ToString(curChild, tabs, false, printEditDepth);
}
}
if (indentPrinted && formatting)
os << "\n";
tabs--;//Tab out.
if (formatting)
for (ti = 0; ti < tabs; ti++)
os << tabString;
os << "</" << editNode->name << ">";//Close the tag.
if (formatting)
os << "\n";
}
}
else if (editNode->type == XML_TEXT_NODE)
{
string s(reinterpret_cast<char*>(xmlNodeGetContent(editNode)));
os << Trim(s);
}
return os.str();
}
/// <summary>
/// Convert a EmberMotion element to an xml string
/// </summary>
/// <param name="motion">The EmberMotion object to convert to XML</param>
/// <returns>The string representation of the passed in EmberMotion object</returns>
template <typename T>
string EmberToXml<T>::ToString(const EmberMotion<T>& motion)
{
ostringstream os;
os << "<flame_motion motion_frequency=\"" << motion.m_MotionFreq << "\" ";
if (motion.m_MotionOffset > 0)
os << "motion_offset=\"" << motion.m_MotionOffset << "\" ";
os << "motion_func=";
switch (motion.m_MotionFunc)
{
case eMotion::MOTION_SIN:
os << "\"sin\"";
break;
case eMotion::MOTION_HILL:
os << "\"hill\"";
break;
case eMotion::MOTION_TRIANGLE:
os << "\"triangle\"";
break;
case eMotion::MOTION_SAW:
default:
os << "\"saw\"";
break;
}
T r = 0.0;
T g = 0.0;
T b = 0.0;
T cx = 0.0;
T cy = 0.0;
for (size_t i = 0; i < motion.m_MotionParams.size(); ++i)
{
switch (motion.m_MotionParams[i].first)
{
case eEmberMotionParam::FLAME_MOTION_ZOOM:
os << " zoom=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_ZPOS:
os << " cam_zpos=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_PERSPECTIVE:
os << " cam_persp=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_YAW:
os << " cam_yaw=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_PITCH:
os << " cam_pitch=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_DEPTH_BLUR:
os << " cam_dof=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_CENTER_X:
cx = motion.m_MotionParams[i].second;
break;
case eEmberMotionParam::FLAME_MOTION_CENTER_Y:
cy = motion.m_MotionParams[i].second;
break;
case eEmberMotionParam::FLAME_MOTION_ROTATE:
os << " rotate=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_BRIGHTNESS:
os << " brightness=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_GAMMA:
os << " gamma=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_GAMMA_THRESH:
os << " gamma_threshold=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_HIGHLIGHT_POWER:
os << " highlight_power=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_K2:
os << " logscale_k2=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_RAND_RANGE:
os << " rand_range=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_BACKGROUND_R:
r = motion.m_MotionParams[i].second;
break;
case eEmberMotionParam::FLAME_MOTION_BACKGROUND_G:
g = motion.m_MotionParams[i].second;
break;
case eEmberMotionParam::FLAME_MOTION_BACKGROUND_B:
b = motion.m_MotionParams[i].second;
break;
case eEmberMotionParam::FLAME_MOTION_VIBRANCY:
os << " vibrancy=\"" << motion.m_MotionParams[i].second << "\"";
break;
case eEmberMotionParam::FLAME_MOTION_NONE:
default:
break;
}
}
if (r != 0.0 || g != 0.0 || b != 0.0)
os << " background=\"" << r << " " << g << " " << b << "\"";
if (cx != 0.0 || cy != 0.0)
os << " center=\"" << cx << " " << cy << "\"";
os << "/>\n";
return os.str();
}
/// <summary>
/// Replace the character '&' in a filename with "&amp;" and set the value in
/// the passed in node to this new string.
/// If no '&' is found, the passed in string is used as-is when populating the value of the node.
/// This is done because Xml parsing can't handle ampersands.
/// </summary>
/// <param name="node">The XML node to write the new value to</param>
/// <param name="filename">The filename string to examine for ampersands.</param>
template <typename T>
void EmberToXml<T>::AddFilenameWithoutAmpersand(xmlNodePtr node, string& filename)
{
if (filename.find_first_of('&') != std::string::npos)
{
string filenameWithoutAmpersands = filename;
FindAndReplace<string>(filenameWithoutAmpersands, "&", "&amp;");
xmlNewProp(node, XC("filename"), XC(filenameWithoutAmpersands.c_str()));
}
else
{
xmlNewProp(node, XC("filename"), XC(filename.c_str()));
}
}
#define EXPORT_EMBER_TO_XML(T) \
template EMBER_API class EmberToXml<T>; \
template EMBER_API bool EmberToXml<T>::Save(const string&, vector<Ember<T>>& embers, size_t, bool, bool, bool, bool, bool); \
template EMBER_API bool EmberToXml<T>::Save(const string&, list<Ember<T>>& embers, size_t, bool, bool, bool, bool, bool);
EXPORT_EMBER_TO_XML(float)
#ifdef DO_DOUBLE
EXPORT_EMBER_TO_XML(double)
#endif
}