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https://bitbucket.org/mfeemster/fractorium.git
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053a9fcf95
Make xaos display a matrix rather than a single column. This will be moved out into its own tab since it's no longer xform dependent, but that will be in a future commit. Remove xaos from/to button since it's no longer applicable. Add test function to Isaac to return just one random byte. Might be used in the future.
62 lines
1.2 KiB
C++
62 lines
1.2 KiB
C++
#pragma once
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/// <summary>
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/// Precompiled header file. Place all system includes here with appropriate #defines for different operating systems and compilers.
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/// </summary>
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#define NOMINMAX
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#define WIN32_LEAN_AND_MEAN//Exclude rarely-used stuff from Windows headers.
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#define _USE_MATH_DEFINES
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#ifdef _WIN32
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#include <SDKDDKVer.h>
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#include <windows.h>
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#include <winsock.h>//For htons().
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#include <BaseTsd.h>
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#include <crtdbg.h>
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#include <tchar.h>
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#define snprintf _snprintf
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#else
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#include <arpa/inet.h>
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#define _TCHAR char
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#define _tmain main
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#define _T
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#define fprintf_s fprintf
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#endif
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#include <iostream>
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#include <iomanip>
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#include <ostream>
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#include <random>
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#include <sstream>
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#include <setjmp.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include "jconfig.h"
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#include "jpeglib.h"
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#define PNG_SKIP_SETJMP_CHECK 1
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#include "png.h"
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//#include "pnginfo.h"
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//Ember.
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#include "Ember.h"
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#include "Variation.h"
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#include "EmberToXml.h"
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#include "XmlToEmber.h"
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#include "PaletteList.h"
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#include "Iterator.h"
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#include "Renderer.h"
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#include "RendererCL.h"
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#include "SheepTools.h"
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//Options.
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#include "SimpleGlob.h"
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#include "SimpleOpt.h"
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using namespace EmberNs;
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using namespace EmberCLns;
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