mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 05:30:06 -05:00
018ba26b5f
-Add support for multiple GPU devices. --These options are present in the command line and in Fractorium. -Change scheme of specifying devices from platform,device to just total device index. --Single number on the command line. --Change from combo boxes for device selection to a table of all devices in Fractorium. -Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Bug fixes -EmberAnimate, EmberRender, FractoriumSettings, FinalRenderDialog: Fix wrong order of arguments to Clamp() when assigning thread priority. -VariationsDC.h: Fix NVidia OpenCL compilation error in DCTriangleVariation. -FractoriumXformsColor.cpp: Checking for null pixmap pointer is not enough, must also check if the underlying buffer is null via call to QPixmap::isNull(). --Code changes -Ember.h: Add case for FLAME_MOTION_NONE and default in ApplyFlameMotion(). -EmberMotion.h: Call base constructor. -EmberPch.h: #pragma once only on Windows. -EmberToXml.h: --Handle different types of exceptions. --Add default cases to ToString(). -Isaac.h: Remove unused variable in constructor. -Point.h: Call base constructor in Color(). -Renderer.h/cpp: --Add bool to Alloc() to only allocate memory for the histogram. Needed for multi-GPU. --Make CoordMap() return a const ref, not a pointer. -SheepTools.h: --Use 64-bit types like the rest of the code already does. --Fix some comment misspellings. -Timing.h: Make BeginTime(), EndTime(), ElapsedTime() and Format() be const functions. -Utils.h: --Add new functions Equal() and Split(). --Handle more exception types in ReadFile(). --Get rid of most legacy blending of C and C++ argument parsing. -XmlToEmber.h: --Get rid of most legacy blending of C and C++ code from flam3. --Remove some unused variables. -EmberAnimate: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --If a render fails, exit since there is no point in continuing an animation with a missing frame. --Pass variables to threaded save better, which most likely fixes a very subtle bug that existed before. --Remove some unused variables. -EmberGenome, EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. -EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --Only print values when not rendering with OpenCL, since they're always 0 in that case. -EmberCLPch.h: --#pragma once only on Windows. --#include <atomic>. -IterOpenCLKernelCreator.h: Add new kernel for summing two histograms. This is needed for multi-GPU. -OpenCLWrapper.h: --Move all OpenCL info related code into its own class OpenCLInfo. --Add members to cache the values of global memory size and max allocation size. -RendererCL.h/cpp: --Redesign to accomodate multi-GPU. --Constructor now takes a vector of devices. --Remove DumpErrorReport() function, it's handled in the base. --ClearBuffer(), ReadPoints(), WritePoints(), ReadHist() and WriteHist() now optionally take a device index as a parameter. --MakeDmap() override and m_DmapCL member removed because it no longer applies since the histogram is always float since the last commit. --Add new function SumDeviceHist() to sum histograms from two devices by first copying to a temporary on the host, then a temporary on the device, then summing. --m_Calls member removed, as it's now per-device. --OpenCLWrapper removed. --m_Seeds member is now a vector of vector of seeds, to accomodate a separate and different array of seeds for each device. --Added member m_Devices, a vector of unique_ptr of RendererCLDevice. -EmberCommon.h --Added Devices() function to convert from a vector of device indices to a vector of platform,device indices. --Changed CreateRenderer() to accept a vector of devices to create a single RendererCL which will split work across multiple devices. --Added CreateRenderers() function to accept a vector of devices to create multiple RendererCL, each which will render on a single device. --Add more comments to some existing functions. -EmberCommonPch.h: #pragma once only on Windows. -EmberOptions.h: --Remove --platform option, it's just sequential device number now with the --device option. --Make --out be OPT_USE_RENDER instead of OPT_RENDER_ANIM since it's an error condition when animating. It makes no sense to write all frames to a single image. --Add Devices() function to parse comma separated --device option string and return a vector of device indices. --Make int and uint types be 64-bit, so intmax_t and size_t. --Make better use of macros. -JpegUtils.h: Make string parameters to WriteJpeg() and WritePng() be const ref. -All project files: Turn off buffer security check option in Visual Studio (/Gs-) -deployment.pri: Remove the line OTHER_FILES +=, it's pointless and was causing problems. -Ember.pro, EmberCL.pro: Add CONFIG += plugin, otherwise it wouldn't link. -EmberCL.pro: Add new files for multi-GPU support. -build_all.sh: use -j4 and QMAKE=${QMAKE:/usr/bin/qmake} -shared_settings.pri: -Add version string. -Remove old DESTDIR definitions. -Add the following lines or else nothing would build: CONFIG(release, debug|release) { CONFIG += warn_off DESTDIR = ../../../Bin/release } CONFIG(debug, debug|release) { DESTDIR = ../../../Bin/debug } QMAKE_POST_LINK += $$quote(cp --update ../../../Data/flam3-palettes.xml $${DESTDIR}$$escape_expand(\n\t)) LIBS += -L/usr/lib -lpthread -AboutDialog.ui: Another futile attempt to make it look correct on Linux. -FinalRenderDialog.h/cpp: --Add support for multi-GPU. --Change from combo boxes for device selection to a table of all devices. --Ensure device selection makes sense. --Remove "FinalRender" prefix of various function names, it's implied given the context. -FinalRenderEmberController.h/cpp: --Add support for multi-GPU. --Change m_FinishedImageCount to be atomic. --Move CancelRender() from the base to FinalRenderEmberController<T>. --Refactor RenderComplete() to omit any progress related functionality or image saving since it can be potentially ran in a thread. --Consolidate setting various renderer fields into SyncGuiToRenderer(). -Fractorium.cpp: Allow for resizing of the options dialog to show the entire device table. -FractoriumCommon.h: Add various functions to handle a table showing the available OpenCL devices on the system. -FractoriumEmberController.h/cpp: Remove m_FinalImageIndex, it's no longer needed. -FractoriumRender.cpp: Scale the interactive sub batch count and quality by the number of devices used. -FractoriumSettings.h/cpp: --Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Add multi-GPU support, remove old device,platform pair. -FractoriumToolbar.cpp: Disable OpenCL toolbar button if there are no devices present on the system. -FractoriumOptionsDialog.h/cpp: --Add support for multi-GPU. --Consolidate more assignments in DataToGui(). --Enable/disable CPU/OpenCL items in response to OpenCL checkbox event. -Misc: Convert almost everything to size_t for unsigned, intmax_t for signed.
99 lines
2.9 KiB
C++
99 lines
2.9 KiB
C++
#pragma once
|
|
|
|
#include "FractoriumPch.h"
|
|
|
|
/// <summary>
|
|
/// DoubleSpinBox and VariationTreeDoubleSpinBox classes.
|
|
/// </summary>
|
|
|
|
/// <summary>
|
|
/// A derivation to prevent the spin box from selecting its own text
|
|
/// when editing. Also to prevent multiple spin boxes from all having
|
|
/// selected text at once.
|
|
/// </summary>
|
|
class DoubleSpinBox : public QDoubleSpinBox
|
|
{
|
|
Q_OBJECT
|
|
|
|
public:
|
|
explicit DoubleSpinBox(QWidget* parent = 0, int height = 16, double step = 0.05);
|
|
virtual ~DoubleSpinBox() { }
|
|
void SetValueStealth(double d);
|
|
void DoubleClick(bool b);
|
|
void DoubleClickZero(double val);
|
|
void DoubleClickNonZero(double val);
|
|
double Step();
|
|
void Step(double step);
|
|
double SmallStep();
|
|
void SmallStep(double step);
|
|
QLineEdit* lineEdit();
|
|
|
|
public slots:
|
|
void OnSpinBoxValueChanged(double d);
|
|
void OnTimeout();
|
|
|
|
protected:
|
|
virtual bool eventFilter(QObject* o, QEvent* e) override;
|
|
virtual void focusInEvent(QFocusEvent* e);
|
|
virtual void focusOutEvent(QFocusEvent* e);
|
|
virtual void enterEvent(QEvent* e);
|
|
virtual void leaveEvent(QEvent* e);
|
|
|
|
private:
|
|
void StartTimer();
|
|
void StopTimer();
|
|
|
|
bool m_Select;
|
|
bool m_DoubleClick;
|
|
double m_DoubleClickNonZero;
|
|
double m_DoubleClickZero;
|
|
double m_Step;
|
|
double m_SmallStep;
|
|
QPoint m_MouseDownPoint;
|
|
QPoint m_MouseMovePoint;
|
|
static QTimer m_Timer;
|
|
};
|
|
|
|
/// <summary>
|
|
/// VariationTreeWidgetItem and VariationTreeDoubleSpinBox need each other, but each can't include the other.
|
|
/// So VariationTreeWidgetItem includes this file, and use a forward declaration here.
|
|
/// </summary>
|
|
class VariationTreeWidgetItem;
|
|
|
|
/// <summary>
|
|
/// Derivation for the double spin boxes that are in the
|
|
/// variations tree.
|
|
/// </summary>
|
|
class VariationTreeDoubleSpinBox : public DoubleSpinBox
|
|
{
|
|
public:
|
|
/// <summary>
|
|
/// Constructor that passes agruments to the base and assigns the m_Param and m_Variation members.
|
|
/// </summary>
|
|
/// <param name="p">The parent widget</param>
|
|
/// <param name="widgetItem">The widget item this spinner is contained in</param>
|
|
/// <param name="id">The variation this spinner is for</param>
|
|
/// <param name="param">The name of the parameter this is for</param>
|
|
/// <param name="h">The height of the spin box. Default: 16.</param>
|
|
/// <param name="step">The step used to increment/decrement the spin box when using the mouse wheel. Default: 0.05.</param>
|
|
explicit VariationTreeDoubleSpinBox(QWidget* p, VariationTreeWidgetItem* widgetItem, eVariationId id, const string& param, int h = 16, double step = 0.05)
|
|
: DoubleSpinBox(p, h, step)
|
|
{
|
|
m_WidgetItem = widgetItem;
|
|
m_Param = param;
|
|
m_Id = id;
|
|
setDecimals(3);
|
|
}
|
|
|
|
virtual ~VariationTreeDoubleSpinBox() { }
|
|
bool IsParam() { return !m_Param.empty(); }
|
|
string ParamName() { return m_Param; }
|
|
eVariationId GetVariationId() { return m_Id; }
|
|
VariationTreeWidgetItem* WidgetItem() { return m_WidgetItem; }
|
|
|
|
private:
|
|
string m_Param;
|
|
eVariationId m_Id;
|
|
VariationTreeWidgetItem* m_WidgetItem;
|
|
};
|