fractorium/Builds/QtCreator/EmberGenome/EmberGenome.pro
mfeemster 7c856c929c --Bug fixes
-Really fix locking of affine scale.

--Code changes
 -Remove dependency projects from the solution. Move to a project design where they are built once via command line and stored in a /Deps folder.
  --Because of this, libpng is built as a static lib instead of a dll because that's what its command line makefile supports.
  --Remove libpng16.dll from Wix installer.
 -Remove all configs except for debug and release.
 -Remove all platforms except for x64.
 -Add #define __TBB_NO_IMPLICIT_LINKAGE 1 to prevent tbb from locking for tbb_debug.lib by default on debug builds.
 -Put Ember.rc in a filter folder in the project.
 -Place pragma warning disable statements in PCH files rather than in projects. This makes it easier when using Qt Creator.
 -Move all resource files to the MSVC folder.
 -Set all targets in QtCreator project to their lowercase names to be more *nix friendly. Set -l link statements to use these new lowercase names for ember and embercl.
 -Rework projects to favor shadow builds.
 -Remove the symlinks.sh file and all references to it. It was never needed. Instead, just specify multiple include and link paths in the .pro files.
 -Change WIN32 to _WIN32.
 -Fix a few code warnings.
2016-03-01 17:26:45 -08:00

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1.8 KiB
Prolog

TEMPLATE = app
CONFIG += console
CONFIG -= app_bundle
CONFIG -= qt
TARGET = embergenome
include(../defaults.pri)
#Point to visual studio resource file to embed file information and icon.
win32 {
RC = $$RCPATH/EmberGenome.rc
win32:RC_FILE = $$RC
#message(RC_FILE: $$RC)
}
#Go up one folder because the paths defined in defaults were relative to it, which is up one folder.
PRJ_SRC_DIR = $$absolute_path($$EMBER_ROOT/../Source/EmberGenome)
#message(PRJ_SRC_DIR: $$PRJ_SRC_DIR)
target.path = $$BIN_INSTALL_DIR
#message(TARGET INSTALL: $$target.path)
INSTALLS += target
palettes.path = $$SHARE_INSTALL_DIR
palettes.files = $$ASSETS_DIR/flam3-palettes.xml
#message(PALETTE INSTALL SOURCE: $$palettes.files)
INSTALLS += palettes
themes.path = $$SHARE_INSTALL_DIR
themes.files = $$ASSETS_DIR/dark.qss
#message(THEMES INSTALL SOURCE: $$themes.files)
INSTALLS += themes
!win32 {
icon.path = $$SHARE_INSTALL_DIR
icon.files = $$absolute_path($$PRJ_SRC_DIR/Icons/Fractorium.png)
#message(ICON INSTALL SOURCE: $$icon.files)
INSTALLS += icon
launcher.path = $$LAUNCHER_INSTALL_DIR
launcher.files = $$ASSETS_DIR/Fractorium.desktop
#message(LAUNCHER INSTALL SOURCE: $$launcher.files)
INSTALLS += launcher
}
macx:ICON = $$ASSETS_DIR/Fractorium.icns
!macx:PRECOMPILED_HEADER = $$SRC_COMMON_DIR/EmberCommonPch.h
LIBS += -L$$absolute_path($$DESTDIR) -lember
LIBS += -L$$absolute_path($$DESTDIR) -lembercl
SOURCES += \
$$PRJ_SRC_DIR/EmberGenome.cpp \
$$SRC_COMMON_DIR/EmberCommonPch.cpp
include(deployment.pri)
qtcAddDeployment()
HEADERS += \
$$PRJ_SRC_DIR/EmberGenome.h \
$$SRC_COMMON_DIR/EmberCommon.h \
$$SRC_COMMON_DIR/EmberCommonPch.h \
$$SRC_COMMON_DIR/EmberOptions.h \
$$SRC_COMMON_DIR/JpegUtils.h \
$$SRC_COMMON_DIR/SimpleGlob.h \
$$SRC_COMMON_DIR/SimpleOpt.h