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a800b08b67
-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab. -Allow for graphical affine adjustments to apply to multiple selected xforms. -Slight optimization of the pie variation. -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging. -Add some keyboard shortcuts for toolbar and menu items. -Make info tab tree always expanded. --Bug fixes -Make precalcs for all hypertile variations safer by using Zeps() for denominators. -Changing the current xform with more than one selected would set all xform's color index value that of the current one. -Use hard found palette path information for randoms as well. -OpenCL build and assignment errors for Z value in epispiral variation. -Unitialized local variables in hexaplay3D, crob, pRose3D. --Code changes -Change static member variables from m_ to s_. -Get rid of excessive endl and replace with "\n". -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2. -Remove old CriticalSection code and use std::recursive_mutex. -Make Affine2D Rotate() and RotateTrans() take radians instead of angles. -More C++11 work. -General cleanup.
21 lines
491 B
C++
21 lines
491 B
C++
#pragma once
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#include "EmberCLPch.h"
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namespace EmberCLns
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{
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/// <summary>
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/// Functionality to map OpenCL function names to their full function body program strings.
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/// This is used to ensure only the functions that are needed by a program are included once
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/// in the program string.
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/// </summary>
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class EMBERCL_API FunctionMapper
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{
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public:
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FunctionMapper();
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static const string* GetGlobalFunc(const string& func);
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private:
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static std::unordered_map<string, string> s_GlobalMap;
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};
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} |