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https://bitbucket.org/mfeemster/fractorium.git
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5a8b4b1148
--User changes -Add support for adjusting xform color indices in the palette editor. Fixed palettes can now be displayed there, but they will have no color arrows as they are not editable. -Add support for independent dimension scaling in the EmberRender and EmberAnimate programs to bring them in line with the final render dialog Fractorium. --Bug fixes -File paths with a space in them did not work in the command line programs. -Any Xml file in the search paths would erroneously be treated as a palette file. --Code changes -Change some for loops to while loops when iterating through xforms. -Allow FractoriumEmberController<T>::UpdateXform() to be able to apply the action to an xform at a specific index. -Remove old code blocks build files that were never used. -Make GetPath() return empty string if no path is present in the passed in file path. -GetTotalXform() was always counting the final xform, even if it was unused.
127 lines
3.7 KiB
C++
127 lines
3.7 KiB
C++
/****************************************************************************/
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// This file is part of the gradLib library originally made by Stian Broen
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//
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// For more free libraries, please visit <http://broentech.no>
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//
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// gradLib is free software: you can redistribute it and/or modify
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// it under the terms of the GNU General Public License as published by
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// the Free Software Foundation, either version 3 of the License, or
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// (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this library. If not, see <http://www.gnu.org/licenses/>
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/****************************************************************************/
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#pragma once
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#include "FractoriumPch.h"
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/// <summary>
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/// Class for drawing the small arrows below the gradient in the palette editor.
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/// The drawing is accomplished via a QPolygon object.
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/// </summary>
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class GradientArrow
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{
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public:
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/// <summary>
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/// Default constructor which sets up the size of the arrow.
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/// </summary>
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explicit GradientArrow()
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{
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QPolygon area;
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area << QPoint(5, 5) << QPoint(10, 0) << QPoint(15, 5) << QPoint(15, 15) << QPoint(5, 15) << QPoint(5, 5);
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Area(area);
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}
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/// <summary>
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/// Constructor which takes the color and focus state of the arrow.
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/// </summary>
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/// <param name="col">The color of the arrow</param>
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/// <param name="focus">Whether the arrow is focused</param>
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explicit GradientArrow(QColor col, bool focus)
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: GradientArrow()
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{
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m_Color = col;
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m_Focus = focus;
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}
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/// <summary>
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/// Copy constructor to copy another GradientArrow.
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/// </summary>
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/// <param name="other">The GradientArrow object to copy</param>
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GradientArrow(const GradientArrow& other)
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: m_Focus(other.Focus()),
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m_Area(other.Area()),
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m_Color(other.Color())
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{
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}
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/// <summary>
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/// Getters and setters.
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/// </summary>
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inline bool Focus() const { return m_Focus; }
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inline void Focus(bool val) { m_Focus = val; }
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inline const QPolygon Area() const { return m_Area; }
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inline void Area(const QPolygon& val) {m_Area = val; }
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inline const QColor Color() const { return m_Color; }
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inline void Color(const QColor& val) { m_Color = val; }
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private:
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bool m_Focus;
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QPolygon m_Area;
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QColor m_Color;
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};
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/// <summary>
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/// Thin derivation to handle drawing arrows at the top of the gradient area to
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/// represent the color indices of each xform.
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/// </summary>
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class TopArrow : public GradientArrow
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{
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public:
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/// <summary>
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/// Default constructor which is only present so this class can be used with containers.
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/// This should never be used by a caller.
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/// </summary>
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TopArrow()
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: TopArrow(10, 0)
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{
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}
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/// <summary>
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/// Constructor which takes the width used to draw the arrow and the xform index
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/// this arrow represents.
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/// </summary>
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/// <param name="width">The width used to draw the arrow</param>
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/// <param name="index">The xform index this arrow represents</param>
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TopArrow(int width, size_t index)
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{
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QPolygon area;
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int center = 10;
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int mid = width / 2;
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int left = center - mid;
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int right = center + mid;
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area << QPoint(left, 0) << QPoint(right, 0) << QPoint(right, 10) << QPoint(center, 15) << QPoint(left, 10) << QPoint(left, 0);
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Area(area);
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m_Index = index;
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m_Width = width;
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m_Text = QString::number(index + 1);
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}
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/// <summary>
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/// Getters.
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/// </summary>
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int Width() { return m_Width; }
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size_t Index() { return m_Index; }
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QString Text() { return m_Text; }
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private:
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int m_Width;
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size_t m_Index;
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QString m_Text;
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}; |