fractorium/Source/Fractorium/SpinBox.h
mfeemster a800b08b67 --User changes
-Add variations changes to the list of functionality that can be applied to all xforms using the Select tab.
 -Allow for graphical affine adjustments to apply to multiple selected xforms.
 -Slight optimization of the pie variation.
 -Undo state is only saved when the render completes and the mouse buttons are released. This helps avoid intermediate steps for quickly completing renders while dragging.
 -Add some keyboard shortcuts for toolbar and menu items.
 -Make info tab tree always expanded.

--Bug fixes
 -Make precalcs for all hypertile variations safer by using Zeps() for denominators.
 -Changing the current xform with more than one selected would set all xform's color index value that of the current one.
 -Use hard found palette path information for randoms as well.
 -OpenCL build and assignment errors for Z value in epispiral variation.
 -Unitialized local variables in hexaplay3D, crob, pRose3D.

--Code changes
 -Change static member variables from m_ to s_.
 -Get rid of excessive endl and replace with "\n".
 -Remove old IMAGEGL2D define from before Nvidia supported OpenCL 1.2.
 -Remove old CriticalSection code and use std::recursive_mutex.
 -Make Affine2D Rotate() and RotateTrans() take radians instead of angles.
 -More C++11 work.
 -General cleanup.
2016-02-11 21:38:21 -08:00

53 lines
1.1 KiB
C++

#pragma once
#include "FractoriumPch.h"
/// <summary>
/// SpinBox class.
/// </summary>
/// <summary>
/// A derivation to prevent the spin box from selecting its own text
/// when editing. Also to prevent multiple spin boxes from all having
/// selected text at once.
/// </summary>
class SpinBox : public QSpinBox
{
Q_OBJECT
public:
explicit SpinBox(QWidget* p = 0, int height = 16, int step = 1);
virtual ~SpinBox() { }
void SetValueStealth(int d);
void DoubleClick(bool b);
void DoubleClickZero(int val);
void DoubleClickNonZero(int val);
void SmallStep(int step);
QLineEdit* lineEdit();
public slots:
void onSpinBoxValueChanged(int i);
void OnTimeout();
protected:
bool eventFilter(QObject* o, QEvent* e);
virtual void focusInEvent(QFocusEvent* e);
virtual void focusOutEvent(QFocusEvent* e);
virtual void enterEvent(QEvent* e);
virtual void leaveEvent(QEvent* e);
private:
void StartTimer();
void StopTimer();
bool m_Select;
bool m_DoubleClick;
int m_DoubleClickNonZero;
int m_DoubleClickZero;
int m_Step;
int m_SmallStep;
QPoint m_MouseDownPoint;
QPoint m_MouseMovePoint;
static QTimer s_Timer;
};