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222 lines
6.2 KiB
C++
222 lines
6.2 KiB
C++
#pragma once
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#include "EmberDefines.h"
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/// <summary>
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/// Timing and CriticalSection classes.
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/// </summary>
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namespace EmberNs
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{
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/// <summary>
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/// Since the algorithm is so computationally intensive, timing and benchmarking are an integral portion
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/// of both the development process and the execution results. This class provides an easy way to time
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/// things by simply calling its Tic() and Toc() member functions. It also assists with formatting the
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/// elapsed time as a string.
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/// </summary>
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class EMBER_API Timing
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{
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public:
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/// <summary>
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/// Constructor that takes an optional precision argument which specifies how many digits after the decimal place should be printed for seconds.
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/// As a convenience, the Tic() function is called automatically.
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/// </summary>
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/// <param name="precision">The precision of the seconds field of the elapsed time. Default: 2.</param>
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Timing(int precision = 2)
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{
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m_Precision = precision;
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Init();
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Tic();
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}
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/// <summary>
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/// Set the begin time.
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/// </summary>
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/// <returns>The begin time cast to a double</returns>
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double Tic()
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{
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m_BeginTime = Clock::now();
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return BeginTime();
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}
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/// <summary>
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/// Set the end time and optionally output a string showing the elapsed time.
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/// </summary>
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/// <param name="str">The string to output. Default: nullptr.</param>
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/// <param name="fullString">If true, output the string verbatim, else output the text " processing time: " in between str and the formatted time.</param>
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/// <returns>The elapsed time in milliseconds as a double</returns>
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double Toc(const char* str = nullptr, bool fullString = false)
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{
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m_EndTime = Clock::now();
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double ms = ElapsedTime();
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if (str != nullptr)
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{
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cout << string(str) << (fullString ? "" : " processing time: ") << Format(ms) << endl;
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}
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return ms;
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}
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/// <summary>
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/// Return the begin time as a double.
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/// </summary>
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/// <returns></returns>
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double BeginTime() { return static_cast<double>(m_BeginTime.time_since_epoch().count()); }
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/// <summary>
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/// Return the end time as a double.
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/// </summary>
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/// <returns></returns>
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double EndTime() { return static_cast<double>(m_EndTime.time_since_epoch().count()); }
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/// <summary>
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/// Return the elapsed time in milliseconds.
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/// </summary>
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/// <returns>The elapsed time in milliseconds as a double</returns>
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double ElapsedTime()
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{
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duration<double> elapsed = duration_cast<milliseconds, Clock::rep, Clock::period>(m_EndTime - m_BeginTime);
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return elapsed.count() * 1000.0;
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}
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/// <summary>
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/// Formats a specified milliseconds value as a string.
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/// This uses some intelligence to determine what to return depending on how much time has elapsed.
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/// Days, hours and minutes are only included if 1 or more of them has elapsed. Seconds are always
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/// included as a decimal value with the precision the user specified in the constructor.
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/// </summary>
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/// <param name="ms">The ms</param>
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/// <returns>The formatted string</returns>
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string Format(double ms)
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{
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stringstream ss;
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double x = ms / 1000;
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double secs = fmod(x, 60);
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x /= 60;
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double mins = fmod(x, 60);
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x /= 60;
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double hours = fmod(x, 24);
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x /= 24;
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double days = x;
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if (days >= 1)
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ss << static_cast<int>(days) << "d ";
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if (hours >= 1)
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ss << static_cast<int>(hours) << "h ";
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if (mins >= 1)
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ss << static_cast<int>(mins) << "m ";
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ss << std::fixed << std::setprecision(m_Precision) << secs << "s";
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return ss.str();
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}
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/// <summary>
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/// Return the number of cores in the system.
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/// </summary>
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/// <returns>The number of cores in the system</returns>
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static int ProcessorCount()
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{
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Init();
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return m_ProcessorCount;
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}
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private:
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/// <summary>
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/// Query and store the performance info of the system.
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/// Since it will never change it only needs to be queried once.
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/// This is achieved by keeping static state and performance variables.
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/// </summary>
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static void Init()
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{
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if (!m_TimingInit)
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{
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m_ProcessorCount = thread::hardware_concurrency();
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m_TimingInit = true;
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}
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}
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int m_Precision;//How many digits after the decimal place to print for seconds.
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time_point<Clock> m_BeginTime;//The start of the timing, set with Tic().
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time_point<Clock> m_EndTime;//The end of the timing, set with Toc().
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static bool m_TimingInit;//Whether the performance info has bee queried.
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static int m_ProcessorCount;//The number of cores on the system, set in Init().
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};
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/// <summary>
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/// Cross platform critical section class which can be used for thread locking.
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/// </summary>
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class EMBER_API CriticalSection
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{
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public:
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#ifdef _WIN32
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/// <summary>
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/// Constructor which initialized the underlying CRITICAL_SECTION object.
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/// </summary>
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CriticalSection() { InitializeCriticalSection(&m_CriticalSection); }
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/// <summary>
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/// Constructor which initialized the underlying CRITICAL_SECTION object
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/// with the specified spin count value.
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/// </summary>
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/// <param name="spinCount">The spin count.</param>
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CriticalSection(DWORD spinCount) { InitializeCriticalSectionAndSpinCount(&m_CriticalSection, spinCount); }
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/// <summary>
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/// Deletes the underlying CRITICAL_SECTION object.
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/// </summary>
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~CriticalSection() { DeleteCriticalSection(&m_CriticalSection); }
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/// <summary>
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/// Lock the critical section.
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/// </summary>
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void Enter() { EnterCriticalSection(&m_CriticalSection); }
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/// <summary>
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/// Unlock the critical section.
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/// </summary>
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void Leave() { LeaveCriticalSection(&m_CriticalSection); }
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private:
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CRITICAL_SECTION m_CriticalSection;//The Windows specific critical section object.
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#else
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/// <summary>
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/// Constructor which initialized the underlying pthread_mutex_t object.
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/// </summary>
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CriticalSection()
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{
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pthread_mutexattr_t attr;
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pthread_mutexattr_settype(&attr, PTHREAD_MUTEX_NORMAL);
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pthread_mutex_init(&m_CriticalSection, &attr);
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pthread_mutexattr_destroy(&attr);
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}
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/// <summary>
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/// Deletes the underlying pthread_mutex_t object.
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/// </summary>
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~CriticalSection() { pthread_mutex_destroy(&m_CriticalSection); }
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/// <summary>
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/// Lock the critical section.
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/// </summary>
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void Enter() { pthread_mutex_lock(&m_CriticalSection); }
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/// <summary>
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/// Unlock the critical section.
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/// </summary>
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void Leave() { pthread_mutex_unlock(&m_CriticalSection); }
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private:
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pthread_mutex_t m_CriticalSection;//The *nix/pthread specific critical section object.
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#endif
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};
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}
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