mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-22 05:30:06 -05:00
018ba26b5f
-Add support for multiple GPU devices. --These options are present in the command line and in Fractorium. -Change scheme of specifying devices from platform,device to just total device index. --Single number on the command line. --Change from combo boxes for device selection to a table of all devices in Fractorium. -Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Bug fixes -EmberAnimate, EmberRender, FractoriumSettings, FinalRenderDialog: Fix wrong order of arguments to Clamp() when assigning thread priority. -VariationsDC.h: Fix NVidia OpenCL compilation error in DCTriangleVariation. -FractoriumXformsColor.cpp: Checking for null pixmap pointer is not enough, must also check if the underlying buffer is null via call to QPixmap::isNull(). --Code changes -Ember.h: Add case for FLAME_MOTION_NONE and default in ApplyFlameMotion(). -EmberMotion.h: Call base constructor. -EmberPch.h: #pragma once only on Windows. -EmberToXml.h: --Handle different types of exceptions. --Add default cases to ToString(). -Isaac.h: Remove unused variable in constructor. -Point.h: Call base constructor in Color(). -Renderer.h/cpp: --Add bool to Alloc() to only allocate memory for the histogram. Needed for multi-GPU. --Make CoordMap() return a const ref, not a pointer. -SheepTools.h: --Use 64-bit types like the rest of the code already does. --Fix some comment misspellings. -Timing.h: Make BeginTime(), EndTime(), ElapsedTime() and Format() be const functions. -Utils.h: --Add new functions Equal() and Split(). --Handle more exception types in ReadFile(). --Get rid of most legacy blending of C and C++ argument parsing. -XmlToEmber.h: --Get rid of most legacy blending of C and C++ code from flam3. --Remove some unused variables. -EmberAnimate: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --If a render fails, exit since there is no point in continuing an animation with a missing frame. --Pass variables to threaded save better, which most likely fixes a very subtle bug that existed before. --Remove some unused variables. -EmberGenome, EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. -EmberRender: --Support multi-GPU processing that alternates full frames between devices. --Use OpenCLInfo instead of OpenCLWrapper for --openclinfo option. --Remove bucketT template parameter, and hard code float in its place. --Only print values when not rendering with OpenCL, since they're always 0 in that case. -EmberCLPch.h: --#pragma once only on Windows. --#include <atomic>. -IterOpenCLKernelCreator.h: Add new kernel for summing two histograms. This is needed for multi-GPU. -OpenCLWrapper.h: --Move all OpenCL info related code into its own class OpenCLInfo. --Add members to cache the values of global memory size and max allocation size. -RendererCL.h/cpp: --Redesign to accomodate multi-GPU. --Constructor now takes a vector of devices. --Remove DumpErrorReport() function, it's handled in the base. --ClearBuffer(), ReadPoints(), WritePoints(), ReadHist() and WriteHist() now optionally take a device index as a parameter. --MakeDmap() override and m_DmapCL member removed because it no longer applies since the histogram is always float since the last commit. --Add new function SumDeviceHist() to sum histograms from two devices by first copying to a temporary on the host, then a temporary on the device, then summing. --m_Calls member removed, as it's now per-device. --OpenCLWrapper removed. --m_Seeds member is now a vector of vector of seeds, to accomodate a separate and different array of seeds for each device. --Added member m_Devices, a vector of unique_ptr of RendererCLDevice. -EmberCommon.h --Added Devices() function to convert from a vector of device indices to a vector of platform,device indices. --Changed CreateRenderer() to accept a vector of devices to create a single RendererCL which will split work across multiple devices. --Added CreateRenderers() function to accept a vector of devices to create multiple RendererCL, each which will render on a single device. --Add more comments to some existing functions. -EmberCommonPch.h: #pragma once only on Windows. -EmberOptions.h: --Remove --platform option, it's just sequential device number now with the --device option. --Make --out be OPT_USE_RENDER instead of OPT_RENDER_ANIM since it's an error condition when animating. It makes no sense to write all frames to a single image. --Add Devices() function to parse comma separated --device option string and return a vector of device indices. --Make int and uint types be 64-bit, so intmax_t and size_t. --Make better use of macros. -JpegUtils.h: Make string parameters to WriteJpeg() and WritePng() be const ref. -All project files: Turn off buffer security check option in Visual Studio (/Gs-) -deployment.pri: Remove the line OTHER_FILES +=, it's pointless and was causing problems. -Ember.pro, EmberCL.pro: Add CONFIG += plugin, otherwise it wouldn't link. -EmberCL.pro: Add new files for multi-GPU support. -build_all.sh: use -j4 and QMAKE=${QMAKE:/usr/bin/qmake} -shared_settings.pri: -Add version string. -Remove old DESTDIR definitions. -Add the following lines or else nothing would build: CONFIG(release, debug|release) { CONFIG += warn_off DESTDIR = ../../../Bin/release } CONFIG(debug, debug|release) { DESTDIR = ../../../Bin/debug } QMAKE_POST_LINK += $$quote(cp --update ../../../Data/flam3-palettes.xml $${DESTDIR}$$escape_expand(\n\t)) LIBS += -L/usr/lib -lpthread -AboutDialog.ui: Another futile attempt to make it look correct on Linux. -FinalRenderDialog.h/cpp: --Add support for multi-GPU. --Change from combo boxes for device selection to a table of all devices. --Ensure device selection makes sense. --Remove "FinalRender" prefix of various function names, it's implied given the context. -FinalRenderEmberController.h/cpp: --Add support for multi-GPU. --Change m_FinishedImageCount to be atomic. --Move CancelRender() from the base to FinalRenderEmberController<T>. --Refactor RenderComplete() to omit any progress related functionality or image saving since it can be potentially ran in a thread. --Consolidate setting various renderer fields into SyncGuiToRenderer(). -Fractorium.cpp: Allow for resizing of the options dialog to show the entire device table. -FractoriumCommon.h: Add various functions to handle a table showing the available OpenCL devices on the system. -FractoriumEmberController.h/cpp: Remove m_FinalImageIndex, it's no longer needed. -FractoriumRender.cpp: Scale the interactive sub batch count and quality by the number of devices used. -FractoriumSettings.h/cpp: --Temporal samples defaults to 100 instead of 1000 which was needless overkill. --Add multi-GPU support, remove old device,platform pair. -FractoriumToolbar.cpp: Disable OpenCL toolbar button if there are no devices present on the system. -FractoriumOptionsDialog.h/cpp: --Add support for multi-GPU. --Consolidate more assignments in DataToGui(). --Enable/disable CPU/OpenCL items in response to OpenCL checkbox event. -Misc: Convert almost everything to size_t for unsigned, intmax_t for signed.
505 lines
22 KiB
C++
505 lines
22 KiB
C++
#pragma once
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#include "EmberFile.h"
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#include "DoubleSpinBox.h"
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#include "GLEmberController.h"
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/// <summary>
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/// FractoriumEmberControllerBase and FractoriumEmberController<T> classes.
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/// </summary>
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/// <summary>
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/// An enum representing the type of edit being done.
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/// </summary>
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enum eEditUndoState : uint { REGULAR_EDIT, UNDO_REDO, EDIT_UNDO };
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/// <summary>
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/// An enum representing which xforms an update should be applied to.
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/// </summary>
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enum eXformUpdate : uint { UPDATE_CURRENT, UPDATE_SELECTED, UPDATE_SELECTED_EXCEPT_FINAL, UPDATE_ALL, UPDATE_ALL_EXCEPT_FINAL };
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/// <summary>
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/// FractoriumEmberController and Fractorium need each other, but each can't include the other.
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/// So Fractorium includes this file, and Fractorium is declared as a forward declaration here.
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/// </summary>
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class Fractorium;
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#define PREVIEW_SIZE 256
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#define UNDO_SIZE 128
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/// <summary>
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/// FractoriumEmberControllerBase serves as a non-templated base class with virtual
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/// functions which will be overridden in a derived class that takes a template parameter.
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/// The controller serves as a way to access both the Fractorium GUI and the underlying ember
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/// objects through an interface that doesn't require template argument, but does allow
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/// templated objects to be used underneath.
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/// Note that there are a few functions which access a templated object, so for those both
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/// versions for float and double must be provided, then overridden in the templated derived
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/// class. It's definitely a design flaw, but C++ doesn't offer any alternative since
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/// templated virtual functions are not supported.
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/// The functions not implemented in this file can be found in the GUI files which use them.
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/// </summary>
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class FractoriumEmberControllerBase : public RenderCallback
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{
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public:
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FractoriumEmberControllerBase(Fractorium* fractorium);
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virtual ~FractoriumEmberControllerBase();
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//Embers.
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virtual void SetEmber(const Ember<float>& ember, bool verbatim = false) { }
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virtual void CopyEmber(Ember<float>& ember, std::function<void(Ember<float>& ember)> perEmberOperation/* = [&](Ember<float>& ember) { }*/) { }//Uncomment default lambdas once LLVM fixes a crash in their compiler with default lambda parameters.//TODO
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virtual void SetEmberFile(const EmberFile<float>& emberFile) { }
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virtual void CopyEmberFile(EmberFile<float>& emberFile, std::function<void(Ember<float>& ember)> perEmberOperation/* = [&](Ember<float>& ember) { }*/) { }
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virtual void SetTempPalette(const Palette<float>& palette) { }
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virtual void CopyTempPalette(Palette<float>& palette) { }
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#ifdef DO_DOUBLE
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virtual void SetEmber(const Ember<double>& ember, bool verbatim = false) { }
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virtual void CopyEmber(Ember<double>& ember, std::function<void(Ember<double>& ember)> perEmberOperation/* = [&](Ember<double>& ember) { }*/) { }
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virtual void SetEmberFile(const EmberFile<double>& emberFile) { }
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virtual void CopyEmberFile(EmberFile<double>& emberFile, std::function<void(Ember<double>& ember)> perEmberOperation/* = [&](Ember<double>& ember) { }*/) { }
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virtual void SetTempPalette(const Palette<double>& palette) { }
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virtual void CopyTempPalette(Palette<double>& palette) { }
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#endif
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virtual void SetEmber(size_t index) { }
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//virtual void Clear() { }
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virtual void AddXform() { }
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virtual void AddLinkedXform() { }
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virtual void DuplicateXform() { }
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virtual void ClearXform() { }
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virtual void DeleteXforms() { }
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virtual void AddFinalXform() { }
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virtual bool UseFinalXform() { return false; }
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virtual size_t XformCount() const { return 0; }
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virtual size_t TotalXformCount() const { return 0; }
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virtual QString Name() const { return ""; }
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virtual void Name(const string& s) { }
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virtual size_t FinalRasW() const { return 0; }
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virtual void FinalRasW(size_t w) { }
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virtual size_t FinalRasH() const { return 0; }
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virtual void FinalRasH(size_t h) { }
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virtual size_t Index() const { return 0; }
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virtual void AddSymmetry(int sym, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) { }
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virtual void CalcNormalizedWeights() { }
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//Menu.
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virtual void NewFlock(size_t count) { }//File.
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virtual void NewEmptyFlameInCurrentFile() { }
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virtual void NewRandomFlameInCurrentFile() { }
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virtual void CopyFlameInCurrentFile() { }
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virtual void OpenAndPrepFiles(const QStringList& filenames, bool append) { }
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virtual void SaveCurrentAsXml() { }
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virtual void SaveEntireFileAsXml() { }
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virtual void SaveCurrentToOpenedFile() { }
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virtual void Undo() { }//Edit.
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virtual void Redo() { }
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virtual void CopyXml() { }
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virtual void CopyAllXml() { }
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virtual void PasteXmlAppend() { }
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virtual void PasteXmlOver() { }
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virtual void CopySelectedXforms() { }
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virtual void PasteSelectedXforms() { }
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virtual void AddReflectiveSymmetry() { }//Tools.
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virtual void AddRotationalSymmetry() { }
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virtual void AddBothSymmetry() { }
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virtual void Flatten() { }
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virtual void Unflatten() { }
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virtual void ClearFlame() { }
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//Toolbar.
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//Library.
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virtual void SyncNames() { }
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virtual void SyncPointers() { }
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virtual void FillLibraryTree(int selectIndex = -1) { }
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virtual void UpdateLibraryTree() { }
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virtual void EmberTreeItemChanged(QTreeWidgetItem* item, int col) { }
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virtual void EmberTreeItemDoubleClicked(QTreeWidgetItem* item, int col) { }
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virtual void RenderPreviews(uint start = UINT_MAX, uint end = UINT_MAX) { }
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virtual void StopPreviewRender() { }
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virtual void Delete(const pair<size_t, QTreeWidgetItem*>& p) { }
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//Params.
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virtual void SetCenter(double x, double y) { }
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virtual void FillParamTablesAndPalette() { }
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virtual void BrightnessChanged(double d) { }
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virtual void GammaChanged(double d) { }
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virtual void GammaThresholdChanged(double d) { }
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virtual void VibrancyChanged(double d) { }
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virtual void HighlightPowerChanged(double d) { }
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virtual void PaletteModeChanged(uint i) { }
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virtual void WidthChanged(uint i) { }
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virtual void HeightChanged(uint i) { }
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virtual void CenterXChanged(double d) { }
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virtual void CenterYChanged(double d) { }
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virtual void ScaleChanged(double d) { }
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virtual void ZoomChanged(double d) { }
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virtual void RotateChanged(double d) { }
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virtual void ZPosChanged(double d) { }
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virtual void PerspectiveChanged(double d) { }
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virtual void PitchChanged(double d) { }
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virtual void YawChanged(double d) { }
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virtual void DepthBlurChanged(double d) { }
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virtual void SpatialFilterWidthChanged(double d) { }
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virtual void SpatialFilterTypeChanged(const QString& text) { }
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virtual void TemporalFilterWidthChanged(double d) { }
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virtual void TemporalFilterTypeChanged(const QString& text) { }
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virtual void DEFilterMinRadiusWidthChanged(double d) { }
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virtual void DEFilterMaxRadiusWidthChanged(double d) { }
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virtual void DEFilterCurveWidthChanged(double d) { }
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virtual void SbsChanged(int d) { }
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virtual void FuseChanged(int d) { }
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virtual void QualityChanged(double d) { }
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virtual void SupersampleChanged(int d) { }
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virtual void TemporalSamplesChanged(int d) { }
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virtual void AffineInterpTypeChanged(int i) { }
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virtual void InterpTypeChanged(int i) { }
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virtual void BackgroundChanged(const QColor& color) { }
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virtual void ClearColorCurves() { }
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virtual void ColorCurveChanged(int curveIndex, int pointInxed, const QPointF& point) { }
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//Xforms.
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virtual void CurrentXformComboChanged(int index) { }
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virtual void XformWeightChanged(double d) { }
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virtual void EqualizeWeights() { }
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virtual void XformNameChanged(int row, int col) { }
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virtual void FillXforms(int index = 0) { }
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//Xforms Affine.
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virtual void AffineSetHelper(double d, int index, bool pre) { }
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virtual void FlipXforms(bool horizontal, bool vertical, bool pre) { }
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virtual void RotateXformsByAngle(double angle, bool pre) { }
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virtual void MoveXforms(double x, double y, bool pre) { }
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virtual void ScaleXforms(double scale, bool pre) { }
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virtual void ResetXformsAffine(bool pre) { }
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virtual void FillBothAffines() { }
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//Xforms Color.
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virtual void XformColorIndexChanged(double d, bool updateRender) { }
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virtual void XformScrollColorIndexChanged(int d) { }
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virtual void XformColorSpeedChanged(double d) { }
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virtual void XformOpacityChanged(double d) { }
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virtual void XformDirectColorChanged(double d) { }
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virtual QColor ColorIndexToQColor(double d) { return QColor(); }
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//Xforms Variations.
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virtual void Filter(const QString& text) { }
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virtual void SetupVariationTree() { }
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virtual void ClearVariationsTree() { }
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virtual void VariationSpinBoxValueChanged(double d) { }
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virtual void FilteredVariations() { }
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//Xforms Selection.
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//Xaos.
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virtual void FillXaos() { }
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virtual QString MakeXaosNameString(uint i) { return ""; }
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virtual void XaosChanged(int x, int y, double val) { }
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virtual void ClearXaos() { }
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virtual void RandomXaos() { }
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//Palette.
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virtual int InitPaletteList(const string& s) { return 0; }
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virtual bool FillPaletteTable(const string& s) { return false; }
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virtual void ApplyPaletteToEmber() { }
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virtual void PaletteAdjust() { }
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virtual void PaletteCellClicked(int row, int col) { }
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QImage& FinalPaletteImage() { return m_FinalPaletteImage; }
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//Info.
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virtual void FillSummary() { }
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//Rendering/progress.
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virtual bool Render() { return false; }
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virtual bool CreateRenderer(eRendererType renderType, const vector<pair<size_t, size_t>>& devices, bool shared = true) { return false; }
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virtual uint SizeOfT() const { return 0; }
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virtual void ClearUndo() { }
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virtual GLEmberControllerBase* GLController() { return nullptr; }
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bool RenderTimerRunning();
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void StartRenderTimer();
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void DelayedStartRenderTimer();
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void StopRenderTimer(bool wait);
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void ClearFinalImages();
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void Shutdown();
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void UpdateRender(eProcessAction action = FULL_RENDER);
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void DeleteRenderer();
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void SaveCurrentRender(const QString& filename, const EmberImageComments& comments, vector<byte>& pixels, size_t width, size_t height, size_t channels, size_t bpc);
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RendererBase* Renderer() { return m_Renderer.get(); }
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vector<byte>* FinalImage() { return &(m_FinalImage); }
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vector<byte>* PreviewFinalImage() { return &m_PreviewFinalImage; }
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EmberStats Stats() { return m_Stats; }
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protected:
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//Rendering/progress.
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void AddProcessAction(eProcessAction action);
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eProcessAction CondenseAndClearProcessActions();
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eProcessState ProcessState() { return m_Renderer.get() ? m_Renderer->ProcessState() : NONE; }
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//Non-templated members.
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bool m_Rendering;
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bool m_Shared;
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bool m_LastEditWasUndoRedo;
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vector<pair<size_t, size_t>> m_Devices;
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uint m_SubBatchCount;
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uint m_FailedRenders;
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uint m_UndoIndex;
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eRendererType m_RenderType;
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eEditUndoState m_EditState;
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GLuint m_OutputTexID;
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Timing m_RenderElapsedTimer;
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EmberStats m_Stats;
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QImage m_FinalPaletteImage;
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QString m_LastSaveAll;
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QString m_LastSaveCurrent;
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string m_CurrentPaletteFilePath;
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CriticalSection m_Cs;
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std::thread m_WriteThread;
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vector<byte> m_FinalImage;
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vector<byte> m_PreviewFinalImage;
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vector<eProcessAction> m_ProcessActions;
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vector<eVariationId> m_FilteredVariations;
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unique_ptr<EmberNs::RendererBase> m_Renderer;
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QTIsaac<ISAAC_SIZE, ISAAC_INT> m_Rand;
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Fractorium* m_Fractorium;
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QTimer* m_RenderTimer;
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QTimer* m_RenderRestartTimer;
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OpenCLInfo& m_Info;
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};
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/// <summary>
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/// Templated derived class which implements all interaction functionality between the embers
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/// of a specific template type and the GUI.
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/// Switching between template arguments requires complete re-creation of the controller and the
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/// underlying renderer. Switching between CPU and OpenCL only requires re-creation of the renderer.
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/// </summary>
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template<typename T>
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class FractoriumEmberController : public FractoriumEmberControllerBase
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{
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public:
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FractoriumEmberController(Fractorium* fractorium);
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virtual ~FractoriumEmberController();
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//Embers.
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virtual void SetEmber(const Ember<float>& ember, bool verbatim = false) override;
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virtual void CopyEmber(Ember<float>& ember, std::function<void(Ember<float>& ember)> perEmberOperation/* = [&](Ember<float>& ember) { }*/) override;
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virtual void SetEmberFile(const EmberFile<float>& emberFile) override;
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virtual void CopyEmberFile(EmberFile<float>& emberFile, std::function<void(Ember<float>& ember)> perEmberOperation/* = [&](Ember<float>& ember) { }*/) override;
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virtual void SetTempPalette(const Palette<float>& palette) override;
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virtual void CopyTempPalette(Palette<float>& palette) override;
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#ifdef DO_DOUBLE
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virtual void SetEmber(const Ember<double>& ember, bool verbatim = false) override;
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virtual void CopyEmber(Ember<double>& ember, std::function<void(Ember<double>& ember)> perEmberOperation/* = [&](Ember<double>& ember) { }*/) override;
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virtual void SetEmberFile(const EmberFile<double>& emberFile) override;
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virtual void CopyEmberFile(EmberFile<double>& emberFile, std::function<void(Ember<double>& ember)> perEmberOperation/* = [&](Ember<double>& ember) { }*/) override;
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virtual void SetTempPalette(const Palette<double>& palette) override;
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virtual void CopyTempPalette(Palette<double>& palette) override;
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#endif
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virtual void SetEmber(size_t index) override;
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//virtual void Clear() override { }
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virtual void AddXform() override;
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virtual void AddLinkedXform() override;
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virtual void DuplicateXform() override;
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virtual void ClearXform() override;
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virtual void DeleteXforms() override;
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virtual void AddFinalXform() override;
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virtual bool UseFinalXform() override { return m_Ember.UseFinalXform(); }
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//virtual bool IsFinal(uint i) { return false; }
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virtual size_t XformCount() const override { return m_Ember.XformCount(); }
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virtual size_t TotalXformCount() const override { return m_Ember.TotalXformCount(); }
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virtual QString Name() const override { return QString::fromStdString(m_Ember.m_Name); }
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virtual void Name(const string& s) override { m_Ember.m_Name = s; }
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virtual size_t FinalRasW() const override { return m_Ember.m_FinalRasW; }
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virtual void FinalRasW(size_t w) override { m_Ember.m_FinalRasW = w; }
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virtual size_t FinalRasH() const override { return m_Ember.m_FinalRasH; }
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virtual void FinalRasH(size_t h) override { m_Ember.m_FinalRasH = h; }
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virtual size_t Index() const override { return m_Ember.m_Index; }
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virtual void AddSymmetry(int sym, QTIsaac<ISAAC_SIZE, ISAAC_INT>& rand) override { m_Ember.AddSymmetry(sym, rand); }
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virtual void CalcNormalizedWeights() override { m_Ember.CalcNormalizedWeights(m_NormalizedWeights); }
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void ConstrainDimensions(Ember<T>& ember);
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Ember<T>* CurrentEmber();
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//Menu.
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virtual void NewFlock(size_t count) override;
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virtual void NewEmptyFlameInCurrentFile() override;
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virtual void NewRandomFlameInCurrentFile() override;
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virtual void CopyFlameInCurrentFile() override;
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virtual void OpenAndPrepFiles(const QStringList& filenames, bool append) override;
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virtual void SaveCurrentAsXml() override;
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virtual void SaveEntireFileAsXml() override;
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virtual void SaveCurrentToOpenedFile() override;
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virtual void Undo() override;
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virtual void Redo() override;
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virtual void CopyXml() override;
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virtual void CopyAllXml() override;
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virtual void PasteXmlAppend() override;
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virtual void PasteXmlOver() override;
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virtual void CopySelectedXforms() override;
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virtual void PasteSelectedXforms() override;
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virtual void AddReflectiveSymmetry() override;
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virtual void AddRotationalSymmetry() override;
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virtual void AddBothSymmetry() override;
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virtual void Flatten() override;
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virtual void Unflatten() override;
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virtual void ClearFlame() override;
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//Toolbar.
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//Library.
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virtual void SyncNames() override;
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virtual void SyncPointers() override;
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virtual void FillLibraryTree(int selectIndex = -1) override;
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virtual void UpdateLibraryTree() override;
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virtual void Delete(const pair<size_t, QTreeWidgetItem*>& p) override;
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virtual void EmberTreeItemChanged(QTreeWidgetItem* item, int col) override;
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virtual void EmberTreeItemDoubleClicked(QTreeWidgetItem* item, int col) override;
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virtual void RenderPreviews(uint start = UINT_MAX, uint end = UINT_MAX) override;
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virtual void StopPreviewRender() override;
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|
|
|
//Params.
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virtual void SetCenter(double x, double y) override;
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virtual void FillParamTablesAndPalette() override;
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virtual void BrightnessChanged(double d) override;
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|
virtual void GammaChanged(double d) override;
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virtual void GammaThresholdChanged(double d) override;
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|
virtual void VibrancyChanged(double d) override;
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|
virtual void HighlightPowerChanged(double d) override;
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|
virtual void PaletteModeChanged(uint i) override;
|
|
virtual void WidthChanged(uint i) override;
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|
virtual void HeightChanged(uint i) override;
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|
virtual void CenterXChanged(double d) override;
|
|
virtual void CenterYChanged(double d) override;
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|
virtual void ScaleChanged(double d) override;
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|
virtual void ZoomChanged(double d) override;
|
|
virtual void RotateChanged(double d) override;
|
|
virtual void ZPosChanged(double d) override;
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|
virtual void PerspectiveChanged(double d) override;
|
|
virtual void PitchChanged(double d) override;
|
|
virtual void YawChanged(double d) override;
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|
virtual void DepthBlurChanged(double d) override;
|
|
virtual void SpatialFilterWidthChanged(double d) override;
|
|
virtual void SpatialFilterTypeChanged(const QString& text) override;
|
|
virtual void TemporalFilterWidthChanged(double d) override;
|
|
virtual void TemporalFilterTypeChanged(const QString& text) override;
|
|
virtual void DEFilterMinRadiusWidthChanged(double d) override;
|
|
virtual void DEFilterMaxRadiusWidthChanged(double d) override;
|
|
virtual void DEFilterCurveWidthChanged(double d) override;
|
|
virtual void SbsChanged(int d) override;
|
|
virtual void FuseChanged(int d) override;
|
|
virtual void QualityChanged(double d) override;
|
|
virtual void SupersampleChanged(int d) override;
|
|
virtual void TemporalSamplesChanged(int d) override;
|
|
virtual void AffineInterpTypeChanged(int index) override;
|
|
virtual void InterpTypeChanged(int index) override;
|
|
virtual void BackgroundChanged(const QColor& col) override;
|
|
virtual void ClearColorCurves() override;
|
|
virtual void ColorCurveChanged(int curveIndex, int pointInxed, const QPointF& point) override;
|
|
|
|
//Xforms.
|
|
virtual void CurrentXformComboChanged(int index) override;
|
|
virtual void XformWeightChanged(double d) override;
|
|
virtual void EqualizeWeights() override;
|
|
virtual void XformNameChanged(int row, int col) override;
|
|
virtual void FillXforms(int index = 0) override;
|
|
void FillWithXform(Xform<T>* xform);
|
|
Xform<T>* CurrentXform();
|
|
|
|
//Xforms Affine.
|
|
virtual void AffineSetHelper(double d, int index, bool pre) override;
|
|
virtual void FlipXforms(bool horizontal, bool vertical, bool pre) override;
|
|
virtual void RotateXformsByAngle(double angle, bool pre) override;
|
|
virtual void MoveXforms(double x, double y, bool pre) override;
|
|
virtual void ScaleXforms(double scale, bool pre) override;
|
|
virtual void ResetXformsAffine(bool pre) override;
|
|
virtual void FillBothAffines() override;
|
|
void FillAffineWithXform(Xform<T>* xform, bool pre);
|
|
|
|
//Xforms Color.
|
|
virtual void XformColorIndexChanged(double d, bool updateRender) override;
|
|
virtual void XformScrollColorIndexChanged(int d) override;
|
|
virtual void XformColorSpeedChanged(double d) override;
|
|
virtual void XformOpacityChanged(double d) override;
|
|
virtual void XformDirectColorChanged(double d) override;
|
|
virtual QColor ColorIndexToQColor(double d) override;
|
|
void FillColorWithXform(Xform<T>* xform);
|
|
|
|
//Xforms Variations.
|
|
virtual void Filter(const QString& text) override;
|
|
virtual void SetupVariationTree() override;
|
|
virtual void ClearVariationsTree() override;
|
|
virtual void VariationSpinBoxValueChanged(double d) override;
|
|
virtual void FilteredVariations() override;
|
|
void FillVariationTreeWithXform(Xform<T>* xform);
|
|
|
|
//Xforms Xaos.
|
|
virtual void FillXaos() override;
|
|
virtual QString MakeXaosNameString(uint i) override;
|
|
virtual void XaosChanged(int x, int y, double val) override;
|
|
virtual void ClearXaos() override;
|
|
virtual void RandomXaos() override;
|
|
|
|
//Palette.
|
|
virtual int InitPaletteList(const string& s) override;
|
|
virtual bool FillPaletteTable(const string& s) override;
|
|
virtual void ApplyPaletteToEmber() override;
|
|
virtual void PaletteAdjust() override;
|
|
virtual void PaletteCellClicked(int row, int col) override;
|
|
|
|
//Info.
|
|
virtual void FillSummary() override;
|
|
|
|
//Rendering/progress.
|
|
virtual bool Render() override;
|
|
virtual bool CreateRenderer(eRendererType renderType, const vector<pair<size_t, size_t>>& devices, bool shared = true) override;
|
|
virtual uint SizeOfT() const override { return sizeof(T); }
|
|
virtual int ProgressFunc(Ember<T>& ember, void* foo, double fraction, int stage, double etaMs) override;
|
|
virtual void ClearUndo() override;
|
|
virtual GLEmberControllerBase* GLController() override { return m_GLController.get(); }
|
|
|
|
private:
|
|
//Embers.
|
|
void ApplyXmlSavingTemplate(Ember<T>& ember);
|
|
template <typename U> void SetEmberPrivate(const Ember<U>& ember, bool verbatim);
|
|
|
|
//Params.
|
|
void ParamsToEmber(Ember<T>& ember);
|
|
|
|
//Xforms.
|
|
void SetNormalizedWeightText(Xform<T>* xform);
|
|
bool IsFinal(Xform<T>* xform);
|
|
|
|
//Xforms Color.
|
|
void SetCurrentXformColorIndex(double d, bool updateRender);
|
|
void FillCurvesControl();
|
|
|
|
//Xforms Selection.
|
|
QString MakeXformCaption(size_t i);
|
|
bool XformCheckboxAt(int i, std::function<void(QCheckBox*)> func);
|
|
bool XformCheckboxAt(Xform<T>* xform, std::function<void(QCheckBox*)> func);
|
|
void UpdateXform(std::function<void(Xform<T>*)> func, eXformUpdate updateType = eXformUpdate::UPDATE_CURRENT, bool updateRender = true, eProcessAction action = FULL_RENDER);
|
|
|
|
//Palette.
|
|
void UpdateAdjustedPaletteGUI(Palette<T>& palette);
|
|
|
|
//Rendering/progress.
|
|
void Update(std::function<void (void)> func, bool updateRender = true, eProcessAction action = FULL_RENDER);
|
|
bool SyncSizes();
|
|
|
|
//Templated members.
|
|
bool m_PreviewRun;
|
|
bool m_PreviewRunning;
|
|
vector<T> m_TempOpacities;
|
|
vector<T> m_NormalizedWeights;
|
|
Ember<T> m_Ember;
|
|
EmberFile<T> m_EmberFile;
|
|
deque<Ember<T>> m_UndoList;
|
|
vector<Xform<T>> m_CopiedXforms;
|
|
Xform<T> m_CopiedFinalXform;
|
|
Palette<T> m_TempPalette;
|
|
PaletteList<T> m_PaletteList;
|
|
VariationList<T> m_VariationList;
|
|
unique_ptr<SheepTools<T, float>> m_SheepTools;
|
|
unique_ptr<GLEmberController<T>> m_GLController;
|
|
unique_ptr<EmberNs::Renderer<T, float>> m_PreviewRenderer;
|
|
QFuture<void> m_PreviewResult;
|
|
std::function<void (uint, uint)> m_PreviewRenderFunc;
|
|
};
|
|
|