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https://bitbucket.org/mfeemster/fractorium.git
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1f0cc4bb4a
-Always force times of each flame to increase from zero when saving a file. -Remove check for times when doing a sequence in EmberGenome because the original times are never used there. --Bug fixes -Multi-GPU synchronization was not actually thread safe and was likely doing less iters than requested. It is now properly synchronized. --Code changes -Optimize Interpolater by making it a non-static class by adding some members used for caching values during interpolation. -Cache values in SheepTools as well, which was already a non-static class. -General cleanup. |
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.. | ||
DEOpenCLKernelCreator.cpp | ||
DEOpenCLKernelCreator.h | ||
DllMain.cpp | ||
EmberCLFunctions.h | ||
EmberCLPch.h | ||
EmberCLStructs.h | ||
FinalAccumOpenCLKernelCreator.cpp | ||
FinalAccumOpenCLKernelCreator.h | ||
FunctionMapper.cpp | ||
FunctionMapper.h | ||
IterOpenCLKernelCreator.cpp | ||
IterOpenCLKernelCreator.h | ||
OpenCLInfo.cpp | ||
OpenCLInfo.h | ||
OpenCLWrapper.cpp | ||
OpenCLWrapper.h | ||
RendererCL.cpp | ||
RendererCL.h | ||
RendererClDevice.cpp | ||
RendererClDevice.h |