mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-21 05:00:06 -05:00
c3078f018a
-Update various tooltips. -Increase precision of affine and xaos spinners. -Increase precision of fields written in Xml files to 8. --Bug fixes -When rendering on the CPU, if the number of threads didn't divide evenly into the number of rows, it would leave a blank spot on the last few rows. -Fix numerous parsing bugs when reading .chaos files. -Added compatibility fixes and/or optimizations to the following variations: asteria, bcircle, bcollide, bipolar, blob2, btransform, cell, circlecrop, circlecrop2, collideoscope, cpow2, cropn, cross, curl, depth_ngon2, depth_sine2, edisc, eRotate, escher, fan2, hex_rand, hypershift, hypershift2, hypertile1, julia, julian, julian2, juliaq, juliascope, lazyjess, log, loonie2, murl, murl2, npolar, oscilloscope2, perspective, phoenix_julia, sphericaln, squish, starblur, starblur2, truchet, truchet_glyph, waffle, wavesn.
79 lines
2.3 KiB
C++
79 lines
2.3 KiB
C++
#include "FractoriumPch.h"
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#include "Fractorium.h"
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#include <QtWidgets/QApplication>
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#include <xmmintrin.h>
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#include <immintrin.h>
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#include <pmmintrin.h>
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#ifdef __APPLE__
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/// <summary>
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/// Export default user data to ./config/fractorium
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/// </summary>
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void ExportUserData()
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{
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auto exec = new QProcess();
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exec->setWorkingDirectory(QCoreApplication::applicationDirPath());
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exec->start("/bin/sh", QStringList() << "fractorium-sh");
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}
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#endif
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/// <summary>
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/// Main program entry point for Fractorium.exe.
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/// </summary>
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/// <param name="argc">The number of command line arguments passed</param>
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/// <param name="argv">The command line arguments passed</param>
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/// <returns>0 if successful, else 1.</returns>
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int main(int argc, char* argv[])
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{
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int rv = -1;
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QApplication a(argc, argv);
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#ifdef TEST_CL
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QMessageBox::critical(nullptr, "Error", "Fractorium cannot be run in test mode, undefine TEST_CL first.");
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return 1;
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#endif
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#ifdef ISAAC_FLAM3_DEBUG
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QMessageBox::critical(nullptr, "Error", "Fractorium cannot be run in test mode, undefine ISAAC_FLAM3_DEBUG first.");
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return 1;
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#endif
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_MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_ON);
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_MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_ON);
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auto vf = VarFuncs<float>::Instance();//Create instances that will stay alive until the program exits.
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auto vlf = VariationList<float>::Instance();
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auto palf = PaletteList<float>::Instance();
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auto settings = FractoriumSettings::Instance();
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#ifdef DO_DOUBLE
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auto vd = VarFuncs<float>::Instance();
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auto vld = VariationList<double>::Instance();//No further creations should occur after this.
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#endif
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try
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{
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//Required for large allocs, else GPU memory usage will be severely limited to small sizes.
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//This must be done in the application and not in the EmberCL DLL.
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#ifdef _WIN32
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_putenv_s("GPU_MAX_ALLOC_PERCENT", "100");
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#else
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putenv(const_cast<char*>("GPU_MAX_ALLOC_PERCENT=100"));
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#endif
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Fractorium w;
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w.show();
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#ifdef __APPLE__
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// exporting user data
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ExportUserData();
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#endif
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a.installEventFilter(&w);
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rv = a.exec();
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}
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catch (const std::exception& e)
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{
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QMessageBox::critical(nullptr, "Fatal Error", QString::fromStdString(e.what()));
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}
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catch (const char* e)
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{
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QMessageBox::critical(nullptr, "Fatal Error", e);
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}
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return rv;
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}
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