mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-01-21 05:00:06 -05:00
1dfbd4eff2
-Add new preset dimensions to the right click menu of the width and height fields in the editor. -Change QSS stylesheets to properly handle tabs. -Make tabs rectangular by default. For some reason, they had always been triangular. --Bug fixes -Incremental rendering times in the editor were wrong. --Code changes -Migrate to Qt6. There is probably more work to be done here. -Migrate to VS2022. -Migrate to Wix 4 installer. -Change installer to install to program files for all users. -Fix many VS2022 code analysis warnings. -No longer use byte typedef, because std::byte is now a type. Revert all back to unsigned char. -Upgrade OpenCL headers to version 3.0 and keep locally now rather than trying to look for system files. -No longer link to Nvidia or AMD specific OpenCL libraries. Use the generic installer located at OCL_ROOT too. -Add the ability to change OpenCL grid dimensions. This was attempted for investigating possible performance improvments, but made no difference. This has not been verified on Linux or Mac yet.
492 lines
15 KiB
Makefile
492 lines
15 KiB
Makefile
# =========================================================================
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# WIN32.MAK - Win32 application master NMAKE definitions file for the
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# Microsoft Plaform SDK for Win32 programming samples
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# Copyright 1991 - 1998 Microsoft Corporation
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# -------------------------------------------------------------------------
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# This files should be included at the top of all MAKEFILEs as follows:
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# !include <win32.mak>
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# -------------------------------------------------------------------------
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#
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# Define APPVER = [ 4.0 | 5.0 ] prior to including win32.mak to get
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# build time checking for version dependencies and to mark the executable
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# with version information.
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#
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# Define TARGETOS = [ WIN95 | WINNT | BOTH ] prior to including win32.mak
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# to get some build time checking for platform dependencies.
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#
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# Define TARGETLANG = [ LANG_JAPANESE | LANG_CHINESE | LANG_KOREAN ] prior
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# to including win32.mak to getcompile & link flags for building
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# applications to run on Far-East Windows. (This is an optional parameter.
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# The system locale is the default.)
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#
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# Define _WIN32_IE = [ 0x0300 | 0x0400 ] prior to including win32.mak to
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# get compile and link flags for building applications and components to
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# run on Internet Explorer. (This is an optional parameter. IE 4.0 is
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# the default.)
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#
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# -------------------------------------------------------------------------
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# NMAKE Options
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#
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# Use the table below to determine the additional options for NMAKE to
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# generate various application debugging, profiling and performance tuning
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# information.
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#
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# Application Information Type Invoke NMAKE
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# ---------------------------- ------------
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# For No Debugging Info nmake nodebug=1
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# For Working Set Tuner Info nmake tune=1
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# For Call Attributed Profiling Info nmake profile=1
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#
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# Note: The three options above are mutually exclusive (you may use only
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# one to compile/link the application).
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#
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# Note: creating the environment variables NODEBUG, TUNE, and PROFILE is an
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# alternate method to setting these options via the nmake command line.
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#
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# Additional NMAKE Options Invoke NMAKE
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# ---------------------------- ------------
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# For No ANSI NULL Compliance nmake no_ansi=1
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# (ANSI NULL is defined as PVOID 0)
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#
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# =========================================================================
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!IFNDEF _WIN32_MAK_
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_WIN32_MAK_ = 1
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# -------------------------------------------------------------------------
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# Get CPU Type - exit if CPU environment variable is not defined
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# -------------------------------------------------------------------------
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# Win95 does not define PROCESSOR_ARCHITECTURE - default to i386
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!IF "$(PROCESSOR_ARCHITECTURE)" == ""
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CPU=i386
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PROCESSOR_ARCHITECTURE=x86
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!endif
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!IF !DEFINED(CPU) || "$(CPU)" == ""
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CPU = $(PROCESSOR_ARCHITECTURE)
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!ENDIF # CPU
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# if PROCESSOR_ARCHITECTURE was x86 or X86 change CPU to i386
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!IF ( "$(CPU)" == "X86" ) || ( "$(CPU)" == "x86" )
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CPU = i386
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!ENDIF # CPU == X86
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!IF "$(CPU)" != "i386"
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!IF "$(CPU)" != "ALPHA"
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!ERROR Must specify CPU environment variable ( CPU=i386, CPU=ALPHA)
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!ENDIF
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!ENDIF
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# -------------------------------------------------------------------------
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# Get Target Operating System - Default to WINNT
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# -------------------------------------------------------------------------
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!IFNDEF TARGETOS
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TARGETOS = WINNT
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!ENDIF
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!IF "$(TARGETOS)" != "WINNT"
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!IF "$(TARGETOS)" != "WIN95"
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!IF "$(TARGETOS)" != "BOTH"
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!ERROR Must specify TARGETOS environment variable (BOTH, WIN95, WINNT)
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!ENDIF
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!ENDIF
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!ENDIF
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# default to APPVER of 4.0
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!IFNDEF APPVER
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APPVER = 4.0
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!ENDIF
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!IF "$(APPVER)" != "5.0"
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!IF "$(APPVER)" != "4.0"
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!ERROR Must specify APPVER environment variable (4.0, 5.0)
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!ENDIF
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!ENDIF
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!IF "$(APPVER)" =="5.0"
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!IFNDEF _WIN32_IE
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_WIN32_IE = 0x0400
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!ENDIF # _WIN32_IE
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!ENDIF # APPVER == 5.0
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!IFNDEF _WIN32_IE
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_WIN32_IE = 0x0300
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!ENDIF
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# binary declarations common to all platforms
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cc = cl
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rc = rc
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link = link
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implib = lib
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hc = hcrtf -xn
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# for compatibility with older-style makefiles
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cvtobj = REM !!! CVTOBJ is no longer necessary - please remove !!!
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cvtres = REM !!! CVTRES is no longer necessary - please remove !!!
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# -------------------------------------------------------------------------
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# Platform Dependent Compile Flags - must be specified after $(cc)
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#
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# Note: Debug switches are on by default for current release
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#
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# These switches allow for source level debugging with WinDebug for local
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# and global variables.
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#
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# Both compilers now use the same front end - you must still define either
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# _X86_ or _ALPHA_. These have replaced the i386 and ALPHA definitions
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# which are not ANSI compliant.
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#
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# Common compiler flags:
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# -c - compile without linking
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# -W3 - Set warning level to level 3
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# -Zi - generate debugging information
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# -Od - disable all optimizations
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# -Ox - use maximum optimizations
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# -Zd - generate only public symbols and line numbers for debugging
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#
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# i386 specific compiler flags:
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# -Gz - stdcall
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#
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# -------------------------------------------------------------------------
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# declarations common to all compiler options
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ccommon = -c -W3 -DCRTAPI1=_cdecl -DCRTAPI2=_cdecl -nologo
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# for compatibility with old source code, map {try, except, leave, finally}
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# to their proper names (i.e. prefaced by "__")
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!IFDEF SEHMAP
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ccommon = $(ccommon) -FIsehmap.h
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!ENDIF
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!IF "$(TARGETLANG)" == "LANG_JAPANESE"
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ccommon = $(ccommon) -DJAPAN -DDBCS -DFE_IME
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!ENDIF
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!IF "$(TARGETLANG)" == "LANG_CHINESE"
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ccommon = $(ccommon) -DDBCS -DFE_IME
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!ENDIF
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!IF "$(TARGETLANG)" == "LANG_KOREAN"
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ccommon = $(ccommon) -DDBCS -DFE_IME
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!ENDIF
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!IF "$(CPU)" == "i386"
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cflags = $(ccommon) -D_X86_=1
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scall = -Gz
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!ELSE
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!IF "$(CPU)" == "ALPHA"
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cflags = $(ccommon) -D_ALPHA_=1
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scall =
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!ENDIF
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!ENDIF
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!IF "$(APPVER)" == "4.0"
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NMAKE_WINVER = 0x0400
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! IFNDEF _WIN32_IE
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_WIN32_IE = 0x0300
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! ENDIF
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!ELSEIF "$(APPVER)" == "5.0"
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NMAKE_WINVER = 0x0500
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! IFNDEF _WIN32_IE
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_WIN32_IE = 0x0400
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! ENDIF
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!ENDIF
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!IF "$(TARGETOS)" == "WINNT"
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cflags = $(cflags) -D_WINNT -D_WIN32_WINNT=$(NMAKE_WINVER)
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!ENDIF
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!IF "$(TARGETOS)" == "WIN95"
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cflags = $(cflags) -D_WIN95 -D_WIN32_WINDOWS=$(NMAKE_WINVER)
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!ENDIF
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# regardless of the TARGET OS, define compile time WINVER to match APPVER macro
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cflags = $(cflags) -D_WIN32_IE=$(_WIN32_IE) -DWINVER=$(NMAKE_WINVER)
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!IFDEF NODEBUG
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cdebug = -Ox
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!ELSE
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!IFDEF PROFILE
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cdebug = -Gh -Zd -Ox
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!ELSE
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!IFDEF TUNE
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cdebug = -Gh -Zd -Ox
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!ELSE
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cdebug = -Z7 -Od
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!ENDIF
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!ENDIF
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!ENDIF
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# -------------------------------------------------------------------------
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# Target Module & Subsystem Dependent Compile Defined Variables - must be
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# specified after $(cc)
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#
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# The following table indicates the various acceptable combinations of
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# the C Run-Time libraries LIBC, LIBCMT, and CRTDLL respect to the creation
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# of a EXE and/or DLL target object. The appropriate compiler flag macros
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# that should be used for each combination are also listed.
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#
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# Link EXE Create Exe Link DLL Create DLL
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# with Using with Using
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# ----------------------------------------------------
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# LIBC CVARS None None *
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# LIBC CVARS LIBC CVARS
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# LIBC CVARS LIBCMT CVARSMT
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# LIBCMT CVARSMT None None *
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# LIBCMT CVARSMT LIBC CVARS
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# LIBCMT CVARSMT LIBCMT CVARSMT
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# CRTDLL CVARSDLL None None *
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# CRTDLL CVARSDLL LIBC CVARS
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# CRTDLL CVARSDLL LIBCMT CVARSMT
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# CRTDLL CVARSDLL CRTDLL CVARSDLL *
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#
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# * - Denotes the Recommended Configuration
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#
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# When building single-threaded applications you can link your executable
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# with either LIBC, LIBCMT, or CRTDLL, although LIBC will provide the best
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# performance.
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#
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# When building multi-threaded applications, either LIBCMT or CRTDLL can
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# be used as the C-Runtime library, as both are multi-thread safe.
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#
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# Note: Any executable which accesses a DLL linked with CRTDLL.LIB must
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# also link with CRTDLL.LIB instead of LIBC.LIB or LIBCMT.LIB.
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# When using DLLs, it is recommended that all of the modules be
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# linked with CRTDLL.LIB.
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#
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# Note: The macros of the form xDLL are used when linking the object with
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# the DLL version of the C Run-Time (that is, CRTDLL.LIB). They are
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# not used when the target object is itself a DLL.
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#
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# -------------------------------------------------------------------------
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!IFDEF NO_ANSI
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noansi = -DNULL=0
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!ENDIF
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# for Windows applications that use the C Run-Time libraries
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cvars = -DWIN32 $(noansi) -D_WIN32
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cvarsmt = $(cvars) -D_MT -MT
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cvarsdll = $(cvars) -D_MT -D_DLL -MD
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# for compatibility with older-style makefiles
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cvarsmtdll = $(cvarsmt) -D_DLL
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# for POSIX applications
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psxvars = -D_POSIX_
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# resource compiler
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rcflags = /r
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rcvars = -DWIN32 -D_WIN32 -DWINVER=$(NMAKE_WINVER) $(noansi)
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!IF "$(TARGETLANG)" == "LANG_JAPANESE"
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rcflags = $(rcflags) /c932
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rcvars = $(rcvars) -DJAPAN -DDBCS -DFE_IME
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!ENDIF
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!IF "$(TARGETLANG)" == "LANG_CHINESE"
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rcvars = $(rcvars) -DDBCS -DFE_IME
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!ENDIF
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!IF "$(TARGETLANG)" == "LANG_KOREAN"
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rcvars = $(rcvars) -DDBCS -DFE_IME
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!ENDIF
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# -------------------------------------------------------------------------
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# Platform Dependent Link Flags - must be specified after $(link)
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#
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# Note: $(DLLENTRY) should be appended to each -entry: flag on the link
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# line.
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#
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# Note: When creating a DLL that uses C Run-Time functions it is
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# recommended to include the entry point function of the name DllMain
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# in the DLL's source code. Also, the MAKEFILE should include the
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# -entry:_DllMainCRTStartup$(DLLENTRY) option for the creation of
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# this DLL. (The C Run-Time entry point _DllMainCRTStartup in turn
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# calls the DLL defined DllMain entry point.)
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#
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# -------------------------------------------------------------------------
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# declarations common to all linker options
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lflags = /NODEFAULTLIB /INCREMENTAL:NO /PDB:NONE /RELEASE /NOLOGO
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# declarations for use on Intel i386, i486, and Pentium systems
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!IF "$(CPU)" == "i386"
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DLLENTRY = @12
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!ENDIF
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# declarations for use on self hosted Digital Alpha AXP systems
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!IF "$(CPU)" == "ALPHA"
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DLLENTRY =
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!ENDIF
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# -------------------------------------------------------------------------
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# Target Module Dependent Link Debug Flags - must be specified after $(link)
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#
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# These switches allow the inclusion of the necessary symbolic information
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# for source level debugging with WinDebug, profiling and/or performance
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# tuning.
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#
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# Note: Debug switches are on by default.
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# -------------------------------------------------------------------------
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!IFDEF NODEBUG
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ldebug = /RELEASE
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!ELSE
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!IFDEF PROFILE
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ldebug = -debug:mapped,partial -debugtype:coff
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!ELSE
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!IFDEF TUNE
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ldebug = -debug:mapped,partial -debugtype:coff
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!ELSE
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ldebug = -debug:full -debugtype:cv
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!ENDIF
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!ENDIF
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!ENDIF
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# for compatibility with older-style makefiles
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linkdebug = $(ldebug)
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# -------------------------------------------------------------------------
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# Subsystem Dependent Link Flags - must be specified after $(link)
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#
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# These switches allow for source level debugging with WinDebug for local
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# and global variables. They also provide the standard application type and
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# entry point declarations.
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#
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# Note that on x86 screensavers have a WinMain entrypoint, but on RISC
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# platforms it is main. This is a Win95 compatibility issue.
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#
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# -------------------------------------------------------------------------
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# for Windows applications that use the C Run-Time libraries
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conlflags = $(lflags) -subsystem:console,$(APPVER)
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guilflags = $(lflags) -subsystem:windows,$(APPVER)
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dlllflags = $(lflags) -entry:_DllMainCRTStartup$(DLLENTRY) -dll
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!IF "$(CPU)" == "i386"
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savlflags = $(lflags) -subsystem:windows,$(APPVER) -entry:WinMainCRTStartup
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!ELSE
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savlflags = $(lflags) -subsystem:windows,$(APPVER) -entry:mainCRTStartup
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!ENDIF
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# for POSIX applications
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psxlflags = $(lflags) -subsystem:posix -entry:__PosixProcessStartup
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# for compatibility with older-style makefiles
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conflags = $(conlflags)
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guiflags = $(guilflags)
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psxflags = $(psxlflags)
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# -------------------------------------------------------------------------
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# C Run-Time Target Module Dependent Link Libraries
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#
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# Below is a table which describes which libraries to use depending on the
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# target module type, although the table specifically refers to Graphical
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# User Interface apps, the exact same dependencies apply to Console apps.
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# That is, you could replace all occurrences of 'GUI' with 'CON' in the
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# following:
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#
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# Desired CRT Libraries Desired CRT Libraries
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# Library to link Library to link
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# for EXE with EXE for DLL with DLL
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# ----------------------------------------------------
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# LIBC GUILIBS None None *
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# LIBC GUILIBS LIBC GUILIBS
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# LIBC GUILIBS LIBCMT GUILIBSMT
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# LIBCMT GUILIBSMT None None *
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# LIBCMT GUILIBSMT LIBC GUILIBS
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# LIBCMT GUILIBSMT LIBCMT GUILIBSMT
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# CRTDLL GUILIBSDLL None None *
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# CRTDLL GUILIBSDLL LIBC GUILIBS
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# CRTDLL GUILIBSDLL LIBCMT GUILIBSMT
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# CRTDLL GUILIBSDLL CRTDLL GUILIBSDLL *
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#
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# * - Recommended Configurations.
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#
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# Note: Any executable which accesses a DLL linked with CRTDLL.LIB must
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# also link with CRTDLL.LIB instead of LIBC.LIB or LIBCMT.LIB.
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#
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# Note: For POSIX applications, link with $(psxlibs).
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#
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# -------------------------------------------------------------------------
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# These CRT Libraries assume the use of Microsoft Visual C++. If you are
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# using another Compiler product, change the libc* variable to correspond
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# to your import library names.
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libc = libc.lib oldnames.lib
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libcmt = libcmt.lib oldnames.lib
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libcdll = msvcrt.lib oldnames.lib
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# for POSIX applications
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psxlibs = libcpsx.lib psxdll.lib psxrtl.lib oldnames.lib
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# optional profiling and tuning libraries
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!IFDEF PROFILE
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optlibs = cap.lib
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!ELSE
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!IFDEF TUNE
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optlibs = wst.lib
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!ELSE
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optlibs =
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!ENDIF
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!ENDIF
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# if building for basic Windows 95, use WinSock1, else use WinSock2
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!IF "$(TARGETOS)" == "WIN95"
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!IF "$(APPVER)" == "4.0"
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winsocklibs = wsock32.lib
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!ELSE
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winsocklibs = ws2_32.lib mswsock.lib
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!ENDIF
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!ELSE
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winsocklibs = ws2_32.lib mswsock.lib
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!ENDIF
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# basic subsystem specific libraries, less the C Run-Time
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baselibs = kernel32.lib $(optlibs) $(winsocklibs) advapi32.lib
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winlibs = $(baselibs) user32.lib gdi32.lib comdlg32.lib winspool.lib
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# for Windows applications that use the C Run-Time libraries
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conlibs = $(libc) $(baselibs)
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conlibsmt = $(libcmt) $(baselibs)
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conlibsdll = $(libcdll) $(baselibs)
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guilibs = $(libc) $(winlibs)
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guilibsmt = $(libcmt) $(winlibs)
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guilibsdll = $(libcdll) $(winlibs)
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# for OLE applications
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olelibs = ole32.lib uuid.lib oleaut32.lib $(guilibs)
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olelibsmt = ole32.lib uuid.lib oleaut32.lib $(guilibsmt)
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olelibsdll = ole32.lib uuid.lib oleaut32.lib $(guilibsdll)
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# for backward compatibility
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ole2libs = $(olelibs)
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ole2libsmt = $(olelibsmt)
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ole2libsdll = $(olelibsdll)
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#ENDIF _WIN32_MAK_
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!ENDIF
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