#pragma once
#include "FractoriumPch.h"
#include "FractoriumSettings.h"
///
/// DoubleSpinBox and VariationTreeDoubleSpinBox classes.
///
enum class eSpinToggle : et { NONE = 0, SPIN_DOUBLE_CLICK = 1, SPIN_RIGHT_CLICK = 2 };
///
/// A derivation to prevent the spin box from selecting its own text
/// when editing. Also to prevent multiple spin boxes from all having
/// selected text at once.
///
class DoubleSpinBox : public QDoubleSpinBox
{
Q_OBJECT
public:
explicit DoubleSpinBox(QWidget* parent = nullptr, int height = 16, double step = 0.05, bool clearsel = true);
virtual ~DoubleSpinBox() { }
void SetValueStealth(double d);
void DoubleClick(bool b);
void DoubleClickLowVal(double val);
void DoubleClickZero(double val);
void DoubleClickNonZero(double val);
double Step();
void Step(double step);
double SmallStep();
void SmallStep(double step);
QLineEdit* lineEdit();
public slots:
void OnSpinBoxValueChanged(double d);
void OnTimeout();
protected:
virtual bool eventFilter(QObject* o, QEvent* e) override;
virtual void keyPressEvent(QKeyEvent* event) override;
virtual void focusInEvent(QFocusEvent* e) override;
virtual void focusOutEvent(QFocusEvent* e) override;
virtual void enterEvent(QEvent* e) override;
virtual void leaveEvent(QEvent* e) override;
bool m_DoubleClick;
bool m_ClearSel;
shared_ptr m_Settings;
private:
void StartTimer();
void StopTimer();
double m_DoubleClickLowVal;
double m_DoubleClickNonZero;
double m_DoubleClickZero;
double m_Step;
double m_SmallStep;
QPoint m_MouseDownPoint;
QPoint m_MouseMovePoint;
static QTimer s_Timer;
};
///
/// Thin derivation to implement the eventFilter() override which subsequently derived
/// classes will use to suppress showing the context menu when right clicking is used for toggling,
/// unless shift is pressed.
///
class SpecialDoubleSpinBox : public DoubleSpinBox
{
Q_OBJECT
public:
explicit SpecialDoubleSpinBox(QWidget* p = nullptr, int h = 16, double step = 0.05);
virtual ~SpecialDoubleSpinBox() { }
protected:
virtual void enterEvent(QEvent* e) override;
virtual void leaveEvent(QEvent* e) override;
virtual bool eventFilter(QObject* o, QEvent* e) override;
};
///
/// VariationTreeWidgetItem and VariationTreeDoubleSpinBox need each other, but each can't include the other.
/// So VariationTreeWidgetItem includes this file, and use a forward declaration here.
///
class VariationTreeWidgetItem;
///
/// Derivation for the double spin boxes that are in the
/// variations tree.
///
class VariationTreeDoubleSpinBox : public SpecialDoubleSpinBox
{
Q_OBJECT
public:
explicit VariationTreeDoubleSpinBox(QWidget* p, VariationTreeWidgetItem* widgetItem, eVariationId id, const string& param, int h = 16, double step = 0.05);
virtual ~VariationTreeDoubleSpinBox() { }
bool IsParam() { return !m_Param.empty(); }
string ParamName() { return m_Param; }
eVariationId GetVariationId() { return m_Id; }
VariationTreeWidgetItem* WidgetItem() { return m_WidgetItem; }
virtual QString textFromValue(double value) const override;
virtual double valueFromText(const QString& text) const override;
public slots:
void PiActionTriggered(bool checked = false);
void TwoPiActionTriggered(bool checked = false);
void PiOver2ActionTriggered(bool checked = false);
void PiOver3ActionTriggered(bool checked = false);
void PiOver4ActionTriggered(bool checked = false);
void PiOver6ActionTriggered(bool checked = false);
void OneOverPiActionTriggered(bool checked = false);
void TwoOverPiActionTriggered(bool checked = false);
void ThreeOverPiActionTriggered(bool checked = false);
void FourOverPiActionTriggered(bool checked = false);
void SqrtTwoActionTriggered(bool checked = false);
void SqrtThreeActionTriggered(bool checked = false);
private:
string m_Param;
eVariationId m_Id;
VariationTreeWidgetItem* m_WidgetItem;
};
///
/// Derivation for the double spin boxes that are in the
/// affine controls.
///
class AffineDoubleSpinBox : public SpecialDoubleSpinBox
{
Q_OBJECT
public:
explicit AffineDoubleSpinBox(QWidget* p, int h = 20, double step = 0.01);
virtual ~AffineDoubleSpinBox() { }
public slots:
void NegOneActionTriggered(bool checked = false);
void ZeroActionTriggered(bool checked = false);
void OneActionTriggered(bool checked = false);
void FortyFiveActionTriggered(bool checked = false);
void NegFortyFiveActionTriggered(bool checked = false);
};