FinalRenderDialog 0 0 519 801 0 0 0 0 16777215 16777215 Final Render 6 6 6 6 Render all open flames instead of just the current one Render All Use temporal samples value to achieve motion blur effect between flames Render as Animation Sequence <html><head/><body><p>Checked: use 64-bit double precision numbers (slower, but better image quality).</p><p>Unchecked: use 32-bit single precision numbers (faster, but worse image quality).</p></body></html> Use Double Precision <html><head/><body><p>Use OpenCL to render if your video card supports it.</p><p>This is highly recommended as it will dramatically speed up render time.</p></body></html> Use OpenCL <html><head/><body><p>Checked: clip colors and gamma correct after density filtering.</p><p>Unchecked: do it after spatial filtering.</p></body></html> Early Clip Save an Xml parameter file for each flame rendered Save Xml <html><head/><body><p>Use transparency in the final image.</p><p>Only supported for Png format.</p></body></html> Transparency 0 40 16777215 40 The scaling to perform from the editor to the final rendered image Scale 6 4 4 6 None true Width Height 0 0 110 40 16777215 40 The image type to save the final output as when rendering all open flames Render All Extension 6 4 4 6 0 0 Jpg true 0 0 Png Maintain the aspect ratio between width and height to be equal to base width and base height Keep Aspect Ratio false 0 0 100 100 100 100 1 1 QFrame::NoFrame 0 Qt::PlainText Qt::AlignCenter 0 0 320 0 320 16777215 0 0 320 0 320 16777215 0 0 <html><head/><body><p>The number of threads to use with CPU rendering.</p><p>Decrease for a more responsive system during rendering, increase for better performance.</p></body></html> Threads 1 64 0 0 0 218 16777215 218 Qt::NoFocus QFrame::Panel QFrame::Plain Qt::ScrollBarAlwaysOff Qt::ScrollBarAlwaysOff QAbstractItemView::NoEditTriggers false false QAbstractItemView::NoSelection QAbstractItemView::ScrollPerPixel QAbstractItemView::ScrollPerPixel true Qt::SolidLine false 2 false false 110 false 35 true false 24 false 24 false Width Height Quality Temporal Samples Supersample Memory Usage Output Prefix Suffix Field Width The width in pixels of the final output image 0 Height The height in pixels of the final output image 0 Quality The quality in iterations per pixel of the final output image 0 Temporal Samples The number of interpolated renders to do for each flame when rendering as an animation sequence 0 Supersample <html><head/><body><p>The number to multiply the dimensions of the histogram and density filtering buffer by to achieve anti-aliasing.</p><p>Use this very sparingly as it increases the required memory by n squared.</p></body></html> 0 Memory Usage The amount of memory including the final output image required to perform this render 0 Output The output file path for rendering a single flame, or folder location for rendering multiple flames Prefix The prefix to attach to all image filenames Suffix The suffix to attach to all image filenames 0 / 0 Qt::AlignCenter QLayout::SetDefaultConstraint 0 0 0 0 0 Iteration: 0 0 Final Accumulation: 0 0 0 0 0 0 0 0 Density Filtering: 0 0 Total Progress: 0 0 0 0 1 16777215 16777215 Qt::TabFocus 6 0 0 0 0 Qt::Horizontal 131 31 Qt::TabFocus Start false Qt::TabFocus Stop Qt::TabFocus Close false false TableWidget QTableWidget
TableWidget.h
StartRenderButton clicked() FinalRenderDialog accept() 278 253 96 254 CloseButton clicked() FinalRenderDialog reject() 369 253 179 282