#include "FractoriumPch.h"
#include "Fractorium.h"
///
/// Initialize the xforms xaos UI.
///
void Fractorium::InitXaosUI()
{
ui.XaosTable->verticalHeader()->setVisible(true);
ui.XaosTable->horizontalHeader()->setVisible(true);
ui.XaosTable->verticalHeader()->setSectionsClickable(true);
ui.XaosTable->horizontalHeader()->setSectionsClickable(true);
connect(ui.ClearXaosButton, SIGNAL(clicked(bool)), this, SLOT(OnClearXaosButtonClicked(bool)), Qt::QueuedConnection);
connect(ui.RandomXaosButton, SIGNAL(clicked(bool)), this, SLOT(OnRandomXaosButtonClicked(bool)), Qt::QueuedConnection);
connect(ui.XaosTable->verticalHeader(), SIGNAL(sectionDoubleClicked(int)), this, SLOT(OnXaosRowDoubleClicked(int)), Qt::QueuedConnection);
connect(ui.XaosTable->horizontalHeader(), SIGNAL(sectionDoubleClicked(int)), this, SLOT(OnXaosColDoubleClicked(int)), Qt::QueuedConnection);
}
///
/// Fill the xaos table with the values from the ember.
///
template
void FractoriumEmberController::FillXaos()
{
for (int i = 0, count = int(XformCount()); i < count; i++)
{
auto* xform = m_Ember.GetXform(i);
for (int j = 0; j < count; j++)
if (auto* spinBox = dynamic_cast(m_Fractorium->ui.XaosTable->cellWidget(i, j)))
spinBox->SetValueStealth(xform->Xaos(j));
}
}
///
/// Create and return a xaos name string.
///
/// The index of the xform whose xaos will be used
/// The xaos name string
template
QString FractoriumEmberController::MakeXaosNameString(uint i)
{
Xform* xform = m_Ember.GetXform(i);
QString name;
//if (xform)
//{
// int indexPlus1 = m_Ember.GetXformIndex(xform) + 1;//GUI is 1 indexed to avoid confusing the user.
// int curr = m_Fractorium->ui.CurrentXformCombo->currentIndex() + 1;
//
// if (indexPlus1 != -1)
// {
// if (m_Fractorium->ui.XaosToRadio->isChecked())
// name = QString("From ") + ToString(curr) + QString(" To ") + ToString(indexPlus1);
// else
// name = QString("From ") + ToString(indexPlus1) + QString(" To ") + ToString(curr);
//
// //if (xform->m_Name != "")
// // name = name + " (" + QString::fromStdString(xform->m_Name) + ")";
// }
//}
return name;
}
///
/// Set the xaos value.
/// Called when any xaos spinner is changed.
/// Resets the rendering process.
///
/// The DoubleSpinBox that triggered this event
template
void FractoriumEmberController::XaosChanged(DoubleSpinBox* sender)
{
auto p = sender->property("tableindex").toPoint();
if (auto* xform = m_Ember.GetXform(p.x()))
Update([&] { xform->SetXaos(p.y(), sender->value()); });
}
void Fractorium::OnXaosChanged(double d)
{
if (auto* senderSpinBox = dynamic_cast(this->sender()))
m_Controller->XaosChanged(senderSpinBox);
}
///
/// Clear xaos table, recreate all spinners based on the xaos used in the current ember.
///
void Fractorium::FillXaosTable()
{
int spinHeight = 20;
int count = int(m_Controller->XformCount());
QWidget* w = nullptr;
QString lbl("lbl");
ui.XaosTable->blockSignals(true);
ui.XaosTable->setRowCount(count);//This will grow or shrink the number of rows and call the destructor for previous DoubleSpinBoxes.
ui.XaosTable->setColumnCount(count);
for (int i = 0; i < count; i++)
{
for (int j = 0; j < count; j++)
{
QPoint p(i, j);
DoubleSpinBox* spinBox = new DoubleSpinBox(ui.XaosTable, spinHeight, 0.1);
spinBox->setFixedWidth(35);
spinBox->DoubleClick(true);
spinBox->DoubleClickZero(1);
spinBox->DoubleClickNonZero(0);
spinBox->setProperty("tableindex", p);
ui.XaosTable->setCellWidget(i, j, spinBox);
auto wp = ui.XaosTable->item(i, j);
if (wp)
wp->setTextAlignment(Qt::AlignCenter);
connect(spinBox, SIGNAL(valueChanged(double)), this, SLOT(OnXaosChanged(double)), Qt::QueuedConnection);
if (i == 0 && j == 0)
w = spinBox;
else
w = SetTabOrder(this, w, spinBox);
}
}
for (int i = 0; i < count; i++)
{
ui.XaosTable->setHorizontalHeaderItem(i, new QTableWidgetItem("F" + QString::number(i + 1)));
ui.XaosTable->setVerticalHeaderItem(i, new QTableWidgetItem("T" + QString::number(i + 1)));
ui.XaosTable->horizontalHeader()->setSectionResizeMode(i, QHeaderView::ResizeToContents);
ui.XaosTable->verticalHeader()->setSectionResizeMode(i, QHeaderView::ResizeToContents);
}
ui.XaosTable->resizeRowsToContents();
ui.XaosTable->resizeColumnsToContents();
w = SetTabOrder(this, w, ui.ClearXaosButton);
w = SetTabOrder(this, w, ui.RandomXaosButton);
ui.XaosTable->blockSignals(false);
}
///
/// Clear all xaos from the current ember.
///
template
void FractoriumEmberController::ClearXaos()
{
Update([&] { m_Ember.ClearXaos(); });
FillXaos();
}
void Fractorium::OnClearXaosButtonClicked(bool checked) { m_Controller->ClearXaos(); }
///
/// Set all xaos values to random numbers.
/// There is a 50% chance they're set to 0 or 1, and
/// 50% that they're 0-3.
/// Resets the rendering process.
///
template
void FractoriumEmberController::RandomXaos()
{
Update([&]
{
for (size_t i = 0; i < m_Ember.XformCount(); i++)
{
if (auto* xform = m_Ember.GetXform(i))
{
for (size_t j = 0; j < m_Ember.XformCount(); j++)
{
if (m_Rand.RandBit())
xform->SetXaos(j, T(m_Rand.RandBit()));
else
xform->SetXaos(j, m_Rand.Frand(0, 3));
}
}
}
});
FillXaos();
}
void Fractorium::OnRandomXaosButtonClicked(bool checked) { m_Controller->RandomXaos(); }
///
/// Toggle all xaos values in one row.
/// The logic is:
/// If any cell in the row is non zero, set all cells to zero, else 1.
/// If shift is held down, reverse the logic.
/// Resets the rendering process.
///
/// The index of the row that was double clicked
void Fractorium::OnXaosRowDoubleClicked(int logicalIndex)
{
bool allZero = true;
int cols = ui.XaosTable->columnCount();
bool shift = QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier);
for (int i = 0; i < cols; i++)
{
if (auto* spinBox = dynamic_cast(ui.XaosTable->cellWidget(logicalIndex, i)))
{
if (!IsNearZero(spinBox->value()))
{
allZero = false;
break;
}
}
}
if (shift)
allZero = !allZero;
double val = allZero ? 1.0 : 0.0;
for (int i = 0; i < cols; i++)
if (auto* spinBox = dynamic_cast(ui.XaosTable->cellWidget(logicalIndex, i)))
spinBox->setValue(val);
}
///
/// Toggle all xaos values in one column.
/// The logic is:
/// If any cell in the column is non zero, set all cells to zero, else 1.
/// If shift is held down, reverse the logic.
/// Resets the rendering process.
///
/// The index of the column that was double clicked
void Fractorium::OnXaosColDoubleClicked(int logicalIndex)
{
bool allZero = true;
int rows = ui.XaosTable->rowCount();
bool shift = QGuiApplication::keyboardModifiers().testFlag(Qt::ShiftModifier);
for (int i = 0; i < rows; i++)
{
if (auto* spinBox = dynamic_cast(ui.XaosTable->cellWidget(i, logicalIndex)))
{
if (!IsNearZero(spinBox->value()))
{
allZero = false;
break;
}
}
}
if (shift)
allZero = !allZero;
double val = allZero ? 1.0 : 0.0;
for (int i = 0; i < rows; i++)
if (auto* spinBox = dynamic_cast(ui.XaosTable->cellWidget(i, logicalIndex)))
spinBox->setValue(val);
}
template class FractoriumEmberController;
#ifdef DO_DOUBLE
template class FractoriumEmberController;
#endif