# Build Guide for Mac OS/X Install Xcode from the App Store Install Qt 5.4.2 (Note, newer versions of Qt up to and including 5.8 have a bug with drawing OpenGL lines) Install [homebrew](http://brew.sh/). Install `git` and clone the repository: ``` brew install git git clone https://mfeemster@bitbucket.org/mfeemster/fractorium.git ``` Install the dependencies: ``` brew install qt5 tbb glm jpeg libpng glib libxml2 ``` Add the Qt `bin` folder to `PATH` to make `qmake` available. In `~/.bash_profile` or `~/.bashrc`: ``` PATH=/usr/local/opt/qt5/bin:$PATH export PATH ``` Building: ``` cd fractorium qmake CONFIG+=release make ``` Or open main.pro in Qt Creator, select release and build all. Creating the app bundle: ``` cd archive ./build.sh ``` Running the binary from the release folder: ``` cd .. cd Bin/release ./fractorium ``` Installing: ``` Open Fractorium.dmg and copy Fractorium.app to /Applications. ```