#pragma once
///
/// Precompiled header file. Place all system includes here with appropriate #defines for different operating systems and compilers.
///
#define NOMINMAX
#define WIN32_LEAN_AND_MEAN//Exclude rarely-used stuff from Windows headers.
#define _USE_MATH_DEFINES
#ifdef _WIN32
#include
#include
#include //For htons().
#include
#include
#include
#define snprintf _snprintf
#else
#include
#define _TCHAR char
#define _tmain main
#define _T
#define fprintf_s fprintf
#endif
#include
#include
#include
#include
#include
#include
#include
#include
#include
#include "jconfig.h"
#include "jpeglib.h"
#define PNG_SKIP_SETJMP_CHECK 1
#include "png.h"
//#include "pnginfo.h"
//Ember.
#include "Ember.h"
#include "Variation.h"
#include "EmberToXml.h"
#include "XmlToEmber.h"
#include "PaletteList.h"
#include "Iterator.h"
#include "Renderer.h"
#include "RendererCL.h"
#include "SheepTools.h"
//Options.
#include "SimpleGlob.h"
#include "SimpleOpt.h"
using namespace EmberNs;
using namespace EmberCLns;