OptionsDialog
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0
546
490
0
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427
415
16777215
16777215
Options
false
6
6
4
6
-
0
0
Qt::NoFocus
true
QTabWidget::Triangular
0
true
Interactive Rendering
QFormLayout::AllNonFixedFieldsGrow
4
6
6
6
4
-
<html><head/><body><p>Checked: clip colors and gamma correct after density filtering.</p><p>Unchecked: do it after spatial filtering.</p></body></html>
Early Clip
-
<html><head/><body><p>Use OpenCL to render if your video card supports it.</p><p>This is highly recommended as it will provide fluid, real-time interactive editing.</p></body></html>
Use OpenCL
-
<html><head/><body><p>Checked: use 64-bit double precision numbers (slower, but better image quality).</p><p>Unchecked: use 32-bit single precision numbers (faster, but worse image quality).</p></body></html>
Use Double Precision
-
<html><head/><body><p>Checked: show all xforms while dragging.</p><p>Unchecked: only show current xform while dragging.</p></body></html>
Show All Xforms While Dragging
-
<html><head/><body><p>Checked: right clicking toggles spin boxes, right button dragging disabled.</p><p>Unchecked: double clicking toggles spin boxes, right button dragging enabled.</p></body></html>
Right Click Toggles Spinboxes
-
0
0
0
87
16777215
91
Qt::NoFocus
QAbstractItemView::NoEditTriggers
QAbstractItemView::NoSelection
QAbstractItemView::SelectRows
true
3
60
true
false
22
false
22
AMD
Nvidia
Intel
Use
AlignCenter
Primary
AlignCenter
Device
AlignCenter
-
-
OpenCL Filtering
6
3
4
5
-
Use log scale filtering for interactive editing using OpenCL.
Log Scale
true
-
<html><head/><body><p>Use full density estimation filtering for interactive editing using OpenCL.</p><p>This is slower, but gives better feedback.</p></body></html>
Full DE
-
<html><head/><body><p>The default quality per device to use for the interactive renderer when using OpenCL.</p><p>30 is a good number for this, but you can use a larger value if you have a faster GPU.</p></body></html>
OpenCL Quality
1
99999
30
-
<html><head/><body><p>The number of ~8M iteration chunks ran using OpenCL in interactive mode for each mouse movement.</p><p>Increase this number for a higher quality image on each mouse movement, at the expense of responsiveness.</p></body></html>
OpenCL Chunks per Mouse Movement
1
100
-
CPU Filtering
6
6
3
4
5
-
Use log scale filtering for interactive editing on the CPU.
Log Scale
true
-
<html><head/><body><p>Use full density estimation filtering for interactive editing on the CPU.</p><p>This is slower, but gives better feedback.</p></body></html>
Full DE
-
<html><head/><body><p>The number of ~10,000 iteration chunks ran per thread on the CPU in interactive mode for each mouse movement.</p><p>Increase this number for a higher quality image on each mouse movement, at the expense of responsiveness.</p><p>The number of iterations done in each chunk is controlled by the Sub Batch Size field in the Flame tab.</p></body></html>
CPU Chunks per Mouse Movement
1
100
-
<html><head/><body><p>The number of threads to use with CPU rendering.</p><p>Decrease for more responsive editing, increase for better performance.</p></body></html>
Threads
1
64
-
<html><head/><body><p>The number of random flames to generate on startup.</p><p>These are usually of low quality, so leave the count as 1 unless you are searching for good randoms.</p></body></html>
Randoms
1
99999
-
<html><head/><body><p>The percentage of a sub batch to execute on each thread per kernel call when using OpenCL in interactive mode. Default: 0.025 (256 iters).</p><p>Increase this number for a higher quality image on each mouse movement, at the expense of responsiveness.</p><p>Note that this can cause a crash and subsequent restart of the graphics driver if each kernel call takes too long. So reduce the value if you encounter such a problem.</p></body></html>
OpenCL Sub Batch Percent Per Thread
3
0.010000000000000
1.000000000000000
0.010000000000000
0.025000000000000
-
<html><head/><body><p>The default quality to use for the interactive renderer when using the CPU.</p><p>10 is a good number for this, but you can use a larger value if you have a faster system.</p></body></html>
CPU Quality
1
99999
10
-
<html><head/><body><p>Checked: load the flame from the previous run on startup.</p><p>Unchecked: create randoms on startup.</p></body></html>
Load Last on Start
-
<html><head/><body><p>Share the memory between the final image output and the OpenGL texture used to display the image result on the interactive renderer.</p><p>This is a highly recommended performance optimization for interactive editing when using OpenCL if your card supports it.</p><p>If creating the OpenCL renderer fails, uncheck this option. You will see a slight performance decrease in interactive rendering.</p></body></html>
Shared Texture
-
<html><head/><body><p>Checked: Positive Y direction is up.</p><p>Unchecked: Positive Y direction is down.</p></body></html>
Positive Y Up
-
<html><head/><body><p>Use transparency in the final image.</p><p>This will not make a difference in the editor, but will when saving as .png and opening in other programs.</p></body></html>
Transparency
-
<html><head/><body><p>Continually update output image during interactive rendering.</p><p>This will slow down performance, but will give continuous updates on how the final render will look. Note that only log scale filtering is applied on each update. Full DE is not applied until iteration is complete.</p></body></html>
Continuous Update
-
<html><head/><body><p>Save each RGBA component as 16-bits when saving Png files.</p><p>This leads to greater color precision for use in high end rendering and display on HDR monitors, however it makes the file size larger.</p></body></html>
Save 16-bit Png
-
<html><head/><body><p>Checked: scale and rotate when dragging affines while holding shift.</p><p>Unchecked: only scale when dragging affines while holding shift.</p></body></html>
Scale and Rotate With Shift
true
Xml Render Values
6
6
6
6
-
0
0
0
67
16777215
67
Qt::NoFocus
QFrame::Panel
QFrame::Plain
Qt::ScrollBarAlwaysOff
Qt::ScrollBarAlwaysOff
QAbstractItemView::NoEditTriggers
false
false
QAbstractItemView::NoSelection
QAbstractItemView::ScrollPerPixel
QAbstractItemView::ScrollPerPixel
true
Qt::SolidLine
false
2
false
false
110
false
35
true
false
22
false
22
false
Temporal Samples
Quality
Supersample
Field
-
Temporal Samples
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
0
-
Quality
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
0
-
Supersample
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
0
-
Auto Unique Filenames
true
Xml Identity Values
6
6
6
6
-
0
0
120
67
16777215
67
Qt::NoFocus
QFrame::Panel
QFrame::Plain
Qt::ScrollBarAlwaysOff
Qt::ScrollBarAlwaysOff
QAbstractItemView::NoEditTriggers
false
false
QAbstractItemView::NoSelection
QAbstractItemView::ScrollPerPixel
QAbstractItemView::ScrollPerPixel
true
Qt::SolidLine
false
2
false
false
110
false
35
true
false
22
false
22
false
Id
Url
Nick
Field
-
Id
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
-
ItemIsSelectable|ItemIsEditable|ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
Url
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
-
ItemIsSelectable|ItemIsEditable|ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
Nick
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
-
ItemIsSelectable|ItemIsEditable|ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
Qt::Horizontal
QDialogButtonBox::Cancel|QDialogButtonBox::Ok
false
EarlyClipCheckBox
OpenCLCheckBox
YAxisUpCheckBox
SharedTextureCheckBox
TransparencyCheckBox
DoublePrecisionCheckBox
ContinuousUpdateCheckBox
ShowAllXformsCheckBox
Png16BitCheckBox
ToggleTypeCheckBox
RotateAndScaleCheckBox
LoadLastOnStartCheckBox
ThreadCountSpin
CpuSubBatchSpin
RandomCountSpin
OpenCLQualitySpin
OpenCLSubBatchPctSpin
CpuQualitySpin
OpenCLSubBatchSpin
CpuFilteringLogRadioButton
CpuFilteringDERadioButton
OpenCLFilteringLogRadioButton
OpenCLFilteringDERadioButton
AutoUniqueCheckBox
OptionsButtonBox
accepted()
OptionsDialog
accept()
248
254
157
274
OptionsButtonBox
rejected()
OptionsDialog
reject()
316
260
286
274