#pragma once
#include "FractoriumSettings.h"
#include "FractoriumEmberController.h"
///
/// FinalRenderEmberControllerBase and FinalRenderEmberController classes.
///
///
/// FractoriumEmberController and Fractorium need each other, but each can't include the other.
/// So Fractorium includes this file, and Fractorium is declared as a forward declaration here.
///
class Fractorium;
class FractoriumFinalRenderDialog;
//class FractoriumEmberControllerBase;
///
/// Used to hold the options specified in the current state of the Gui for performing the final render.
///
struct FinalRenderGuiState
{
bool m_EarlyClip;
bool m_YAxisUp;
bool m_AlphaChannel;
bool m_Transparency;
bool m_OpenCL;
bool m_Double;
bool m_SaveXml;
bool m_DoAll;
bool m_DoSequence;
bool m_KeepAspect;
eScaleType m_Scale;
QString m_Path;
QString m_Ext;
QString m_Prefix;
QString m_Suffix;
uint m_PlatformIndex;
uint m_DeviceIndex;
uint m_ThreadCount;
int m_ThreadPriority;
double m_WidthScale;
double m_HeightScale;
double m_Quality;
uint m_TemporalSamples;
uint m_Supersample;
uint m_Strips;
};
///
/// FinalRenderEmberControllerBase serves as a non-templated base class with virtual
/// functions which will be overridden in a derived class that takes a template parameter.
/// Although not meant to be used as an interactive renderer, it derives from FractoriumEmberControllerBase
/// to access a few of its members to avoid having to redefine them here.
///
class FinalRenderEmberControllerBase : public FractoriumEmberControllerBase
{
friend FractoriumFinalRenderDialog;
public:
FinalRenderEmberControllerBase(FractoriumFinalRenderDialog* finalRenderDialog);
virtual ~FinalRenderEmberControllerBase() { }
virtual void SyncCurrentToGui() { }
virtual void SyncGuiToEmbers(size_t widthOverride = 0, size_t heightOverride = 0) { }
virtual void SyncCurrentToSizeSpinners(bool scale, bool size) { }
virtual void ResetProgress(bool total = true) { }
virtual tuple SyncAndComputeMemory() { return tuple(0, 0, 0); }
virtual double OriginalAspect() { return 1; }
virtual QString ComposePath(const QString& name) { return ""; }
void CancelRender();
bool CreateRendererFromGUI();
void Output(const QString& s);
protected:
bool m_Run;
bool m_PreviewRun;
uint m_ImageCount;
uint m_FinishedImageCount;
QFuture m_Result;
QFuture m_FinalPreviewResult;
std::function m_FinalRenderFunc;
std::function m_FinalPreviewRenderFunc;
FractoriumSettings* m_Settings;
FractoriumFinalRenderDialog* m_FinalRenderDialog;
FinalRenderGuiState m_GuiState;
OpenCLWrapper m_Wrapper;
CriticalSection m_PreviewCs;
Timing m_RenderTimer;
Timing m_TotalTimer;
};
///
/// Templated derived class which implements all interaction functionality between the embers
/// of a specific template type and the final render dialog;
///
template
class FinalRenderEmberController : public FinalRenderEmberControllerBase
{
public:
FinalRenderEmberController(FractoriumFinalRenderDialog* finalRender);
virtual ~FinalRenderEmberController() { }
//Virtual functions overridden from FractoriumEmberControllerBase.
virtual void SetEmberFile(const EmberFile& emberFile) override;
virtual void CopyEmberFile(EmberFile& emberFile, std::function& ember)> perEmberOperation/* = [&](Ember& ember) { }*/) override;
#ifdef DO_DOUBLE
virtual void SetEmberFile(const EmberFile& emberFile) override;
virtual void CopyEmberFile(EmberFile& emberFile, std::function& ember)> perEmberOperation/* = [&](Ember& ember) { }*/) override;
#endif
virtual void SetEmber(size_t index) override;
virtual bool Render() override;
virtual bool CreateRenderer(eRendererType renderType, uint platform, uint device, bool shared = true) override;
virtual int ProgressFunc(Ember& ember, void* foo, double fraction, int stage, double etaMs) override;
virtual size_t Index() const override { return m_Ember->m_Index; }
virtual uint SizeOfT() const override { return sizeof(T); }
//Virtual functions overridden from FinalRenderEmberControllerBase.
virtual void SyncCurrentToGui() override;
virtual void SyncGuiToEmbers(size_t widthOverride = 0, size_t heightOverride = 0) override;
virtual void SyncCurrentToSizeSpinners(bool scale, bool size) override;
virtual void ResetProgress(bool total = true) override;
virtual tuple SyncAndComputeMemory() override;
virtual double OriginalAspect() override { return double(m_Ember->m_OrigFinalRasW) / m_Ember->m_OrigFinalRasH; }
virtual QString Name() const override { return QString::fromStdString(m_Ember->m_Name); }
virtual QString ComposePath(const QString& name) override;
protected:
void CancelPreviewRender();
void RenderComplete(Ember& ember);
void SyncGuiToEmber(Ember& ember, size_t widthOverride = 0, size_t heightOverride = 0);
void SetProgressComplete(int val);
Ember* m_Ember;
Ember m_PreviewEmber;
EmberFile m_EmberFile;
EmberToXml m_XmlWriter;
unique_ptr> m_FinalPreviewRenderer;
};