#include "FractoriumPch.h"
#include "Fractorium.h"
///
/// Initialize the toolbar UI.
///
void Fractorium::InitToolbarUI()
{
//These aren't menus but duplicate menu functionality in a pseudo-toolbar.
connect(ui.SaveCurrentAsXmlButton, SIGNAL(clicked(bool)), this, SLOT(OnSaveCurrentAsXmlButtonClicked(bool)), Qt::QueuedConnection);
connect(ui.SaveEntireFileAsXmlButton, SIGNAL(clicked(bool)), this, SLOT(OnSaveEntireFileAsXmlButtonClicked(bool)), Qt::QueuedConnection);
connect(ui.SaveCurrentToOpenedFileButton, SIGNAL(clicked(bool)), this, SLOT(OnSaveCurrentToOpenedFileButtonClicked(bool)), Qt::QueuedConnection);
}
///
/// Wrappers around calls to menu items.
///
void Fractorium::OnSaveCurrentAsXmlButtonClicked(bool checked) { OnActionSaveCurrentAsXml(checked); }
void Fractorium::OnSaveEntireFileAsXmlButtonClicked(bool checked) { OnActionSaveEntireFileAsXml(checked); }
void Fractorium::OnSaveCurrentToOpenedFileButtonClicked(bool checked) { OnActionSaveCurrentToOpenedFile(checked); }