#include "FractoriumPch.h"
#include "Fractorium.h"
///
/// Update the histogram bounds display labels.
/// This shows the user the actual bounds of what's
/// being rendered. Mostly of engineering interest.
///
void Fractorium::UpdateHistogramBounds()
{
if (RendererBase* r = m_Controller->Renderer())
{
sprintf_s(m_ULString, 32, "UL: %3.3f, %3.3f", r->LowerLeftX(), r->UpperRightY());//These bounds include gutter padding.
sprintf_s(m_URString, 32, "UR: %3.3f, %3.3f", -r->LowerLeftX(), r->UpperRightY());
sprintf_s(m_LRString, 32, "LR: %3.3f, %3.3f", -r->LowerLeftX(), r->LowerLeftY());
sprintf_s(m_LLString, 32, "LL: %3.3f, %3.3f", r->LowerLeftX(), r->LowerLeftY());
sprintf_s(m_WHString, 32, "W x H: %4lu x %4lu", r->SuperRasW(), r->SuperRasH());
ui.InfoBoundsLabelUL->setText(QString(m_ULString));
ui.InfoBoundsLabelUR->setText(QString(m_URString));
ui.InfoBoundsLabelLR->setText(QString(m_LRString));
ui.InfoBoundsLabelLL->setText(QString(m_LLString));
ui.InfoBoundsLabelWH->setText(QString(m_WHString));
ui.InfoBoundsTable->item(0, 1)->setText(ToString(r->GutterWidth()));
if (r->GetDensityFilter())
{
uint deWidth = (r->GetDensityFilter()->FilterWidth() * 2) + 1;
sprintf_s(m_DEString, 16, "%d x %d", deWidth, deWidth);
ui.InfoBoundsTable->item(1, 1)->setText(QString(m_DEString));
}
else
ui.InfoBoundsTable->item(1, 1)->setText("N/A");
}
}
///
/// Fill the passed in QTextEdit with the vector of strings.
/// Optionally clear first.
/// Serves as a convenience function because the error reports coming
/// from Ember and EmberCL use vector.
/// Use invokeMethod() in case this is called from a thread.
///
/// The vector of error strings
/// The QTextEdit to fill
/// Clear if true, else don't.
void Fractorium::ErrorReportToQTextEdit(const vector& errors, QTextEdit* textEdit, bool clear)
{
if (clear)
QMetaObject::invokeMethod(textEdit, "clear", Qt::QueuedConnection);
for (auto& error : errors)
QMetaObject::invokeMethod(textEdit, "append", Qt::QueuedConnection, Q_ARG(const QString&, QString::fromStdString(error) + "\n"));
}