#pragma once #include "EmberCLPch.h" #include "EmberCLStructs.h" /// /// OpenCL global function strings. /// namespace EmberCLns { /// /// OpenCL equivalent of Palette::RgbToHsv(). /// static const char* RgbToHsvFunctionString = //rgb 0 - 1, //h 0 - 6, s 0 - 1, v 0 - 1 "static inline void RgbToHsv(real4* rgb, real4* hsv)\n" "{\n" " real_t max, min, del, rc, gc, bc;\n" "\n" //Compute maximum of r, g, b. " if ((*rgb).x >= (*rgb).y)\n" " {\n" " if ((*rgb).x >= (*rgb).z)\n" " max = (*rgb).x;\n" " else\n" " max = (*rgb).z;\n" " }\n" " else\n" " {\n" " if ((*rgb).y >= (*rgb).z)\n" " max = (*rgb).y;\n" " else\n" " max = (*rgb).z;\n" " }\n" "\n" //Compute minimum of r, g, b. " if ((*rgb).x <= (*rgb).y)\n" " {\n" " if ((*rgb).x <= (*rgb).z)\n" " min = (*rgb).x;\n" " else\n" " min = (*rgb).z;\n" " }\n" " else\n" " {\n" " if ((*rgb).y <= (*rgb).z)\n" " min = (*rgb).y;\n" " else\n" " min = (*rgb).z;\n" " }\n" "\n" " del = max - min;\n" " (*hsv).z = max;\n" "\n" " if (max != 0)\n" " (*hsv).y = del / max;\n" " else\n" " (*hsv).y = 0;\n" "\n" " (*hsv).x = 0;\n" " if ((*hsv).y != 0)\n" " {\n" " rc = (max - (*rgb).x) / del;\n" " gc = (max - (*rgb).y) / del;\n" " bc = (max - (*rgb).z) / del;\n" "\n" " if ((*rgb).x == max)\n" " (*hsv).x = bc - gc;\n" " else if ((*rgb).y == max)\n" " (*hsv).x = 2 + rc - bc;\n" " else if ((*rgb).z == max)\n" " (*hsv).x = 4 + gc - rc;\n" "\n" " if ((*hsv).x < 0)\n" " (*hsv).x += 6;\n" " }\n" "}\n" "\n"; /// /// OpenCL equivalent of Palette::HsvToRgb(). /// static const char* HsvToRgbFunctionString = //h 0 - 6, s 0 - 1, v 0 - 1 //rgb 0 - 1 "static inline void HsvToRgb(real4* hsv, real4* rgb)\n" "{\n" " int j;\n" " real_t f, p, q, t;\n" "\n" " while ((*hsv).x >= 6)\n" " (*hsv).x = (*hsv).x - 6;\n" "\n" " while ((*hsv).x < 0)\n" " (*hsv).x = (*hsv).x + 6;\n" "\n" " j = (int)floor((*hsv).x);\n" " f = (*hsv).x - j;\n" " p = (*hsv).z * (1 - (*hsv).y);\n" " q = (*hsv).z * (1 - ((*hsv).y * f));\n" " t = (*hsv).z * (1 - ((*hsv).y * (1 - f)));\n" "\n" " switch (j)\n" " {\n" " case 0: (*rgb).x = (*hsv).z; (*rgb).y = t; (*rgb).z = p; break;\n" " case 1: (*rgb).x = q; (*rgb).y = (*hsv).z; (*rgb).z = p; break;\n" " case 2: (*rgb).x = p; (*rgb).y = (*hsv).z; (*rgb).z = t; break;\n" " case 3: (*rgb).x = p; (*rgb).y = q; (*rgb).z = (*hsv).z; break;\n" " case 4: (*rgb).x = t; (*rgb).y = p; (*rgb).z = (*hsv).z; break;\n" " case 5: (*rgb).x = (*hsv).z; (*rgb).y = p; (*rgb).z = q; break;\n" " default: (*rgb).x = (*hsv).z; (*rgb).y = t; (*rgb).z = p; break;\n" " }\n" "}\n" "\n"; /// /// OpenCL equivalent of Palette::CalcAlpha(). /// static const char* CalcAlphaFunctionString = "static inline real_t CalcAlpha(real_t density, real_t gamma, real_t linrange)\n"//Not the slightest clue what this is doing.//DOC "{\n" " real_t frac, alpha, funcval = pow(linrange, gamma);\n" "\n" " if (density > 0)\n" " {\n" " if (density < linrange)\n" " {\n" " frac = density / linrange;\n" " alpha = (1.0 - frac) * density * (funcval / linrange) + frac * pow(density, gamma);\n" " }\n" " else\n" " alpha = pow(density, gamma);\n" " }\n" " else\n" " alpha = 0;\n" "\n" " return alpha;\n" "}\n" "\n"; /// /// OpenCL equivalent of Renderer::CurveAdjust(). /// Only use float here instead of real_t because the output will be passed to write_imagef() /// during final accumulation, which only takes floats. /// static const char* CurveAdjustFunctionString = "static inline void CurveAdjust(__constant real4reals* csa, float* a, uint index)\n" "{\n" " uint tempIndex = (uint)Clamp(*a, 0.0, (float)COLORMAP_LENGTH_MINUS_1);\n" " uint tempIndex2 = (uint)Clamp(csa[tempIndex].m_Real4.x, 0.0, (real_t)COLORMAP_LENGTH_MINUS_1);\n" "\n" " *a = (float)round(csa[tempIndex2].m_Reals[index]);\n" "}\n"; /// /// Use MWC 64 from David Thomas at the Imperial College of London for /// random numbers in OpenCL, instead of ISAAC which was used /// for CPU rendering. /// static const char* RandFunctionString = "enum { MWC64X_A = 4294883355u };\n\n" "inline uint MwcNext(uint2* s)\n" "{\n" " uint res = (*s).x ^ (*s).y; \n"//Calculate the result. " uint hi = mul_hi((*s).x, MWC64X_A); \n"//Step the RNG. " (*s).x = (*s).x * MWC64X_A + (*s).y;\n"//Pack the state back up. " (*s).y = hi + ((*s).x < (*s).y); \n" " return res; \n"//Return the next result. "}\n" "\n" "inline uint MwcNextRange(uint2* s, uint val)\n" "{\n" " return (val == 0) ? MwcNext(s) : (MwcNext(s) % val);\n" "}\n" "\n" "inline real_t MwcNext01(uint2* s)\n" "{\n" " return MwcNext(s) * (1.0 / 4294967296.0);\n" "}\n" "\n" "inline real_t MwcNextNeg1Pos1(uint2* s)\n" "{\n" " real_t f = (real_t)MwcNext(s) / (real_t)UINT_MAX;\n" " return -1.0 + (f * 2.0);\n" "}\n" "\n" "inline real_t MwcNext0505(uint2* s)\n" "{\n" " real_t f = (real_t)MwcNext(s) / (real_t)UINT_MAX;\n" " return -0.5 + f;\n" "}\n" "\n"; /// /// OpenCL equivalent of the global ClampRef(). /// static const char* ClampRealFunctionString = "inline real_t Clamp(real_t val, real_t min, real_t max)\n" "{\n" " if (val < min)\n" " return min;\n" " else if (val > max)\n" " return max;\n" " else\n" " return val;\n" "}\n" "\n" "inline void ClampRef(real_t* val, real_t min, real_t max)\n" "{\n" " if (*val < min)\n" " *val = min;\n" " else if (*val > max)\n" " *val = max;\n" "}\n" "\n" "inline real_t ClampGte(real_t val, real_t gte)\n" "{\n" " return (val < gte) ? gte : val;\n" "}\n" "\n"; /// /// OpenCL equivalent of the global LRint(). /// static const char* InlineMathFunctionsString = "inline real_t LRint(real_t x)\n" "{\n" " intPrec temp = (x >= 0.0 ? (intPrec)(x + 0.5) : (intPrec)(x - 0.5));\n" " return (real_t)temp;\n" "}\n" "\n" "inline real_t Round(real_t r)\n" "{\n" " return (r > 0.0) ? floor(r + 0.5) : ceil(r - 0.5);\n" "}\n" "\n" "inline real_t Sign(real_t v)\n" "{\n" " return (v < 0.0) ? -1 : (v > 0.0) ? 1 : 0.0;\n" "}\n" "\n" "inline real_t SignNz(real_t v)\n" "{\n" " return (v < 0.0) ? -1.0 : 1.0;\n" "}\n" "\n" "inline real_t Sqr(real_t v)\n" "{\n" " return v * v;\n" "}\n" "\n" "inline real_t SafeSqrt(real_t x)\n" "{\n" " if (x <= 0.0)\n" " return 0.0;\n" "\n" " return sqrt(x);\n" "}\n" "\n" "inline real_t Cube(real_t v)\n" "{\n" " return v * v * v;\n" "}\n" "\n" "inline real_t Hypot(real_t x, real_t y)\n" "{\n" " return sqrt(SQR(x) + SQR(y));\n" "}\n" "\n" "inline real_t Spread(real_t x, real_t y)\n" "{\n" " return Hypot(x, y) * ((x) > 0.0 ? 1.0 : -1.0);\n" "}\n" "\n" "inline real_t Powq4(real_t x, real_t y)\n" "{\n" " return pow(fabs(x), y) * SignNz(x);\n" "}\n" "\n" "inline real_t Powq4c(real_t x, real_t y)\n" "{\n" " return y == 1.0 ? x : Powq4(x, y);\n" "}\n" "\n" "inline real_t Zeps(real_t x)\n" "{\n" " return x == 0.0 ? EPS : x;\n" "}\n" "\n" "inline real_t Lerp(real_t a, real_t b, real_t p)\n" "{\n" " return a + (b - a) * p;\n" "}\n" "\n" "inline real_t Fabsmod(real_t v)\n" "{\n" " real_t dummy;\n" "\n" " return modf(v, &dummy);\n" "}\n" "\n" "inline real_t Fosc(real_t p, real_t amp, real_t ph)\n" "{\n" " return 0.5 - cos(p * amp + ph) * 0.5;\n" "}\n" "\n" "inline real_t Foscn(real_t p, real_t ph)\n" "{\n" " return 0.5 - cos(p + ph) * 0.5;\n" "}\n" "\n" "inline real_t LogScale(real_t x)\n" "{\n" " return x == 0.0 ? 0.0 : log((fabs(x) + 1) * M_E) * SignNz(x) / M_E;\n" "}\n" "\n" "inline real_t LogMap(real_t x)\n" "{\n" " return x == 0.0 ? 0.0 : (M_E + log(x * M_E)) * 0.25 * SignNz(x);\n" "}\n" "\n"; /// /// OpenCL equivalent Renderer::AddToAccum(). /// static const char* AddToAccumWithCheckFunctionString = "inline bool AccumCheck(int superRasW, int superRasH, int i, int ii, int j, int jj)\n" "{\n" " return (j + jj >= 0 && j + jj < superRasH && i + ii >= 0 && i + ii < superRasW);\n" "}\n" "\n"; /// /// OpenCL equivalent various CarToRas member functions. /// static const char* CarToRasFunctionString = "inline void CarToRasConvertPointToSingle(__constant CarToRasCL* carToRas, Point* point, uint* singleBufferIndex)\n" "{\n" " *singleBufferIndex = (uint)(carToRas->m_PixPerImageUnitW * point->m_X - carToRas->m_RasLlX) + (carToRas->m_RasWidth * (uint)(carToRas->m_PixPerImageUnitH * point->m_Y - carToRas->m_RasLlY));\n" "}\n" "\n" "inline bool CarToRasInBounds(__constant CarToRasCL* carToRas, Point* point)\n" "{\n" " return point->m_X >= carToRas->m_CarLlX &&\n" " point->m_X < carToRas->m_CarUrX &&\n" " point->m_Y < carToRas->m_CarUrY &&\n" " point->m_Y >= carToRas->m_CarLlY;\n" "}\n" "\n"; static string AtomicString(bool doublePrecision, bool dp64AtomicSupport) { ostringstream os; //If they want single precision, or if they want double precision and have dp atomic support. if (!doublePrecision || dp64AtomicSupport) { os << "void AtomicAdd(volatile __global real_t* source, const real_t operand)\n" "{\n" " union\n" " {\n" " atomi intVal;\n" " real_t realVal;\n" " } newVal;\n" "\n" " union\n" " {\n" " atomi intVal;\n" " real_t realVal;\n" " } prevVal;\n" "\n" " do\n" " {\n" " prevVal.realVal = *source;\n" " newVal.realVal = prevVal.realVal + operand;\n" " } while (atomic_cmpxchg((volatile __global atomi*)source, prevVal.intVal, newVal.intVal) != prevVal.intVal);\n" "}\n"; } else//They want double precision and do not have dp atomic support. { os << "void AtomicAdd(volatile __global real_t* source, const real_t operand)\n" "{\n" " union\n" " {\n" " uint intVal[2];\n" " real_t realVal;\n" " } newVal;\n" "\n" " union\n" " {\n" " uint intVal[2];\n" " real_t realVal;\n" " } prevVal;\n" "\n" " do\n" " {\n" " prevVal.realVal = *source;\n" " newVal.realVal = prevVal.realVal + operand;\n" " } while ((atomic_cmpxchg((volatile __global uint*)source, prevVal.intVal[0], newVal.intVal[0]) != prevVal.intVal[0]) ||\n" " (atomic_cmpxchg((volatile __global uint*)source + 1, prevVal.intVal[1], newVal.intVal[1]) != prevVal.intVal[1]));\n" "}\n"; } return os.str(); } #ifdef GRAVEYARD /*"void AtomicLocalAdd(volatile __local real_t* source, const real_t operand)\n" "{\n" " union\n" " {\n" " atomi intVal;\n" " real_t realVal;\n" " } newVal;\n" "\n" " union\n" " {\n" " atomi intVal;\n" " real_t realVal;\n" " } prevVal;\n" "\n" " do\n" " {\n" " prevVal.realVal = *source;\n" " newVal.realVal = prevVal.realVal + operand;\n" " } while (atomic_cmpxchg((volatile __local atomi*)source, prevVal.intVal, newVal.intVal) != prevVal.intVal);\n" "}\n"*/ #endif }