OptionsDialog
0
0
535
520
0
0
535
520
16777215
16777215
Options
false
0
6
6
6
6
-
0
0
0
455
16777215
16777215
Qt::NoFocus
true
0
0
0
true
Interactive Rendering
QLayout::SetDefaultConstraint
QFormLayout::FieldsStayAtSizeHint
Qt::AlignLeading|Qt::AlignLeft|Qt::AlignTop
4
6
6
6
6
-
<html><head/><body><p>Checked: clip colors and gamma correct after density filtering.</p><p>Unchecked: do it after spatial filtering.</p></body></html>
Early Clip
-
<html><head/><body><p>Use OpenCL to render if your video card supports it.</p><p>This is highly recommended as it will provide fluid, real-time interactive editing.</p></body></html>
Use OpenCL
-
<html><head/><body><p>Checked: Positive Y direction is up.</p><p>Unchecked: Positive Y direction is down.</p></body></html>
Positive Y Up
-
<html><head/><body><p>Share the memory between the final image output and the OpenGL texture used to display the image result on the interactive renderer.</p><p>This is a highly recommended performance optimization for interactive editing when using OpenCL if your card supports it.</p><p>If creating the OpenCL renderer fails, uncheck this option. You will see a slight performance decrease in interactive rendering.</p></body></html>
Shared Texture
-
<html><head/><body><p>Use transparency in the final image.</p><p>This will not make a difference in the editor, but will when saving as .png and opening in other programs.</p></body></html>
Transparency
-
<html><head/><body><p>Checked: use 64-bit double precision numbers (slower, but better image quality).</p><p>Unchecked: use 32-bit single precision numbers (faster, but worse image quality).</p></body></html>
Use Double Precision
-
<html><head/><body><p>Continually update output image during interactive rendering.</p><p>This will slow down performance, but will give continuous updates on how the final render will look. Note that only log scale filtering is applied on each update. Full DE is not applied until iteration is complete.</p></body></html>
Continuous Update
-
<html><head/><body><p>Checked: show all xforms while dragging.</p><p>Unchecked: only show current xform while dragging.</p></body></html>
Show All Xforms While Dragging
-
<html><head/><body><p>Save each RGBA component as 16-bits when saving Png files.</p><p>This leads to greater color precision for use in high end rendering and display on HDR monitors, however it makes the file size larger.</p></body></html>
Save 16-bit Png/32-bit Exr
-
<html><head/><body><p>Checked: right clicking toggles spin boxes, right button dragging disabled.</p><p>Unchecked: double clicking toggles spin boxes, right button dragging enabled.</p></body></html>
Right Click Toggles Spinboxes
-
<html><head/><body><p>Checked: scale and rotate when dragging affines while holding shift.</p><p>Unchecked: only scale when dragging affines while holding shift.</p></body></html>
Scale and Rotate With Shift
-
<html><head/><body><p>Checked: load the flame from the previous run on startup.</p><p>Unchecked: create randoms on startup.</p></body></html>
Load Last on Start
-
<html><head/><body><p>The behavior of the cos, cosh, cot, coth, csc, csch, sec, sech, sin, sinh, tan and tanh variations are different in flam3/Apophysis versus Chaotica.</p><p>Checked: use the Apophysis behavior.</p><p>Unchecked: use the Chaotica behavior.</p></body></html>
Flam3 Compatibility
-
0
0
0
91
16777215
91
Qt::NoFocus
QAbstractItemView::NoEditTriggers
QAbstractItemView::NoSelection
QAbstractItemView::SelectRows
true
3
60
true
false
22
22
false
AMD
Nvidia
Intel
Use
Primary
Device
-
QLayout::SetDefaultConstraint
1
-
0
0
0
50
16777215
50
OpenCL Filtering
6
3
4
5
-
Use log scale filtering for interactive editing using OpenCL.
Log Scale
true
-
<html><head/><body><p>Use full density estimation filtering for interactive editing using OpenCL.</p><p>This is slower, but gives better feedback.</p></body></html>
Full DE
-
0
23
<html><head/><body><p>The default quality per device to use for the interactive renderer when using OpenCL.</p><p>30 is a good number for this, but you can use a larger value if you have a faster GPU.</p></body></html>
OpenCL Quality
1
99999
30
-
0
23
<html><head/><body><p>The number of ~8M iteration chunks ran using OpenCL in interactive mode for each mouse movement.</p><p>Increase this number for a higher quality image on each mouse movement, at the expense of responsiveness.</p></body></html>
OpenCL chunks per mouse movement
1
100
-
0
0
0
50
16777215
50
CPU Filtering
6
6
3
4
5
-
Use log scale filtering for interactive editing on the CPU.
Log Scale
true
-
<html><head/><body><p>Use full density estimation filtering for interactive editing on the CPU.</p><p>This is slower, but gives better feedback.</p></body></html>
Full DE
-
0
23
<html><head/><body><p>The number of ~10,000 iteration chunks ran per thread on the CPU in interactive mode for each mouse movement.</p><p>Increase this number for a higher quality image on each mouse movement, at the expense of responsiveness.</p><p>The number of iterations done in each chunk is controlled by the Sub Batch Size field in the Flame tab.</p></body></html>
CPU chunks per mouse movement
1
100
-
0
23
<html><head/><body><p>The number of threads to use with CPU rendering.</p><p>Decrease for more responsive editing, increase for better performance.</p></body></html>
Threads
1
64
-
0
23
<html><head/><body><p>The number of random flames to generate on startup.</p><p>These are usually of low quality, so leave the count as 1 unless you are searching for good randoms.</p></body></html>
Randoms
1
99999
-
0
23
<html><head/><body><p>The percentage of a sub batch to execute on each thread per kernel call when using OpenCL in interactive mode. Default: 0.025 (256 iters).</p><p>Increase this number for a higher quality image on each mouse movement, at the expense of responsiveness.</p><p>Note that this can cause a crash and subsequent restart of the graphics driver if each kernel call takes too long. So reduce the value if you encounter such a problem.</p></body></html>
OpenCL sub batch percent per thread
3
0.010000000000000
1.000000000000000
0.010000000000000
0.025000000000000
-
0
0
0
23
<html><head/><body><p>The default quality to use for the interactive renderer when using the CPU.</p><p>10 is a good number for this, but you can use a larger value if you have a faster system.</p></body></html>
CPU Quality
1
99999
10
true
Xml Render Values
6
6
6
6
-
0
0
0
68
16777215
68
Qt::NoFocus
QFrame::Panel
QFrame::Plain
Qt::ScrollBarAlwaysOff
Qt::ScrollBarAlwaysOff
QAbstractItemView::NoEditTriggers
false
false
QAbstractItemView::NoSelection
QAbstractItemView::ScrollPerPixel
QAbstractItemView::ScrollPerPixel
true
Qt::SolidLine
false
2
false
false
35
110
false
true
false
22
22
false
false
Temporal Samples
Quality
Supersample
Field
-
Temporal Samples
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
0
-
Quality
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
0
-
Supersample
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
0
-
<html><head/><body><p>When resaving a file, use an auto generated unique name based on the first name supplied.</p><p>This allows you to keep snapshots of your changes instead of overwriting them with each save.</p></body></html>
Auto Unique Filenames
true
Xml Identity Values
6
6
6
6
-
0
0
120
68
16777215
68
Qt::NoFocus
QFrame::Panel
QFrame::Plain
Qt::ScrollBarAlwaysOff
Qt::ScrollBarAlwaysOff
QAbstractItemView::NoEditTriggers
false
false
QAbstractItemView::NoSelection
QAbstractItemView::ScrollPerPixel
QAbstractItemView::ScrollPerPixel
true
Qt::SolidLine
false
2
false
false
35
110
false
true
false
22
22
false
false
Id
Url
Nick
Field
-
Id
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
-
ItemIsSelectable|ItemIsEditable|ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
Url
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
-
ItemIsSelectable|ItemIsEditable|ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
Nick
ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
-
ItemIsSelectable|ItemIsEditable|ItemIsDragEnabled|ItemIsUserCheckable|ItemIsEnabled
-
Qt::Horizontal
QDialogButtonBox::Cancel|QDialogButtonBox::Ok
false
-
Qt::Vertical
20
40
SpinBox
QWidget
DoubleSpinBox
QWidget
EarlyClipCheckBox
OpenCLCheckBox
YAxisUpCheckBox
SharedTextureCheckBox
TransparencyCheckBox
DoublePrecisionCheckBox
ContinuousUpdateCheckBox
ShowAllXformsCheckBox
Png16BitCheckBox
ToggleTypeCheckBox
RotateAndScaleCheckBox
LoadLastOnStartCheckBox
ThreadCountSpin
CpuSubBatchSpin
RandomCountSpin
OpenCLQualitySpin
OpenCLSubBatchPctSpin
CpuQualitySpin
OpenCLSubBatchSpin
CpuFilteringLogRadioButton
CpuFilteringDERadioButton
OpenCLFilteringLogRadioButton
OpenCLFilteringDERadioButton
AutoUniqueCheckBox
OptionsButtonBox
accepted()
OptionsDialog
accept()
248
254
157
274
OptionsButtonBox
rejected()
OptionsDialog
reject()
316
260
286
274