#define GL_GLEXT_PROTOTYPES 1 #define XFORM_COLOR_COUNT 14 #undef QT_OPENGL_ES_2//Make absolutely sure OpenGL ES is not used. #define QT_NO_OPENGL_ES_2 #ifndef WIN32 #include #endif #include "Renderer.h" #include "RendererCL.h" #include "VariationList.h" #include "OpenCLWrapper.h" #include "XmlToEmber.h" #include "EmberToXml.h" #include "SheepTools.h" #include "JpegUtils.h" #include "EmberCommon.h" #ifdef WIN32 #include #endif #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include "glm/glm.hpp" #include "glm/gtc/matrix_transform.hpp" #include "glm/gtc/type_ptr.hpp" #ifndef WIN32 #undef Bool #endif using namespace std; using namespace EmberNs; using namespace EmberCLns;