#include "FractoriumPch.h" #include "Fractorium.h" /// /// Initialize the xforms selection UI. /// void Fractorium::InitXformsSelectUI() { m_XformsSelectionLayout = (QFormLayout*)ui.XformsSelectGroupBoxScrollAreaWidget->layout(); connect(ui.XformsSelectAllButton, SIGNAL(clicked(bool)), this, SLOT(OnXformsSelectAllButtonClicked(bool)), Qt::QueuedConnection); connect(ui.XformsSelectNoneButton, SIGNAL(clicked(bool)), this, SLOT(OnXformsSelectNoneButtonClicked(bool)), Qt::QueuedConnection); ClearXformsSelections(); } /// /// Check all of the xform selection checkboxes. /// /// Ignored void Fractorium::OnXformsSelectAllButtonClicked(bool checked) { ForEachXformCheckbox([&](int i, QCheckBox* w) { w->setChecked(true); }); } /// /// Uncheck all of the xform selection checkboxes. /// /// Ignored void Fractorium::OnXformsSelectNoneButtonClicked(bool checked) { ForEachXformCheckbox([&](int i, QCheckBox* w) { w->setChecked(false); }); } /// /// Clear all of the dynamically created xform checkboxes. /// void Fractorium::ClearXformsSelections() { QLayoutItem* child = nullptr; m_XformSelections.clear(); m_XformsSelectionLayout->blockSignals(true); while (m_XformsSelectionLayout->count() && (child = m_XformsSelectionLayout->takeAt(0))) { auto* w = child->widget(); delete child; delete w; } m_XformsSelectionLayout->blockSignals(false); } /// /// Make a caption from an xform. /// The caption will be the xform count + 1, optionally followed by the xform's name. /// For final xforms, the string "Final" will be used in place of the count. /// /// The index of xform to make a caption for /// The caption string template QString FractoriumEmberController::MakeXformCaption(size_t i) { bool isFinal = m_Ember.FinalXform() == m_Ember.GetTotalXform(i); QString caption = isFinal ? "Final" : QString::number(i + 1); if (Xform* xform = m_Ember.GetTotalXform(i)) { if (!xform->m_Name.empty()) caption += " (" + QString::fromStdString(xform->m_Name) + ")"; } return caption; } /// /// Function to perform the specified operation on every dynamically created xform selection checkbox. /// /// The operation to perform void Fractorium::ForEachXformCheckbox(std::function func) { int i = 0; while (QLayoutItem* child = m_XformsSelectionLayout->itemAt(i)) { if (auto* w = dynamic_cast(child->widget())) { func(i, w); } i++; } } /// /// Function to perform the specified operation on one dynamically created xform selection checkbox. /// /// The index of the checkbox /// The operation to perform /// True if the checkbox was found, else false. template bool FractoriumEmberController::XformCheckboxAt(int i, std::function func) { if (QLayoutItem* child = m_Fractorium->m_XformsSelectionLayout->itemAt(i)) { if (auto* w = dynamic_cast(child->widget())) { func(w); return true; } } return false; } /// /// Function to perform the specified operation on one dynamically created xform selection checkbox. /// The checkbox is specified by the xform it corresponds to, rather than its index. /// /// The xform that corresponds to the checkbox /// The operation to perform /// True if the checkbox was found, else false. template bool FractoriumEmberController::XformCheckboxAt(Xform* xform, std::function func) { return XformCheckboxAt(m_Ember.GetTotalXformIndex(xform), func); } template class FractoriumEmberController; #ifdef DO_DOUBLE template class FractoriumEmberController; #endif