#pragma once
#include "Utils.h"
#include "PaletteList.h"
#include "VariationList.h"
#include "Ember.h"
///
/// EmberToXml class.
///
namespace EmberNs
{
///
/// Class for converting ember objects to Xml documents.
/// Support for saving one or more to a single file.
/// Template argument expected to be float or double.
///
template
class EMBER_API EmberToXml : public EmberReport
{
public:
///
/// Empty constructor.
///
EmberToXml() = default;
~EmberToXml() = default;
EmberToXml(const EmberToXml& e) = delete;
bool Save(const string& filename, Ember& ember, size_t printEditDepth, bool doEdits, bool hexPalette, bool append = false, bool start = false, bool finish = false);
template class C>
bool Save(const string& filename, C, Alloc>& embers, size_t printEditDepth, bool doEdits, bool hexPalette, bool append, bool start, bool finish);
string ToString(Ember& ember, const string& extraAttributes, size_t printEditDepth, bool doEdits, bool hexPalette = true);
xmlDocPtr CreateNewEditdoc(Ember* parent0, Ember* parent1, const string& action, const string& nick, const string& url, const string& id, const string& comment, intmax_t sheepGen = 0, intmax_t sheepId = 0);
private:
string ToString(Xform& xform, size_t xformCount, bool isFinal, bool doMotion);
string ToString(xmlNodePtr editNode, size_t tabs, bool formatting, size_t printEditDepth);
string ToString(const EmberMotion& motion);
void AddFilenameWithoutAmpersand(xmlNodePtr node, string& filename);
};
}