#pragma once
#include "ui_Fractorium.h"
#include "GLWidget.h"
#include "EmberTreeWidgetItem.h"
#include "VariationTreeWidgetItem.h"
#include "StealthComboBox.h"
#include "TableWidget.h"
#include "FinalRenderDialog.h"
#include "OptionsDialog.h"
#include "AboutDialog.h"
///
/// Fractorium class.
///
///
/// Fractorium is the main window for the interactive renderer. The main viewable area
/// is a derivation of QGLWidget named GLWidget. The design uses the concept of a controller
/// to allow for both polymorphism and templating to coexist. Most processing functionality
/// is contained within the controller, and the GUI events just call the appropriate controller
/// member functions.
/// The rendering takes place on a timer with
/// a period of 0 which means it will trigger an event whenever the event input queue is idle.
/// As it's rendering, if the user changes anything on the GUI, a re-render will trigger. Since
/// certain parameters don't require a full render, the minimum necessary processing will be ran.
/// When the user changes something on the GUI, the required processing action is added to a vector.
/// Upon the next execution of the idle timer function, the most significant action will be extracted
/// and applied to the renderer. The vector is then cleared.
/// On the left side of the window is a dock widget which contains all controls needed for
/// manipulating embers.
/// Qt takes very long to create file dialog windows, so they are kept as members and initialized
/// upon first use with lazy instantiation and then kept around for the remainder of the program.
/// Additional dialogs are for the about box, options, and final rendering out to a file.
/// While all class member variables and functions are declared in this .h file, the implementation
/// for them is far too lengthy to put in a single .cpp file. So general functionality is placed in
/// Fractorium.cpp and the other functional areas are each broken out into their own files.
/// The order of the functions in each .cpp file should roughly match the order they appear in the .h file.
/// Future todo list:
/// Add all of the plugins/variations that work with Apophysis and are open source.
/// Allow specifying variations to include/exclude from random generation.
/// Allow the option to specify a different palette file rather than the default flam3-palettes.xml.
/// Implement more rendering types.
/// Add support for animation previewing.
/// Add support for full animation editing and rendering.
/// Possibly add some features from JWildFire.
///
class Fractorium : public QMainWindow
{
Q_OBJECT
friend GLWidget;
friend FractoriumOptionsDialog;
friend FractoriumFinalRenderDialog;
friend FractoriumAboutDialog;
friend GLEmberControllerBase;
friend GLEmberController;
friend GLEmberController;
friend FractoriumEmberControllerBase;
friend FractoriumEmberController;
friend FractoriumEmberController;
friend FinalRenderEmberControllerBase;
friend FinalRenderEmberController;
friend FinalRenderEmberController;
public:
Fractorium(QWidget* parent = 0);
~Fractorium();
//Geometry.
void SetCenter(float x, float y);
void SetRotation(double rot, bool stealth);
void SetScale(double scale);
void Resize();
void SetCoordinateStatus(int x, int y, float worldX, float worldY);
//Xforms.
void CurrentXform(unsigned int i);
//Xforms Affine.
bool DrawAllPre();
bool DrawAllPost();
bool LocalPivot();
public slots:
//Dock.
void OnDockTopLevelChanged(bool topLevel);
void dockLocationChanged(Qt::DockWidgetArea area);
//Menu.
void OnActionNewFlock(bool checked);//File.
void OnActionNewEmptyFlameInCurrentFile(bool checked);
void OnActionNewRandomFlameInCurrentFile(bool checked);
void OnActionCopyFlameInCurrentFile(bool checked);
void OnActionOpen(bool checked);
void OnActionSaveCurrentAsXml(bool checked);
void OnActionSaveEntireFileAsXml(bool checked);
void OnActionSaveCurrentScreen(bool checked);
void OnActionSaveCurrentToOpenedFile(bool checked);
void OnActionExit(bool checked);
void OnActionUndo(bool checked);//Edit.
void OnActionRedo(bool checked);
void OnActionCopyXml(bool checked);
void OnActionCopyAllXml(bool checked);
void OnActionPasteXmlAppend(bool checked);
void OnActionPasteXmlOver(bool checked);
void OnActionAddReflectiveSymmetry(bool checked);//Tools.
void OnActionAddRotationalSymmetry(bool checked);
void OnActionAddBothSymmetry(bool checked);
void OnActionFlatten(bool checked);
void OnActionUnflatten(bool checked);
void OnActionClearFlame(bool checked);
void OnActionRenderPreviews(bool checked);
void OnActionStopRenderingPreviews(bool checked);
void OnActionFinalRender(bool checked);
void OnFinalRenderClose(int result);
void OnActionOptions(bool checked);
void OnActionAbout(bool checked);//Help.
//Toolbar.
void OnSaveCurrentAsXmlButtonClicked(bool checked);
void OnSaveEntireFileAsXmlButtonClicked(bool checked);
void OnSaveCurrentToOpenedFileButtonClicked(bool checked);
//Params.
void OnBrightnessChanged(double d);//Color.
void OnGammaChanged(double d);
void OnGammaThresholdChanged(double d);
void OnVibrancyChanged(double d);
void OnHighlightPowerChanged(double d);
void OnBackgroundColorButtonClicked(bool checked);
void OnColorSelected(const QColor& color);
void OnPaletteModeComboCurrentIndexChanged(int index);
void OnWidthChanged(int d);//Geometry.
void OnHeightChanged(int d);
void OnCenterXChanged(double d);
void OnCenterYChanged(double d);
void OnScaleChanged(double d);
void OnZoomChanged(double d);
void OnRotateChanged(double d);
void OnZPosChanged(double d);
void OnPerspectiveChanged(double d);
void OnPitchChanged(double d);
void OnYawChanged(double d);
void OnDepthBlurChanged(double d);
void OnSpatialFilterWidthChanged(double d);//Filter.
void OnSpatialFilterTypeComboCurrentIndexChanged(const QString& text);
void OnTemporalFilterWidthChanged(double d);
void OnTemporalFilterTypeComboCurrentIndexChanged(const QString& text);
void OnDEFilterMinRadiusWidthChanged(double d);
void OnDEFilterMaxRadiusWidthChanged(double d);
void OnDEFilterCurveWidthChanged(double d);
void OnPassesChanged(int d);//Iteration.
void OnTemporalSamplesChanged(int d);
void OnQualityChanged(double d);
void OnSupersampleChanged(int d);
void OnAffineInterpTypeComboCurrentIndexChanged(int index);
void OnInterpTypeComboCurrentIndexChanged(int index);
//Xforms.
void OnCurrentXformComboChanged(int index);
void OnAddXformButtonClicked(bool checked);
void OnDuplicateXformButtonClicked(bool checked);
void OnClearXformButtonClicked(bool checked);
void OnDeleteXformButtonClicked(bool checked);
void OnAddFinalXformButtonClicked(bool checked);
void OnXformWeightChanged(double d);
void OnEqualWeightButtonClicked(bool checked);
void OnXformNameChanged(int row, int col);
//Xforms Affine.
void OnX1Changed(double d);
void OnX2Changed(double d);
void OnY1Changed(double d);
void OnY2Changed(double d);
void OnO1Changed(double d);
void OnO2Changed(double d);
void OnFlipHorizontalButtonClicked(bool checked);
void OnFlipVerticalButtonClicked(bool checked);
void OnRotate90CButtonClicked(bool checked);
void OnRotate90CcButtonClicked(bool checked);
void OnRotateCButtonClicked(bool checked);
void OnRotateCcButtonClicked(bool checked);
void OnMoveUpButtonClicked(bool checked);
void OnMoveDownButtonClicked(bool checked);
void OnMoveLeftButtonClicked(bool checked);
void OnMoveRightButtonClicked(bool checked);
void OnScaleDownButtonClicked(bool checked);
void OnScaleUpButtonClicked(bool checked);
void OnResetAffineButtonClicked(bool checked);
void OnAffineGroupBoxToggled(bool on);
void OnAffineDrawAllCurrentRadioButtonToggled(bool checked);
//Xforms Color.
void OnXformColorIndexChanged(double d);
void OnXformColorIndexChanged(double d, bool updateRender);
void OnXformScrollColorIndexChanged(int d);
void OnXformColorSpeedChanged(double d);
void OnXformOpacityChanged(double d);
void OnXformDirectColorChanged(double d);
void OnSoloXformCheckBoxStateChanged(int state);
void OnXformRefPaletteResized(int logicalIndex, int oldSize, int newSize);
//Xforms Variations.
void OnVariationSpinBoxValueChanged(double d);
void OnTreeHeaderSectionClicked(int);
void OnVariationsFilterLineEditTextChanged(const QString& text);
void OnVariationsFilterClearButtonClicked(bool checked);
//Xforms Xaos.
void OnXaosChanged(double d);
void OnXaosFromToToggled(bool checked);
void OnClearXaosButtonClicked(bool checked);
//Palette.
void OnPaletteAdjust(int d);
void OnPaletteCellClicked(int row, int col);
void OnPaletteCellDoubleClicked(int row, int col);
//Library.
void OnEmberTreeItemChanged(QTreeWidgetItem* item, int col);
void OnEmberTreeItemDoubleClicked(QTreeWidgetItem* item, int col);
//Rendering/progress.
void StartRenderTimer();
void IdleTimer();
bool ControllersOk();
//Can't have a template function be a slot.
void SetLibraryTreeItemData(EmberTreeWidgetItemBase* item, vector& v, unsigned int width, unsigned int height);
public:
//template//See below.
//static void SetupSpinner(QTableWidget* table, const QObject* receiver, int& row, int col, spinType*& spinBox, int height, valType min, valType max, valType step, const char* signal, const char* slot, bool incRow = true, valType val = 0, valType doubleClickZero = -999, valType doubleClickNonZero = -999);
static void SetupAffineSpinner(QTableWidget* table, const QObject* receiver, int row, int col, DoubleSpinBox*& spinBox, int height, double min, double max, double step, double prec, const char* signal, const char* slot);
static void SetupCombo(QTableWidget* table, const QObject* receiver, int& row, int col, StealthComboBox*& comboBox, vector& vals, const char* signal, const char* slot, Qt::ConnectionType connectionType = Qt::QueuedConnection);
static void SetFixedTableHeader(QHeaderView* header, QHeaderView::ResizeMode mode = QHeaderView::Fixed);
static int FlipDet(Affine2D& affine);
protected:
virtual void resizeEvent(QResizeEvent* e);
virtual void closeEvent(QCloseEvent* e);
virtual void dragEnterEvent(QDragEnterEvent* e);
virtual void dragMoveEvent(QDragMoveEvent* e);
virtual void dropEvent(QDropEvent* e);
private:
void InitMenusUI();
void InitToolbarUI();
void InitParamsUI();
void InitXformsUI();
void InitXformsColorUI();
void InitXformsAffineUI();
void InitXformsVariationsUI();
void InitXformsXaosUI();
void InitPaletteUI();
void InitLibraryUI();
void SetTabOrders();
//Embers.
bool HaveFinal();
//Params.
//Xforms.
void FillXforms();
//Xforms Color.
//Xforms Affine.
//Xforms Variations.
//Xforms Xaos.
void FillXaosTable();
//Palette.
void ResetPaletteControls();
//Library.
//Info.
void UpdateHistogramBounds();
void ErrorReportToQTextEdit(vector& errors, QTextEdit* textEdit, bool clear = true);
//Rendering/progress.
bool CreateRendererFromOptions();
bool CreateControllerFromOptions();
//Dialogs.
QStringList SetupOpenXmlDialog();
QString SetupSaveXmlDialog(QString defaultFilename);
QString SetupSaveImageDialog(QString defaultFilename);
QString SetupSaveFolderDialog();
QColorDialog* m_ColorDialog;
FractoriumFinalRenderDialog* m_FinalRenderDialog;
FractoriumOptionsDialog* m_OptionsDialog;
FractoriumAboutDialog* m_AboutDialog;
//Params.
DoubleSpinBox* m_BrightnessSpin;//Color.
DoubleSpinBox* m_GammaSpin;
DoubleSpinBox* m_GammaThresholdSpin;
DoubleSpinBox* m_VibrancySpin;
DoubleSpinBox* m_HighlightSpin;
QPushButton* m_BackgroundColorButton;
StealthComboBox* m_PaletteModeCombo;
SpinBox* m_WidthSpin;//Geometry.
SpinBox* m_HeightSpin;
DoubleSpinBox* m_CenterXSpin;
DoubleSpinBox* m_CenterYSpin;
DoubleSpinBox* m_ScaleSpin;
DoubleSpinBox* m_ZoomSpin;
DoubleSpinBox* m_RotateSpin;
DoubleSpinBox* m_ZPosSpin;
DoubleSpinBox* m_PerspectiveSpin;
DoubleSpinBox* m_PitchSpin;
DoubleSpinBox* m_YawSpin;
DoubleSpinBox* m_DepthBlurSpin;
DoubleSpinBox* m_SpatialFilterWidthSpin;//Filter.
StealthComboBox* m_SpatialFilterTypeCombo;
DoubleSpinBox* m_TemporalFilterWidthSpin;
StealthComboBox* m_TemporalFilterTypeCombo;
DoubleSpinBox* m_DEFilterMinRadiusSpin;
DoubleSpinBox* m_DEFilterMaxRadiusSpin;
DoubleSpinBox* m_DECurveSpin;
SpinBox* m_PassesSpin;//Iteration.
SpinBox* m_TemporalSamplesSpin;
DoubleSpinBox* m_QualitySpin;
SpinBox* m_SupersampleSpin;
StealthComboBox* m_AffineInterpTypeCombo;
StealthComboBox* m_InterpTypeCombo;
//Xforms.
DoubleSpinBox* m_XformWeightSpin;
SpinnerButtonWidget* m_XformWeightSpinnerButtonWidget;
//Xforms Color.
QTableWidgetItem* m_XformColorValueItem;
QTableWidgetItem* m_PaletteRefItem;
DoubleSpinBox* m_XformColorIndexSpin;
DoubleSpinBox* m_XformColorSpeedSpin;
DoubleSpinBox* m_XformOpacitySpin;
DoubleSpinBox* m_XformDirectColorSpin;
//Xforms Affine.
DoubleSpinBox* m_PreX1Spin;//Pre.
DoubleSpinBox* m_PreX2Spin;
DoubleSpinBox* m_PreY1Spin;
DoubleSpinBox* m_PreY2Spin;
DoubleSpinBox* m_PreO1Spin;
DoubleSpinBox* m_PreO2Spin;
DoubleSpinBox* m_PostX1Spin;//Post.
DoubleSpinBox* m_PostX2Spin;
DoubleSpinBox* m_PostY1Spin;
DoubleSpinBox* m_PostY2Spin;
DoubleSpinBox* m_PostO1Spin;
DoubleSpinBox* m_PostO2Spin;
//Palette.
SpinBox* m_PaletteHueSpin;
SpinBox* m_PaletteSaturationSpin;
SpinBox* m_PaletteBrightnessSpin;
SpinBox* m_PaletteContrastSpin;
SpinBox* m_PaletteBlurSpin;
SpinBox* m_PaletteFrequencySpin;
//Files.
QFileDialog* m_FileDialog;
QFileDialog* m_FolderDialog;
QString m_LastSaveAll;
QString m_LastSaveCurrent;
//QMenu* m_FileTreeMenu;
QProgressBar* m_ProgressBar;
QLabel* m_RenderStatusLabel;
QLabel* m_CoordinateStatusLabel;
FractoriumSettings* m_Settings;
char m_ULString[32];
char m_URString[32];
char m_LRString[32];
char m_LLString[32];
char m_WString[16];
char m_HString[16];
char m_DEString[16];
char m_CoordinateString[128];
QColor m_XformComboColors[XFORM_COLOR_COUNT], m_FinalXformComboColor;
QIcon m_XformComboIcons[XFORM_COLOR_COUNT], m_FinalXformComboIcon;
int m_FontSize;
int m_VarSortMode;
int m_PreviousPaletteRow;
OpenCLWrapper m_Wrapper;
auto_ptr m_Controller;
Ui::FractoriumClass ui;
};
///
/// Setup a spinner to be placed in a table cell.
/// Due to a serious compiler bug in MSVC, this must be declared as an outside function instead of a static member of Fractorium.
/// The reason is that the default arguments of type valType will not be interpreted correctly by the compiler.
/// If the bug is ever fixed, put it back as a static member function.
///
/// The table the spinner belongs to
/// The receiver object
/// The row in the table where this spinner resides
/// The col in the table where this spinner resides
/// Double pointer to spin box which will hold the spinner upon exit
/// The height of the spinner
/// The minimum value of the spinner
/// The maximum value of the spinner
/// The step of the spinner
/// The signal the spinner emits
/// The slot to receive the signal
/// Whether to increment the row value
/// The default value for the spinner
/// When the spinner has a value of zero and is double clicked, assign this value
/// When the spinner has a value of non-zero and is double clicked, assign this value
template
static void SetupSpinner(QTableWidget* table, const QObject* receiver, int& row, int col, spinType*& spinBox, int height, valType min, valType max, valType step, const char* signal, const char* slot, bool incRow = true, valType val = 0, valType doubleClickZero = -999, valType doubleClickNonZero = -999)
{
spinBox = new spinType(table, height, step);
spinBox->setRange(min, max);
spinBox->setValue(val);
if (col >= 0)
table->setCellWidget(row, col, spinBox);
if (string(signal) != "" && string(slot) != "")
receiver->connect(spinBox, signal, receiver, slot, Qt::QueuedConnection);
if (doubleClickNonZero != -999 && doubleClickZero != -999)
{
spinBox->DoubleClick(true);
spinBox->DoubleClickZero((valType)doubleClickZero);
spinBox->DoubleClickNonZero((valType)doubleClickNonZero);
}
if (incRow)
row++;
}
///
/// Wrapper around QWidget::setTabOrder() to return the second widget.
/// This makes it easy to chain multiple calls without having to retype
/// all of them if the order changes or if a new widget is inserted.
///
/// The parent widget that w1 and w2 belong to
/// The widget to come first in the tab order
/// The widget to come second in the tab order
static QWidget* SetTabOrder(QWidget* parent, QWidget* w1, QWidget* w2)
{
parent->setTabOrder(w1, w2);
return w2;
}
//template void Fractorium::SetupSpinner (QTableWidget* table, const QObject* receiver, int& row, int col, SpinBox*& spinBox, int height, int min, int max, int step, const char* signal, const char* slot, bool incRow, int val, int doubleClickZero, int doubleClickNonZero);
//template void Fractorium::SetupSpinner(QTableWidget* table, const QObject* receiver, int& row, int col, DoubleSpinBox*& spinBox, int height, double min, double max, double step, const char* signal, const char* slot, bool incRow, double val, double doubleClickZero, double doubleClickNonZero);