# Build Guide For Visual Studio 2022 or Qt Creator ## Tools ### git Install [git](https://git-scm.com/downloads). ### Visual Studio Install [Microsoft Visual Studio 2022 or later](https://www.visualstudio.com/downloads/), then install the latest updates. ### Qt Install Qt for Windows 64-bit (VS 2019) 6.5.1 or later (http://www.qt.io/download/). Add system environment variable named `QTPATH` and point it to the location of the Qt folder. On a default install, this will be something like: `C:\Qt\6.5.1\msvc2019_64` ### Wix To build the installer, you must have Wix installed. If you are unconcerned with it, you can skip this step and just dismiss the warning that shows when opening the solution later. It's recommended you ignore the installer since official builds are provided on this page. ### CMake Install [CMake](https://cmake.org/download/) and be sure to check the option to add it to the system path. ## Obtaining source ### This project Open up the Visual Studio x64 Native Tools Command Prompt. Create a new folder in your development area named fractorium: `mkdir fractorium` `cd fractorium` `git clone https://mfeemster@bitbucket.org/mfeemster/fractorium.git` ### Prerequisites There are six prerequisite dependencies. One of them must be downloaded manually: Download the zip file here: [libjpeg](http://www.ijg.org/). Extract the source contents into the folder you created such that it is arranged like so: ``` [fractorium] │ ├─libjpeg ``` Go into the fractorium folder and run this script which will get the rest of the prerequisites from git and build them: `cd fractorium` `makedeps.bat` This will download and build `glm libopenexr libpng libxml zlib`. You will have a folder structure like this: ``` [fractorium] │ ├─glm ├─libjpeg ├─libpng ├─libxml2 ├─openexr └─fractorium │ ├─Deps │ ├─Iex-3_1.dll ├─IlmThread-3_1.dll ├─IMath-3_1.dll ├─libxml2.dll ├─OpenEXR-3_1.dll ├─Iex-3_1.lib ├─IlmThread-3_1.lib ├─Imath-3_1.lib ├─libjpeg.lib ├─libpng.lib ├─libxml2.lib ├─OpenEXR-3_1.lib ├─OpenEXRCore-3_1.lib ├─OpenEXRUtil-3_1.lib ├─zlib.lib ``` ## Building with Qt Creator or Visual Studio ### Begin build with Qt Creator Open the Qt Project `fractorium/main.pro` using Qt Creator with the default config of *Desktop Qt [version] MSVC2019 64bit*. Make sure *Shadow build* in *Edit build configuration* for both *Debug* and *Release* is unchecked. Switch to the *Release* configuration. Under *Build Steps*, add an additional argument of `install` to the `make` command to force all dependencies to be copied to the output folder. The final make command should look like: `jom.exe install in /path/to/fractorium` Ensure all projects are in the *Release* configuration and build main.pro. The outputs will be placed in `fractorium/Bin/release` several minutes later if no error occurs. ### Begin build with Visual Studio #### Visual Studio Qt Addon Install the [Visual Studio Qt Addon](http://www.qt.io/download/). Run Visual Studio and verify there is a menu item named *Qt6*. Click on it and click *Qt Options*. Add a new Qt version to the list with the exact name of "Qt6", and set its path to the same as `$QTPATH`, which will be something like: `C:\Qt\6.5.1\msvc2019_64` The name "Qt6" must match exactly and this step must be completed before the Fractorium solution is opened. If not, the Qt add-in will completely ruin all solution and project files that use Qt. Set the default version to the newly created Qt version and click *Ok*. Open the file Fractorium.sln under Builds/MSVC Set the configuration to release, and build all. ### Outputs The outputs will be the same whether Visual Studio or Qt Creator was used, however their locations will be different. Qt Creator will place its outputs in: `fractorium/Bin/Release` and Visual Studio will place its outputs in: `fractorium/Bin/x64/Release` The output contents will be: ``` Amphibole_Supergroup.ugr Apatite_Supergroup.ugr boxtail_pack_02.gradient boxtail_pack_03_triangle.gradient boxtail_pack_04_mineshack.gradient concrt140.dll dark_windows.qss Ember.dll EmberAnimate.exe EmberCL.dll EmberGenome.exe EmberRender.exe fardareismai_pack_01_variety_number_128.gradient fardareismai_pack_02_b_sides.gradient fardareismai_pack_03_old_and_new.gradient fardareismai_pack_04_hoard.gradient Feldspar_Group.ugr flam3-palettes.xml fractaldesire_pack_01.gradient Fractorium.exe Iex-3_1.dll IlmThread-3_1.dll Imath-3_1.dll libxml2.dll lightdark.qss Mica_Group.ugr msvcp140.dll OpenEXR-3_1.dll Qt6Core.dll Qt6Gui.dll Qt6OpenGL.dll Qt6OpenGLWidgets.dll Qt6Widgets.dll Quartz_Varieties.ugr rce_ordinary_pack_01_colornation.gradient tatasz_pack_01.gradient tatasz_pack_02_colder.gradient tatasz_pack_02_dark.gradient tatasz_pack_02_warmer.gradient tatasz_pack_03.gradient tatasz_pack_04.gradient tatasz_pack_05.gradient tatasz_pack_06.gradient tatasz_pack_07.gradient uranium.qss user-palettes.xml vccorlib140.dll vcruntime140.dll vcruntime140_1.dll imageformats\qjpeg.dll platforms\qwindows.dll ``` Double click fractorium.exe to run it, and use the command line to run the others. To run on a computer without Visual Studio 2022, these files also need to be in the folder: ``` C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\msvcp140.dll C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\vcruntime140.dll C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\vcruntime140_1.dll C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\vccorlib140.dll C:\Program Files\Microsoft Visual Studio\2022\Community\Common7\IDE\concrt140.dll ``` or you can install [Visual C++ Redistributable Packages for Visual Studio 2022 (64 bit)](https://www.visualstudio.com/downloads/) ## Final file structure for distribution ``` [YOUR FOLDER] │ ├─Amphibole_Supergroup.ugr ├─Apatite_Supergroup.ugr ├─boxtail_pack_02.gradient ├─boxtail_pack_03_triangle.gradient ├─boxtail_pack_04_mineshack.gradient ├─dark_windows.qss ├─Ember.dll ├─EmberAnimate.exe ├─EmberCL.dll ├─EmberGenome.exe ├─EmberRender.exe ├─fardareismai_pack_01_variety_number_128.gradient ├─fardareismai_pack_02_b_sides.gradient ├─fardareismai_pack_03_old_and_new.gradient ├─fardareismai_pack_04_hoard.gradient ├─Feldspar_Group.ugr ├─flam3-palettes.xml ├─fractaldesire_pack_01.gradient ├─Fractorium.exe ├─Iex-3_1.dll ├─IlmThread-3_1.dll ├─Imath-3_1.dll ├─libxml2.dll ├─lightdark.qss ├─Mica_Group.ugr ├─OpenEXR-3_1.dll ├─Qt6Core.dll ├─Qt6Gui.dll ├─Qt6OpenGL.dll ├─Qt6OpenGLWidgets.dll ├─Qt6Widgets.dll ├─Quartz_Varieties.ugr ├─rce_ordinary_pack_01_colornation.gradient ├─tatasz_pack_01.gradient ├─tatasz_pack_02_colder.gradient ├─tatasz_pack_02_dark.gradient ├─tatasz_pack_02_warmer.gradient ├─tatasz_pack_03.gradient ├─tatasz_pack_04.gradient ├─tatasz_pack_05.gradient ├─tatasz_pack_06.gradient ├─tatasz_pack_07.gradient ├─uranium.qss ├─user-palettes.xml ├─msvcp140.dll (optional) ├─vcruntime140.dll (optional) ├─vcruntime140_1.dll (optional) ├─vccorlib140.dll (optional) ├─concrt140.dll (optional) │ └─imageformats │ ├─qjpeg.dll └─platforms │ ├─qwindows.dll ```