Simon Detheridge
448840f32b
Merge branch 'master' into travis
2015-06-30 14:46:13 +01:00
mfeemster
fa3175aad1
--Code changes
...
-Better use of const functions.
-Ember.pro should not define BUILDING_EMBERCL, instead define BUILDING_EMBER.
2015-06-29 20:13:53 -07:00
Simon Detheridge
91006edf34
Merge branch 'master' into travis
2015-06-04 17:24:42 +01:00
mfeemster
5bd593b42f
--User changes
...
Allow for setting rendering thread priorities from the command line and final render dialog. Currently only implemented on Windows.
Show estimated time left on the final render dialog.
Sort palette list by name, instead of by index in the palette file.
Sorting can be flipped by clicking the column headers of the palette table.
--Code changes
Remove unnecessary connect() statement in Variations tab.
2015-05-30 22:14:34 -07:00
Simon Detheridge
1e88aa740c
Merge branch 'master' into travis
2015-05-30 10:17:09 +01:00
mfeemster
c97946c660
--Code changes
...
Add DoubleSpinBoxTableItemDelegate.h to Fractorium.pro to get it building on Linux.
2015-05-29 21:57:09 -07:00
Simon Detheridge
64fdcbdfb2
Add travis config
...
This adds a travis config to build everyting on 12.04. Because 12.04 is quite old, there are a certain number of hoops that need to be jumped through in order to get things working. As a result, the build script is more complex than I'd like.
2015-05-28 14:23:35 +01:00
Simon Detheridge
822c787a6c
Add missing FractoriumXformsSelect.cpp to qmake build
2015-05-18 11:50:24 +01:00
Simon Detheridge
afad780c7d
Update fractorium .pro with new files
2015-04-20 11:38:33 +01:00
Simon Detheridge
2dc392a1cc
Use different output directory for debug build
...
Saves lots of recompiling! :-)
2015-02-20 16:23:10 +00:00
Simon Detheridge
eef2c548db
Don't omit frame pointer in debug version
...
You can't really debug without a frame pointer :-)
2015-02-09 11:06:20 +00:00
Simon Detheridge
c1031bbfee
Update qt build script to set nvidia or native configs from commandline
2015-01-26 18:13:53 +00:00
Simon Detheridge
52f6415085
Add nvidia config to build nvidia-compatible binary on osx/linux
...
Also added config to build a cpu-native binary to take advantage of additional CPU features
2015-01-26 17:50:41 +00:00
Simon Detheridge
6e929a7aaf
Tidy shared_settings to group platform-specific items together
2015-01-26 17:23:41 +00:00
Simon Detheridge
254bf89469
Refactor .pro files to keep shared settings all in one place
2015-01-26 17:17:51 +00:00
Simon Detheridge
5a610601af
Don't strip symbols on osx release build
...
This avoids clang error in release mode: atom not found in symbolIndex(__ZN7EmberNs11EmberReport23StaticErrorReportStringERKNSt3__16vectorINS1_12basic_stringIcNS1_11char_traitsIcEENS1_9allocatorIcEEEENS6_IS8_EEEE) for architecture x86_64
2015-01-26 16:01:10 +00:00
Simon Detheridge
0f0035e37c
Add helper script to [re]build all QtCreator projects
2015-01-26 16:00:59 +00:00
Simon Detheridge
940c51f16a
Fix fractorium project file for osx
2015-01-14 11:39:49 +00:00
Simon Detheridge
8342c97efb
Fix project files for EmberGenome/Render/Animate for osx
2015-01-14 10:52:00 +00:00
Simon Detheridge
3c4dc80342
Fix pro file for EmberCL on osx
2015-01-14 10:36:18 +00:00
Simon Detheridge
1cd3ec86fe
Add necessary osx changes to ember project file
2015-01-14 10:21:27 +00:00
mfeemster
3cf6141e27
Derive from QOpenGLWidget instead of QGLWidget.
...
Derive from QOpenGLWidget instead of QGLWidget.
More commits to follow.
2015-01-01 07:17:05 -08:00
mfeemster
9502ae57ab
Linux.
2014-12-14 20:25:46 -08:00
mfeemster
f32eaadd3d
Linux/Windows sync.
2014-12-11 15:13:26 -08:00
mfeemster
a9ecb6a78e
More linux work.
2014-12-10 21:50:15 -08:00
mfeemster
9947cd1c84
More Linux work, getting started with QtCreator.
2014-12-08 02:18:16 -08:00