05/12/2017

--Bug fixes
 -Fractorium would occasionally freeze after dismissing the final render dialog because some values were not properly re-initialized.

--Code changes
 -Remove VS 2013 build files.
 -Qualify sqrt with std:: in ColorTriangle.cpp
This commit is contained in:
Person
2017-05-12 15:31:48 -07:00
parent 272ebcf0c0
commit f4bdc1c50a
41 changed files with 45 additions and 2929 deletions

View File

@ -1492,7 +1492,6 @@ void TestCpuGpuResults(size_t platform, size_t device)
for (int iter = 0; iter < iters; iter++)
{
bool newAlloc = false;
Point<T> p, p2;
Ember<T> ember;
Xform<T> xform;
@ -1506,12 +1505,7 @@ void TestCpuGpuResults(size_t platform, size_t device)
xform.AddVariation(varCopy);
ember.AddXform(xform);
ember.CacheXforms();
renderer.SetEmber(ember);
renderer.CreateSpatialFilter(newAlloc);
renderer.CreateDEFilter(newAlloc);
renderer.ComputeBounds();
renderer.ComputeQuality();
renderer.ComputeCamera();
renderer.SetEmber(ember, eProcessAction::FULL_RENDER, true);
renderer.AssignIterator();
if (!renderer.Alloc())
@ -1570,7 +1564,6 @@ void TestGpuVectorRead(size_t platform, size_t device)
RendererCL<T, float> renderer(devices);
points.resize(renderer.TotalIterKernelCount());
Variation<T>* var = vlf->GetVariation(eVariationId::VAR_LINEAR);
bool newAlloc = false;
Point<T> p, p2;
Ember<T> ember;
Xform<T> xform;
@ -1584,12 +1577,7 @@ void TestGpuVectorRead(size_t platform, size_t device)
xform.AddVariation(varCopy);
ember.AddXform(xform);
ember.CacheXforms();
renderer.SetEmber(ember);
renderer.CreateSpatialFilter(newAlloc);
renderer.CreateDEFilter(newAlloc);
renderer.ComputeBounds();
renderer.ComputeQuality();
renderer.ComputeCamera();
renderer.SetEmber(ember, eProcessAction::FULL_RENDER, true);
renderer.AssignIterator();
if (!renderer.Alloc())