05/12/2017

--Bug fixes
 -Fractorium would occasionally freeze after dismissing the final render dialog because some values were not properly re-initialized.

--Code changes
 -Remove VS 2013 build files.
 -Qualify sqrt with std:: in ColorTriangle.cpp
This commit is contained in:
Person
2017-05-12 15:31:48 -07:00
parent 272ebcf0c0
commit f4bdc1c50a
41 changed files with 45 additions and 2929 deletions

View File

@ -110,8 +110,8 @@ public:
//Virtual processing functions.
virtual bool Ok() const;
virtual size_t MemoryAvailable();
virtual void SetEmber(const Ember<float>& ember, eProcessAction action = eProcessAction::FULL_RENDER) { }
virtual void SetEmber(const Ember<double>& ember, eProcessAction action = eProcessAction::FULL_RENDER) { }
virtual void SetEmber(const Ember<float>& ember, eProcessAction action = eProcessAction::FULL_RENDER, bool prep = false) { }
virtual void SetEmber(const Ember<double>& ember, eProcessAction action = eProcessAction::FULL_RENDER, bool prep = false) { }
virtual bool RandVec(vector<QTIsaac<ISAAC_SIZE, ISAAC_INT>>& randVec);
//Abstract processing functions.