mirror of
https://bitbucket.org/mfeemster/fractorium.git
synced 2025-07-03 23:05:11 -04:00
05/12/2017
--Bug fixes -Fractorium would occasionally freeze after dismissing the final render dialog because some values were not properly re-initialized. --Code changes -Remove VS 2013 build files. -Qualify sqrt with std:: in ColorTriangle.cpp
This commit is contained in:
@ -110,8 +110,8 @@ public:
|
||||
//Virtual processing functions.
|
||||
virtual bool Ok() const;
|
||||
virtual size_t MemoryAvailable();
|
||||
virtual void SetEmber(const Ember<float>& ember, eProcessAction action = eProcessAction::FULL_RENDER) { }
|
||||
virtual void SetEmber(const Ember<double>& ember, eProcessAction action = eProcessAction::FULL_RENDER) { }
|
||||
virtual void SetEmber(const Ember<float>& ember, eProcessAction action = eProcessAction::FULL_RENDER, bool prep = false) { }
|
||||
virtual void SetEmber(const Ember<double>& ember, eProcessAction action = eProcessAction::FULL_RENDER, bool prep = false) { }
|
||||
virtual bool RandVec(vector<QTIsaac<ISAAC_SIZE, ISAAC_INT>>& randVec);
|
||||
|
||||
//Abstract processing functions.
|
||||
|
Reference in New Issue
Block a user