05/12/2017

--Bug fixes
 -Fractorium would occasionally freeze after dismissing the final render dialog because some values were not properly re-initialized.

--Code changes
 -Remove VS 2013 build files.
 -Qualify sqrt with std:: in ColorTriangle.cpp
This commit is contained in:
Person
2017-05-12 15:31:48 -07:00
parent 272ebcf0c0
commit f4bdc1c50a
41 changed files with 45 additions and 2929 deletions

View File

@ -58,7 +58,7 @@ public:
virtual void ComputeBounds() override;
virtual void ComputeQuality() override;
virtual void ComputeCamera() override;
virtual void SetEmber(const Ember<T>& ember, eProcessAction action = eProcessAction::FULL_RENDER) override;
virtual void SetEmber(const Ember<T>& ember, eProcessAction action = eProcessAction::FULL_RENDER, bool prep = false) override;
template <typename C>
void SetEmber(const C& embers);
void MoveEmbers(vector<Ember<T>>& embers);