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--Code changes
-Add a benchmarking suite which includes a Powershell script and sample flames.
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@ -774,8 +774,6 @@ bool GLWidget::Allocate(bool force)
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if (doIt)
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{
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//m_TexWidth = scaledW;
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//m_TexHeight = scaledH;
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m_TexWidth = GLint(w);
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m_TexHeight = GLint(h);
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glEnable(GL_TEXTURE_2D);
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