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Initial source commit
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226
Source/Ember/PaletteList.h
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226
Source/Ember/PaletteList.h
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#pragma once
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#include "Palette.h"
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/// <summary>
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/// PaletteList class.
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/// </summary>
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namespace EmberNs
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{
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/// <summary>
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/// Holds a list of palettes read from an Xml file. Since the default list from flam3-palettes.xml is fairly large at 700 palettes,
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/// the list member is kept as a static. This class derives from EmberReport in order to report any errors that occurred while reading the Xml.
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/// Note that although the Xml color values are expected to be 0-255, they are converted and stored as normalized colors, with values from 0-1.
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/// Template argument expected to be float or double.
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/// </summary>
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template <typename T>
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class EMBER_API PaletteList : public EmberReport
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{
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public:
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/// <summary>
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/// Empty constructor which does nothing.
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/// </summary>
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PaletteList()
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{
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}
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/// <summary>
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/// Read an Xml palette file into memory.
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/// This must be called before any palette file usage.
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/// </summary>
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/// <param name="filename">The full path to the file to read</param>
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/// <param name="force">If true, override the initialization state and force a read, else observe the initialization state.</param>
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/// <returns>The initialization state</returns>
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bool Init(string filename, bool force = false)
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{
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if (!m_Init || force)
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{
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const char* loc = __FUNCTION__;
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m_Init = false;
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m_Palettes.clear();
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m_ErrorReport.clear();
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string buf;
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if (ReadFile(filename.c_str(), buf))
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{
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xmlDocPtr doc = xmlReadMemory((const char*)buf.data(), (int)buf.size(), filename.c_str(), NULL, XML_PARSE_NONET);
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if (doc != NULL)
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{
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xmlNode* rootNode = xmlDocGetRootElement(doc);
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m_Palettes.reserve(buf.size() / 2048);//Roughly what it takes per palette.
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ParsePalettes(rootNode);
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xmlFreeDoc(doc);
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m_Init = m_ErrorReport.empty();
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}
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else
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{
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m_ErrorReport.push_back(string(loc) + " : Couldn't load xml doc");
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}
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}
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else
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{
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m_ErrorReport.push_back(string(loc) + " : Couldn't read palette file " + filename);
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}
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}
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return m_Init;
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}
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/// <summary>
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/// Gets the palette at a specified index.
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/// </summary>
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/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
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/// <returns>A pointer to the requested palette if the index was in range, else NULL.</returns>
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Palette<T>* GetPalette(int i)
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{
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if (!m_Palettes.empty())
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{
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if (i == -1)
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return &m_Palettes[QTIsaac<ISAAC_SIZE, ISAAC_INT>::GlobalRand->Rand() % Count()];
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else if (i < (int)m_Palettes.size())
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return &m_Palettes[i];
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}
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return NULL;
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}
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/// <summary>
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/// Gets a pointer to a palette with a specified name.
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/// </summary>
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/// <param name="name">The name of the palette to retrieve</param>
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/// <returns>A pointer to the palette if found, else NULL</returns>
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Palette<T>* GetPaletteByName(string& name)
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{
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for (unsigned int i = 0; i < Count(); i++)
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if (m_Palettes[i].m_Name == name)
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return &m_Palettes[i];
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return NULL;
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}
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/// <summary>
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/// Gets a copy of the palette at a specified index with its hue adjusted by the specified amount.
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/// </summary>
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/// <param name="i">The index of the palette to read. A value of -1 indicates a random palette.</param>
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/// <param name="hue">The hue adjustment to apply</param>
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/// <param name="palette">The palette to store the output</param>
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/// <returns>True if successful, else false.</returns>
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bool GetHueAdjustedPalette(int i, T hue, Palette<T>& palette)
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{
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bool b = false;
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Palette<T>* unadjustedPal = GetPalette(i);
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if (unadjustedPal)
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{
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unadjustedPal->MakeHueAdjustedPalette(palette, hue);
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b = true;
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}
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return b;
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}
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/// <summary>
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/// Clear the palette list and reset the initialization state.
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/// </summary>
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void Clear()
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{
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m_Palettes.clear();
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m_Init = false;
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}
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/// <summary>
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/// Accessors.
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/// </summary>
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bool Init() { return m_Init; }
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unsigned int Count() { return (unsigned int)m_Palettes.size(); }
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private:
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/// <summary>
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/// Parses an Xml node for all palettes present and stores in the palette list.
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/// Note that although the Xml color values are expected to be 0-255, they are converted and
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/// stored as normalized colors, with values from 0-1.
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/// </summary>
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/// <param name="node">The parent note of all palettes in the Xml file.</param>
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void ParsePalettes(xmlNode* node)
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{
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bool hexError = false;
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char* val;
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const char* loc = __FUNCTION__;
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xmlAttrPtr attr;
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while (node)
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{
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if (node->type == XML_ELEMENT_NODE && !Compare(node->name, "palette"))
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{
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attr = node->properties;
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Palette<T> palette;
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while (attr)
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{
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val = (char*)xmlGetProp(node, attr->name);
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if (!Compare(attr->name, "data"))
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{
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int colorIndex = 0;
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int r, g, b;
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int colorCount = 0;
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hexError = false;
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do
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{
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int ret = sscanf_s((char*)&(val[colorIndex]),"00%2x%2x%2x", &r, &g, &b);
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if (ret != 3)
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{
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m_ErrorReport.push_back(string(loc) + " : Problem reading hexadecimal color data " + string(&val[colorIndex]));
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hexError = true;
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break;
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}
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colorIndex += 8;
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while (isspace((int)val[colorIndex]))
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colorIndex++;
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palette[colorCount].r = T(r) / T(255);//Store as normalized colors in the range of 0-1.
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palette[colorCount].g = T(g) / T(255);
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palette[colorCount].b = T(b) / T(255);
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colorCount++;
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} while (colorCount < COLORMAP_LENGTH);
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}
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else if (!Compare(attr->name, "number"))
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{
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palette.m_Index = atoi(val);
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}
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else if (!Compare(attr->name, "name"))
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{
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palette.m_Name = string(val);
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}
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xmlFree(val);
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attr = attr->next;
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}
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if (!hexError)
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{
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m_Palettes.push_back(palette);
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}
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}
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else
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{
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ParsePalettes(node->children);
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}
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node = node->next;
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}
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}
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static bool m_Init;//Initialized to false in Ember.cpp, and will be set to true upon successful reading of an Xml palette file.
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static vector<Palette<T>> m_Palettes;//The vector that stores the palettes.
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};
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}
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